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Switch 1 version of Apex Legends to shut down later this year

Shortly following the launch of the Nintendo Switch 2, EA / Respawn Entertainment updated their popular Battle Royale ‘Apex Legends’ with a Switch 2 edition – letting Nintendo owners finally compete on a more equal footing at 60fps. As expected however, the OG Switch version of Apex Legends will now soon be discontinued, officially shutting down at the end of Season 29.

Making the announcement via their blog, the team at Respawn Entertainment wrote: “Hey legends, we want to share an important update about Apex Legends on the Nintendo Switch. Season 29 will be the final update for Apex Legends on Nintendo Switch. Future seasons of Apex Legends will continue to be available on Nintendo Switch 2.”

Apex Legends Nintendo

For the uninitiated, Season 29 ends on the 3rd of August, and so there is still plenty of time to play the game between now and then (even if the OG Switch version is arguably the worst). Regardless, as all your progress is tied to your EA account, those who wind up picking Apex back up on Switch 2 will be able to continue right where they left off.

Even back when it released in 2021, the Switch 1 version of Apex Legends was far from the optimal way to experience a competitive multiplayer shooter and so it’s not surprising to see it being discontinued. It will be interesting to see how much longer the last-gen PS4 and Xbox One versions persist for.

KitGuru says: Did you ever try the game on Switch 1? How was it? When do you think the other last-gen versions will be discontinued? Let us know down below.

The post Switch 1 version of Apex Legends to shut down later this year first appeared on KitGuru.
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RGG Studio hope to bring even more Yakuza games to Switch 2

SEGA and RGG Studio have been pretty good with supporting Nintendo platforms in recent years, with the Switch 1 receiving plenty of ports over its lifetime. The Yakuza series in particular has seen strong representation with 0, 1, 2 and (soon) 3 available on the platform. According to the studio, even more entries could be coming “if fans tell us more.”

Releasing a promotional video to YouTube for the upcoming Yakuza Kiwami 3 & Dark Tides, the team at RGG Studio spoke on their support for the Nintendo Switch platform in particular, with Masayoshi Yokoyama stating:

“We've had Yakuza 0, 1, 2 and now 3. So, on Switch 2 with Yakuza Kiwami 3 & Dark Ties, we're releasing everything that we can at the moment. From here on, the number may increase if fans tell us more.”

Yakuza Switch

Yokoyama continued, “I've always thought that being able to play anywhere is really important for Switch 2, and I think it's a great piece of hardware that will make the dreams of people who wanted to play games in the past but were restricted by location to come true. When the Switch 2 came out, the game actually worked because the performance has also improved, so I decided from the beginning that I wanted to port the game (Yakuza Kiwami 3) over no matter what.”

As mentioned, RGG Studio have brought over quite a few Yakuza games to Nintendo at this point, with the original Kiwami reportedly “selling like hotcakes” on the OG Switch. That said, there are still plenty of entries not available on the platform, and so it will be interesting to see if and when the remainder of the Yakuza / Like a Dragon series find their way over to the Switch 2.

KitGuru says: What do you think of the earlier Yakuza games? Would you like to see Like a Dragon also come to the platform? Do you prefer the turn-based or real-time entries? Let us know down below.

The post RGG Studio hope to bring even more Yakuza games to Switch 2 first appeared on KitGuru.
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HBO’s The Last of Us Season 3 might be its final

HBO’s adaptation of The Last of Us helped spearhead the surge in quality adaptations of video game properties, amassing record-breaking views and winning a ton of awards. Like with the games themselves however, Season 2 of the show proved to be somewhat more contentious than the first. While a 3rd Season was greenlit even before the second season came out, it appears as though the next chapter of HBO’s TLOU might be its last.

Though it was never explicitly stated, prior to the launch of series 2 for HBO’s The Last of Us showrunner Craig Mazin alluded to the fact that there could be up to 4 Seasons required to tell the story of the two games.

Whether these plans were ever more than a vague idea or not, it seems as though HBO’s The Last of Us will most likely conclude with its next Season, with HBO chief Casey Bloys responding to the question of whether S3 will be its last by stating: “It certainly seems that way, but on decisions like that, we will defer to the showrunners. So you can ask them.”

The Last of Us Season

Based on the wording, it appears as though the decision to go with 3 seasons instead of 4 has come from the creative side of the company, and less so the management (especially as Bloys spoke on the matter back in July stating “Craig is still working it out whether it will be two more seasons or one more long season. It hasn't been decided yet, and I'm following Craig's lead on that”).

This should hopefully mean that when it does eventually release, series 3 will encapsulate the remainder of Part II’s story in a satisfactory (and not rushed) manner. We will have to wait and see however.

KitGuru says: What do you think of HBO’s The Last of Us? Was series 2 a disappointment to you? What were your opinions on the games? Let us know down below.

The post HBO’s The Last of Us Season 3 might be its final first appeared on KitGuru.
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NVIDIA plans ARM offensive for the mass market, AI PC chip to be released in 2026

Although NVIDIA did not unveil a new consumer graphics chip at CES 2026, behind the scenes the company is preparing a strategically far-reaching release for the gaming and PC market. During a visit to Taiwan, CEO Jensen Huang confirmed for the first time publicly that NVIDIA is working with MediaTek on a so-called “AI PC” […]

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More than an outlier: Cluster of dead Ryzen 9600X processors on ASRock motherboards raises uncomfortable questions

Following the well-documented problems surrounding the Ryzen 9800X3D, the next, much broader problem area is now emerging. More and more reports of AMD Ryzen 5 9600X failures on ASRock motherboards are converging into a pattern that can no longer be explained as isolated cases. Within a period of around 30 days, there have been at […]

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TSMC would have to double its production just to satisfy NVIDIA’s appetite, Jensen Huang outlines the true scale of the AI boom

Jensen Huang’s statements are remarkable, not because of their tone, but because of their implicit significance. When the CEO of NVIDIA declares that TSMC will have to expand its production capacity by more than 100 percent over the next ten years just to meet the needs of a single customer, this is not just a […]

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How AI is becoming a research partner: ChatGPT speeds up scientific work

Artificial intelligence is increasingly becoming an integral part of modern scientific work. A recent report by OpenAI shows that systems such as ChatGPT are increasingly being used not only as a supporting tool, but as an active partner in complex research processes. Their use is increasing significantly, particularly in disciplines such as mathematics, physics, chemistry, […]

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Apple and Intel: Why Intel’s 18A strategy for iPhone chips is effectively out of the question

After weeks of speculation about Apple’s possible return to Intel as a contract manufacturer for iPhone SoCs, industry insiders are now drawing a surprisingly clear line. The tenor emerging from SemiWiki and analyst circles, among others, is clear: there is virtually no realistic prospect of Intel’s most advanced manufacturing nodes being used for iPhone chips. […]

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Laboratory test: How the application method affects the life-span of thermal paste (with videos)

I deliberately chose not to structure today’s article as a classic thermal paste test, where you note down a temperature after a few minutes, compare it, and create a supposed ranking. From a physical point of view, this approach falls short and does not do justice to the reality of modern GPUs. What you see […]

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Google DeepMind Launches Project Genie For AI-Generated Worlds, Try It Here

Google DeepMind Launches Project Genie For AI-Generated Worlds, Try It Here Google DeepMind's Project Genie is a research prototype that allows users to "create, explore, and remix their own interactive worlds" based on text or image prompts. Regardless of what is used to generate the world, controls are limited to WASD, arrow keys, and the space bar, and the output will be capped to 720p resolution and 24 FPS, but
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The launch of the AMD Ryzen 7 9850X3D as reflected in the press: upgrade, sidegrade, or waste of resources?

The following quotes reflect the current consensus on the AMD Ryzen 7 9850X3D and are listed individually by source. I have sorted them according to positive, neutral, and negative assessments and listed each source individually, provided that clear conclusions are available. Positive reviews pcgameshardware.de describes the 9850X3D as the fastest desktop CPU in the gaming […]

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Federal Council makes revocation by click mandatory and strengthens consumer rights

The Federal Council has approved a new law that will make it much easier to cancel online purchases and digital contracts in the future. Consumers will be able to reverse their decision within the statutory period of 14 days using a clearly visible and easily accessible cancellation button. This will put an end to a […]

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Recare relies on AI agents to fundamentally reduce the workload of clinic administration

Berlin-based health tech provider Recare is continuing to drive forward the use of artificial intelligence in everyday hospital life and is increasingly positioning itself as a technical infrastructure partner for administrative processes in the healthcare sector. With a new AI agent, the company aims to relieve medical and nursing staff of time-consuming documentation and coordination […]

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Android flagships could equal Apple’s time advantage with the iPhone 18

The next generation of smartphones could mark a remarkable break with a long-established pattern. Rumor has it that Android flagships featuring Qualcomm’s Snapdragon 8 Elite Gen 6 and MediaTek’s Dimensity 9600 will be released in the same month as Apple’s iPhone 18 series. This would eliminate a key advantage that Apple has consistently exploited in […]

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NVIDIA CEO Jensen Huang Tips Hand On N1 AI PC Chip Plans

NVIDIA CEO Jensen Huang Tips Hand On N1 AI PC Chip Plans When you think NVIDIA, you think "GPUs." It's easy to forget that NVIDIA's been making system-on-a-chip products for nearly 20 years; the first Tegra SoC came out in early 2008. The company's chips haven't really found their way into mainstream laptops, but that's about to change with the release of the N1/N1X processors. Speaking to Taiwanese
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Google Takes Down Massive Malicious Proxy Network, Millions of Zombie Devices

Google Takes Down Massive Malicious Proxy Network, Millions of Zombie Devices Google has a deeply-vested interest in cybersecurity and unparalleled resources to take down bad actors. The latest target on Google's kill list was a malicious proxy network called IPIDEA, and through coordinated efforts inside and outside of Google's umbrella, IPIDEA has been taken down. However, cybercriminals are a notoriously resourceful
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AMD Zen 6 ‘leak’ suggests compact 12-Core CCDs with 48MB L3 cache

AMD’s next‑generation “Zen 6” microarchitecture may bring some notable changes, according to a new rumour shared by leaker HXL (via VideoCardz). The post claims AMD is considering increasing the core density of its standard CPU Complex Die (CCD) for the first time, moving from the long‑standing 8‑core layout to a 12‑core configuration. The same rumour also mentions a shift to TSMC’s latest process node and a larger L3 cache per CCD.

HXL claims that the new Zen 6 CCDs are full-performance cores designed to maintain high clock speeds, effectively giving the mainstream AM5 platform a 50% boost in multi-core processing power per chiplet. HXL also claims that the increased core count would be enabled by higher transistor density from TSMC’s rumoured N2 (2nm) process.

Cache capacity is also part of the rumour. The L3 cache per CCD is said to increase from 32MB to 48MB, and when paired with a stacked 96MB V‑Cache layer, a single Zen 6 CCD could reach 144MB of L3 cache. Under this scenario, a dual‑CCD, 24‑core CPU might offer up to 288MB of total L3 cache. None of these numbers have been verified by AMD.

KitGuru says: A move to a 12‑core CCD would be a major shift. If AMD were to release a single‑CCD, 12‑core X3D model, it could avoid the scheduling quirks seen on dual‑CCD parts like the 7950X3D while offering more cores than today’s 8‑core gaming‑focused chips. For now, though, all Zen 6 details should be treated as unconfirmed.

The post AMD Zen 6 ‘leak’ suggests compact 12-Core CCDs with 48MB L3 cache first appeared on KitGuru.
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Nvidia reportedly prioritising 8GB graphics cards amid rising memory costs

A new rumour circulating on the Board Channels forum suggests Nvidia may be shifting its supply strategy for the GeForce RTX 50 series. According to the post, rising VRAM costs could be pushing the company to prioritise lower‑capacity models.

According to a Board Channels Forum user (via VideoCardz), 8GB versions of the RTX 5060, RTX 5060 Ti and the 12GB RTX 5070 may account for as much as 75% of total GPU shipments for the quarter. It is implied that this is due to price hikes around memory, brought about by booming AI data centre demand.

If accurate, Nvidia may be aiming to remain competitive with AMD's 16GB GPUs by maintaining a steady supply of RTX 5070 GPUs. While AMD has reportedly prioritised these 16GB cards due to their stronger market appeal, Nvidia's claimed focus on 8GB and 12GB variants suggests it is leaning into volume over VRAM capacity.

KitGuru says: Do you think the memory, SSD and GPU markets will bounce back for consumers this year? 

The post Nvidia reportedly prioritising 8GB graphics cards amid rising memory costs first appeared on KitGuru.
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Cougar unveils new MX230 RGB mid-tower with triple-fan PSU shroud

Cougar has officially unveiled the MX230 RGB, a mid-tower chassis that prioritises thermals over the “fish tank” aesthetic trend. The MX230 focuses on airflow, featuring a front mesh panel and an angled mesh bottom panel. This “airflow-first” philosophy aims to create a vertical thermal column that delivers fresh air directly to components, a departure from the side-heavy glass layouts that have dominated in recent years.

The MX230 RGB (via CowCotland) stands out with its triple-fan-capable PSU shroud, which can accommodate three 120 mm fans. This design is engineered to provide ample cabling clearance, ensuring that intake air is not choked by internal hardware. Out of the box, the MX230 is equipped with four 120 mm ARGB fans (three front, one rear), but it supports a maximum of 10 fans. For liquid cooling enthusiasts, the top panel supports radiators up to 360 mm.

Despite its compact dimensions (475 x 220 x 445 mm), the MX230 offers flagship-tier compatibility. It supports E-ATX motherboards, 170 mm tall CPU coolers, 200 mm long PSUs, and graphics cards up to 400 mm long. Additionally, the case supports 2 x 3.5″ HDDs or 1+1 2.5″ SSDs.

Builders will appreciate the tool-less maintenance offered by the snap-fit metal front panel and the high-speed connectivity of the front I/O, which includes a USB-C 3.2 Gen 2 (10Gbps) port. The case will be available in black and white.

KitGuru says: Although simple, the MX230 RGB looks quite nice and offers pretty much everything (and a bit more) the average PC gamer needs from a case. 

The post Cougar unveils new MX230 RGB mid-tower with triple-fan PSU shroud first appeared on KitGuru.
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PlayStation Portal OLED tipped for 2026

Sony appears to be aggressively repositioning itself in the portable gaming market for 2026. According to recent leaks, the company is preparing a two-pronged approach: a near-term OLED refresh of the existing PlayStation Portal and a much more powerful gaming handheld powered by AMD's RDNA 5 graphics.

The report comes from Kepler_L2 (via r/GamingLeaksAndRumours), who states that the PlayStation Portal OLED is expected to launch in 2026. While internally similar to the current version, the move to an OLED panel addresses the primary criticism of the original's LCD screen, black levels and contrast. Following the recent software update that enabled cloud streaming for the Portal, the hardware refresh marks Sony's intent to turn the device into a more premium “cloud-first” companion.

However, the real excitement lies with Sony's upcoming handheld console, also referred to in previous reports as Project Canis. This long-rumoured device is expected to be a native powerhouse rather than a streaming peripheral. This console is expected to be powered by AMD's next-gen RDNA 5 (potentially branded as UDNA), LPDDR5X memory, and a low-power target (something like 15W TDP), optimising it for portable battery life.

As you may have heard, Sony has reportedly added a mandatory “low power mode” to PlayStation 5 development kits. This would allow developers to easily scale existing PS5 titles to run natively on the handheld's hardware. While the native handheld is likely to launch closer to the PlayStation 6, the OLED Portal refresh will act as a bridge, keeping Sony's foot in the door of the handheld market throughout 2026.

KitGuru says: Do you already have a Portal console? Would the upcoming OLED version convince you to buy one?

The post PlayStation Portal OLED tipped for 2026 first appeared on KitGuru.
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