OWC Envoy Ultra 2TB Thunderbolt 5 SSD Review - Blistering Speed for Creators


If you're reading this, chances are pretty solid that you're a PC gamer. Based on Steam survey data, chances are also pretty solid that you're an NVIDIA user. If you've been suffering black screens and GPU artifacts while attempting to game after installing the latest Windows updates, you're not alone, because many users over at NVIDIA's official
Microsoft Office is victim to a critical zero-day exploit, and Russian hacker groups are already weaponizing it in destabilizing efforts toward the Ukrainian government. While Westerners and most other readers likely have less to worry about, it's still prudent to apply the latest security updates on Microsoft Office versions 2016, 2019, LTSC
Apple is putting significant effort into exploring new designs to spice up its long running iPhone lineup, with two foldable iPhones likely to debut sooner rather than later. Although, according to a well-known Apple leaker, future standard iPhone models will remain aesthetically similar to the most recent iterations of the devices.
A user The era of cheap, abundant RAM is ending, according to new analysis from data‑centre intelligence firm DC Byte. The analysts say memory prices are rising, availability is tightening, and AI workloads are now dictating how global supply is allocated, although consumer-facing companies can combat this with longer life cycles, software optimisation and careful planning.
DC Byte argues the core issue isn’t a shortage of factory capacity but a deliberate industry pivot. Manufacturers are shifting production away from DDR5 and toward High Bandwidth Memory (HBM), which has become essential for AI accelerators. HBM requires more complex packaging and consumes significantly more wafer capacity, reducing the volume of traditional RAM available to the wider market. We have already seen at least one example of this shift in the market, as Micron confirmed a short while ago that it would be killing off its consumer facing brand and moving more towards supplying data centre customers.
The surge in AI demand has also led to large operators securing multi‑year supply agreements that insulate them from volatility. DC Byte points to major hyperscale projects like OpenAI’s Stargate as examples of deployments capable of absorbing a substantial share of global memory output. The end result is less supply to go around for consumer-oriented tech products.
The analysis suggests that companies may need to shift their planning for future product cycles. Memory procurement is now a strategic risk factor and reduces the margin for error. Architectural decisions may need to be made earlier and companies may face less predictable volumes.
The RAM situation may ease eventually though. Right now, the industry is in a transition period but as the number of HBM production lines increases, the squeeze may ease up on memory typically destined for the consumer market. Companies can also adapt to the new reality by focusing on software efficiency to extract as much value out of its chips as possible. The days of throwing more RAM at a problem might be over, but software developers can navigate this as they have in years past.
That last note could be of particular importance in the gaming market. Over the past few hardware generations, developers have relied less on careful memory management within games as graphics cards and video game consoles continued to up the ante with plentiful memory resources. Moving forward, developers may need to tighten things up, as 8GB GPUs and lower capacity memory kits become the norm.
KitGuru Says: While there aren't a lot of positives to be found amid rising component costs, longer life cycles of current technology could lead to less FOMO-driven upgrades and a greater focus on software optimisation from developers could be hugely beneficial as well. Perhaps Windows developers will finally cut out some bloat and game developers will stop asking for endless amounts of video memory to achieve smooth performance.
The post DC Byte analysis warns the era of ‘cheap and abundant RAM’ is over first appeared on KitGuru.The rising costs of memory in recent months has led to a number of issues in the consumer electronics space. While Sony had planned ahead and stocked up to avoid raising the price of PS5 consoles, Microsoft did not and ended up raising prices. During its recent earnings call, Nintendo was asked if the Switch 2 would be impacted. The answer? No, for now at least.
Speaking on the call (via VGC), Nintendo president, Shuntaro Furukawa, answered a question about rising memory costs and the impact it may have on the Switch 2, saying that while it may have to revise its pricing if component costs rise, it is in talks with suppliers to ensure steady supply. Furukawa also does not expect to need a price increase during the current fiscal year, ending on March 31st 2026.
This does mean that the price of the Switch 2 console could rise later down the line, but for now, Nintendo has done a good job of producing a large number of Switch 2 units and keeping the console readily available for consumers. It has not been difficult to purchase a Switch 2 in its first six months on the market and that shouldn't change this year either.
Nintendo also has the benefit of being able to survive a small drop in profitability on hardware sales due to the cut it gets of every software sale after the fact. As a result, Nintendo won't jump to raise Switch 2 prices over what could potentially be a short-term pricing trend.
KitGuru Says: Do you think we will see more console price hikes this year due to component costs?
The post There will be no imminent Switch 2 price hike amid rising RAM costs first appeared on KitGuru.Logitech G has expanded its audio lineup with the introduction of the G325 Lightspeed Wireless gaming headset, a device designed to bridge the gap between entry-level pricing and performance-tier features.
The G325 headset appears to be a successor of sorts to the G435, retaining a light chassis that weighs in at just 212 grams. The core of the G325 is its dual-mode connectivity, offering both low-latency 2.4GHz Lightspeed wireless via a USB dongle and Bluetooth 5.2 for mobile devices, allowing for supposedly seamless transitions between PC, console, and smartphone gaming.
Internally, the G325 features 32 mm drivers supporting 24-bit audio, which Logitech says will provide better detail for spatial awareness in competitive titles. Perhaps the most notable design choice is the omission of a traditional boom microphone. Instead, the G325 utilises an integrated dual-beamforming mic array tucked into the earcups, which leverages AI-powered noise reduction to filter out background clatter without the need for a protruding arm.
Battery life is rated at over 24 hours of continuous playback, which falls short of the triple-digit endurance seen on flagship competitors but remains competitive for its segment. The headset features full integration with the Logitech G Hub software for EQ and mic customisation and is launching in three colourways: lilac, black, and white. The Logitech G325 Wireless gaming headset is now available for £69.99/€79.99/$79.99.
KitGuru says: Logitech seems to be doubling down on the “lifestyle” aesthetic with the G325. By ditching the boom mic and keeping the weight exceptionally low, the headset can transition from a Discord raid to a commute without drawing too much attention.
The post Logitech G325 gaming headset debuts with 24-bit audio and dual-mode wireless first appeared on KitGuru.The production team behind Amazon Prime's Fallout series were eager to get the ball rolling on Season 2 after the success of its debut. Now, it appears that they are looking to shrink the gap between seasons even further, with filming set to begin fairly soon.
Fallout season 3 will reportedly begin filming on May 1st 2026, meaning pre-production is well under way and scripts have already been written. Several sets from prior seasons will also be re-used in the next season.
Filming will take place over several months and then after that, post-production work and editing will take place. Around 20 months had passed between Fallout Season 1's premier and the debut of the second season. Season 3 could feasibly shrink this further to an under 18-month gap.
Fallout Season 2's finale premiers this week, so fans will be eagerly awaiting news of the third season. It won't be coming until next year, but the wait will be far easier on fans compared to most TV shows in the streaming era.
KitGuru Says: Did you enjoy Fallout season 2? Are you looking forward to the third season?
The post Fallout season 3 will begin filming much sooner than anticipated first appeared on KitGuru.OCBase has entered into a collaboration with Intel to integrate a dedicated processor-tuning tool directly into OCCT. This new functionality is debuting with native support for the recently launched Intel Xeon 600 “Granite Rapids-WS” workstation processors, marking a shift for OCCT from a purely diagnostic tool to a more comprehensive performance-tuning platform.
The new tool allows users to manipulate core frequencies and other critical parameters on the fly, potentially eliminating the need to toggle between the BIOS and various third-party utilities during a session. According to OCBase (via Vortez), a new dedicated “System Tuning” section will be added to the application, specifically targeting Intel's unlocked models.
The tool is claimed to offer granular per-core clock adjustments and precise voltage modifications, all of which can be performed while a stress test is actively running. This live iteration approach is supposed to significantly reduce the time required to validate a stable overclock, as users can reportedly observe real-time stability impacts without restarting their validation workflows.
The update is also coming to Linux platforms, broadening the tool's appeal. Beyond the technical features, the partnership includes an aesthetic overhaul, with a new Intel-branded skin featuring the company's signature blue and white colour palette. While the tuning suite is currently in closed beta, a public release is reportedly scheduled for the coming weeks. Assuming the final implementation maintains the precision seen in early teases, it could provide a more streamlined alternative to Intel's own Extreme Tuning Utility (XTU) for professional and enthusiast audiences alike.
KitGuru says: The transition of OCCT into an active tuning tool is a logical step for such software. For now, it may be limited to Granite Rapids CPUs, but with the foundation laid, we may be able to tune any unlocked Intel CPU using OCCT in the future.
The post Intel and OCBase collaborate on direct processor tuning for Granite Rapids first appeared on KitGuru.After several delays, it appears that Grand Theft Auto 6 will finally launch this year. During its recent earnings call, Rockstar parent company, Take-Two, reaffirmed the November 2026 release date, while also adding that marketing for the game will ramp up over the summer.
Speaking to IGN, Take-Two CEO, Stauss Zelnick said: “Our execution throughout Fiscal 2026 has been extraordinary and we are highly confident as we approach Fiscal 2027, which promises to be groundbreaking for Take-Two and the entire entertainment industry, led by the November 19th release of Grand Theft Auto VI with Rockstar’s launch marketing set to begin this Summer”.
The statement confirms two things – that Grand Theft Auto 6 is still on track for its November release date, and that we'll start to see more footage of the game over the summer, likely including a new trailer and the first details of the new GTA Online mode.
Unfortunately for PC gamers, there is no release date yet for the PC version of the game. At launch, Grand Theft Auto 6 will only be available on Xbox Series X/S and PS5 consoles. However, a PC version is expected to arrive in 2027.
KitGuru Says: Grand Theft Auto 6 has some lofty expectations to live up to. One has to hope that the single-player mode hasn't suffered in favour of the multiplayer component, which has been Rockstar's primary focus since shipping GTA V.
The post Grand Theft Auto 6 remains on track for November 2026 first appeared on KitGuru.Just as the rumours predicted, today Nintendo officially announced plans for its next direct showcase. As previously claimed, this Nintendo Direct will focus on ‘partner' games, so we'll be getting fresh port announcements for the Switch 2, and maybe one or two new game reveals, rather than any first-party news.
The Nintendo Direct partner showcase takes place tomorrow, February 5th, starting at 2PM UK time. The stream will go on for around 30 minutes, showcasing new titles for both the original Nintendo Switch and the Switch 2.
Current rumours point towards titles like Baldur's Gate 3, Final Fantasy 16 and Clair Obscur: Expedition 33 being announced. Fans are also hoping to see the Kingdom Hearts trilogy finally make their way over. While the Kingdom Hearts games did appear on the Switch 1, they were only available via cloud streaming, but with the Switch 2 now available, it should be possible to get native ports.
As noted previously, as this is a partner showcase, we are not expecting to see any information on upcoming Switch 2 exclusives from first-party studios. That means no updates on the likes of Zelda, Mario or Pokémon. First-party titles will get their own showcase later in the year.
KitGuru Says: Will you be tuning in to the Nintendo Direct tomorrow?
The post Nintendo Direct returns tomorrow with a new partner showcase first appeared on KitGuru.The relative stability of the graphics card market appears to be under threat once again as new reports suggest that AMD's RDNA 4 lineup is facing a fresh wave of price increases.
Previous pricing adjustments have already seen retail GPU prices drift upwards on specific cards. Now, according to new posts on the Board Channels forum (via Videocardz), another price adjustment may arrive around February or March.

In addition to the potential price increases, it has also been claimed that AMD is shifting its production strategy to focus on its 8GB graphics cards. A similar report also claimed that Nvidia was doing the same due to rising memory costs.
KitGuru says: We will have to wait and see if there is any impact in the retail channel.
The post AMD reportedly begins prioritising production of 8GB graphics cards first appeared on KitGuru.
Rumors of the demise of Intel's GPU business have been greatly exaggerated. Even before the launch of the first Alchemist-based Intel Arc GPUs, naysayers were insisting that Intel would kill the brand, kill the project, or cut the whole team. Intel has done some restructuring, to be sure, but the company's GPUs are not going anywhere. And
Right on schedule to welcome the new month, the Sun has turned into a solar firing range of sorts this week, unleashing a sequence of strong solar flares that continue to put power grid managers and satellite operators on alert. Northern light displays can also expected.
NASA’s Solar Dynamics Observatory captured these images of the solar
Big tech is currently enjoying a virtual license to print money thanks to booming artificial intelligence (AI) demand, with record earnings becoming the norm as of late (though not always). AMD is no exception—the chip designer reported a record $10.3 billion in fourth quarter earnings, with the strong finish accelerating AMD's bottom line
De Tomaso has unleashed a screaming V12 predator that looks less like a car engine and more like a fever dream from H.R. Giger. This twisted, intestinal motor will power the equally impressive P900 hypercar, which will be available in very limited numbers.
It doesn't take an enthusiast to appreciate the mesmerizing 12-into-1 exhaust manifold
Has there even been a video game more anticipated than Grand Theft Auto VI? If you're asking me, I'd argue that I looked forward to Thimbleweed Park more than any other title that comes to mind, but the broader consensus overwhelmingly favors the next GTA installment. It's going to be a hit, there's little doubt about that, and just as importantly On one hand, Catana: Red Flowers is a violent, fast-paced action game in the mold of Joy Way’s STRIDE, complete with rooftop parkour and katana combat. On the other, it’s a low-stakes restaurant management sandbox in which you cook meals and serve drinks to anthropomorphic aquatic weirdos. Each game mode will appeal to a specific audience. For me, neither quite landed.
The VR world caught its first glimpse of Joy Way’s Red Flowers during the 2022 UploadVR Winter Showcase, where it presented as a new take on the studio’s successful parkour action game STRIDE. In the original trailer (and subsequently released demo), Red Flowers allowed players to dash, jump, and scramble their way along the rooftops of an Asia-inspired cityscape, slashing endless Yakuza-like bad guys with a razor-sharp katana. It was dark, violent, and visceral.
As released this past January, Catana: Red Flowers does include some of what we saw in that demo. But it comes with something else, too. In fact, Catana: Red Flowers, as it has eventually arrived, is two games in one.
The fast-paced, violent, parkour action of the original Red Flowers demo is still here, we simply hold our katana with paws instead of hands. That’s because Catana: Red Flowers’ player character is a cat, complete with retractable claws and a penchant for meowing.
This unexpected tonal shift slightly softens the edges of the original Red Flowers demo (though there’s still an extreme amount of gore unless toggled off in the options menu), but the real departure comes later. When we’ve finished our rooftop scramble, the game reveals its second half. Catana: Red Flowers is also a restaurant management, physics sandbox game.

Between combat runs, players will return to a hub world populated by funny-looking anthropomorphic fish and frogs, who also happen to be customers of the player’s grandfather’s restaurant (weird). Grampa’s sick, or drunk, and it’s up to the player to man (or cat?) the shop in his absence. Here you prep food, cook meals, serve drinks, and fulfill orders under extremely light time constraints. Completing orders earns money, which can be spent on upgrading the restaurant or unlocking cosmetic items.
The hub world also offers a number of optional diversions; a fishing hole, secret areas to explore, special drinks which alter the inhabitants therein (think, low gravity, inflating their heads, forcing them to move in slow motion, etc.), and more. These all provide some much-needed levity to the game’s darker action stages.

On its own, the restaurant mode is solid. The hub world is gorgeous, the music is great, the physics interactions are silly and fun, and running the restaurant is functionally adequate, too. Orders are easy to understand, mechanics work as expected, and the roadmap of progression is clearly articulated. For players who enjoy “chore games,” Catana: Red Flowers’ hub area will be appealing, as there’s always something demanding your attention, always another order to fill.
But this mode never really lands. There’s nothing particularly challenging about the restaurant management portion of the game, nor am I too motivated to grow the business, since the whole thing boils down to simple, endless repetition. They want a fish, cook a fish, serve a fish, repeat forever.
Developer comments in places where the game has been reviewed have indicated that the low-stakes, low difficulty of the game’s restaurant management hub is intentional. It’s designed to be a place to unwind after a few frantic runs through the game’s violent, high-stakes, reflex-fraying parkour kill-a-thons. And I appreciate that. The problem is that I don’t find the action stages of the game particularly appealing either.

While the frantic runs through the visually interesting cityscapes are fast-paced and initially exciting and slicing up Yakuza on the fly can be fun, the novelty quickly wears thin. The controls, while mechanically sound, are tedious. To run, we must pump our hands up and down, which is imprecise, and tiring. Launching to grapple-able objects requires a combination of button presses and physical movements which, while not difficult, is annoying. Dashing is oddly linked to slashing with our katana, which is fine, but just doesn’t feel particularly fun.
For a game mode which essentially hangs its whole identity on speed-runs and timing, the controls just don’t hold up. Call it a skill issue, but there were too many instances of plummeting to my death or failing to medal due to janky controls. Practice makes perfect, but I’m not really motivated to practice.
My criticisms noted, it’s easy to imagine a different response from players who enjoy the speed, action, and violence of Joy Way’s other parkour action games, like the extremely successful STRIDE. And of course, players who enjoy simply being silly in a sandbox or managing a virtual shop will consider the hub world the heart of Catana’s gameplay. Naturally, for players who enjoy both types of games in VR, Catana: Red Flowers is an obvious grand slam.
Catana: Red Flowers is available now on the Meta Horizon Store for $14.99.


The PC memory market is in shambles thanks to unprecedented demand for chips in the AI sector, and so it was fair to wonder if this would impact the launch timing of Valve's upcoming Steam Machine, due out this year, or next-generation game consoles from Microsoft and Sony. The answer for at least two of the three upcoming systems is a flat FSP is one of the longest-established power supply manufacturers in the PC industry, with decades of experience producing PSUs both under its own brand and as an OEM partner for a wide range of well-known companies. Its manufacturing spans high-volume consumer products through to industrial and enterprise-grade power solutions, giving FSP a perspective that extends well beyond the retail PC space. As part of the EHA Tech Tour, KitGuru was invited to FSP’s main office in Taipei to look at several new products coming to market in 2026.
We first visited FSP’s Taiwan factory back in 2018, back when they were creating the CC1 power module, intended for crypto mining rigs. Fast forward to 2026 and FSP is now introducing the Cannon Pro 3300W.
In the UK, a typical household electrical supply uses a 230V single phase supply with sockets rated at 13A, translating to roughly 3,000 watts at 230V under ideal conditions. Running a system that can legitimately draw close to that limit continuously is not something most domestic installations are designed to do. We would never recommend any of our readers take close to 3,300 watts from a single plug socket in a home, even though in theory it could be fine. These workstations are destined for commercial environments where three-phase power is the norm.
Something you will hear more and more about in 2026, is an emerging concept called ‘desktop sovereign AI’. These are powerful, locally hosted AI systems (for example inside a workstation-class chassis), that allows organisations/departments to develop and run models locally – keeping any data, training and outputs under total control – without relying on external cloud services. The FSP Cannon Pro 3300W has the ability to support the hardware in such a system – with a ‘fully loaded’, single chassis workstation costing anywhere from £20,000 to £120,000.
Why is FSP so focused on AI-capable power supplies? Well, according to the data they presented, the demand for AI-capable PCs increased past 55% in 2025. When investing so much into new systems, uptime becomes crucial and we were shown a number of PSU products that have been designed with redundancy/hot-swap capabilities.
Back in 2017, FSP launched the 700W version of this PSU with Gold efficiency. It’s a way to get a pair of ‘SFX-type’ PSUs into a single/standard size PSU external housing. This was the TWINS 700W version. The idea has continued to develop, and the latest iteration is the TWINS Pro 1400W. The efficiency rating has gone up to Platinum, and the overall unit is on the deep side. It is 150mm wide and 86mm high, but the depth is 220mm – as opposed to the 180mm you might normally expect on a large PSU. It supports PMBus and USB port functions with fan failure protection and active PFC.
Focusing on size, the FlexGURU 650W is a lower-cost, smaller form factor power supply that still delivers up to 650 watts with efficiency levels that peak at Gold level. The external dimensions are 81.4mm x 40.5mm x 150mm. FSP claims that even with this compact design, they can offer 100,000 hours (over 11 years) mean time between failure in a 25-degree ambient environment. Given that 100% of these units shipped by FSP will undergo/survive the kind of Hi-Pot (lightning) test we saw on a previous visit – their confidence is probably well placed. Although exact figures were not available when we saw the product, FSP claims that it will be at a ‘surprisingly low price’ for the specification.
It seems that, in 2026, Gold efficiency really is the new entry level.
FSP’s MEGA and DAGGER ranges will also be getting an update.
The MEGA GM range of fully modular power supplies comes in 850W, 1000W and 1200W versions, aimed at gaming and high-performance PCs, with Gold efficiency ratings and support for the latest Intel ATX 3.1 and PCIe 5.1 standards. FSP believes the MEGA GM units exceed the ATX 3.1 spec, using its proprietary MTLC (Micro Tolerance Load Control) technology. MTLC should increase the lifespan of high-end CPUs and GPUs, according to FSP. MEGA GM power supplies are ‘fanless' up to 50% load. As the draw passes 50%, the fan system ramps up smoothly, emitting less than 15dBA. Overall, this PSU is fully modular with embossed cables. UK pricing is expected to be around £160 for the 850W version, with the 1000w and 1200w coming in closer to £179 and £199 respectively.
Top of this particular line-up is the MEGA TI, which comprises a 1250W and 1650W supply with Titanium rating. Both have dual native PCIe 12V-2×6 connectors and cables. This also features the semi-fanless design – promising zero noise when pulling under 50%.
The DAGGER small form factor products that we first reported on back at the start of January 2024, have now received another update and the 1200W unit now offers Platinum efficiency with Japanese bulk capacitors. The FSP product managers seemed very happy that they’d achieved Platinum in a smaller unit.
In terms of chassis products, FSP has a full line-up for 2026 with:
Arguably, the most attractive on show was the updated M580P-BA case – which measures 460mm x 285mm x 398mm and comes with 6 ARGB fans pre-installed as well as an FSP ZenFan. This case is likely to be around £180 in the UK and it could be interesting if FSP has picked up on the earlier M580 we reviewed back in February 2025 – including strengthening the build and including modular fan brackets. As with all FSP products, increased availability in the UK would be a bonus.
Lastly, FSP showed us a system that had produced to show off the idea of a Battery Back Up (BBU) that can step in ‘instantly’ if you suffer from a catastrophic drop in your mains power. FSP says that it has new/next-gen interruptible technology in products like the EnerXCube 450-M and 550-M. This is a solution for users who live in an area where frequent power outages and blackouts happen. It’s not immediately clear which parts of these new BBU units are covered by FSP’s patent application but you can get full details here.
KitGuru says: The promise from FSP’s new and improved products is huge. The reality will be uncovered in KitGuru Labs. One thing is for sure, we would like FSP products to be easier to buy.
The post FSP launches multiple new ranges for 2026 first appeared on KitGuru.Announced all the way back in 2019, Crimson Desert is an ambitious open-world RPG in development at Pearl Abyss – the studio behind the popular Black Desert Online MMO. Set to officially launch in March, the much-anticipated title has hit a major milestone ahead of its release; with Crimson Desert having now surpassed 2 million total wishlists.
Making the announcement on Twitter, the team at Pearl Abyss revealed that “#CrimsonDesert has reached over 2 million wishlists! Thank you for the incredible support. Your excitement means a lot to us, and we can't wait to see you in Pywel on March 19.”
Crimson Desert is an ambitious game, and one which many fear may not be able to live up to the expectations set by its gameplay demonstrations.
That said, there is clearly a great deal of interest in the title, and so here’s to hoping that the game manages to meet its lofty expectations when Crimson Desert officially launches on the 19th of March. It will be interesting to see how many of those 2 million wishlists translate to direct sales on day-one.
KitGuru says: Are you looking forward to Crimson Desert? Will it be able to match player expectations? Will it be the first breakout hit of 2026? Let us know your thoughts down below.
The post Crimson Desert exceeds 2 million total wishlists ahead of March release first appeared on KitGuru.The new Sabre V2 Pro mouse from Corsair is ridiculously lightweight at just 36g, and is designed to offer esports-grade performance thanks to its 33K DPI sensor and up to 8K wireless polling. Today we’re putting it through its paces to find out if Corsair's latest competitive mouse can perform where it matters most and live up to it's £89.99 RRP.
Timestamps:
00:00 Intro
00:46 Pricing and key details
01:39 Design, coating
02:02 Build quality
02:35 Buttons + shape
04:08 Underside, non-PTFE feet?!
05:01 Talkings specs
05:45 Button soundest
06:02 8K polling / battery life
07:10 Performance and real-world usage
08:56 Corsair Web Hub
09:47 Mat’s closing thoughts
Specifications
You can buy the Sabre V2 Pro for £89.99 RRP directly from Corsair HERE.
Pros:
Cons:
KitGuru says: The Sabre V2 Pro is an excellent mouse for fps gaming. The stock skates and shell integrity let it down ever so slightly, though.
The post Corsair Sabre V2 Pro Mouse Review first appeared on KitGuru.MSI officially unveiled the RTX 5090 Lightning Z at CES 2026, an absolutely insane graphics card. Not only is it liquid cooled with a 360mm AIO and an Extreme BIOS that's rated for up to 1000W, but there's only 1300 units manufactured worldwide, with just 30 of those expected to land in the UK. We have our hands on one for a full review, but before that, we thought we'd go through the extensive unboxing experience…
We have limited time with our particular sample so rather than dedicating a day to filming a traditional unboxing video, we did something a bit shorter for our TikTok page, embedded below:
@kitgurutech UNBOXING the @msi RTX 5090 Lightning Z! #msi #rtx5090 #lightningz #5090lightning #geforce #gpu
For those who just want to see the card and the vast quantities of included accessories, we have a gallery of images here, too:
Safe to say, the MSI RTX 5090 Lightning Z is a bonker graphics card. Not only does it ship with a whole host of value-add extras, like a dedicated BIOS switch keychain, three magnets, voltage check cables and more, but it even includes a dedicated vertical mounting kit so you can show off the card to the best of its ability – even if your case doesn't natively support vertical mounting.
We're testing the RTX 5090 Lightning Z right now, but our full review won't be going live until February 12th, so stay tuned for that. In the meantime, if you've got any questions, why not join our Discord server – it's not to late to give your views as to what should be included in our review!
KitGuru says: Enjoy the unboxing and stay tuned for the full review coming soon…
The post Unboxing MSI’s 1000W RTX 5090 Lightning Z! first appeared on KitGuru.