Killer Instinct has been one of the more forgotten fighting game franchises, with the series not seeing a new entry since the 2013 Xbox One console exclusive. That said, following the surprise 10th anniversary remaster released a couple years ago, Mortal Kombat creator Ed Boon has opened up discussions surrounding a possible Killer Instinct revival.
Taking to Twitter, Ed Boon posted a poll asking his followers what would be the “best way to bring back Killer Instinct..” with the options being as follows:
$70 full game Xbox only
$70 full game all systems
Free to play Xbox only
Free to play all systems
With 44 thousand votes, the two most popular responses by far were for it to either be a free to play title on all systems (43%), or a full priced game on all systems (46%).
Of course, this is just a poll, with Boon himself confirming that the Tweet is not indicative of any current or future plans.
Furthermore, with the current status of WB Games, having NetherRealm develop a Killer Instinct title would likely require the involvement of multiple parties including Microsoft.
All that said, it is interesting nonetheless to get a sense of where the Killer Instinct franchise is at in today’s day and age.
KitGuru says: What do you think of Killer Instinct? How does its gameplay compare to other fighting game franchises? What studio would be best suited to work on a new KI entry? Let us know your thoughts down below.
In recent years we’ve seen Remedy Entertainment going back to some of its previous releases in order to improve them technologically. Most notably, the team patched 2019’s Control last year adding proper HDR support; new ultra ray tracing presets; 10bit colour and much more. Now, Alan Wake Remastered is seeing a similar treatment – bringing tons of welcome additions.
Releasing the patch notes via their blog, the team at Remedy Entertainment detailed Alan Wake Remastered’s surprise update. Available now on PC, patch 1.33 brings both expected and welcome improvements, including but not limited to:
Camera improvements
Vegetation animation improvements
Weapon swap refinements
Full HDR support
New ‘Modern’ camera mode
Maximum FPS increased to 240 (was 200 previously)
DLSS improvements
10bit colour support
More accurate FOV scaling
More dynamic ultrawide support
Other miscellaneous refinements
Of course, the most immediately notable enhancement will be the addition of 10bit colour and full HDR support, making the game’s distinct colour palette more pleasing in both light and dark areas. Of course, for those with an ultrawide monitor, this update is also pretty vital.
KitGuru says: What do you think of this surprise update? Will you be replaying Alan Wake Remastered? Which of the above additions do you think is the biggest deal? Let us know down below.
While the team are continuing to work on the upcoming 007 First Light, IO Interactive have kept HITMAN World of Assassination alive with periodic updates and new content – most notably in the form of their limited-time Elusive Targets. In alignment with the release of Resident Evil Requiem, the iconic Milla Jovovich has now joined the World of Assassination, with players having a little under a month to take her out.
Releasing a pretty hype trailer announcing the next Elusive Target, IOI revealed that Milla Jovovich is the latest celebrity target to join HITMAN: WOA, writing:
“Power leads to secrecy. Secrecy and power are now a global threat. Are you ready to uncover what’s buried beneath the manor and stop it before it’s too late? Milla Jovovich steps into HITMAN as the latest Celebrity Elusive Target. Play for FREE from February 25th – March 24th and put a stop to Lilith Devereux’s rapid rise.”
While this latest collab has likely been timed to align with the launch of Resident Evil Requiem (given that she was the lead in the classic RE films), Jovovich has had a strong presence across the board, with some of her featured films including 2020’s Monster Hunter; 2019’s Hellboy; The Fifth Element and many more.
Interestingly, this latest Elusive Target is one of the only ones to fight back, meaning you will have to be extra careful when taking her down.
While it is somewhat of a shame to see these Elusive Targets come and go, the concept remains cool and does give that sense of urgency which the team are going for. The Patient Zero Requiem Elusive Target is available to take down from now until the 24th of March.
KitGuru says: What do you think of this whole Elusive Target release strategy? Which featured celebrity have you enjoyed the most so far? Let us know down below.
Over the past console generation, we’ve seen Sony embrace the notion of releasing some of its first-party titles to other platforms later on down the line – particularly on PC. While this has yielded some success, it seems the console maker might be going back towards exclusivity, with insiders claiming that future multi-platform releases might be limited to live-service titles.
According to multiple insiders, Sony might be moving away from bringing their single-player games to PC, with known leaker Jason Schreier recently claiming that “the sense I'm getting is that they're backing away from putting their exclusive console stuff like traditional single-player stuff on PC.”
Other leakers echoed the sentiment, with SneakerSO writing “there are loads of changes happening now that we'll see increasingly over the next 3-4 years that are more in line with what folks preferred from them.”
Another known insider – NateDrake – put it in more basic terms, claiming that “Sony is shifting their PC strategy, absolutely.”
While Sony themselves have rarely shared official sales data for their games on PC, previous leaks have shown that most single player titles have failed to hit 1 million on the platform.
As such, it appears as though Sony has determined that the brand value of PlayStation as a machine for exclusives is more important than getting an extra couple hundred thousand sales from PC users.
KitGuru says: What do you think of this supposed strategy shift? Were they always going to go back towards exclusives? Is this a direct response to the next Xbox seemingly being a PC? Let us know down below.
With the official launch of the Galaxy S26 series, the performance comparison between Samsung’s new Exynos 2600 and Qualcomm’s Snapdragon 8 Elite Gen 5 is also coming into focus. Both chipsets are used in devices depending on the model and region and were compared in initial Geekbench 6 tests immediately after the launch. The results […]
Rumors about AMD’s RDNA 5 generation are gathering pace, but much remains speculative. The focus is on the alleged top-of-the-line “AT0” chip, which, according to forum posts by Kepler_L2 on AnandTech, could possibly be released as a Radeon gaming model after all, albeit in limited quantities. The pattern is reminiscent of the Radeon VII, which […]
With the GeForce Game Ready Driver 595.59, NVIDIA actually wanted to do just one thing: optimize Resident Evil Requiem in time for its release and cleanly integrate DLSS 4 MFG and Ray Reconstruction. The result was the opposite: a driver that caused black screens, freezes, unstable clock speeds, and faulty fan control for many users. […]
The ongoing boom in artificial intelligence continues to drive the business of US chipmaker Nvidia forward at a rapid pace. In the most recent quarter, the company increased its revenue by 73 percent compared to the same period last year to around $68.1 billion. The group thus significantly exceeded Wall Street forecasts. Nvidia also recorded […]
When Jensen Huang compares an acquisition with Mellanox, it is not a casual aside, but rather a strategic assessment. This is precisely what the CEO of NVIDIA did in the Q4 2026 earnings call when he explained that Groq would be integrated “in very much the same way” as the company had expanded its own […]
Apple has begun introducing mandatory age verification for downloading certain apps in select countries. Users who want to download apps with an age rating of 18+ will have to actively prove that they are adults. Without this confirmation, downloads and in-app purchases will be automatically blocked. The measure will initially take effect in Australia, Brazil, […]
Introduction and Unboxing With the Apex Pro Gen 3, SteelSeries is launching the third generation of its well known high end gaming keyboard, consistently relying on further developed magnetic switch technology. The core is the OmniPoint 3.0 switches, which allow an individually adjustable actuation point and support functions such as Rapid Trigger and Rapid Tap. […]
The free update adds a new faction, new weapons, armor, and lore, plus a new map to explore in the game's sandbox and Crystal Hunt modes.
Blade and Sorcery: Nomad developer WarpFrog has announced that its Sentara update is available now. The free update is the second of four planned content drops known as the Byeth Updates. It adds a new Sentara-themed map to explore in Blade and Sorcery's sandbox and Crystal Hunt game modes, as well as several new weapons, armor, and new lore.
The Sentara map is a maritime-themed land, evoking Mediterranean sea nations from the Age of Sail. There are lighthouses and pirate ships, and weapons inspired by maritime history. There's also a new physics system to simulate buoyancy in water, meaning objects will float differently depending on their weight (including bodies).
New weapons and armor similarly evoke the real-world gear of the time. There are classic cutlasses, stiletto daggers, a harpoon, a dueling sword, and most notably, firearms (though these run on crystals, rather than gunpowder).
In addition to the Sentara map, another new map has been added for sandbox and Crystal Hunt modes. This map is themed around Rakta, the East Asian-inspired faction that had previously been added in the first Byeth Update.
WarpFrog promises that there's a whole lot more to discover in the Sentara Update (almost an understatement, when looking at the update's full notes).
Blade and Sorcery: Nomad is the Meta Quest and Pico release of the built-for-VR melee combat game, which originally launched as simply Blade and Sorcery on PC VR via Steam. The Sentara update has landed on that platform as well.
Blade and Sorcery: Nomad is now available on Meta Quest and Pico headsets. Blade and Sorcery is also available on Steam.
Update Notice
This story was updated to include a link to the Steam version of Blade and Sorcery, which also received the Sentara update.
Zombie Army VR will lose co-op multiplayer next month, with the developer blaming a change with Unity's hosting services.
Zombie Army VR has had a bit of a rough go, to be kind. The VR entry to Rebellion's popular series was first announced for a 2024 release before being delayed to May 2025, followed by another delay to June 2025. In the course of that, Rebellion quietly switched developers from XR Games to Xtended Realities.
Now, less than a year post release, the beleaguered FPS, is losing its cooperative game mode. Rebellion announced on a support post on its website that Zombie Army VR's co-op play servers would be shut down at the end of March "as a result of Unity's phased exit from the Multiplay Game Server Hosting Service."
Unity sent out communication to all developers using its multiplayer servers in December 2025, saying anyone on the service had until March 31, 2026 to transition to a new service. Unity also stated it was licensing its Multiplay Game Server Hosting Service to Rocket Science Group to ensure continuity for any live games.
Rebellion said it is investigating methods to save game progress for any co-op campaigns in progress, but at the time of this article, that solution has not been announced.
The follow up to Thief Simulator VR: Greenview Street promises to build on the best parts of its predecessor with procedural generation and chaotic multiplayer.
3R Games, also known for Cave Crave and Besiege VR, announced a new Thief Simulator title on a recent post on X.com, saying Heist Crew is being "built on the best mechanics of Thief Simulator VR: Greenview Street." From the description of the Meta Quest listing, crews will have a limited time to break into homes on procedurally generated maps, scoring points both as teammates and individuals.
Due to the individual scoring system, 3R says betrayal will be a part of Heist Crew's gameloop, with teammates turning on each other to raise their own individual scores.
Thief Simulator was originally ported to PC VR by Playway, in partnership with Gameboom. 3R Games took over developmental duties for Greenview Street on Meta Quest with Playway listed as a publisher.
Thief Simulator: Heist Crew can be wishlisted now on Meta Quest. At the time of this article, there is no information on ports for other platforms, release date, or price. Greenview Street is available on PS VR2 for $24.99 and Meta Quest for $19.99.
iWorlds' Vortex 9 was originally released as a free-to-play mobile game for iOS and Google's Play Store, where it won gamers over with its mix of cel-shaded visuals, bite-sized shooting skirmishes and cute animals that can assist players in combat.
Last year, it was announced that Vortex 9 would be coming to virtual reality by way of Meta Quest headsets, complete with crossplay compatibility that would allow VR players to connect with fans of the original mobile version. Vortex 9 makes the transition to VR quite well, providing an even more intuitive control alternative to the old version's touchscreen controls.
The Facts
What is it?: A VR version of the popular online mobile shooter that combines colorful graphics, brief matches, and cute pets. Platforms: Meta Quest Release Date: February 26, 2026 Developer: Ayteylz EOOD Publisher: iTales VR Price: Free To Play
Vortex 9 VR's controls are pretty simple: you use the left thumbstick to move around and aim your weapon by pointing at an enemy with the right hand controller. Firing is done with the right trigger, and switching and reloading weapons are done through button presses. By flicking the right thumbstick, you can jump, while holding down causes you to crouch.
Matches consist of team-based Deathmatches, where players are randomly grouped to see who can take out the opposition, Capture the Point, another team-oriented mode in which players battle to control certain points on the map, and Mayhem, a free-for-all skirmish between individual players.
Collect and raise Pets to help take out the competition.
Weapons are varied and include machine guns, revolver pistols, knives and other melee weapons, and grenades. Players can also use canned drinks to replenish their health, which is represented by a green meter in the upper-right corner of the screen.
One of the things that helps set Vortex 9 apart is the Pets that players can summon by hatching a certain number of parts. These parts come in eggs that players either buy or unlock as rewards. To hatch an egg, you can choose to wait an hour for it to hatch on its own or pay a small gold coin fee to hatch it immediately.
Once summoned, your Pet will follow you into battle and attack opponents automatically. The Pet also has its own health gauge, and once it is depleted, it will need to respawn after a brief waiting period. Certain Pets have special abilities; for example, Sharky can spit water bubbles to strike at opponents from a distance.
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Vortex 9's matches are quick and breezy.
After booting up Vortex 9 for the first time, you choose between one of two customizable avatars, with more available to unlock by spending coins. There are a few basic customization options to start with, and you can buy more as you earn more currency and build up your experience level.
Players can earn gold and silver coins by either paying with real-world money or completing different tasks during matches. There are two types of tasks: set Main missions and Daily missions that alternate each day. These tasks can range from winning a certain number of matches to using a certain weapon a set number of times.
The game’s art style is simple and colorful, with a cell-shaded appearance that brings to mind titles like The Legend of Zelda: Wind Waker. Level designs include a construction site, a sewer, and a large child’s bedroom that wouldn't be out of place in Toy Story.
Having tried Vortex 9 out on both mobile and VR, I find myself preferring the latter thanks to its more immersive setting and intuitive motion controls. Vortex 9 might not be the most groundbreaking virtual shooter around, but it's good for some quick, bite-sized action with plenty of charm to go around.
The new, built-for-VR racer Raceclub has just released on Meta Quest headsets in early access.
Mixer Lab has announced that their made-for-VR racing game Raceclub has launched in Early Access today. The title is available now at an early-bird price via the Meta Horizon Store.
Built by "a seasoned team of racing enthusiasts," Raceclub's developers promise an authentic and exciting racing experience. The team says players may choose between two styles of racing: a 12-cylinder car inspired by real-world Formula 1 design, and a nimble electric-influenced model reminiscent of Formula E, where mastering regenerative braking and managing power modes is critical to winning.
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Multiple race modes keep the gameplay varied, and planned updates intend to add multiplayer sometime after Early Access launch.
Raceclub is available starting today in Early Access via the Meta Horizon Store for $12.99. A limited-time early-bird offer brings the price down to $9.99.
Microsoft has quietly released its latest DirectX 12 Agility SDK (version 1.619 alongside the 1.719-preview), and while the patch notes are dense with developer jargon, the implications for PC gamers are massive. The Agility SDK allows developers to integrate new DX12 features directly into their games without requiring users to wait for massive
In what seems like a WarGames (1983)-inspired test, three leading LLMs (OpenAI's GPT-5.2, Google's Gemini 3 Flash, and Anthropic's Claude Sonnet 4) all displayed willingness to engage in nuclear war. All of the models considered the risk of using nukes preferable to "certain strategic defeat". To anybody reading that is familiar with the theory
AMD's FSR 4 is a massive evolution from the company's previous-generation upscalers, and the leap in quality is directly attributable to the use of AI versus the older deterministic upscalers. That doesn't mean AMD is resting on its laurels, though; the company is apparently preparing an improved version of the upscaler. We know that not because
Amazon upgraded its longtime digital assistant to Alexa+ with AI smarts last year, in an effort to compete with other tech giants participating in the AI race. While it launched in a state that didn’t quite match what Amazon had promised, Alexa+ has gotten several improvements since its rollout and with its latest update it should offer much
Team Ninja has confirmed that the first major expansion for Ninja Gaiden 4, titled The Two Masters, will launch on March 4th. This story-driven DLC picks up immediately after the conclusion of the main campaign, following Ryu Hayabusa and the young prodigy Yakumo as they face a resurgent fiend threat across three entirely new story chapters. Designed to push the limits of even the most seasoned players, the expansion introduces deadlier enemy types and complex boss encounters that require mastery of both characters' unique abilities.
The expansion expands the combat by granting each protagonist a powerful new tool. Yakumo receives the Solitaire scythe, a weapon engineered for massive crowd control and wide-range area attacks. Conversely, Ryu gains the Jakotsumon serpent gauntlets, which prioritise speed and allow him to close the distance between himself and his targets instantly. While the new story missions are intended for post-game play, these weapons will be accessible to players mid-campaign, providing an advantage for those still working through the base story on higher difficulty levels.
For veterans seeking the ultimate challenge, the DLC introduces Abyssal Road, a brutal 100-wave endurance mode set within a shifting Purgatory-like arena. This mode debuts the Special Blood Essence system, which provides dynamic combat buffs, and the Frenzied enemy mechanic, which causes opponents to change their aggression and attack patterns mid-fight.
The Two Masters is included as a free update for those who purchased the Ninja Gaiden 4: Deluxe Edition or the Deluxe Upgrade. Alternatively, it will be offered separately for $14.99. Alongside the paid content, all players will receive a free title update featuring significant quality-of-life improvements, most notably a total overhaul of combat responsiveness and expanded weapon-set customisation options, to ensure a smoother experience across all platforms.
KitGuru says: It's nice to see Team Ninja and PlatinumGames doubling down on the hardcore legacy of this series so soon after its October launch. Have you already played the base game? Are you planning on jumping back for the DLC?
For a little while now, Machine Games has been teasing the return of Wolfenstein, as the studio still plans to finish up the B.J. Blazkowicz storyline. Now, it would seem some early details about story plans for the game have leaked.
MP1st viewed alleged casting call details as Machine Games is apparently in the process of recruiting actors for the game. Fake scenarios are often used for auditioning purposes, so it is unclear if anything mentioned in the brief story synopsis for the project will make it into the final game.
With that said, the casting call points to a new Ukranian orphan character entering the picture in the next Wolfenstein game to join Blazkowicz on his journey.
It is also claimed that shooting for this project will take place over a number of dates later this year and in early 2027. If accurate, that means the next Wolfenstein game could be ready for a proper reveal next year.
The latest DLC for Borderlands 4 is now rolling out. Bounty Pack 2: Legend of the Stone Demon is the first piece of paid post-launch content for the game, which hit PC and current-gen consoles in October. A Switch 2 version was also planned but appears to be on pause while Gearbox focuses on updates for the current versions of the game.
In this new DLC, players will set out on a mission to end a series of rituals and human sacrifices, culminating in a show down with the Stone Demon.
Alongside Bounty Pack 2, a major update has been released that brings Pearlescent gear to Borderlands 4. This is a new rarity tier, so players now have something to chase beyond the game's trove of legendary items.
Additional content in Bounty Pack 2 includes:
10 new pieces of powerful Legendary and Pearlescent loot
Added rewards including a new Vault Hunter Skin, new Digirunner vehicle, and new ECHO-4 Drone Skin
A Vault Card featuring 24 cosmetics and 4 rerollable pieces of new mecha- and kaiju-themed gear to unlock through gameplay
Players that own Borderlands 4 Super Deluxe Edition are automatically granted access to Bounty Pack 2 and all content from the Bounty Pack Bundle (Bounty Packs 2, 3, 4, and 5) and Vault Hunter Pack (Story Packs 1 and 2), while Borderlands 4 Deluxe Edition grants the Bounty Pack Bundle.
KitGuru Says: Are you still playing Borderlands 4? Are you looking forward to the DLC or are you waiting for more post-launch content to become available?
The most unlikely Quantic Dream game to date has arrived. Spellcasters Chronicles is the studio's first foray into multiplayer PvP gaming. The game is now available through the Steam Early Access programme, with a roadmap of updates planned out for the months ahead.
Early Access marks the start of an open “Workshop” phase, where players are invited to help shape balance, progression and long‑term features. Unlike previous closed betas focused on stability, this stage shifts toward refining mechanics, iterating on systems and testing new ideas based on community feedback. Quantic Dream says player input will directly influence priorities and future content throughout development.
Alongside the launch, the studio has outlined its Early Access roadmap, which will roll out features such as voice chat, expanded customisation, a reworked ranked mode, spell‑unlock progression, daily quests and shop updates. Early glimpses of upcoming content include a new arena, Kamazad, and a new Spellcaster class, the Technomancer, with more details to follow. The roadmap will remain flexible as the team adapts to player feedback.
Early Access adds several new systems and pieces of content, including a final tutorial, co‑op vs CPU mode, voice chat, Discord integration, a spell‑unlock system and an in‑game shop. New spells (Ice Ray, Poison Breath, Metamorphosis, Holy Arrow), two summons (Siren, Rhino Rider) and a new building (Rocket Soldier Factory) expand deck‑building options.