The National Consumers League has released its annual fraud report detailing the many scams that most consumers have fallen for. As you'd expect, AI is playing a large role in how the threat landscape has evolved this past year. While the kinds of scams fraudsters are using haven’t changed much, the effectiveness of certain types of scams
The Geekom X14 Pro is a sleek machine that pairs a gorgeous OLED with a metal chassis. It’s impressively thin and light, yet packed with useful features like a fingerprint reader and an E-shutter. Under heavy load the laptop remains surprisingly comfortable to use. Overall, this compellingly-priced notebook delivers great battery life, expandable I/O, and enough power for some light gaming.
This not-quite-a-sequel to last year's Alliance Peacefighter requires and rewards patience.
Alliance Peacefighter, an X-Wing and Wing Commander inspired story-driven space sim, just arrived in mid 2025, so it was surprising to see another game in the universe pop up so soon. Developer Urban Logic Games clarified that Battle for the Frontier is more of a side story, a "standalone adventure" set in the same universe.
The Facts
What is it?: A story-driven space simulation. Platforms: PC VR Release Date: February 12, 2026 (demo) Developer/Publisher: Urban Logic Games Price: free (demo)
The Alliance universe games are hybrid titles, playable on flatscreen and in VR. I played this demo both ways and while the VR version requires a steeper learning curve, it is absolutely the more rewarding way to play. Battle for the Frontier supports full motion controls, so having spent hundreds of hours dogfighting in games like No Man's Sky, Star Wars Squadrons, and the Warplanes series, I mostly felt right at home. Using the flight stick, throttle, and two sensors on the dash to adjust power between speed, shields, and weapons all felt very natural.
Alliance Tales: Battle For the Frontier Screenshots captured by UploadVR
Battle for the Frontier's controls are very sensitive out of the gate and the slightest twitch on your flight stick will send you spiraling. It took quite some time to fine tune the settings and train myself to make more subtle movements. This requires a lot of patience and trial and error. Thankfully, if killed in battle, the game has the option to respawn in the same place and continue the battle. There are also multiple difficulty settings, options to adjust how well your friendly AIs perform in combat, and even an invincible mode for anyone who wants to experience the story without dying at all.
PC Specs Used
My PC uses a Ryzen 7 9850X3D processor, 32GB of DDR5 RAM, and an RTX 5070 Ti GPU.
The gameplay was conducted using a Meta Quest 3 via the Virtual Desktop on the High preset with the in-game graphics turned to the highest setting.
You can find the minimum and recommended specs on the Steam page to learn more.
Visually, this is not a feast for the eyes. It looks okay, but nothing mind-blowing. Up close, the ships (and nothing in the game, really) do not have a great amount of detail, but something has gone terribly wrong if you're spending a great deal of time right up on a ship to begin with. There are no stop and stare in awe moments here, disappointing for a space sim, but everything looks clean in the headset with no notable performance issues to speak of.
Comfort
Alliance Tales: Battle for the Frontier is a space combat simulation and is not recommended for newer VR users due to the intense movement associated with flight. There are several options to make the game less intense, including motion vignettes and camera shake toggles.
Without spoiling the story, the demo is very straightforward. There's the introductory conversation to explain the mission, then dogfight, conversation, repeat twice more, and done. It all ends on a cliffhanger that I think would have landed better had I played the original game, but the point of a good demo is to either garner a wishlist or an outright purchase. In that respect, mission accomplished. I wishlisted both Alliance games after finishing this demo. It's not perfect, but it's good enough to have earned that.
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Combat in Alliance Tales: Battle for the Frontier captured by UploadVR
Alliance Battle for the Frontier can be wishlisted now on Steam and the demo is available for free. The original Alliance Peacefighter is out now on Steam for $23.99 and also has a free demo available.
Wondering what VR games to look forward to in March 2026? Read on.
March is chock full of existing games finding homes on new platforms, games we first got a look at during the first Steam Next Fest in 2026, and the VR return of one of the most popular sci-fi franchises ever.
These dates were sourced from a combination of developer posts, store listings, and press releases and are subject to change. We will update this article if and when any dates are changed.
Iron Guard Salvation - March 5 (PS VR2)
Iron Guard Salvation is the sci-fi RTS tower defense sequel to 2021's Iron Guard. Salvation continues the story from the first game of humanity's struggle against a sentient planet and its relentless waves of terraforming robots. Iron Guard Salvation is already available on Quest and PC and this month PlayStation VR2 players can join the battle.
Rhythm games have always been a popular genre for VR, so much so that the concept has extended into other genres with shooters like Metal Hellsinger VR and the classic Pistol Whip and combat titles like Rager (see below). Peak Rhythm, releasing on Meta Quest in Early Access, combines rhythm based movement with climbing. Players power a giant platform up vertical structures by grabbing handholds in time to music.
Speaking of rhythm gameplay crossing into other genres, rhythm-combat game Rager slices its way onto PS VR2 after previous stops on Meta Quest and PC VR. This port will come with all of the additional content added to the other two platforms post release and will run at a native ninety frames per second with head haptics and eye tracked dynamic foveated rendering.
Continuing with rhythm games, DrumBeats VR follows Rager on the move to PS VR2. Similar to Smash Drums, players take control of a full virtual drum set, rocking out to an eclectic soundtrack. DrumBeats is also available on Quest and PC VR.
After a lengthy Early Access period packed with added content, features, and quality of life updates, survival thriller Bootstrap Island moves to a full 1.0 release. The 1.0 update will include the conclusion of the survivor's campaign, the introduction of a bartering system with a tribe native to the island, and a new boss encounter. Bootstrap Island has also been announced for PS VR2, but no release date is available at this time.
Parkour Labs, an '80s and '90s vaporwave-inspired parkour game, jumps from Steam to PS VR2 and Quest in mid March. This one is a hybrid title, with VR support on PS5 being listed as optional, no indication of VR support for its initial PC release, and it will also launch on Nintendo Switch and XBox Series.
Perikoto is a short horror experience spent trekking through a snow covered landscape to discover the mysteries of a lighthouse, all with a hidden creature lurking in the nearby woods.
Skyleap is a non-stop parkour action game from Xocus, most recently known for ExoCars. It is available now for PS VR2 and expands to PC VR and Quest this month.
Orbital Overdrive was recently featured in the first 2026 Steam Next Fest. This roguelite twin stick arena shooter has players rotating around a planet defeating waves of enemies to get weapon upgrades and carve out a space on the leaderboards.
Wacky slice-of-life simulators have exploded in popularity in the last few years. Playway and Driment Studio hope to continue that trend putting players in the role of a prison guard navigating the day to day rigors of a life spent in the company of incarcerated criminals. This was originally announced as coming to all VR platforms back in 2023.
Another from the recent Steam Next Fest, GunX focuses on gun assembly with head to head PVP, shooting ranges, and of course, zombies. GunX originally released for Meta Quest headsets in May 2025.
Maid of Sker VR was originally scheduled for release in November 2025 until developer Wales Interactive announced a delay to March. This survival horror based on Welsh folklore is a VR port of the 2020 flatscreen equivalent.
VMX utilizes gesture-based movements to pull off tricks on motocross bikes, scooters, and mountain bikes in a multiplayer skatepark. Players will also be able to customize their vehicle and purchase clothing for their avatars from an in-game shop. It will start in Early Access on PC VR on March 26, with the Quest port to come later.
March closes out by boldly going where no VR Star Trek title has gone before: into the realm of horror. Another game that was originally scheduled for 2025, Played With Fire's Trekkian survival horror title comes to PC VR and Quest at the end of the month.
If there's a game we've missed that you'd like us to add or the information is incorrect/outdated, please email tips@uploadvr.com or use our Contact Us page to get in touch.
* denotes a game that either is currently available in early access on that platform, or a game that will have been released in early access by that time.
The Amusement, a VR narrative adventure game, is launching on Quest and PC VR in April.
ARTE France and German VR studio Curvature Games have confirmed that their VR narrative adventure, The Amusement, will be launched on April 16.
The game puts players in the shoes of Samantha Burkhart, a young woman who returns to her late father's derelict amusement park to solve puzzles, resurrect the park's broken rides, and work through the riddle of her family's troubled past.
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We recently previewed a demo of The Amusement, which released as part of Steam Next Fest, and found it to be a captivating experience with just one simple flaw: its omission of smooth locomotion detracts from an otherwise wonderful puzzle game.
Still, our writer concluded, "If you enjoy story-based puzzle games and have been waiting for a new one after last year's stellar Ghost Town, this is one to watch."
The Amusement is coming to Meta Quest and Steam on April 16.
Microsoft partnered up with ASUS to release the excellent ROG Xbox Ally X last year, to do battle with the SteamOS powered Steam Deck. Because it has jumped into the handheld gaming PC battle a bit late it has been working to continually to play catch up by adding new features, the latest of which is Highlight Reels, now available to Xbox
Yunzii is known for its keyboards, but it seems the company hasn't stopped there. Although it had launched mice before (the C-series), these weren't clearly for gaming and were more like cute compact mice. Now with the new M1, Yunzii hopes to get some of that market with an affordable, configurable gaming mouse.
The Yunzii M1 (via TechPowerUP) is a lightweight gaming mouse designed for both competitive play and productivity. Weighing in at just 60 grams, it is engineered to reduce wrist strain during long sessions without sacrificing durability. Its ergonomic shape supports multiple grip styles, following the natural curve of the hand for a more comfortable experience.
Equipped with the PAW3311 sensor, the M1 offers precise tracking at 300 IPS and 35G acceleration. It supports a 1000 Hz polling rate for a 1 ms latency, ensuring your movements are translated to the screen instantly. For versatility, it features tri-mode connectivity, allowing you to switch between 2.4 GHz wireless, Bluetooth, and USB-C wired modes across Windows and macOS devices.
Customisation is a core feature, with seven preset DPI levels ranging from 400 to 10,000 and the ability to reach 22,000 DPI via software. The mouse also includes a 500 mAh rechargeable battery and a built-in storage compartment for the 2.4G receiver. The Yunzii M1 is now available in pink, white, or black for $39.99.
KitGuru says: Would you consider the Yunzii M1 for your next gaming mouse, or does it lack some features that you require?
Nacon has confirmed that its upcoming digital showcase, Nacon Connect, has been postponed to May 2026. This decision follows a recent insolvency filing by the publisher after its parent company, Bigben Interactive, was unable to meet a partial loan repayment.
In a statement addressed to fans, the Nacon team acknowledged the “difficult moment” for the company but emphasised that the situation is a hurdle rather than a conclusion. The delay is intended to allow the team to stabilise their financial position and focus on the final polish of their current projects.
Despite the corporate restructuring, Nacon maintains that its announced release schedule remains on track. The most immediate title on the horizon is GreedFall: The Dying World, which is still slated for launch on March 12th. The publisher currently has several high-profile games in active development across PC and consoles, including the survival-focused Terminator Survivors, Cthulhu: The Cosmic Abyss, Dragonkin: The Banished, and Hunting Simulator 3. Other projects, such as Edge of Memories and The Mound Omen of Cthulhu, are also progressing as planned while the company awaits a ruling from a French court on its debt restructuring request.
Besides games, the May broadcast is expected to provide deeper looks at Nacon's new gaming accessories and peripherals.
KitGuru says: It's rare to see a publisher be this transparent about insolvency, but Nacon's honesty might buy them some much-needed goodwill from the community. With GreedFall: The Dying World launching in just a few days, the stakes are incredibly high, as a successful launch there could provide the momentum needed to carry them through.
You may be under the impression that in order to upgrade to a really big gaming monitor, a really big budget is a prerequisite. While true in some instance, that is not always the case. There are some reasonably-priced options available, and even better, Amazon just dropped one of them to an all-time low price with a 25% discount over MSRP.
Acer
For years, fans have wanted to see Obsidian's Fallout: New Vegas remastered for newer hardware. Development may have actually just begun on that exact thing, according to a teaser from Iron Galaxy Studios.
In a teaser image shared by the studio, Iron Galaxy declared that it had held its February meeting, attaching an image of the ‘Please Stand By' loading screen from Fallout: New Vegas. The belief now is that Iron Galaxy has been tapped to aid in the development of a New Vegas remaster. So far, neither Iron Galaxy nor Bethesda have denied the rumour.
Iron Galaxy Studios has worked closely with both Xbox and Bethesda in the past, handling development for Killer Instinct 3, as well as providing support for projects like The Elder Scrolls Online, Skyrim (various ports) and Fallout 76.
Considering Iron Galaxy's history with Bethesda and the Fallout IP, the studio does make sense for helping out on a remaster. Hopefully it will match the same quality bar that Virtuos set with the Oblivion remaster.
KitGuru Says: Would you like to see a New Vegas remaster? Or would you prefer to revisit one of the other Fallout games?
Apple has launched a major update across its Mac lineup, introducing the M5 Pro and M5 Max chips alongside refreshed MacBook Pro and MacBook Air models. The new processors bring Apple’s Fusion Architecture, higher CPU and GPU performance, and expanded on‑device AI capabilities.
The M5 Pro and M5 Max are built from two 3nm dies connected into a single SoC, enabling higher bandwidth and more parallel compute. Both chips feature an 18‑core CPU with six ‘super cores' and twelve performance cores, which Apple says deliver up to 30% faster performance in professional workflows. GPU configurations scale up to 40 cores, each with a Neural Accelerator, resulting in more than 4x the peak GPU compute for AI compared to the previous generation.
These chips power the updated 14‑inch and 16‑inch MacBook Pro models, which retain the same design but gain faster SSDs, Wi‑Fi 7 and Bluetooth 6 via Apple’s N1 wireless chip, and higher base storage. The 14‑inch MacBook Pro with the M5 Pro starts at $2,199, while the 16‑inch version starts at $2,699. Configurations with the M5 Max begin at $3,599 (14‑inch) and $3,899 (16‑inch).
Apple also introduced the new MacBook Air with M5, available in 13‑inch and 15‑inch sizes. The M5 chip features a 10‑core CPU and up to a 10‑core GPU, with each GPU core also including a Neural Accelerator for AI workloads. The MacBook Air now starts at 512GB of storage, replacing the old 256GB baseline. The newer model can be upgraded to up to 4TB of storage and it also gains the new N1 wireless chip, providing support for WiFi 7 and Bluetooth 6. Pricing starts at $1,099 for the 13‑inch model and $1,299 for the 15‑inch model.
KitGuru Says: Are you thinking of getting a new-gen MacBook this year?
Elgato has announced Wave Next, a major expansion of its audio ecosystem and the biggest update to the Wave platform since its debut in 2020. The new lineup brings together six products – Wave Link 3.0, Wave:3 MK.2, Wave XLR MK.2, XLR Dock MK.2, Wave XLR Pro, and the Stream Deck + XL.
Wave Link 3.0 sits at the centre of the update as a fully redesigned, free audio mixer for Windows and macOS. It works with almost any microphone or interface and supports up to five independent submixes for streaming, recording, calls, and monitoring. A new horizontal routing table provides a clearer overview of the signal path, while per‑channel VST support allows detailed shaping of individual sources. Native Stream Deck integration automatically generates control profiles based on a user’s setup.
All new Wave hardware is powered by Wave FX Processor, a custom chip co‑developed with Lewitt Audio. It moves key processing into hardware, starting with Clipguard 2.0 to prevent distortion, followed by five onboard DSP effects with zero latency. VST Insert support creates a low‑latency loop between hardware and software, injecting processed audio directly into any application without virtual devices.
The hardware lineup includes the Wave:3 MK.2 USB microphone, the Wave XLR MK.2 interface for XLR mics, and the XLR Dock MK.2 module for Stream Deck +. The flagship Wave XLR Pro arrives in Q2 2026 with dual XLR inputs, five hardware mixes, dual headphone outputs, USB Aux for a second PC or console, and standalone operation. Stream Deck + XL rounds out the ecosystem with 36 LCD keys, six dials, and a wide touch strip for tactile control.
The Wave:3 MK.2, Wave XLR MK.2, XLR Dock MK.2, and Stream Deck + XL are all available now. Meanwhile, the Wave XLR Pro will start shipping sometime between April and June. The new Wave Link 3.0 software is freely available to download on the Elgato website.
KitGuru Says: What do you think of Elgato's new line-up?
This week Nvidia is announcing the next round of DLSS-supported titles for March. This month will see more big hitters landing, following up last week's Resident Evil Requiem launch with the likes of Monster Hunter Stories 3, Marathon and Death Stranding 2.
Death Stranding 2 is the headlining game this month, The game launches on March 19th for PC, ending a roughly 9-month period of PS5 exclusivity. When the game lands on PC, it will support DLSS 4 from day-one, enabling standard Frame Generation on RTX 40 GPUs and Multi-Frame Generation on RTX 50 series graphics cards. Through the Nvidia App, this is also one of the games supported by the DLSS 4.5 Override, so you can squeeze out even better visuals.
Marathon is another big game launching this week with DLSS support. This is the latest PvP-focused shooter from Bungie, the creators of Halo and Destiny. This time around though, there is no campaign, just a tense extraction shooter where multiple groups fight over land and loot before attempting to make their escape. The game will support DLSS 4 from day-one, as well as the DLSS 4.5 override via the Nvidia App.
Monter Hunter Stories 3: Twisted Reflection is also launching very soon, offering a more traditional JRPG take on the Monster Hunter franchise. The new game in the series launches on March 13th for PC, complete with DLSS, DLAA and Nvidia Reflex.
Two other titles on the list today include Demonologist, which supports DLSS 4 and DLSS 4.5 Override, and Black One Blood Brothers, a new single-player military shooter with support for DLSS 4, as well as the DLSS 4.5 Override in the Nvidia App.
KitGuru Says: Will you be picking up any of this month's new games?
Cyberpunk 2077 made its debut on subscription services a short while ago when it joined the PlayStation Plus Extra library. Now, the game is also joining Xbox Game Pass, but only for consoles, with no PC version being offered.
Cyberpunk 2077 is indeed joining Xbox Game Pass but for now, it will only be available on the Xbox console version of the service, meaning PC players are left out this time. The game will also be available to stream via Xbox Cloud Gaming, which also relies on the console version of the game.
Here is the full list of titles joining Game Pass over the next couple of weeks:
Final Fantasy III (Cloud, Xbox Series XS, PC) – Available now
Kingdom Come: Deliverance II (Cloud, Xbox Series XS, PC) – Available now
to a T (Cloud, Xbox Series XS, PC) – March 4
EA Sports F1 25 (Cloud, Xbox Series XS, PC) – March 4
Planet of Lana II: Children of the Leaf (Cloud, Xbox Series XS, Handheld, PC) – March 5
Construction Simulator (Cloud, Console, PC) – March 10
Cyberpunk 2077 (Cloud, Console) – March 10
Hollow Knight: Silksong (Cloud, Console, Handheld, PC) – March 12
DreamWorks Gabby’s Dollhouse: Ready to Party (Cloud, Xbox Series XS, PC) – March 17
As always, there will be a few titles leaving Game Pass midway through the month as well. From March 15th, the following games will no longer be available to play:
Bratz Rhythm & Style (Cloud, Console, and PC)
Enter the Gungeon (Cloud, Console, and PC)
F1 23 (Cloud, Console, and PC)
He is Coming (PC)
Lightyear Frontier (Cloud, Console, and PC)
Mythwrecked: Ambrosia Island (Cloud, Console, and PC)
KitGuru Says: Will you be downloading any of this month's new Game Pass titles?
Nvidia recently hit a major snag with its 595.59 driver release, which was meant to be the “Game Ready” for the launches of Resident Evil Requiem and Marathon. Instead of delivering smooth frames, it delivered a genuine hardware scare. Just hours after launch, the company had to remove the driver and advise users to roll back because the driver was disabling fan controls.
To solve the issue, the development team released the 595.71 WHQL driver. This corrected version squashes the bugs that caused those cooling failures. It also includes a fix for a crash in Blackmagic Design that occurred during AV1 decoding. If you've been holding off on your Raccoon City return because of overheating fears, this is the update that makes it safe to go back in the water.
Despite the emergency nature of this patch, all performance enhancements remain in place. That means you can still leverage DLSS 4 in Resident Evil Requiem to maximise your frame rates, while Marathon players still get access to DLSS and Reflex. It is the same performance boost promised last week, but this time, your hardware will actually stay cool while delivering it. The detailed patch notes can be found below:
Fixed Gaming Bugs
The Ascent: Intermittent black bar on top of screen on GeForce RTX 50 Series GPUs [5859818]
Total War: THREE KINGDOMS: Green artifacts appear on GeForce RTX 50 series [5745647]
FINAL FANTASY XII The Zodiac Age crashes with fatal error after driver update [5741199]
Call of Duty Modern Warfare (2019) displays image corruption after driver update [5733427]
Quantum Break: Performance drops significantly on Act 4 Part 1 [5607678]
Fixed General Bugs
595.59: HW monitoring utilities not detecting all fans on the GPU [5934264]
595.59: One or more fans not spinning on GPUs after driver update [5934333]
Blackmagic Design: AV1 decode crash [5671098]
KitGuru says: Are you planning on downloading the new driver ASAP, or will you wait a few days to see how it goes?
AMD is busy announcing new chips at the Mobile World Congress, including two new desktop processors called the Ryzen AI 400 and PRO 400 as well as an 84-core EPYC for telecom…
Talk about phallic envy: Vivo has officially pulled the covers off its new X300 Ultra and ZEISS Telephoto Extender accessory. It's large, in your face, quite possibly overpowered, and yes, it is happy to see you.
Indeed, the X300 Ultra will be an imaging beast with its onboard 200-megapixel telephoto sensor (likely a Sony IMX90E), which
OnePlus looks set to disrupt the flagship smartphone world with the upcoming OnePlus 15T, a device that combines top-dog performance with a smaller, more palm- and pocket-friendly form factor. Also, the company has confirmed that the phone's rumored skinny bezel is indeed skinny, beating out the iPhone 17 Pro.
In the sea of large 6.5-inch
Even in the world of cyber-criminals, there are some targets that simply won't earn you any admiration. One such case is a cyber attack involving the University of Hawaii's Cancer Center Epidemiology Division, with the data targeted including the social security numbers and driver's licenses of somewhere between 87K (MEC Study pool) to 1,15
Apple CEO Tim Cook promised this would be a "big week" for the Cupertino company, which has already seen the launch of a new iPad Air with M4 silicon and an A19-powered iPhone 17e. Now a day later, Apple has introduced a refreshed MacBook Pro powered by its new M5 Pro and M5 Max chips built on an also-new Apple-designed Fusion Architecture.
"This
After nearly 4 million years of anonymity, the most complete skeleton of an ancient human relative ever found finally has a face (or more precisely, facial bones). Scientists have unveiled a 3D digital reconstruction of "Little Foot," an Australopithecus individual whose nearly intact remains have provided a rare view into the dawn of the
NVIDIA made relatively quick work of stomping out a bug in its 595.59 WHQL driver following reports of fan issues. Just a few days after pulling that driver release, NVIDIA is pushing out its 595.71 WHQL driver package with the same Game Ready optimizations for Resident Evil Requiem, one of the most anticipated games of the year, but gamers
The third course in Walkabout Mini Golf's Passport series takes a trip back to the golden age of filmmaking.
The thirty-ninth course for Walkabout Mini Golf has been confirmed to be Passport: Hollywood. This is the third Passport entry, following trips to Venice and Tokyo. This new DLC is scheduled for March 12 for $4.99.
Prior to VR development, the team at Mighty Coconut spent ten years working in animation and VFX for Hollywood features and series. Many of its current team members have film backgrounds, so Passport Hollywood doubles as a love letter to the company's cinematic roots.
March 12 is also three days before the annual Academy Awards, so the timing for this course lines up with an increased attention on the filmmaking industry.
Passport Hollywood is the first DLC for Walkabout under its new pricing structure, which was announced as part of a restructuring within Mighty Coconut following a twenty-five percent staff layoff. There will also be a reduction in DLC courses in 2026, going from seven to six and development of the iOS version will sunset sometime in the near future.
We will have full coverage of the Passport Hollywood course when it releases next week.
Walkabout Mini Golf is available on Steam, PSVR2, Quest, Pico, and Apple App Store. The game is also available as part of Meta's Horizon+ subscription service.