Xbox has been in tumultuous times as of late. Within a week of the retirement of Phil Spencer, and passing of the torch to former Windows AI head Asha Sharma, Microsoft announced its new Project Helix console. As we've covered previously, Project Helix is a high-end console-PC hybrid capable of running both Xbox-exclusive titles and PC games,
If I'm offering to sell you a laptop, and I tell you that the laptop has 1.1 TB of storage, you would likely expect that it has a 1TB SSD and perhaps another, smaller SSD. Well, don't get tricked by sketchy listings like this one that Redditor /u/bmr99 spotted on Amazon, which say "1.1TB storage," but are actually referring to a 1TB OneDrive
Apple delivered several new products during its days-long event last week, including the entry-level cost MacBook Neo and updated MacBook and iPad Airs. Apple fans may have more to look forward to this year though, because the much discussed foldable iPhone appears imminent.
Long time Apple leaker Sonny Dickson took to X to share a purported
Back in 2022, NASA’s Double Asteroid Redirection Test (DART) successfully smashed a spacecraft into the asteroid moonlet Dimorphos, a kinetic impact experiment to see if we could knock a lethal space rock off course. New analysis this week reveals that the impact did make a difference and that DART altered the entire binary asteroid’s path
A modder has successfully shown off Grand Theft Auto V: Enhanced Edition running smoothly on the PlayStation 5 under Ubuntu Linux, with the CPU and GPU clocked up to 3.2GHz and 2GHz, respectively. Compared to the default CPU and GPU boost clocks, which peak at 3.5 GHz and 2.23 GHz, the frequencies used were actually lower than what's possible,
You would be forgiven for thinking Google was continuing with it's naming conventions and that the Pixel 10a was similar to the new Pixel 10 but with a few missing features. Indeed…
The Acer Predator Orion 7000 has everything you want, apart from two things. The liquid cooled Core Ultra 9 285K is an odd choice for a top of the line gaming system,…
MSI is joining forces with developer Pearl Abyss, offering gamers a free copy of the highly anticipated open-world action-adventure, Crimson Desert. Until April 6th, 2026, those who purchase select MSI X870E or B850 motherboards will be eligible to claim a Steam code for the game, which is slated for its global release on March 19th, 2026. This promotion provides an excellent opportunity for those building new AM5 systems to secure a major AAA title while upgrading to the latest silicon architecture.
The campaign focuses on MSI's latest motherboard lineup. That includes high-end models like the MEG X870E Ace, which features an upgraded 64MB BIOS ROM and the MSI OC Engine. These boards support cutting-edge connectivity, including Wi-Fi 7, USB4, and multi-gigabit LAN. Furthermore, the EZ DIY design includes tool-free M.2 Shield Frozr heatsinks and simplified expansion slots for effortless hardware upgrades.
To participate in the campaign, buyers must follow a specific redemption window and provide proof of purchase through the official MSI member center. It is important to note that MSI typically requires a 14-day waiting period after the purchase date before a claim can be initiated to account for standard return windows. The purchase period runs from March 6th to April 6th, with the redemption window opening on March 20th and closing on May 4th, or until the supply of codes is exhausted. Once claimed, the game code will remain valid for activation until March 20th, 2027.
For those who don't know the game, Crimson Desert was originally conceived as a prequel to Black Desert Online. However, it evolved into a standalone single-player epic powered by the proprietary BlackSpace Engine. Players take on the role of Kliff, a mercenary of the Greymanes, as he navigates the beautiful yet brutal wilderness and bustling cities of Pywel. The gameplay is characterised by a seamless open world filled with ancient ruins and a complex, skill-driven combat system that encourages the strategic use of weapons and environment-based abilities.
KitGuru says: Are you planning on upgrading your system soon? If Crimson Desert looks like a game you would like, this opportunity might be worthy of your consideration.
A new community-driven utility, NV-UV, promises to offer Nvidia RTX 50-series owners a more streamlined way to manage the power and thermal characteristics of their “Blackwell” hardware.
Developed by cubi2k82, NV-UV (via PCGH and VideoCardz), which is still in closed alpha, is designed to work as a companion app for MSI Afterburner rather than a standalone replacement. It arrives as a direct response to changes in Nvidia's NVAPI, which reportedly no longer allows for the same direct write access to the Voltage-Frequency (VF) curve that enthusiasts enjoyed with previous generations.
The tool aims to make manual undervolting more accessible by automating and providing presets. Initially, it features a one-click interface with four primary profiles: Eco, Balanced, Performance, and Max. These presets allow users to quickly switch between efficiency-focused settings and raw performance targets without manually plotting points in a curve editor.
Perhaps the most innovative feature is the UV-Pilot mode, which reportedly uses a database of over 570 titles to detect supported games and automatically apply matching undervolt profiles. For those who prefer a more hands-on approach, the utility includes an Auto-UV scanner equipped with its own DX12 and DXR (Ray Tracing) stress tests, live telemetry, and a specialised crash recovery system that can automatically downclock the GPU following a driver failure.
As for compatibility, NV-UV currently supports the RTX 5090, RTX 5080, RTX 5070 Ti, and RTX 5070. To use the utility, the developer recommends NVIDIA 590-series drivers or newer, a Windows 11 64-bit environment, and a fully updated copy of MSI Afterburner with voltage control enabled. The tool is distributed as a portable executable, meaning it requires no formal installation or separate .NET framework to run.
KitGuru says: As the tool is still in alpha, you should proceed with caution. If you have little experience tinkering with overclocking and voltage curves, you may be better off waiting for a more stable version of the app.
Bloober Team has been busy in recent years, with the horror-focused studio having released a remake of the iconic Silent Hill 2 alongside new IP Cronos: The New Dawn within the past year and a bit. With the team having already confirmed that multiple new projects are in the works, Bloober have now offered updates on the likes of Silent Hill 1 Remake, Layers of Fear 3 and more.
In an interview conducted by the polish publication ‘inwestycje’, Bloober Team CEO Piotr Babieno offered a number of updates on the studio’s current ongoing projects. Currently, we know of 3 different titles which the team are working on: the aforementioned Silent Hill 1 Remake and Layers of Fear 3, alongside a more mysterious Project M set to be a Switch exclusive.
According to Babieno however, there are actually 4 different titles currently being worked on to different degrees, stating: “The creative part of the team is currently conducting pre-production work on a new original project. At the same time, most of the production team [‘Cronos'] is currently supporting the polishing process of selected projects carried out as part of our second party segment.”
Offering a slight update on Project M, the CEO claimed that “some organizational changes” have occurred, and so it appears as though we might have to wait a while to learn more from it.
Curiously, their recently-announced Layers of Fear 3 is not being developed internally, with the project said to be “implemented in a co-development model with a significant influence of the original creators of the brand from Bloober Team” (as translated).
Babieno did not disclose which studio is working on the project, but based on the 2023 release of the Layers of Fear remake/reimagining, it is likely to be Anshar Studios.
Bloober Team have been going from strength-to-strength, with the horror-focused studio’s output improving with each successive release. As such, it will be interesting to see how each of these 4 projects wind up being received upon their eventual arrivals. Here's hoping that Bloober aren’t stretching themselves out too thin.
KitGuru says: What do you think of Bloober Team in 2026? Have they cemented themselves as horror aficionados? Which of the 4 upcoming projects are you most interested in? Let us know down below.
At the tail-end of last year, Microsoft and Compulsion Games announced that the first-party Xbox console exclusive South of Midnight would be coming to the PlayStation 5 and Nintendo Switch 2 in Spring of 2026. With the season almost upon us, South of Midnight’s multi-platform release date has now been revealed, with the game officially arriving later this month.
Making the announcement via a new ‘Critical Acclaim Trailer’ the team at Compulsion Games officially confirmed that South of Midnight will arrive on PlayStation 5 and Nintendo Switch 2 on the 31st of March – one week ahead of the game’s 1st anniversary.
For the uninitiated, South of Midnight is the first project from studio Compulsion Games since they were acquired by Microsoft back in 2018. Arriving in April of last year, the game was praised for its music, storytelling and art design, but was unfortunately hampered by repetitive gameplay and combat in particular.
So far, details surrounding the PS5 and Switch 2 versions remain light, with no price being provided – though we do know the game will offer both a Standard and Weaver’s Edition; the latter of which simply comes with a digital artbook; soundtrack; documentary and other bonus bits of media.
In terms of specifications, nothing was shared, although the PlayStation Store page does confirm that the game is PS5 Pro Enhanced. For context, the Series X version of the game ran internally between 1080p and 4K at 60fps, with the Series S arriving at between 540p to 1080p – and so expect the PS5 and Switch 2 to land in a similar ballpark.
Regardless, while not for everyone, South of Midnight occupies a particular spot within the wider games industry, and so it is exciting to see the game coming to additional platforms where it can hopefully reach new audiences.
KitGuru says: Are you looking forward to South of Midnight? What do you think of its unique stop motion aesthetic? How much do you reckon the game will cost? Let us know down below.
Ever since the successful launch of Cuphead, we’ve seen a number of indie studios embrace decades-old aesthetics, in particular going back to the rubber-hose days of early animation. One of the most promising in this regard is Mouse P.I. For Hire – a highly unique title which “combines the charm of hand-drawn rubber hose animation inspired by the classic cartoons of the 1930’s with the adrenaline and action of an explosive first person shooter”. After years of waiting, the game is finally almost here, with the team announcing an official release date; price; game length and more.
It appears as though this is indeed the final release date, with the team also sharing a bunch of additional details pertaining to its arrival, including its launch price of $29.99 and the fact that the game should run you between 12 to 20 hours of gameplay – “depending on how you play.”
Of course, the core of a boomer shooter is in its gameplay, and so assuming Mouse P.I. For Hire feels as good as it looks, then those 20 hours could easily stretch to dozens more with repeat playthroughs.
That said, we will have to wait and see whether the game manages to meet its lofty expectations. Regardless, it is exciting to see games continue to push the medium forward in various different ways; whether it be through gameplay, structure – or in this case – visuals. Mouse P.I. For Hire officially launches on the 16th of April for PC, PS5; Series X|S and Switch 2.
KitGuru says: Are you looking forward to Mouse P.I. For Hire? What’s your favourite era of old-school animation? Let us know down below.
A Reva G-Wiz, the infamously cramped and polarizing (meaning: crappiest) micro-electric car from the early 2000s, has been granted an improbable second life through a power source found in 7-Elevens everywhere: vape batteries—500 of them. UK-based engineer and YouTuber Chris Doel was able to eke out a top speed of almost 40 mph with an 18-mile
Several years ago, I replaced my home theater's bulky surround sound setup for a sleek soundbar, opting for what at the time was Samsung's flagship 11.1.4-channel model, and never looked back. You can too if you're looking to de-clutter, or simply want to level up from your TV's built-in speakers, and it won't cost you nearly as much as it
Not wanting to be outdone, Oppo is preparing to stay at the top of the foldable smartphone heap with the Find N6, dropping globally on March 17. This time, Oppo promises to bring an end to the visible screen crease, thanks to a new titanium alloy hinge with a specialized memory glass layer combo. We've heard it all before, but based on what
The Sky 3 is Montech's latest dual-glass chassis that manages to look a bit different than its predecessor, while still including all the usual bells and whistles of a mid-tower case at great pricing. Montech has even managed to embed a cool two part ARGB LED strip and some nifty branding elements.
Five months after acquiring Arduino, the open-source hardware and software company best known for its UNO and Nano microcontroller board for hobbyists, Qualcomm is looking to make another big splash with its new Arduino Ventuno Q, a single-board, dual-brain computer built specifically for AI, robotics, and actuation.
The Ventuno Q is built
Qualcomm and NEURA Robotics have announced a collaboration to integrate edge computing with embodied AI, aiming to move cognitive humanoid robots from research labs into large-scale industrial and domestic environments. By combining Qualcomm’s new DragonWing robotics processors with NEURA’s full-stack hardware and software systems, this partnership
Coming off a whirlwind week jam-packed with new Apple product announcements, including the MacBook Neo, the most affordable MacBook to date, the rumor mill is bristling with what comes next. If the chatter ultimately proves accurate, we will see Apple launch a string of ultra-premium hardware devices. One of those products is said to be a
In recent years, Valve has been introducing a bunch of new features to its Steam platform, across both handheld and desktop spaces. With 2025 well and truly behind us, Valve has now shared its ‘annual platform summary for developers’ detailing its past 12 months of innovations.
Taking to their blog, Valve published their official Steam Year in Review 2025 for developers: “A platform-level summary for developers to learn about all the new features, tools, and improvements we shipped.”
The full list of changes and additions is lengthy, and includes a number of developer-centric features. That said, some of the most notable improvements over the past year include:
As mentioned, the full list of additions is rather meaty, and includes updates on Steam’s sales data API; per-discount revenue reporting; new art asset templates and much more.
Still, Valve has been taking strides in trying to improve Steam as a platform across the board. It will be interesting to see what the platform holder has planned for 2026, especially with multiple new pieces of hardware scheduled to arrive at some point. The full 2025 Year in Review can be found HERE.
KitGuru says: What do you think of Steam’s progress in 2025? What was your favourite new / improved feature? What was your least favourite change? Let us know down below.
We saw the Montech Sky 3 Glass at Computex 2025 however it has taken nine months for the case to finally launch. There have been a few changes along the way and the ‘Glass' part of the name has been ditched so perhaps we will never see the promised Mesh version. Regardless, this is an interesting compact ATX case that is packed with features and comes at a budget price.
Main features
Adaptive Modular Bottom Chamber
Detachable Top Radiator Bracket
Seamless Horizon Lighting
Future-Proof Graphics Compatibility
Back-Connect Ready
Integrated AX & RX120 PRO Airflow System
Specification: Motherboard support: ATX, Micro-ATX, Mini-ITX (with support for back connections) Power supply support: ATX. Expansion slots: 7. Included fans: 2x 120mm bottom intake RX120 PRO, 1x 120mm rear exhaust AX120 PRO. Fan mounts: 3x 120mm/2x 140mm roof, 2x 120mm/140mm side, 1x 120mm/140mm rear. Radiator mounts: 360mm/280mm roof, 240mm/140mm side, 120mm rear. 5.25-inch optical drive bays: None. Internal drive bays: 2x 3.5-inch/2.5-inch. Front I/O ports: 2x USB 3.0 Type-A, 1x USB 3.2 Type-C, audio. Dimensions: 491mm H x 468mm D x 240mm W.
Testing
To put this case through its cooling paces we will be using a test system consisting of an AMD Ryzen 7 9850X3D, Palit RTX 5080 and an SSD. This system allows us to produce a substantial amount of heat and effectively test the Montech Sky 3‘s cooling capabilities.
Test System: Processor: AMD Ryzen 7 9850X3D CPU Cooler: Montech HyperFlow ARGB 360 Motherboard: MSI MAG X870E Tomahawk WiFi PZ Memory: 32GB G.Skill TridentZ5 Royal Neo DDR5-8000 Graphics card: Palit GeForce RTX 5080 Gamerock OC 16GB Power supply: Montech Titan PLA 1000W SSD: Crucial T700 M.2 NVMe Gen 5 OS: Windows 11
Cooling Performance
Cooling Performance Overview
We stressed the Montech Sky 3 fairly hard and it performed well, although it got notably noisy as the fan speeds increased. If you are thinking about building a PC with an RTX 5090 and a Core i9-14900K we feel the compact nature of the Sky 3 might cause cooling issues, however that is an extreme scenario.
Closing Thoughts
Montech has done a number of things very well with the Sky 3, and the only issues we encountered have fairly simple explanations. This is a compact ATX case with very clean looks that can accommodate a huge graphics card and a 360mm AIO cooler, and it comes at a reasonable price. The RGB light show in the two glass panels adds to the appeal and our first, second and third impressions were all very favourable.
The downside is that Montech has clearly made the Sky 3 as svelte as possible, presumably to save cost, and this leads to the issues we discuss in our video. We are confident the Sky 3 will be very popular as a budget case for PC gamers and it offers very good value for money.
You can buy the Montech Sky 3 for $89.99 in Black or White
Pros:
Loads of access for your PC build
Two choices for the location of your power supply
Easy to dismantle and remove the various components
Glass panels at the front and side look very neat and clean
Cons:
Not enough cable clearance inside the right hand panel for Project Zero
Two of the screws on the PSU and fan shrouds are awkward to reach when the motherboard is installed.
The Sky 3 is about 5mm too small in height and about 15mm too narrow.
KitGuru says: Montech's Sky 3 has been worth the wait and we will be intrigued to see whether they launch a Mesh version.
Final Fantasy VII Remake Part 3 is on track to be announced later this year, with director Naoki Hamaguchi suggesting the release window won’t be far behind.
Speaking to Bloomberg’s Jason Schreier, Hamaguchi said he is “hoping it’s not going to be too far in the future,” signalling a release window that aligns with a first‑half 2027 launch. Hamaguchi confirmed that the third entry will continue the team’s approach of expanding beyond the 1997 original:
“We didn’t want the three installments to be a reskinning of the same game over and over again,” he said. “We want to make sure we’re expanding with every installment in terms of scale, as well as retaining that freshness.”
He added that the team “already has the foundation of the gameplay in place” and is now focused on fine‑tuning. Staff continuity has also remained high, with “closer to 95% of the Rebirth staff” returning for the final chapter.
While full details are being held for the official reveal, Hamaguchi confirmed several returning locations and features. Rocket Town and Wutai are both in, and flying the Highwind will be “a very large part of the third installment”. He also teased new Chocobo elements, potential underwater exploration, and a starting point that aligns with the original game’s path from the Forgotten City toward Icicle Inn.
KitGuru Says: Are you looking forward to Final Fantasy 7 Remake Part 3?
While Marathon garnered a respectable number of players for its launch weekend, Bungie's big moment was actually usurped by an unlikely competitor – the early access version of Slay the Spire 2.
Slay the Spire 2 is stealing headlines this weekend thanks to its massive Steam Early Access launch. The new version of the deckbuilder places great focus on card variety and visual upgrades over the original, and it appears to be a huge hit already.
Despite being in an incomplete early access state, Slay the Spire 2 garnered over 573,000 peak concurrent players this weekend. It has also shot up to the #1 spot on the Steam Top Seller list.
There is no specific timeline in place for the Early Access period of Slay the Spire 2. The game will continue to receive updates and new content in the months ahead, alongside bug and stability fixes. When V1.0 is ready, we also expect to see Slay the Spire 2 on consoles like Xbox, PS5 and Switch 2.
KitGuru Says: Slay the Spire is one of my favourite Steam Deck games. I haven't jumped into the sequel yet, but I've got it installed and ready to go.
While Valve had originally planned to release new hardware products in early 2026, the ongoing memory and storage shortage has put a hold to those plans. Valve has recently pushed its release timing from ‘Q1 2026' to ‘1H 2026'.
In an update shared this week Valve said that it still ‘hopes' to ship the Steam Machine, Steam Frame and Steam Controller in 2026. This had some worrying that the new products may not ship this year at all but a spokesperson told The Verge that Valve still fully intends to ship its new products in the first half of this year.
While we were initially expecting all three new hardware products to launch before the end of this month, towards the end of last year, the AI data centre market began to make a huge impact on global memory and storage supplies. Since then, prices for high-speed RAM and storage have been creeping up and manufacturers have begun shifting production capacity to better serve the AI market, leaving less production available for consumer-grade electronics.
Aside from the Steam Machine, there has also been talk of the memory shortage causing price hikes for current consoles like the Nintendo Switch 2 and delays for next-gen systems like the PlayStation 6.
KitGuru Says: Do you think Valve should pause its release plans or should it push ahead despite potential long-term supply challenges?