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Details surrounding Shinji Mikami’s new studio ‘Unbound’ have surfaced

Back in early 2023, prior to the shutdown of Tango Gameworks, studio founder and industry legend Shinji Mikami announced that he would be departing from the studio. Fortunately, by October of the same year Mikami was back to work on a new project. While details have remained light so far, new job listings have shined some light on Mikami and new studio Unbound’s plans.

As recently discovered by users, Shinji Mikami’s new studio, Unbound, has gone live with its website. Currently, the site itself does not discuss their on-going work, however it does reveal exactly when the company was established (May 2023) and the many different games which staff have worked on previously, including but not limited to:

  • Silent Hill Series
  • Resident Evil Series
  • Devil May Cry
  • Sonic Series
  • Killer7
  • Dead Rising Series
  • Dinocrisis Series
  • Onimusha series
  • Viewtiful Joe Series
  • Shadow of the Colossus

Shinji Mikami

Based on the line-up, Unbound’s talent pool appears to be ‘unbounded’ with devs coming together from the likes of Capcom; SEGA; and Konami among other Japanese studios.

As discovered by VGC, recent job listings have offered some early details on what’s currently in the works, with Unbound said to be (according to the publication) “developing a high-end original IP project powered by Unreal Engine 5 for PS5, Xbox, and PC,” with “aspirations to work on smaller-scale titles concurrently in the future.”

Shinji Mikami is best known for his work in the horror genre, and so many expect that Unbound’s first project will be of the spooky kind. That said, the creator has embraced variety in recent years, and so it will be exciting to learn about whatever is currently in the works.

KitGuru says: Are you excited for Mikami’s new venture? Would you like him to stay in the horror scene? Let us know down below.

The post Details surrounding Shinji Mikami’s new studio ‘Unbound’ have surfaced first appeared on KitGuru.
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Until Dawn remake studio Ballistic Moon has been officially dissolved 

One of the most curious remakes which we’ve received in recent years was that of Until Dawn – released back in October 2024 courtesy of Ballistic Moon Studios. Within months of the game’s launch the studio was said to have been “effectively closed”. Though unconfirmed at the time, Ballistic Moon’s fate has now been revealed, with the studio officially being dissolved.

As reported by Insider-Gaming (who first made claims about Ballistic Moon back in 2025), the studio has now officially been dissolved as of February 2026 – marking the end of what was a relatively short existence.

Founded in 2019, Ballistic Moon was created by ex-devs from SuperMassive Games; the original team behind Until Dawn. The remake served as the studio’s first project and unfortunately was not received too warmly, achieving a Metacritic score of 70 (compared to the original’s 79).

Until Dawn Ballistic Moon

While the title did receive some post-release support, according to Insider-Gaming by December of 2024 “the company had quietly laid off the remaining staff it had kept on board to support the game after launch.”

Based on the new ending cutscene designed for the remake, it is clear that Sony did at one point have plans to expand the Until Dawn universe – especially given the release of the film adaptation. That said, with reviews for the remake being middling, and now the official closure of Ballistic Moon, it’s safe to say that the franchise is going back on ice.

KitGuru says: What did you think of the Until Dawn remake? Was it inferior compared to the original? Would you have liked to see Sony pursue a sequel? Let us know down below.

The post Until Dawn remake studio Ballistic Moon has been officially dissolved  first appeared on KitGuru.
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KitGuru is hiring – tech reviewer applications open!

If you've ever wanted to review tech, then this is a perfect opportunity as we are now hiring for a new reviewer to join our team! Prior experience is not strictly necessary, but we would like to see some example works from applicants. 

We are looking for someone who will be able to produce reviews of a range of tech gear in video format and in the KitGuru style. Any experience in this sector is beneficial; however, we are open to all applicants provided you can give us a sample of your written or video work so we can assess your abilities.

KitGuru is a great company to work with, we are all tech enthusiasts who enjoy gaming, so we all have very similar interests. Behind the scenes it is very close-knit environment and many of our team have been with us for several years.

To be considered for this position you need:

  • Skillset to present well on camera – and in English.
  • The ability to meet tight deadlines.
  • Strong communication skills.
  • Some knowledge of video editing would be useful, but we have that capability in-house if we find the right candidate.
  • Strong writing ability.
  • This is a freelance position.

The successful applicant must be based in the United Kingdom, and we pay very well for this kind of work. If you are interested and feel you can meet the criteria above and want to work in this fast-moving sector then please send your CV along with any samples of your work to our Editor in Chief, Allan Campbell – allan(at)kitguru.net.

KitGuru says: We look forward to receiving your application!

The post KitGuru is hiring – tech reviewer applications open! first appeared on KitGuru.
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Xbox Next: Microsoft officially announces new console – codenamed “Project Helix” and first details

Microsoft has officially confirmed the next generation of its game console. After months of rumors, the company has now taken decisive action and announced the upcoming Xbox publicly for the first time. The new hardware is being developed under the code name “Project Helix” and, according to Microsoft, marks a significant change in strategy. Initial […]

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Zero Trust instead of VPN: Why identity-based access is replacing traditional network architecture

For many years, VPN was considered the standard solution for secure access to internal company resources. Employees connected to the company network via encrypted tunnels, allowing them to access systems as if they were in the office. This model emerged at a time when applications were predominantly operated in the company’s own data center and […]

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MacBook Neo: Apple’s affordable notebook and its technical compromises

With the MacBook Neo, Apple is launching a completely new MacBook series for the first time in many years. The device is clearly positioned in the entry-level segment and is primarily aimed at price-conscious users, students, and educational institutions. With a starting price of around $599 or €699, it is one of the most affordable […]

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TinyCorp calls for 96 GB RDNA 5 GPU from AMD – vision, market analysis, or simply wishful thinking?

The hunger for computing power in the AI industry is currently growing faster than any semiconductor manufacturer’s roadmap. Models are getting bigger, context windows longer, and inference workloads increasingly expensive. In this environment, ideas regularly emerge that seem visionary at first glance, but on closer inspection appear more like an economic experiment. A proposal from […]

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Nioh 3 review: Lots of ambition and even more baggage | Igor plays

After Nioh and Nioh 2, it was pretty clear where this was headed. Over the years, Team Ninja built its own Souls-like ecosystem with Japanese mythology, a demanding combat system, and a loot loop that would probably make Diablo clap quietly in the back row. Koei Tecmo is once again the publisher in the background, […]

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X1 Box App Brings Classic Xbox Games To Android, But There's A Caveat

X1 Box App Brings Classic Xbox Games To Android, But There's A Caveat Xbox emulation is now available on Android, albeit in a limited and somewhat controversial form. The app is called X1 Box and it is available in Google's Play Store for $7.99, as of this writing. Eagle-eyed users, however, have noticed that X1 Box is a fork of the free, open-source Xemu emulator, and the developer has already posted the source
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Microsoft CEO Reaffirms Company Is Long On Gaming Amid Xbox Shakeup

Microsoft CEO Reaffirms Company Is Long On Gaming Amid Xbox Shakeup Xbox has been in tumultuous times as of late. Within a week of the retirement of Phil Spencer, and passing of the torch to former Windows AI head Asha Sharma, Microsoft announced its new Project Helix console. As we've covered previously, Project Helix is a high-end console-PC hybrid capable of running both Xbox-exclusive titles and PC games,
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Beware Of Laptop Sellers Counting Cloud Storage As Part Of Total Capacity

Beware Of Laptop Sellers Counting Cloud Storage As Part Of Total Capacity If I'm offering to sell you a laptop, and I tell you that the laptop has 1.1 TB of storage, you would likely expect that it has a 1TB SSD and perhaps another, smaller SSD. Well, don't get tricked by sketchy listings like this one that Redditor /u/bmr99 spotted on Amazon, which say "1.1TB storage," but are actually referring to a 1TB OneDrive
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iPhone Fold Design Possibly Revealed In 3D CAD Renders

iPhone Fold Design Possibly Revealed In 3D CAD Renders Apple delivered several new products during its days-long event last week, including the entry-level cost MacBook Neo and updated MacBook and iPad Airs. Apple fans may have more to look forward to this year though, because the much discussed foldable iPhone appears imminent. Long time Apple leaker Sonny Dickson took to X to share a purported
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NASA’s Asteroid-Smashing DART Mission Nudged A Space Rock Into A New Solar Path

NASA’s Asteroid-Smashing DART Mission Nudged A Space Rock Into A New Solar Path Back in 2022, NASA’s Double Asteroid Redirection Test (DART) successfully smashed a spacecraft into the asteroid moonlet Dimorphos, a kinetic impact experiment to see if we could knock a lethal space rock off course. New analysis this week reveals that the impact did make a difference and that DART altered the entire binary asteroid’s path
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PlayStation 5 Modded Into A Linux Gaming PC Runs Ray-Traced GTA 5 Smooth As Silk

PlayStation 5 Modded Into A Linux Gaming PC Runs Ray-Traced GTA 5 Smooth As Silk A modder has successfully shown off Grand Theft Auto V: Enhanced Edition running smoothly on the PlayStation 5 under Ubuntu Linux, with the CPU and GPU clocked up to 3.2GHz and 2GHz, respectively. Compared to the default CPU and GPU boost clocks, which peak at 3.5 GHz and 2.23 GHz, the frequencies used were actually lower than what's possible,
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MSI partners with Pearl Abyss for “Crimson Desert” motherboard bundle

MSI is joining forces with developer Pearl Abyss, offering gamers a free copy of the highly anticipated open-world action-adventure, Crimson Desert. Until April 6th, 2026, those who purchase select MSI X870E or B850 motherboards will be eligible to claim a Steam code for the game, which is slated for its global release on March 19th, 2026. This promotion provides an excellent opportunity for those building new AM5 systems to secure a major AAA title while upgrading to the latest silicon architecture.

The campaign focuses on MSI's latest motherboard lineup. That includes high-end models like the MEG X870E Ace, which features an upgraded 64MB BIOS ROM and the MSI OC Engine. These boards support cutting-edge connectivity, including Wi-Fi 7, USB4, and multi-gigabit LAN. Furthermore, the EZ DIY design includes tool-free M.2 Shield Frozr heatsinks and simplified expansion slots for effortless hardware upgrades.

To participate in the campaign, buyers must follow a specific redemption window and provide proof of purchase through the official MSI member center. It is important to note that MSI typically requires a 14-day waiting period after the purchase date before a claim can be initiated to account for standard return windows. The purchase period runs from March 6th to April 6th, with the redemption window opening on March 20th and closing on May 4th, or until the supply of codes is exhausted. Once claimed, the game code will remain valid for activation until March 20th, 2027.

For those who don't know the game, Crimson Desert was originally conceived as a prequel to Black Desert Online. However, it evolved into a standalone single-player epic powered by the proprietary BlackSpace Engine. Players take on the role of Kliff, a mercenary of the Greymanes, as he navigates the beautiful yet brutal wilderness and bustling cities of Pywel. The gameplay is characterised by a seamless open world filled with ancient ruins and a complex, skill-driven combat system that encourages the strategic use of weapons and environment-based abilities.

KitGuru says: Are you planning on upgrading your system soon? If Crimson Desert looks like a game you would like, this opportunity might be worthy of your consideration.

The post MSI partners with Pearl Abyss for “Crimson Desert” motherboard bundle first appeared on KitGuru.
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New NV-UV utility aims to simplify undervolting for RTX 50 series GPUs

A new community-driven utility, NV-UV, promises to offer Nvidia RTX 50-series owners a more streamlined way to manage the power and thermal characteristics of their “Blackwell” hardware.

Developed by cubi2k82, NV-UV (via PCGH and VideoCardz), which is still in closed alpha, is designed to work as a companion app for MSI Afterburner rather than a standalone replacement. It arrives as a direct response to changes in Nvidia's NVAPI, which reportedly no longer allows for the same direct write access to the Voltage-Frequency (VF) curve that enthusiasts enjoyed with previous generations.

The tool aims to make manual undervolting more accessible by automating and providing presets. Initially, it features a one-click interface with four primary profiles: Eco, Balanced, Performance, and Max. These presets allow users to quickly switch between efficiency-focused settings and raw performance targets without manually plotting points in a curve editor.

Perhaps the most innovative feature is the UV-Pilot mode, which reportedly uses a database of over 570 titles to detect supported games and automatically apply matching undervolt profiles. For those who prefer a more hands-on approach, the utility includes an Auto-UV scanner equipped with its own DX12 and DXR (Ray Tracing) stress tests, live telemetry, and a specialised crash recovery system that can automatically downclock the GPU following a driver failure.

As for compatibility, NV-UV currently supports the RTX 5090, RTX 5080, RTX 5070 Ti, and RTX 5070. To use the utility, the developer recommends NVIDIA 590-series drivers or newer, a Windows 11 64-bit environment, and a fully updated copy of MSI Afterburner with voltage control enabled. The tool is distributed as a portable executable, meaning it requires no formal installation or separate .NET framework to run.

KitGuru says: As the tool is still in alpha, you should proceed with caution. If you have little experience tinkering with overclocking and voltage curves, you may be better off waiting for a more stable version of the app. 

The post New NV-UV utility aims to simplify undervolting for RTX 50 series GPUs first appeared on KitGuru.
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Bloober Team offers updates on Silent Hill 1 Remake, Layers of Fear 3 and more

Bloober Team has been busy in recent years, with the horror-focused studio having released a remake of the iconic Silent Hill 2 alongside new IP Cronos: The New Dawn within the past year and a bit. With the team having already confirmed that multiple new projects are in the works, Bloober have now offered updates on the likes of Silent Hill 1 Remake, Layers of Fear 3 and more.

In an interview conducted by the polish publication ‘inwestycje’, Bloober Team CEO Piotr Babieno offered a number of updates on the studio’s current ongoing projects. Currently, we know of 3 different titles which the team are working on: the aforementioned Silent Hill 1 Remake and Layers of Fear 3, alongside a more mysterious Project M set to be a Switch exclusive.

According to Babieno however, there are actually 4 different titles currently being worked on to different degrees, stating: “The creative part of the team is currently conducting pre-production work on a new original project. At the same time, most of the production team [‘Cronos'] is currently supporting the polishing process of selected projects carried out as part of our second party segment.”

Bloober Silent Hill

Offering a slight update on Project M, the CEO claimed that “some organizational changes” have occurred, and so it appears as though we might have to wait a while to learn more from it.

Curiously, their recently-announced Layers of Fear 3 is not being developed internally, with the project said to be “implemented in a co-development model with a significant influence of the original creators of the brand from Bloober Team” (as translated).

Babieno did not disclose which studio is working on the project, but based on the 2023 release of the Layers of Fear remake/reimagining, it is likely to be Anshar Studios.

Bloober Team have been going from strength-to-strength, with the horror-focused studio’s output improving with each successive release. As such, it will be interesting to see how each of these 4 projects wind up being received upon their eventual arrivals. Here's hoping that Bloober aren’t stretching themselves out too thin.

KitGuru says: What do you think of Bloober Team in 2026? Have they cemented themselves as horror aficionados? Which of the 4 upcoming projects are you most interested in? Let us know down below.

The post Bloober Team offers updates on Silent Hill 1 Remake, Layers of Fear 3 and more first appeared on KitGuru.
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South of Midnight PS5 and Switch 2 release date officially confirmed

At the tail-end of last year, Microsoft and Compulsion Games announced that the first-party Xbox console exclusive South of Midnight would be coming to the PlayStation 5 and Nintendo Switch 2 in Spring of 2026. With the season almost upon us, South of Midnight’s multi-platform release date has now been revealed, with the game officially arriving later this month.

Making the announcement via a new ‘Critical Acclaim Trailer’ the team at Compulsion Games officially confirmed that South of Midnight will arrive on PlayStation 5 and Nintendo Switch 2 on the 31st of March – one week ahead of the game’s 1st anniversary.

For the uninitiated, South of Midnight is the first project from studio Compulsion Games since they were acquired by Microsoft back in 2018. Arriving in April of last year, the game was praised for its music, storytelling and art design, but was unfortunately hampered by repetitive gameplay and combat in particular.

So far, details surrounding the PS5 and Switch 2 versions remain light, with no price being provided – though we do know the game will offer both a Standard and Weaver’s Edition; the latter of which simply comes with a digital artbook; soundtrack; documentary and other bonus bits of media.

In terms of specifications, nothing was shared, although the PlayStation Store page does confirm that the game is PS5 Pro Enhanced. For context, the Series X version of the game ran internally between 1080p and 4K at 60fps, with the Series S arriving at between 540p to 1080p – and so expect the PS5 and Switch 2 to land in a similar ballpark.

Regardless, while not for everyone, South of Midnight occupies a particular spot within the wider games industry, and so it is exciting to see the game coming to additional platforms where it can hopefully reach new audiences.

KitGuru says: Are you looking forward to South of Midnight? What do you think of its unique stop motion aesthetic? How much do you reckon the game will cost? Let us know down below.

The post South of Midnight PS5 and Switch 2 release date officially confirmed first appeared on KitGuru.
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Mouse P.I. For Hire gets official release date, price and more

Ever since the successful launch of Cuphead, we’ve seen a number of indie studios embrace decades-old aesthetics, in particular going back to the rubber-hose days of early animation. One of the most promising in this regard is Mouse P.I. For Hire – a highly unique title which “combines the charm of hand-drawn rubber hose animation inspired by the classic cartoons of the 1930’s with the adrenaline and action of an explosive first person shooter”. After years of waiting, the game is finally almost here, with the team announcing an official release date; price; game length and more.

Following the announcement last year that Mouse P.I. For Hire would be officially launching on the 19th of March, the team at Fumi Games recently confirmed that the much-anticipated title would instead arrive one month later on the 16th of April.

It appears as though this is indeed the final release date, with the team also sharing a bunch of additional details pertaining to its arrival, including its launch price of $29.99 and the fact that the game should run you between 12 to 20 hours of gameplay – “depending on how you play.”

Of course, the core of a boomer shooter is in its gameplay, and so assuming Mouse P.I. For Hire feels as good as it looks, then those 20 hours could easily stretch to dozens more with repeat playthroughs.

That said, we will have to wait and see whether the game manages to meet its lofty expectations. Regardless, it is exciting to see games continue to push the medium forward in various different ways; whether it be through gameplay, structure – or in this case – visuals. Mouse P.I. For Hire officially launches on the 16th of April for PC, PS5; Series X|S and Switch 2.

KitGuru says: Are you looking forward to Mouse P.I. For Hire? What’s your favourite era of old-school animation? Let us know down below.

The post Mouse P.I. For Hire gets official release date, price and more first appeared on KitGuru.
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Vape-Powered EV Gets 18-Mile Range And Charges Over USB-C

Vape-Powered EV Gets 18-Mile Range And Charges Over USB-C A Reva G-Wiz, the infamously cramped and polarizing (meaning: crappiest) micro-electric car from the early 2000s, has been granted an improbable second life through a power source found in 7-Elevens everywhere: vape batteries—500 of them. UK-based engineer and YouTuber Chris Doel was able to eke out a top speed of almost 40 mph with an 18-mile
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Samsung Q990F 11.1.4 Dolby Atmos Soundbar Deal Cuts Price By 50%

Samsung Q990F 11.1.4 Dolby Atmos Soundbar Deal Cuts Price By 50% Several years ago, I replaced my home theater's bulky surround sound setup for a sleek soundbar, opting for what at the time was Samsung's flagship 11.1.4-channel model, and never looked back. You can too if you're looking to de-clutter, or simply want to level up from your TV's built-in speakers, and it won't cost you nearly as much as it
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