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After 20 years, World of Warcraft is getting player housing

Player housing is a staple of the MMORPG genre, giving long-term players their own private space to decorate as they see fit. This has been hugely successful for MMOs like Final Fantasy 14, but Blizzard has never explored such a system for World of Warcraft. That has finally changed, with the game finally set to get its own player housing system. 

As part of the next World of Warcraft expansion, titled “Midnight”, players will be able to buy their own homes and show them off to other players. The feature has already been in development for a while now, but Blizzard is now officially announcing it in order to gather fan feedback on what players want from a WoW housing system. This will give the developers a chance to pivot if they've skipped over a crucial feature.

As you can see in the image above, Blizzard has also shown its new roadmap for 2025, which confirms that the team plans to officially reveal the World of Warcraft: Midnight expansion next summer. The new expansion is part of a trilogy known as the Worldsoul Saga, which kicked off with last year's release of The War Within.

We'll have to wait around six months to really get a proper look at World of Warcraft: Midnight and the new player housing update. Hopefully, the expansion is on track to release in late 2025.

KitGuru Says: This is the sort of thing that would have been great to have back in WoW's heyday, when it was known as the biggest social game. Nowadays, a lot of MMO players are more solo-minded, but perhaps more systems like this can encourage random groups to form more often. 

The post After 20 years, World of Warcraft is getting player housing first appeared on KitGuru.

Blizzard unveils Warcraft 1&2 Remastered and major Warcraft 3 patch

Last night, Blizzard held its Warcraft 30th Anniversary stream and just as predicted, the company did indeed reveal a new remaster for its original RTS, Warcraft: Orcs & Humans. That wasn't all though, there is also a remaster for Warcraft 2, and even a major update for Warcraft 3: Reforged. 

The Warcraft 1 & 2 remasters are already available via Battle.net. The new versions of the games feature new hand-drawn art, HD assets and UI improvements. Warcraft 1 in particular will see a big control update, improving game speed and adding a right-click to move option. Players of both remasters will also be pleased to know that they can now select more units to move around compared to the original games.

A big patch for Warcraft 3: Reforged, which was Blizzard's worst-rated game of all time, will overhaul the game's lighting and environments, and the game will also get additional UI improvements. Hopefully after this update, Warcraft 3: Reforged will be a bit more palatable to fans who were disappointed by the game at launch.

All three classic Warcraft RTS remasters also include a graphics toggle, so you can easily switch between modern and classic graphics modes. A bundle including all three games, as well as the original versions of Warcraft 1 & 2, is now available on Battle.net for £34.99.

KitGuru Says: I missed out on the Warcraft RTS games back in the day, as I was much more enamoured with Age of Empires, Age of Mythology and Empire Earth. Hopefully, these remasters will be a good introduction to the classic games for newcomers like myself. 

 

The post Blizzard unveils Warcraft 1&2 Remastered and major Warcraft 3 patch first appeared on KitGuru.

GeForce Now adds nine more games this week

Today sees nine more games joining GeForce Now, including additional Call of Duty titles, like Black Ops Cold War and COD: Vanguard. This week also sees the addition of new Game Pass titles to the GFN library. 

Call of Duty: Black Ops Cold War was a somewhat rushed game. Originally, it wasn't going to be a Black Ops title, but due to issues behind the scenes, Activision was forced to move the project over to Treyarch to meet deadlines. Still, the game did go on to find success thanks to a good selection of multiplayer maps and a decent, blockbuster campaign. Vanguard was a better title in my opinion, with it being the most recent ‘World War' era COD game, although its campaign does not reach the same heights as Call of Duty: WWII.

Here are the five games joining GeForce Now this week:

  • Farming Simulator 25 (New release on Steam, Nov. 12)
  • Sea Power: Naval Combat in the Missile Age (New release on Steam, Nov. 12)
  • Industry Giant 4.0 (New release Steam, Nov. 15)
  • Ara: History Untold (Steam and Xbox, available on PC Game Pass)
  • Call of Duty: Black Ops Cold War (Steam and Battle.net)
  • Call of Duty: Vanguard (Steam and Battle.net)
  • Magicraft (Steam)
  • Crash Bandicoot N. Sane Trilogy (Steam and Xbox, available on PC Game Pass)
  • Spyro Reignited Trilogy (Steam and Xbox, available on PC Game Pass)

Oddly, STALKER 2 is not mentioned here, despite that game being a day-one title for Game Pass on Xbox and PC. Hopefully we'll get some clarity on that next week.

KitGuru Says: What do you think of this week's GeForce Now update? 

The post GeForce Now adds nine more games this week first appeared on KitGuru.

Xbox head reveals reason behind Avowed delay

Obsidian's new fantasy RPG, Avowed, was originally planned to release this year. In fact, we should be playing the game right now. However, months after announcing the release date, Microsoft made the decision to delay the game. Now, Xbox head, Phil Spencer, has revealed the reason behind the delay.

As we've heard previously, the Avowed delay had nothing to do with quality concerns, or issues with the game. In fact, it sounds like the game didn't need more time at all. Instead, Avowed was pushed back to February 2025 in order to not overcrowd Microsoft's late 2024 release schedule.

In order to ensure Avowed doesn't get lost amongst the flurry of new games releasing in Q4, including Xbox's own major releases like Black Ops 6 and Indiana Jones, Avowed was moved from late 2024 to February 2025. Speaking on the decision, Phil Spencer said the following in an interview with Game File:

“We didn’t move it because Obsidian needed the time. They’ll use the time. Matt Booty and I, we plan it out, we talk with the Game Pass team. We said, ‘Okay, let’s make sure we pace this out a little better’.”

Spencer has spoken previously about wanting a major exclusive for Game Pass every quarter. When a situation arises where multiple projects are ready to release in close proximity, it makes sense to spread them out a bit to achieve that goal.

KitGuru Says: I was disappointed Avowed was delayed as that was my big Q4 game, but February isn't too far off. Will you be picking up Avowed when it releases next year?

The post Xbox head reveals reason behind Avowed delay first appeared on KitGuru.

GOG kicks off Game Preservation Program with over 100 titles

The team at GOG has done fantastic work over the years bringing DRM-free games to the masses. Now, they are kicking this up a notch with the GOG Preservation Program, which aims to maintain classic games to ensure they continue to run on modern PCs. Over 100 titles are already included in the program with various improvements supplied by GOG. 

GOG is going all-in on its game preservation efforts. The lack of DRM on GOG titles already ensures easy access to games well into the future. However, now, GOG is also committed to delivering improvements to keep these classic games accessible as hardware and operating systems like Windows, continue to mature.

Some of the classics included in the GOG Preservation Program include hits like Heroes of Might and Magic 3, Diablo, Warcraft, Riven, Myst, Alpha Protocol, Resident Evil 1-3, Carmageddon, Empire Earth, X-COM: UFO Defense, Earthworm Jim, Ultima, Legacy of Kain and more.

For titles included in the program, GOG will make sure the games are still compatible with modern operating systems, like Windows 11, and provide fixes or improvements where needed. For instance, various issues with the classic Resident Evil games have been fixed in the GOG version. Other titles have had additional localisations added, making the game playable in more languages, and in some cases, GOG has made renderer improvements and fixed cutscenes.

You can find all of GOG's Preservation Program titles, as well as patch notes with details on updates, HERE.

KitGuru Says: GOG is a true gem in an industry that is often trying to lock down software and leave games lost in time. 

The post GOG kicks off Game Preservation Program with over 100 titles first appeared on KitGuru.

The latest AOC AGON monitor boasts a whopping 520Hz refresh rate

AGON by AOC is raising the bar again with its latest creation: the AGON Pro AG276FK. This 27-inch Full HD gaming monitor boasts a Fast IPS panel and an astonishing refresh rate of 520Hz, making it one of the first monitors with these specs to be released.

The AGON Pro AG276FK's foundation is its advanced 27-inch Fast IPS panel, which delivers a Full HD resolution with a 520 Hz refresh rate and response times of up to 0.5 ms GtG and 0.3 ms MPRT. With a peak brightness of 400 nits and DisplayHDR 400 certification, this monitor offers a basic HDR experience. The inclusion of Adaptive-Sync technology combats screen tearing and stuttering, fostering a smooth and responsive play environment.

Packed with gamer-centric features, the AG276FK offers an array of pre-calibrated gaming modes optimised for various genres, allowing quick transitions between colour presets. Additional features such as the built-in Frame Counter and Shadow Control allow players to monitor their performance and enhance their visual experience. Moreover, an on-screen display (OSD) menu provides rapid access to essential gaming settings.

The monitor also incorporates the latest Motion Blur Reduction (MBR) and MBR Sync technologies to enhance motion clarity in competitive scenarios. MBR Sync combines the benefits of backlight strobing technology with variable refresh rate compatibility, granting gamers a clean, tear-free experience. A Low Input Lag mode further optimises the device by bypassing unnecessary visual processing, ensuring the fastest response to player inputs.

The AGON Pro AG276FK features a highly adjustable stand with 130 mm height adjustment, tilt, swivel, and pivot options, complemented by a sleek, low-profile design. This ensures optimal positioning during intense gaming sessions. Connectivity options are plentiful, featuring two HDMI 2.0 connectors, two DisplayPorts 1.4, and a USB hub with four USB 3.2 ports. The AGON Pro AG276FK is set for release this month with an MSRP of £499.99.

KitGuru says: Driving a consistent 520 FPS in an FHD monitor isn't for all systems, but for those who can, the AGON Pro AG276FK is a monitor worth considering for those who favour smoothness over resolution.

The post The latest AOC AGON monitor boasts a whopping 520Hz refresh rate first appeared on KitGuru.

Lollipop Chainsaw RePOP sales have exceeded expectations

Lollipop Chainsaw is a highly interesting video game. Released back in 2012, the hack-and-slash title was the brainchild of video game director Suda51 and famed film writer/director James Gunn. Over a decade on from its release, a remaster (in the form of Lollipop Chainsaw RePOP) finally dropped back in September – to higher-than-expected sales.

As reported by the Japanese publication Gamebiz (and translated by Automaton), Dragami Games’ parent company ‘Extreme’ published their latest fiscal earnings report, revealing that the recently-released Lollipop Chainsaw RePOP has “significantly exceeded initial sales targets.”

Lollipop Chainsaw RePOP

The success of the remaster has helped to raise the company’s overall revenue forecast for the year, with a projected 5.9% increase in net sales and a 52.1% boost to net profit – though we did not get any concrete sales figures for the title itself.

Given the fact that the last-gen version of RePOP is set to arrive next month, it’s possible that future projections might need to be reevaluated once again. We will have to wait and see.

KitGuru says: What did you think of Lollipop Chainsaw back in the day? Did you pick up the remaster? Would you like to see the series continue in some form or another? Let us know down below.

The post Lollipop Chainsaw RePOP sales have exceeded expectations first appeared on KitGuru.

SEGA accidentally teases another Apple Arcade exclusive Sonic game

Since its launch a couple years ago, SEGA has heavily supported Apple’s Arcade subscription service with new and original games. Following the likes of the well-received Sonic Dream Team, it seems SEGA Hardlight is cooking up a Sonic Rush-styled Apple Arcade experience.

In a now-deleted post to social media (archived by ResetEra user ‘ezidro3’), the developers of Sonic Dream Team ‘SEGA Hardlight’ shared a teaser image of a silhouetted Sonic in the same styling to the DS Sonic Rush series.

Alongside this, the teaser included the Apple Arcade logo (confirming that it will be an iOS exclusive) as well as a 2025 release date.

SEGA Apple Arcade

Sonic Rush is a very different game to Sonic Dream Team (with the former being a 2D pixel-art game for one), and so it will be highly interesting to see what exactly they have planned for this title – whether it will be a remaster/port or a long-time-coming sequel.

We will have to wait until next year to find out. Hopefully it (and Sonic Dream Team) come to more platforms eventually.

KitGuru says: What do you think of the teaser? Are you intrigued? Will these games ever come to other platforms? Let us know your thoughts down below.

The post SEGA accidentally teases another Apple Arcade exclusive Sonic game first appeared on KitGuru.

LEGO Horizon Adventures launches to mixed critic reviews

In a surprising move, Sony announced a PlayStation-published LEGO game based on its popular Horizon IP earlier this year. Intended to be a more family-friendly conversion of Zero Dawn’s narrative, LEGO Horizon Adventures has just launched for all to enjoy – with critic reviews now out in the wild.

With a MetaCritic score of 71 and an Opencritic rating of 72, LEGO Horizon Adventures has received a somewhat mixed reception, with reviews either skewing to the positive or mixed position – though very few overall negatives.

That said, according to critics, the game does offer a strong showing and will likely resonate well with younger audiences or more casual family members.

 Adventures LEGO Horizon

Unfortunately, one of the biggest downsides seems to be the game’s short length alongside relatively repetitive gameplay – especially for its asking price of £59.99.

Of course, the game will likely strike a chord with its intended audience of younger players, and so we will have to wait and see what the general public thinks of LEGO Horizon Adventures as more people get their hands on it and play through the full experience.

KitGuru says: Are you going to pick up the game? Will it be a sleeper hit sales-wise? Would you like to see PlayStation do LEGO versions of more of its games? Let us know down below.

The post LEGO Horizon Adventures launches to mixed critic reviews first appeared on KitGuru.

Corsair Xeneon 34WQHD240-C Review (Ultrawide 240Hz QD-OLED)

Corsair first entered the monitor space back in 2021 with the 32QHD165 and has since released a handful of screens to the market. Today we are checking out the company's latest offering, the Xeneon 34WQHD240-C, packing a 21:9 ultrawide QD-OLED panel from Samsung along with a 240Hz refresh rate and 1000 nits of peak brightness. Retailing for £1149 here in the UK, we put this monitor through its paces and find out if it's worth buying.

Timestamps:

00:00 Intro
00:44 Design and first impressions
02:12 Connectivity and OSD
03:41 Panel analysis – brightness and gamut
05:00 Greyscale + colour accuracy
06:26 sRGB mode
07:36 Calibrated results, viewing angles
08:17 Some QD-OLED specifics
10:09 Response times and gaming experience
12:19 HDR performance
14:13 Closing thoughts

We've reviewed plenty of QD-OLED monitors this year, both in 4K/240Hz and 1440p/360Hz form. Today we're checking out our first 240Hz ultrawide model though, via Corsair's Xeneon 34WQHD240-C. This is the screen I first got hands-on with back at Computex 2024 and I've been keen to get one in for a proper review ever since.

Initially landing in the UK at £1149, when I started writing this review Corsair had dropped by the price by £170 and the 34WQHD240-C was retailing for £979.99. It has since gone back up to full price, so let's find out what this display has to offer.

Specification:

  • Screen Dimensions (width x height): 812.04mm x 359.86mm
  • Screen size (Measured diagonally): 34″
  • Resolution: 3440×1440
  • Panel type: QD-OLED
  • Max refresh rate: 240Hz
  • Adaptive sync: Nvidia G-Sync Compatible Certified, AMD FreeSync™ Certified
  • Color Space: 1.07 Billion (10bit data)
  • HDR: True Black HDR400
  • Display inputs: HDMI 2.1 x2, DP1.4 x1, USB-C DP ALT with PD 65W x1
  • Additional Ports: USB-C Upstream with PD 15W x1, USB-A 5Gbps with KVM x4, 3.5mm Audio output x1
  • VESA Compatibility: 100 x 100
  • Weight without stand: 7.2kg/15.8lbs
  • Warranty: 3 years

Firmware tested: V102

The post Corsair Xeneon 34WQHD240-C Review (Ultrawide 240Hz QD-OLED) first appeared on KitGuru.

There are no “red lines” with Xbox games coming to other platforms

In the past year we have seen Xbox begin to open the floodgates when it comes to bringing previous system exclusives to PS5 and Switch. While Microsoft’s CEO has shared some mixed messaging with regards to Xbox exclusives, Phil Spencer has now confirmed that there are no “red lines” when it comes to bringing games to PlayStation/Switch.

In an interview conducted by Bloomberg, the head of Xbox Phil Spencer sat down to discuss a range of topics. Alongside the official confirmation that Micorosft are actively working on a portable Xbox handheld, Spencer offered some insight into their current approach regarding exclusives.

According to Spencer, “I do not see sort of red lines in our portfolio that say ‘thou must not,’” though he did add that “It's too early to make any sort of decision on the next version of Halo.”

Red lines Xbox

Of course, following the porting of Sea of Thieves, Pentiment and Grounded, the PS5 is set to get its first proper taste of the Xbox platform’s shifting plans with the upcoming release of Indiana Jones and the Great Circle – arriving just a few months after its Xbox launch.

As mentioned, the CEO of Microsoft Satya Nadella recently claimed that “Growth of our Gaming business is determined by the overall active user base through Xbox enabled content, availability of games, providing exclusive game content that gamers seek;” quite a contrary state of that of Phil Spencer's.

That said, we’ll have to simply chalk it up to inefficiencies in the messaging pipeline due to Microsoft being a massive $3 Trillion company.

KitGuru says: What do you think of Spencer’s updated messaging? Will Halo come to PlayStation? How long after its launch do you think it’ll take? Let us know down below.

The post There are no “red lines” with Xbox games coming to other platforms first appeared on KitGuru.

Dying Light 2, GTA V and more head to PlayStation Plus

We're half-way through the month, which means it is time for Sony to announce the next wave of titles for PlayStation Plus Extra and Premium subscribers. In November, players can expect to gain access to some major titles, including the likes of Dying Light 2 and GTA V. 

Grand Theft Auto V returns to the PlayStation Plus library for a limited time, giving subscribers easy access to both the single-player campaign and the online multiplayer mode, also known as GTA Online.

The full list of titles joining the PS+ Extra library next week includes:

  • Grand Theft Auto 5 (PS4, PS5)
  • Dying Light 2: Stay Human (PS4, PS5)
  • Like a Dragon: Ishin! (PS4, PS5)
  • MotoGP 24 (PS4, PS5)
  • The Sims 4 Island Living – add-on only (PS4)
  • Digimon Survive (PS4)
  • Overcooked! All You Can Eat (PS4, PS5)
  • Stick Fight: The Game (PS4)
  • Clash: Artifacts of Chaos (PS4, PS5)
  • Killer Frequency (PS4, PS5)
  • Hungry Shark World (PS4)
  • Chivalry 2 (PS4, PS5)

Those subscribed to PS+ Premium will get five extra games, including Synapse for PSVR 2, and classics like Resistance: Fall of Man, Resistance 2, Blood Omen: Legacy of Kain and Blood Omen 2.

KitGuru Says: Seeing Dying Light 2 making the list here is interesting. Techland's latest open-world zombie thriller has continued to sell well thanks to post-launch updates. With the game joining PS+, we have to wonder if the game will also be heading to Game Pass soon. 

The post Dying Light 2, GTA V and more head to PlayStation Plus first appeared on KitGuru.

Here is everything you need to run STALKER 2 at 1080p, 1440p and 4K

At long last, STALKER 2: Heart of Chornobyl is releasing later this month. Just in time for the game's launch onto Steam and Game Pass, the detailed PC system requirements have been revealed. 

A prelimihnary set of PC system requirements were announced earlier in the month, giving us minimum and recommended PC specs. As it turns out, the Minimum and Recommended specs shown at the time are for the ‘Low' and ‘Medium' graphics presets. Now, the developers have also revealed what you'll need to play the game at 1440p and 4K at 60+ FPS.

You can find the full PC system requirements in the table below:

PRESET LOW MEDIUM HIGH (Recommended) EPIC
Resolution Target FPS 1080p 30 FPS 1080p 60 FPS 1440p 60 FPS 2160p 60+ FPS
CPU Intel Core i7-7700K / AMD Ryzen 5 1600X Intel Core i7-9700K / AMD Ryzen 7 3700X Intel Core i7-11700 / AMD Ryzen 7 5800X Intel Core i7-13700KF / AMD Ryzen 7 7700X
GPU Nvidia GeForce GTX 1060 6GB / AMD Radeon RX 580 8 GB / Intel Arc A750 Nvidia GeForce RTX 2070 Super / RTX 4060 / AMD Radeon RX 5700 XT Nvidia GeForce RTX 3070 Ti / RTX 4070 / AMD Radeon RX 6800 XT Nvidia GeForce RTX 4080 / AMD Radeon RX 7900 XTX
RAM 16GB 32GB
Storage 160 GB (SSD recommended)
OS Windows 10 x64 / Windows 11 x64

Stalker 2 will be available on Xbox Series X/S and PC (via Steam, Epic Games, Game Pass) starting on the 20th of November.

KitGuru Says: Are you planning on grabbing STALKER 2 when it drops on November 20th?

The post Here is everything you need to run STALKER 2 at 1080p, 1440p and 4K first appeared on KitGuru.

Xbox is working on its own gaming handheld

For months, there have been rumours claiming that Microsoft is working on an Xbox handheld to capitalise on the growing popularity of handheld gaming PCs like the Steam Deck and ROG Ally. Now, Phil Spencer has confirmed that an Xbox handheld is indeed in the works. 

Speaking with Bloomberg this week, Microsoft Gaming CEO, Phil Spencer, confirmed that the Xbox team is working on something for the handheld gaming market. However, despite rumours claiming that this handheld could be just around the corner, Spencer states that such a device is ‘years away'.

It is unclear what hardware an Xbox handheld would sport but given that AMD is already powering Xbox consoles, and many of the current PC gaming handhelds, we can expect Microsoft to partner with AMD again, using one of their powerful mobile APUs.

Microsoft has also been working on improving Windows specifically for gaming handhelds. However, Windows is still far from being a perfect option for a handheld device, something that would have to change for an official Xbox-branded handheld.

KitGuru Says: At this point, I am quite happy with my Steam Deck, but an Xbox gaming handheld would certainly be interesting. If it runs a proper version of Windows, gamers will also be able to use it to play PlayStation games, like God of War, Horizon Zero Dawn and Spider-Man. 

The post Xbox is working on its own gaming handheld first appeared on KitGuru.

Blizzard launches Overwatch: Classic, bringing back 6v6 matches

Recently, there have been rumours about Blizzard bringing back the original 6v6 format from Overwatch 1. It turns out, we are getting that, but it won't be a permanent change, at least not for now. 

Blizzard has announced that it will be holding an Overwatch: Classic limited time event in Overwatch 2. This event will allow players to play the original maps and heroes from the first game, complete with the old 6v6 gameplay featuring two tanks on each team.

For now, the event will run from the 12th of November until the 2nd of December. However, Blizzard's announcement alludes to the event returning in the future:

“Each Overwatch: Classic event will feature heroes and balance from popular moments in the game’s history”.

The first event features gameplay and characters from the 1.0 version of Overwatch, transporting us all back to 2016, when the game was at its peak popularity and winning GOTY awards.

KitGuru Says: Will you be playing Overwatch Classic to relive the game's glory days? 

The post Blizzard launches Overwatch: Classic, bringing back 6v6 matches first appeared on KitGuru.

Monster Hunter Outlanders announced for 2025

Capcom has been making moves in the mobile market, bringing AAA titles to iOS and releasing mobile-only games like Monster Hunter Now. Capcom has recently unveiled its next generation mobile Monster Hunter game, which aims to bring the full open-world experience of the main PC and console games to mobile. 

Monster Hunter Outlanders is being developed in partnership with TiMi Studio Group, which has produced major titles like COD Mobile and Pokémon Unite. With Monder Hunter Outlanders, the company aims to bring the full open world Monster Hunter experience to mobile, with different biomes and familiar beasts to take down solo or with friends.

The trailer seems to primarily be cinematic, so it is hard to tell how far along the actual game is. Hopefully though, we'll get more news in 2025.

As Monster Hunter can be a bit of a slow game movement-wise, Capcom is including new traversal mechanics to speed up the process of getting around the map, including a glider to coveer large distances, and a grapple hook, like the one from Monster Hunter Rise, to skip over short distances.

The game will be free-to-play and naturally, that also means in-app purchases. Considering the game will feature crafting and materials, I have some concerns about the potential for MTX in Monster Hunter but hopefully additional purchase items will be limited to cosmetics.

KitGuru Says: Will you be checking out Monster Hunter Outlanders when it drops? Or will you be sticking to the mainline games on PC and console?

The post Monster Hunter Outlanders announced for 2025 first appeared on KitGuru.

Dragon’s Dogma director launches new Japan studio under Tencent

The director behind Devil May Cry 3-5 and Dragon's Dogma 1 & 2, Hideaki Itsuno, has departed from his position at Capcom to form a new studio. His new company, known as Lightspeed Japan Studio, is now working on its first AAA game. 

Lightspeed Japan Studio is an extension of Tencent's AAA game division, with offices in Tokyo and Osaka. Following a multi-decade career at Capcom, Hideaki Itsuno will lead this new studio.

@__Lightspeed___で新章がスタートします!素晴らしいチームとともに新作AAAタイトルを制作し、世界中のプレイヤーに美しく革新的な体験をお届けできることに興奮しています。グローバル人材募集が始まりました!ぜひご参加ください!🚀https://t.co/fhra7DUsbd

— Hideaki Itsuno (@tomqe) November 12, 2024

Itsuno released his own statement on the studio unveiling, saying: “Joining LightSpeed Studios is an exciting new chapter for me. With LightSpeed’s strong development capability and global network, I look forward to creating original AAA action games together. We welcome all talented and passionate game creators from the world over to join our vision.”

Unfortunately, the ‘vision' Itsuno speaks of is not immediately clear, as we do not know what this studio is working on yet. Hopefully in a couple of years time, this new studio will be ready to announce its first major project.

KitGuru Says: After shipping Dragon's Dogma 2, it looks like Itsuno was finally ready to move on from Capcom and start something new. Whatever he ends up making next, you can be sure we'll be keeping our eyes out for it. 

The post Dragon’s Dogma director launches new Japan studio under Tencent first appeared on KitGuru.

GameMax Infinity Pro dual-chamber case revealed

GameMax has unveiled its latest dual-chamber PC case series, the Infinity Pro. These new cases have a dual-chamber configuration that enhances airflow and a panoramic tempered glass design that allows users to highlight their internal components in style.

The Infinity Pro case comes equipped with 5x 120 mm PWM ARGB fans (2x FN12A-N2 and 3x FN12A-N2 reverse), ensuring effective cooling performance right out of the box. Additionally, it features a fan and ARGB controller hub, packed with 81 built-in lighting effects that provide various customisation options. When connected to a motherboard's RGB header, you can synchronise all the RGB components attached to the hub, allowing for seamless integration with compatible components.

Designed to be versatile, the GameMax Infinity Pro chassis accommodates back-connector motherboards, including popular models such as Asus BTF, Gigabyte Stealth, and MSI Project Zero. It boasts the capacity to house up to 360 mm radiators, making it an excellent option for liquid cooling enthusiasts. With the ability to support a maximum of 8x 120 mm fans, the Infinity Pro delivers ample cooling potential to keep your gaming rig at optimal temperatures.

The case supports ATX, M-ATX, and ITX motherboards and up to a 3.5-inch hard drive and 3x 2.5-inch SSDs. Moreover, you can mount up to 400-mm-long GPUs, 190-mm-long PSUs, and 160-mm-tall CPU coolers. Lastly, the front I/O features a USB-A 3.0 port, a USB-C port, and a 3.5-mm HD audio jack. The GameMax Infinity Pro is now available for $95.90 in black and white.

KitGuru says: The Infinity Pro is quite cheap for a dual-chamber ATX case with fans and three tempered glass panels. However, without knowing the build quality and cooling performance, it can be risky to get one of these, even if the price grabs your attention.

The post GameMax Infinity Pro dual-chamber case revealed first appeared on KitGuru.

Nvidia announces GTC 2025 schedule

After closing the submissions for the GTC 2025, Nvidia has officially announced the event's dates. Nvidia's next GPU Technology Conference will be held from March 17th to the 20th in San Jose, California.

This year's GTC was a success, drawing in 19,000 attendees and featuring over 1,100 presentations. Next year, we expect similar numbers. Like most past events, this annual event will delve deep into the transformative power of GPUs across various industries rather than cater to consumer-focused topics. Still, it's an exciting event for any tech enthusiast who wants to see what's coming next from the green team regarding workstations, AI, data centre and server products, software, etc.

With AI at the centre of the technology world, this year's conference will most likely revolve around it. Attendees can look forward to updates on the Blackwell Ultra and Rubin series, but AI software will certainly also be a part of GTC 2025's talks.

The conference will return to San Jose, though Nvidia has yet to disclose specific details regarding in-person attendance. You can ask to be notified about the event by going to Nvidia's official page.

KitGuru says: Are you planning to watch GTC 2025 in person or via live streaming?

The post Nvidia announces GTC 2025 schedule first appeared on KitGuru.

Nvidia reportedly ramps up production on RTX 50 GPUs

Nvidia is reportedly shifting things up in the production lines as it gears up for the next generation of GPUs. While the official announcement date remains under wraps, industry insiders state that Nvidia could unveil the highly anticipated RTX 50 series in early 2025, with initial product releases expected shortly after.

According to sources from the Board Channels forum (via VideoCardz), Nvidia is reallocating its manufacturing resources to prioritise its new-generation GPUs, leaving only one production line dedicated to the RTX 40 series. This move suggests that production for the RTX 40 series GPUs has stopped, particularly those using AD102, 103, 104, and 106 GPUs. However, the report claims that a single production line of the AD107-based models is still operational, as everything else has been changed to produce Blackwell-based GPUs.

Despite speculation, Nvidia hasn't officially discontinued any GPUs from the RTX 40 series. Still, even if it does, existing stock is sold until depletion, which could take months.

Rumours indicate an early 2025 launch for Nvidia's new generation of GeForce RTX graphics cards, starting off with high-end RTX 5080 and RTX 5090 options, before rolling out RTX 5070 and RTX 5060 in the months after.

KitGuru says: Are you planning on buying an Nvidia RTX 50 series GPU?

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Bluepoint Games is working on a new IP according to insiders

Bluepoint Games have been eerily quiet for quite a few years now, with the developer of the Shadow of the Colossus Remake having not released a new title since 2020’s Demon’s Souls Remake. While official information remains light, one insider has claimed that the team’s next project is a completely new IP.

In the wake of the release of the Demon’s Souls Remake, Bluepoint Games confirmed back in 2021 that the team are “working on original content right now” – an odd yet specific phrasing which left enough vagueness to allow the mind to wander.

While Bluepoint themselves have yet to offer any additional clarity, according to known industry insider Jeff Grubb via the Game Mess Mornings podcast, when asked about the team’s current projects, Grubb confirmed that the ‘original content’ which they have been referring to is in fact a brand new IP.

Bluepoint Games IP

This would mark the first original game from Bluepoint following years of great remasters and excellent remakes.

Based on the prior wording by the studio, some had hoped that Bluepoint might be developing a Bloodborne sequel or something of the like – as it would technically still be considered original content.

That said, it seems as though they are indeed working on a whole new IP. It will be highly interesting to see how their prior experiences help translate into this new IP.

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KitGuru says: What do you think Bluepoint is working on? Would you prefer them to stick to remakes? What type of game do you think it’ll be? Let us know down below.

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Shadow Generations producer wants to remake Sonic 06

Sonic 06 (known officially as Sonic the Hedgehog) is one of the most infamous games in the history of the industry, with the highly ambitious pseudo-reboot of SEGA’s iconic mascot platformer being hampered by tight deadlines – leading to one of the least optimised games of all time. Even so, the game held a great deal of potential, and so it is interesting to learn that the producer for Shadow Generations seems interested in remaking Sonic 06.

As shared by the Sonic-focused page ‘Tails Channel’, during a recent fan panel multiple high-up members of Sonic Team were present, offering interesting insights into the recently-released Sonic x Shadow Generations.

Curiously, when asked about Sonic’s past titles, and whether the team would consider remastering any of their prior releases, Shun Nakamura (the producer for Sonic x Shadow Generations) confirmed that both old and new games ‘remain appealing’ in this regard.

Shadow Generations Sonic 06

Most interestingly, Nakamura revealed that he personally wishes for the opportunity to remake the aforementioned Sonic 06.

For the uninitiated, Sonic 06 was intended to be a soft reboot for the series which was made in alignment with the Blue Blur’s 15th anniversary. Unfortunately, due to SEGA wanting the game out in time for the occasion, Sonic 06 arrived as a mostly-broken and highly unoptimised mess – with almost 50% of the entire game time consisting purely of plain loading screens.

Underneath all the issues however, Sonic 06 did hold a great deal of promise, and so the possibility of an official remake from Sonic Team would be highly interesting to see. Hopefully they get the opportunity to rewrite the history of Sonic 06.

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KitGuru says: What do you think of 2006's Sonic the Hedgehog? Were you able to get through the whole game? How would you like them to approach such a remake? Let us know down below.

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