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Diablo 4 to get Warlock class with Lord of Hatred expansion

In December, Blizzard announced the next expansion for Diablo 4 and as a bonus to anyone who pre-ordered, they would also get immediate access to the new Paladin class. A secret second playable class was also announced at the time, but with the expansion still months away, fans have only been able to speculate over what it could be. That changed this week thanks to new datamining efforts. 

The second playable class launching alongside the new expansion is set to be a Warlock. Leaked concept art from the Public Test Realm also clearly shows a Warlock character standing next to the Paladin. While the Paladin wields holy power, the Warlock will tap into demon powers, as noted by the shadowy red hand reaching out in the key art.

A datamine of the latest Diablo 4 PTR update also contained strings noting the Warlock as a new class. Prior to this, many fans had speculated that the Amazon or Blood Knight could be part of the new expansion, but it seems Blizzard chose to introduce an entirely new class instead. While Warlocks have appeared in other Blizzard titles, notably World of Warcraft, this will be the first time one has appeared in a Diablo game.

Diablo 4: Lord of Hatred launches on April 28th 2026 for all supported platforms. Aside from the new Warlock class, the update will also add a new region to the map – the Skovos Isles, alongside hours of new story content, culminating in a showdown against Mephisto.

KitGuru Says: I really enjoyed the new Paladin class when I tried it out last month. I am hoping the Warlock will be just as fun to play when it arrives. 

The post Diablo 4 to get Warlock class with Lord of Hatred expansion first appeared on KitGuru.
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Turok Origins trailer confirms Autumn 2026 release window

Fans have been eagerly awaiting for more news on Saber Interactive's Turok Origins since its reveal at The Game Awards. This afternoon during the Nintendo Direct partner showcase, we got a brand new trailer for the game, alongside confirmation that the game is releasing this year. 

Previously, fans had speculated a 2026 release window for Turok: Origins but now with the latest trailer, we can narrow that down further, with the game planned to launch in Autumn 2026 for PC, PS5, Xbox Series X/S and now, Switch 2 as well.

The new trailer showcases a number of levels players will explore, from a dense jungle to rocky canyons and even swampy lowlands. Players will have to use fast movement and a mix of energy-based, ballistic and bow weapons to take down the dinosaur threats. At some point, players will also get access to a powered suit for close-up melee combat.

Turok Origins will be playable solo, but three-player co-op will also be an option for those who would prefer to play with friends.

There is still no exact release date yet but we should get one this summer as the Autumn release window approaches.

KitGuru Says: Are you looking forward to Turok Origins? 

The post Turok Origins trailer confirms Autumn 2026 release window first appeared on KitGuru.
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Fallout 4, Oblivion Remastered and Indiana Jones launch on Switch 2 this year

Bethesda garnered a lot of sales on the Nintendo Switch platform thanks to releases like Skyrim, DOOM and Wolfenstein. Now for the Switch 2 generation, Bethesda is bringing more of its franchises over to Nintendo's platform, including Fallout 4 Anniversary Edition. 

Fallout 4 Anniversary Edition launched on other platforms late last year. Now starting on February 24th, the game will also be playable on the Switch 2, but that won't be the only game making its way over to the Nintendo platform this year.

Indiana Jones and the Great Circle is also landing on the Switch 2 platform. The game will become available on May 12th 2026.

Finally, The Elder Scrolls IV: Oblivion Remastered is also launching on the Switch 2 this year, although there is no firm release date yet, indicating that it won't arrive until the second half of the year.

KitGuru Says: While Fallout 4 should be a pretty easy game to run, Indiana Jones and the Great Circle, as well as Oblivion Remastered are two graphical masterpieces, so it will be interesting to see how well they run, and how good they look on a handheld. 

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Capcom’s Pragmata launches in April for Switch 2 and other systems

Capcom's upcoming game ‘Pragmata' has been shrouded in mystery since its reveal. Today during the Nintendo Direct partner showcase, we finally got our first real look at gameplay, along with an April release date. 

Pragmata stars Hugh Williams, who has been tasked with investigating a lunar research station. As you might expect, things don't go to plan and he ends up injured. In an effort to figure out what is going on and return home safely, he teams up with an Android, Diana, to take down dangerous AI-controlled security bots.

The combat involves a mix of hacking mini games and shooting, with different hacks giving different buffs so you can take down enemies faster, or take down even bigger bosses.

A demo for Pragmata will be available later today on Nintendo Switch 2. The game will then fully launch on April 24th.

KitGuru Says: I was initially intrigued but the hacking mini game in the middle of combat looks like it will get annoying pretty quickly. Maybe I'm wrong though. Will any of you be trying the demo later?

The post Capcom’s Pragmata launches in April for Switch 2 and other systems first appeared on KitGuru.
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Final Fantasy 7 Rebirth comes to Switch 2 in June

While it was a PS5 exclusive at launch, Final Fantasy 7 Rebirth began going multiplatform with its PC release last year. Now in 2026, the game is heading to the Nintendo Switch 2 console. 

Announced this afternoon during the Nintendo Direct partner showcase, Nintendo and Square Enix confirmed that the second installment in the Final Fantasy 7 Remake trilogy will arrive on Nintendo's latest console on June 3rd.

The game will land just six months after the release of Final Fantasy 7 Remake on the Nintendo Switch 2. As this is a much larger game compared to the original remake, expect performance and resolutions to waver slightly, and you'll want to make sure you have plenty of free space handy, as it is likely to eat up more than half of the Switch 2's internal storage.

KitGuru Says: Performance looked a little choppy during the stream, but the game is still a number of months away from launch, so it should get tightened up. 

The post Final Fantasy 7 Rebirth comes to Switch 2 in June first appeared on KitGuru.
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GeForce Now adds ten new titles and new DLSS 4 games announced

This week, Nvidia is revealing the latest batch of DLSS-supported titles, alongside a few new games for its GeForce Now cloud gaming service. The headliner is Nioh 3, the most ambitious game in the series so far.

KOEI TECMO’s Nioh 3 is the latest installment in the dark samurai action series, telling the tale of a young warrior poised to become the next Shogun during Japan’s turbulent Sengoku period. The game launches tomorrow, but a free demo is already available for those who would like to try before they buy. The game will launch with DLSS 4, enabling multi-frame generation on RTX 50 GPUs, or standard Frame Generation on RTX 40 series graphics cards.

Other titles joining the DLSS ranks this week include the Sea of Remnants closed alpha, Vampires: Bloodlord Rising, Carmageddon: Rogue Shift and Nightmare Frontier.

As for GeForce Now, there are ten titles joining the library this week, including:

  • Indika (New release on Xbox, available on Game Pass, Feb. 3)
  • Menace (New release on Steam and Xbox, available on Game Pass, Feb. 5, GeForce RTX
  • 5080-ready)
  • World of Warcraft: Burning Crusade Classic Anniversary Edition (New release on Battle.net,
  • Feb. 5)
  • PUBG: BLINDSPOT (New release on Steam, Feb. 5, GeForce RTX 5080-ready)
  • Carmageddon: Rogue Shift (New release on Steam, Feb. 6, GeForce RTX 5080-ready)
  • Delta Force (Steam)
  • Fallout Shelter (Steam)
  • Little Nightmares Enhanced Edition (Steam and Xbox, available on Game Pass)
  • Roadcraft (Xbox, available on Game Pass)
  • Wildgate (Epic Games Store)

GeForce Now Ultimate members will also be able to access HumantiZ on the RTX 5080 servers for the best possible performance.

KitGuru Says: What do you think of the new round of DLSS games? 

The post GeForce Now adds ten new titles and new DLSS 4 games announced first appeared on KitGuru.
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ASRock responds to AM5 motherboard failure reports

In recent weeks there have been a number of user reports claiming that their AM5 CPUs died without warning. All of these reports had one thing in common – an ASRock motherboard. Now, ASRock has issued its first official statement on the matter.

For those unaware, the issue began doing the rounds on Reddit earlier this month, impacting a Ryzen 5 9600X, two Ryzen 7 9700X CPUs, a Ryzen 7 9800X3D and a Ryzen 9 9950X3D. The issue wasn't limited to one motherboard model either, spanning B850, X870 and X870E models.

In response, ASRock has offered the following statement:

“ASRock is closely monitoring recent discussions regarding the performance and behavior of AMD Ryzen 9000 series processors on ASRock AMD platforms. In response to these reports, we have implemented comprehensive internal reviews and rigorous verification processes. We have been working in seamless coordination with AMD continuously to further validate system performance across a wide range of hardware configurations, while optimizing BIOS and enhancing overall system stability.”

“ASRock deeply values user feedback as a cornerstone of our continuous improvement. Customers experiencing technical difficulties or seeking further assistance are encouraged to contact the ASRock Technical Support Department. We remain committed to delivering high-performance products that meet the highest standards of quality and performance.”

The statement doesn't offer much but issues like this do often take time to investigate fully. Hopefully ASRock is also reaching out to those impacted to get more information to help identify the root cause.

KitGuru Says: Have you had any issues with an AM5 ASRock motherboard? If you have, be sure to reach out to their tech support, HERE

The post ASRock responds to AM5 motherboard failure reports first appeared on KitGuru.
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Black Myth: Wukong reportedly coming to Switch 2, according to insider

Like with many Nintendo consoles before it, the Switch 2 has slowly but surely been getting a back-catalogue of previously-released 3rd party titles. As with previous consoles, some of these ports have run into issues due to the power disparity between the Switch 2 and other current-gen consoles. Despite this, it seems as though the technically demanding Black Myth: Wukong is planned to arrive on Switch 2 at some point, according to one insider.

Ahead of the upcoming Nintendo Switch 2 partner showcase, known leaker NateDrake offered some insider details on what could be shown off during the presentation.

Though not necessarily confirmed for the showcase, Nate claimed that Game Science’s 2024 breakout hit Black Myth: Wukong is in development for the Switch 2.

Wukong Nintendo

Of course, Black Myth: Wukong was a huge success upon its initial release, selling over 25 million copies, and so it makes sense to bring the popular title over the Switch 2.

That said, the game struggled from various performance issues on other current-gen consoles (though some of this was improved with updates) and so it will be highly interesting to see what compromises will need to be made in order to get the Unreal Engine 5 showpiece to run smoothly on Nintendo’s handheld hybrid. Assuming it will be announced at the Nintendo Direct, then we won’t have to wait long to find out.

KitGuru says: Are you looking forward to the Nintendo Partner Showcase? What games do you hope will be announced? Are there any current-gen titles which you think the Switch 2 wouldn’t be able to handle? Let us know down below.

The post Black Myth: Wukong reportedly coming to Switch 2, according to insider first appeared on KitGuru.
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PS5 has officially outsold the PlayStation 3 with over 92 million units shipped

While the early days of the PlayStation 5 were hampered by supply issues, a global pandemic and more, the 9th-gen console has since more than made up for lost time. While ever so slightly behind the PS4’s sales when launch-aligned, the PlayStation 5 is closing in on its next major milestone – having now shipped a total of 92.2 million consoles.

As part of Sony’s last fiscal earnings report, the console maker revealed that they have shipped a total of 8 million PlayStation 5’s during the 3rd Quarter (ending 31st of December), bringing the total number of consoles shipped to 92.2 million.

Of course, units shipped does not equate to consoles sold, but the relationship between the two is connected. Assuming the units shipped translate (eventually) to consoles sold, the PS5 is set to become the 8th best-selling system of all time, taking the spot away from the PS3’s 87.4 million units.

PlayStation Million

As mentioned, when launch-aligned the PS5 is still ever so slightly behind the PlayStation 4, with the last-gen console having shipped 94.4 million units within the same period.

Regardless, the PlayStation 5 has been a huge success for Sony, not only in terms of hardware sales but total revenue from its gaming division overall, and so it will be interesting to see what these figures look like come the end of the generation.

KitGuru says: What do you think of the PS5 as we enter its 6th year on the market? When did you purchase a PS5? Will the PlayStation 5 outsell the PS4 by the end? Let us know your thoughts down below.

The post PS5 has officially outsold the PlayStation 3 with over 92 million units shipped first appeared on KitGuru.
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Forza Horizon 6 will include cross-play and cross-save on all systems

Forza Horizon 6 is the next entry in Playground Games’ highly popular open-world racing franchise. Set to come to Xbox, PC and PlayStation, the latter console’s version is planned for quite a few months on from its May 2026 release date on Xbox and PC. That said, when it does arrive, players will be able to pick up right where they left off, with Forza Horizon 6 confirmed to feature both cross-play and cross-saves.

Taking to Twitter, the official Forza Horizon page confirmed that “For the first time ever, Forza Horizon 6 will support cross-save across PC and consoles, including Xbox, Steam and PlayStation 5.”

This is a big deal not only due to the nature of Forza Horizon and its car collecting, but also due to the fact that the PS5 version is slated to release later in 2026.

Forza Cross-play

Given that the PS5 Pro version will likely wind up being the best way to experience the game on console, it is encouraging to see that players will have the freedom to play on whatever system they like, whenever they like, without missing a beat.

Hopefully we get to learn more about the PS5 version (and its official release date) sooner rather than later.

KitGuru says: Are you glad to see cross-play / cross-save confirmed? Which system do you plan to pick Forza Horizon 6 up on? When do you think the PS5 version will officially release? Let us know down below.

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Black Ops 7 Season 2 adds tons of maps, weapons and much more

Prior to the launch of Call of Duty Black Ops 7, the team at Treyarch promised to offer some of the best-post launch content we’ve seen in series history (at least the best since the franchise went the live-service route). So far, they seem to be keeping to their word, with Season 2 of Black Ops 7 arriving later today alongside major updates across all modes.

Going live later today, Season 2 of Black Ops 7 is set to introduce a boatload of additional content across the board. Though there are far too many changes to list here, some of the most notable include:

  • New Endgame bosses
  • New Endgames skill tracks and abilities
  • 9 multiplayer maps (including S02 Reloaded)
  • New multiplayer modes, scorestreaks and LTMs
  • Black Ops 7 multiplayer Ranked Play
  • New Zombies survival map
  • Cursed Survival zombies mode
  • Zombies starting room challenge mode
  • New major zombies map: Paradox Junction (S02 Reloaded)

Black Ops 7 Season 2

Alongside this, Warzone is also set to receive a bunch of additions and changes, including refreshed perks, maps, modes and more (with the Black Ops 4 inspired Blackout mode said to be arriving during S02 Reloaded.

Last but certainly not least, Season 2 (and Reloaded) introduces a strong line-up of new weapons and gameplay-altering attachments, including:

  • REV-46 (SMG)
  • EGRT-17 (AR)
  • H311-SAW (Melee)
  • GDL Havoc (Special)
  • SG-12 (Shotgun)
  • Voyak KT-3 (AR)
  • Swordfish A1 (Marksman Rifle)
  • XM325 Titan Wield [attachment]
  • FANG HoverPoint ELO [attachment]
  • A.R.C. M1 Assault Frame [attachment]
  • Razor 9mm Wildfire Conversion [attachment]
  • Echo 12 Backlash Launcher Kit [attachment]
  • MXR-17 ANVL Conversion [attachment]

All in all, Black Ops 7 Season 2 looks to be jam-packed full of content, whether you are a fan of Multiplayer, Zombies, Warzone or the new Endgame mode.

Hopefully the teams at Treyarch / Activision are able to keep up with their current output throughout the rest of Black Ops 7’s life cycle. Full details on everything coming with Season 2 can be found HERE.

KitGuru says: Are you looking forward to Season 2? What do you think of BO7’s post-launch support so far? Could it wind up being the best the franchise has seen? Let us know your thoughts down below.

The post Black Ops 7 Season 2 adds tons of maps, weapons and much more first appeared on KitGuru.
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DC Byte analysis warns the era of ‘cheap and abundant RAM’ is over

The era of cheap, abundant RAM is ending, according to new analysis from data‑centre intelligence firm DC Byte. The analysts say memory prices are rising, availability is tightening, and AI workloads are now dictating how global supply is allocated, although consumer-facing companies can combat this with longer life cycles, software optimisation and careful planning. 

DC Byte argues the core issue isn’t a shortage of factory capacity but a deliberate industry pivot. Manufacturers are shifting production away from DDR5 and toward High Bandwidth Memory (HBM), which has become essential for AI accelerators. HBM requires more complex packaging and consumes significantly more wafer capacity, reducing the volume of traditional RAM available to the wider market. We have already seen at least one example of this shift in the market, as Micron confirmed a short while ago that it would be killing off its consumer facing brand and moving more towards supplying data centre customers.

The surge in AI demand has also led to large operators securing multi‑year supply agreements that insulate them from volatility. DC Byte points to major hyperscale projects like OpenAI’s Stargate as examples of deployments capable of absorbing a substantial share of global memory output. The end result is less supply to go around for consumer-oriented tech products.

The analysis suggests that companies may need to shift their planning for future product cycles. Memory procurement is now a strategic risk factor and reduces the margin for error. Architectural decisions may need to be made earlier and companies may face less predictable volumes.

The RAM situation may ease eventually though. Right now, the industry is in a transition period but as the number of HBM production lines increases, the squeeze may ease up on memory typically destined for the consumer market. Companies can also adapt to the new reality by focusing on software efficiency to extract as much value out of its chips as possible. The days of throwing more RAM at a problem might be over, but software developers can navigate this as they have in years past.

That last note could be of particular importance in the gaming market. Over the past few hardware generations, developers have relied less on careful memory management within games as graphics cards and video game consoles continued to up the ante with plentiful memory resources. Moving forward, developers may need to tighten things up, as 8GB GPUs and lower capacity memory kits become the norm.

Discuss on our Facebook page, HERE.

KitGuru Says: While there aren't a lot of positives to be found amid rising component costs, longer life cycles of current technology could lead to less FOMO-driven upgrades and a greater focus on software optimisation from developers could be hugely beneficial as well. Perhaps Windows developers will finally cut out some bloat and game developers will stop asking for endless amounts of video memory to achieve smooth performance. 

The post DC Byte analysis warns the era of ‘cheap and abundant RAM’ is over first appeared on KitGuru.
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There will be no imminent Switch 2 price hike amid rising RAM costs

The rising costs of memory in recent months has led to a number of issues in the consumer electronics space. While Sony had planned ahead and stocked up to avoid raising the price of PS5 consoles, Microsoft did not and ended up raising prices. During its recent earnings call, Nintendo was asked if the Switch 2 would be impacted. The answer? No, for now at least. 

Speaking on the call (via VGC), Nintendo president, Shuntaro Furukawa, answered a question about rising memory costs and the impact it may have on the Switch 2, saying that while it may have to revise its pricing if component costs rise, it is in talks with suppliers to ensure steady supply. Furukawa also does not expect to need a price increase during the current fiscal year, ending on March 31st 2026.

This does mean that the price of the Switch 2 console could rise later down the line, but for now, Nintendo has done a good job of producing a large number of Switch 2 units and keeping the console readily available for consumers. It has not been difficult to purchase a Switch 2 in its first six months on the market and that shouldn't change this year either.

Nintendo also has the benefit of being able to survive a small drop in profitability on hardware sales due to the cut it gets of every software sale after the fact. As a result, Nintendo won't jump to raise Switch 2 prices over what could potentially be a short-term pricing trend.

Discuss on our Facebook page, HERE.

KitGuru Says: Do you think we will see more console price hikes this year due to component costs? 

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Logitech G325 gaming headset debuts with 24-bit audio and dual-mode wireless

Logitech G has expanded its audio lineup with the introduction of the G325 Lightspeed Wireless gaming headset, a device designed to bridge the gap between entry-level pricing and performance-tier features.

The G325 headset appears to be a successor of sorts to the G435, retaining a light chassis that weighs in at just 212 grams. The core of the G325 is its dual-mode connectivity, offering both low-latency 2.4GHz Lightspeed wireless via a USB dongle and Bluetooth 5.2 for mobile devices, allowing for supposedly seamless transitions between PC, console, and smartphone gaming.

Internally, the G325 features 32 mm drivers supporting 24-bit audio, which Logitech says will provide better detail for spatial awareness in competitive titles. Perhaps the most notable design choice is the omission of a traditional boom microphone. Instead, the G325 utilises an integrated dual-beamforming mic array tucked into the earcups, which leverages AI-powered noise reduction to filter out background clatter without the need for a protruding arm.

Battery life is rated at over 24 hours of continuous playback, which falls short of the triple-digit endurance seen on flagship competitors but remains competitive for its segment. The headset features full integration with the Logitech G Hub software for EQ and mic customisation and is launching in three colourways: lilac, black, and white. The Logitech G325 Wireless gaming headset is now available for £69.99/€79.99/$79.99.

Discuss on our Facebook page, HERE.

KitGuru says: Logitech seems to be doubling down on the “lifestyle” aesthetic with the G325. By ditching the boom mic and keeping the weight exceptionally low, the headset can transition from a Discord raid to a commute without drawing too much attention.

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Fallout season 3 will begin filming much sooner than anticipated

The production team behind Amazon Prime's Fallout series were eager to get the ball rolling on Season 2 after the success of its debut. Now, it appears that they are looking to shrink the gap between seasons even further, with filming set to begin fairly soon. 

Fallout season 3 will reportedly begin filming on May 1st 2026, meaning pre-production is well under way and scripts have already been written. Several sets from prior seasons will also be re-used in the next season.

Fallout Series

Filming will take place over several months and then after that, post-production work and editing will take place. Around 20 months had passed between Fallout Season 1's premier and the debut of the second season. Season 3 could feasibly shrink this further to an under 18-month gap.

Fallout Season 2's finale premiers this week, so fans will be eagerly awaiting news of the third season. It won't be coming until next year, but the wait will be far easier on fans compared to most TV shows in the streaming era.

Discuss on our Facebook page, HERE.

KitGuru Says: Did you enjoy Fallout season 2? Are you looking forward to the third season? 

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Intel and OCBase collaborate on direct processor tuning for Granite Rapids

OCBase has entered into a collaboration with Intel to integrate a dedicated processor-tuning tool directly into OCCT. This new functionality is debuting with native support for the recently launched Intel Xeon 600 “Granite Rapids-WS” workstation processors, marking a shift for OCCT from a purely diagnostic tool to a more comprehensive performance-tuning platform.

The new tool allows users to manipulate core frequencies and other critical parameters on the fly, potentially eliminating the need to toggle between the BIOS and various third-party utilities during a session. According to OCBase (via Vortez), a new dedicated “System Tuning” section will be added to the application, specifically targeting Intel's unlocked models.

The tool is claimed to offer granular per-core clock adjustments and precise voltage modifications, all of which can be performed while a stress test is actively running. This live iteration approach is supposed to significantly reduce the time required to validate a stable overclock, as users can reportedly observe real-time stability impacts without restarting their validation workflows.

The update is also coming to Linux platforms, broadening the tool's appeal. Beyond the technical features, the partnership includes an aesthetic overhaul, with a new Intel-branded skin featuring the company's signature blue and white colour palette. While the tuning suite is currently in closed beta, a public release is reportedly scheduled for the coming weeks. Assuming the final implementation maintains the precision seen in early teases, it could provide a more streamlined alternative to Intel's own Extreme Tuning Utility (XTU) for professional and enthusiast audiences alike.

Discuss on our Facebook page, HERE.

KitGuru says: The transition of OCCT into an active tuning tool is a logical step for such software. For now, it may be limited to Granite Rapids CPUs, but with the foundation laid, we may be able to tune any unlocked Intel CPU using OCCT in the future.

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Grand Theft Auto 6 remains on track for November 2026

After several delays, it appears that Grand Theft Auto 6 will finally launch this year. During its recent earnings call, Rockstar parent company, Take-Two, reaffirmed the November 2026 release date, while also adding that marketing for the game will ramp up over the summer.

Speaking to IGN, Take-Two CEO, Stauss Zelnick said: “Our execution throughout Fiscal 2026 has been extraordinary and we are highly confident as we approach Fiscal 2027, which promises to be groundbreaking for Take-Two and the entire entertainment industry, led by the November 19th release of Grand Theft Auto VI with Rockstar’s launch marketing set to begin this Summer”.

The statement confirms two things – that Grand Theft Auto 6 is still on track for its November release date, and that we'll start to see more footage of the game over the summer, likely including a new trailer and the first details of the new GTA Online mode.

Unfortunately for PC gamers, there is no release date yet for the PC version of the game. At launch, Grand Theft Auto 6 will only be available on Xbox Series X/S and PS5 consoles. However, a PC version is expected to arrive in 2027.

Discuss on our Facebook page, HERE.

KitGuru Says: Grand Theft Auto 6 has some lofty expectations to live up to. One has to hope that the single-player mode hasn't suffered in favour of the multiplayer component, which has been Rockstar's primary focus since shipping GTA V.

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Nintendo Direct returns tomorrow with a new partner showcase

Just as the rumours predicted, today Nintendo officially announced plans for its next direct showcase. As previously claimed, this Nintendo Direct will focus on ‘partner' games, so we'll be getting fresh port announcements for the Switch 2, and maybe one or two new game reveals, rather than any first-party news. 

The Nintendo Direct partner showcase takes place tomorrow, February 5th, starting at 2PM UK time. The stream will go on for around 30 minutes, showcasing new titles for both the original Nintendo Switch and the Switch 2.

Current rumours point towards titles like Baldur's Gate 3, Final Fantasy 16 and Clair Obscur: Expedition 33 being announced. Fans are also hoping to see the Kingdom Hearts trilogy finally make their way over. While the Kingdom Hearts games did appear on the Switch 1, they were only available via cloud streaming, but with the Switch 2 now available, it should be possible to get native ports.

As noted previously, as this is a partner showcase, we are not expecting to see any information on upcoming Switch 2 exclusives from first-party studios. That means no updates on the likes of Zelda, Mario or Pokémon. First-party titles will get their own showcase later in the year.

Discuss on our Facebook page, HERE.

KitGuru Says: Will you be tuning in to the Nintendo Direct tomorrow? 

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AMD reportedly begins prioritising production of 8GB graphics cards

The relative stability of the graphics card market appears to be under threat once again as new reports suggest that AMD's RDNA 4 lineup is facing a fresh wave of price increases. 

Previous pricing adjustments have already seen retail GPU prices drift upwards on specific cards. Now, according to new posts on the Board Channels forum (via Videocardz), another price adjustment may arrive around February or March.

In addition to the potential price increases, it has also been claimed that AMD is shifting its production strategy to focus on its 8GB graphics cards. A similar report also claimed that Nvidia was doing the same due to rising memory costs.

Discuss on our Facebook page, HERE.

KitGuru says: We will have to wait and see if there is any impact in the retail channel. 

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FSP launches multiple new ranges for 2026

FSP is one of the longest-established power supply manufacturers in the PC industry, with decades of experience producing PSUs both under its own brand and as an OEM partner for a wide range of well-known companies. Its manufacturing spans high-volume consumer products through to industrial and enterprise-grade power solutions, giving FSP a perspective that extends well beyond the retail PC space. As part of the EHA Tech Tour, KitGuru was invited to FSP’s main office in Taipei to look at several new products coming to market in 2026.

We first visited FSP’s Taiwan factory back in 2018, back when they were creating the CC1 power module, intended for crypto mining rigs. Fast forward to 2026 and FSP is now introducing the Cannon Pro 3300W.

In the UK, a typical household electrical supply uses a 230V single phase supply with sockets rated at 13A, translating to roughly 3,000 watts at 230V under ideal conditions. Running a system that can legitimately draw close to that limit continuously is not something most domestic installations are designed to do. We would never recommend any of our readers take close to 3,300 watts from a single plug socket in a home, even though in theory it could be fine. These workstations are destined for commercial environments where three-phase power is the norm.

Something you will hear more and more about in 2026, is an emerging concept called ‘desktop sovereign AI’. These are powerful, locally hosted AI systems (for example inside a workstation-class chassis), that allows organisations/departments to develop and run models locally – keeping any data, training and outputs under total control – without relying on external cloud services. The FSP Cannon Pro 3300W has the ability to support the hardware in such a system – with a ‘fully loaded’, single chassis workstation costing anywhere from £20,000 to £120,000.

Why is FSP so focused on AI-capable power supplies? Well, according to the data they presented, the demand for AI-capable PCs increased past 55% in 2025. When investing so much into new systems, uptime becomes crucial and we were shown a number of PSU products that have been designed with redundancy/hot-swap capabilities.

Back in 2017, FSP launched the 700W version of this PSU with Gold efficiency. It’s a way to get a pair of ‘SFX-type’ PSUs into a single/standard size PSU external housing. This was the TWINS 700W version. The idea has continued to develop, and the latest iteration is the TWINS Pro 1400W. The efficiency rating has gone up to Platinum, and the overall unit is on the deep side. It is 150mm wide and 86mm high, but the depth is 220mm – as opposed to the 180mm you might normally expect on a large PSU. It supports PMBus and USB port functions with fan failure protection and active PFC.

Focusing on size, the FlexGURU 650W is a lower-cost, smaller form factor power supply that still delivers up to 650 watts with efficiency levels that peak at Gold level. The external dimensions are 81.4mm x 40.5mm x 150mm. FSP claims that even with this compact design, they can offer 100,000 hours (over 11 years) mean time between failure in a 25-degree ambient environment. Given that 100% of these units shipped by FSP will undergo/survive the kind of Hi-Pot (lightning) test we saw on a previous visit – their confidence is probably well placed. Although exact figures were not available when we saw the product, FSP claims that it will be at a ‘surprisingly low price’ for the specification.

It seems that, in 2026, Gold efficiency really is the new entry level.

FSP’s MEGA and DAGGER ranges will also be getting an update.

The MEGA GM range of fully modular power supplies comes in 850W, 1000W and 1200W versions, aimed at gaming and high-performance PCs, with Gold efficiency ratings and support for the latest Intel ATX 3.1 and PCIe 5.1 standards. FSP believes the MEGA GM units exceed the ATX 3.1 spec, using its proprietary MTLC (Micro Tolerance Load Control) technology. MTLC should increase the lifespan of high-end CPUs and GPUs, according to FSP. MEGA GM power supplies are ‘fanless' up to 50% load. As the draw passes 50%, the fan system ramps up smoothly, emitting less than 15dBA. Overall, this PSU is fully modular with embossed cables. UK pricing is expected to be around £160 for the 850W version, with the 1000w and 1200w coming in closer to £179 and £199 respectively.

Top of this particular line-up is the MEGA TI, which comprises a 1250W and 1650W supply with Titanium rating. Both have dual native PCIe 12V-2×6 connectors and cables. This also features the semi-fanless design – promising zero noise when pulling under 50%.

The DAGGER small form factor products that we first reported on back at the start of January 2024, have now received another update and the 1200W unit now offers Platinum efficiency with Japanese bulk capacitors. The FSP product managers seemed very happy that they’d achieved Platinum in a smaller unit.

In terms of chassis products, FSP has a full line-up for 2026 with:

  • Six high-end gamer/enthusiast cases: M580, U691, U580, M580 Pro, U590 and M581
  • Seven mainstream cases for the DIY market: M340, S340, M220, M320, M330, S342 and M341
  • Six options for entry-level, system integrator and business markets: S140, S190, S120, S133, S112 and S210

Arguably, the most attractive on show was the updated M580P-BA case – which measures 460mm x 285mm x 398mm and comes with 6 ARGB fans pre-installed as well as an FSP ZenFan. This case is likely to be around £180 in the UK and it could be interesting if FSP has picked up on the earlier M580 we reviewed back in February 2025 – including strengthening the build and including modular fan brackets. As with all FSP products, increased availability in the UK would be a bonus.

Lastly, FSP showed us a system that had produced to show off the idea of a Battery Back Up (BBU) that can step in ‘instantly’ if you suffer from a catastrophic drop in your mains power. FSP says that it has new/next-gen interruptible technology in products like the EnerXCube 450-M and 550-M. This is a solution for users who live in an area where frequent power outages and blackouts happen. It’s not immediately clear which parts of these new BBU units are covered by FSP’s patent application but you can get full details here.

Discuss on our Facebook page, HERE.

KitGuru says: The promise from FSP’s new and improved products is huge. The reality will be uncovered in KitGuru Labs. One thing is for sure, we would like FSP products to be easier to buy.

The post FSP launches multiple new ranges for 2026 first appeared on KitGuru.
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Crimson Desert exceeds 2 million total wishlists ahead of March release

Announced all the way back in 2019, Crimson Desert is an ambitious open-world RPG in development at Pearl Abyss – the studio behind the popular Black Desert Online MMO. Set to officially launch in March, the much-anticipated title has hit a major milestone ahead of its release; with Crimson Desert having now surpassed 2 million total wishlists.

Making the announcement on Twitter, the team at Pearl Abyss revealed that “#CrimsonDesert has reached over 2 million wishlists! Thank you for the incredible support. Your excitement means a lot to us, and we can't wait to see you in Pywel on March 19.”

Crimson Desert Wishlists

Crimson Desert is an ambitious game, and one which many fear may not be able to live up to the expectations set by its gameplay demonstrations.

That said, there is clearly a great deal of interest in the title, and so here’s to hoping that the game manages to meet its lofty expectations when Crimson Desert officially launches on the 19th of March. It will be interesting to see how many of those 2 million wishlists translate to direct sales on day-one.

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to Crimson Desert? Will it be able to match player expectations? Will it be the first breakout hit of 2026? Let us know your thoughts down below.

The post Crimson Desert exceeds 2 million total wishlists ahead of March release first appeared on KitGuru.
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Corsair Sabre V2 Pro Mouse Review

The new Sabre V2 Pro mouse from Corsair is ridiculously lightweight at just 36g, and is designed to offer esports-grade performance thanks to its 33K DPI sensor and up to 8K wireless polling. Today we’re putting it through its paces to find out if Corsair's latest competitive mouse can perform where it matters most and live up to it's £89.99 RRP.

Timestamps:

00:00 Intro
00:46 Pricing and key details
01:39 Design, coating
02:02 Build quality
02:35 Buttons + shape
04:08 Underside, non-PTFE feet?!
05:01 Talkings specs
05:45 Button soundest
06:02 8K polling / battery life
07:10 Performance and real-world usage
08:56 Corsair Web Hub
09:47 Mat’s closing thoughts

Specifications

  • Connectivity – Wireless
  • Battery Type and Chemistry – Rechargeable, Li-ion polymer
  • Battery Life – Up to 70 hours at 1K Hz or Up to 16 hours at 8K Hz
  • Sensor – CORSAIR MARKSMAN S
  • Sensor Type – Optical
  • Sensor Resolution – 100 – 33,000 DPI, with 50 DPI steps
  • Onboard Profile – 1
  • Backlight  – None
  • Buttons – 5
  • USB Report Rate – 1000/2000/4000/8000 Hz
  • Colour – BLACK/WHITE
  • Mouse Feet – UPE
  • Dimensions – 119.16(L) mm x 62.55(W) mm x 38.21(H) mm/ 4.69(L) in x 2.46(W) in x 1.5(H) in
  • Weight (w/o cable and accessories) – 36 g / 0.079 lbs.
  • Warranty 2 Year

You can buy the Sabre V2 Pro for £89.99 RRP directly from Corsair HERE.

Pros:

  • 36g weight feels almost unnoticeable when holding the mouse.
  • Supports up to 8KHz polling on both wired and wireless mode.
  • Comes with spare skates and grip tape in the box.
  • Well priced when compared to other competitive, lightweight FPS mice from big brands.
  • Web-based customisation with Corsair Web Hub works well.

Cons:

  • Incredibly thin shell which flexes easily.
  • Battery life drains quickly when running at maximum polling rate.
  • Stock skates wear quite quickly.

KitGuru says: The Sabre V2 Pro is an excellent mouse for fps gaming. The stock skates and shell integrity let it down ever so slightly, though. 

The post Corsair Sabre V2 Pro Mouse Review first appeared on KitGuru.
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Unboxing MSI’s 1000W RTX 5090 Lightning Z!

MSI officially unveiled the RTX 5090 Lightning Z at CES 2026, an absolutely insane graphics card. Not only is it liquid cooled with a 360mm AIO and an Extreme BIOS that's rated for up to 1000W, but there's only 1300 units manufactured worldwide, with just 30 of those expected to land in the UK. We have our hands on one for a full review, but before that, we thought we'd go through the extensive unboxing experience…

We have limited time with our particular sample so rather than dedicating a day to filming a traditional unboxing video, we did something a bit shorter for our TikTok page, embedded below:

@kitgurutech

UNBOXING the @msi RTX 5090 Lightning Z! #msi #rtx5090 #lightningz #5090lightning #geforce #gpu

♬ original sound – KitGuru – KitGuru

For those who just want to see the card and the vast quantities of included accessories, we have a gallery of images here, too:

Safe to say, the MSI RTX 5090 Lightning Z is a bonker graphics card. Not only does it ship with a whole host of value-add extras, like a dedicated BIOS switch keychain, three magnets, voltage check cables and more, but it even includes a dedicated vertical mounting kit so you can show off the card to the best of its ability – even if your case doesn't natively support vertical mounting.

We're testing the RTX 5090 Lightning Z right now, but our full review won't be going live until February 12th, so stay tuned for that. In the meantime, if you've got any questions, why not join our Discord server – it's not to late to give your views as to what should be included in our review!

KitGuru says: Enjoy the unboxing and stay tuned for the full review coming soon…

The post Unboxing MSI’s 1000W RTX 5090 Lightning Z! first appeared on KitGuru.
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Epic is “rebuilding the underlying architecture” of its Games Store in 2026

For many years now, the Epic Games Store has slowly but surely been entrenching itself into the PC gaming space, and while the platform has amassed hundreds of millions of users, it still plays second fiddle to Valve’s Steam platform. That said, Epic appears to be continuing to commit to improving the Epic Games Store, with 2026 set to bring a ton of improvements, including a rebuild of “the underlying architecture of the Epic Games Store Launcher.”

Releasing their 2025 year-in-review, Epic offered a look at some of their biggest achievements from the past 12 months, including reveals that the recently-released gifting feature was used over 100,000 times during the past holiday season. Other various stats, including how many free games were claimed, can be found HERE.

For our purposes however, the most interesting aspect pertains to the future, with Epic confirming some pretty big overhauls over the coming year, writing:

“We’re in the process of rebuilding the underlying architecture of the Epic Games Store Launcher and plan to ship improvements this summer. These changes will make the storefront on the launcher responsive and feel good to use, with fast load times and greater stability.”

Games Store architecture

Other ancillary improvements planned for the year include:

  • Community Spaces
  • Cross-platform chat enhancements
  • Voice chat and game-independent parties (Q2 2026)
  • Cross-platform library for players across PC and mobile
  • Regional storefronts with localised discovery

There is no denying that Epic has been bringing a ton of improvements to its PC storefront over the past few years. That said, with Steam having over a decade worth of a head start, the Epic Games Store still has plenty to work on.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the Epic Games Store today? Will any of the above changes make a dent in Steam’s user base? Let us know down below.

The post Epic is “rebuilding the underlying architecture” of its Games Store in 2026 first appeared on KitGuru.
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