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FSP launches multiple new ranges for 2026

FSP is one of the longest-established power supply manufacturers in the PC industry, with decades of experience producing PSUs both under its own brand and as an OEM partner for a wide range of well-known companies. Its manufacturing spans high-volume consumer products through to industrial and enterprise-grade power solutions, giving FSP a perspective that extends well beyond the retail PC space. As part of the EHA Tech Tour, KitGuru was invited to FSP’s main office in Taipei to look at several new products coming to market in 2026.

We first visited FSP’s Taiwan factory back in 2018, back when they were creating the CC1 power module, intended for crypto mining rigs. Fast forward to 2026 and FSP is now introducing the Cannon Pro 3300W.

In the UK, a typical household electrical supply uses a 230V single phase supply with sockets rated at 13A, translating to roughly 3,000 watts at 230V under ideal conditions. Running a system that can legitimately draw close to that limit continuously is not something most domestic installations are designed to do. We would never recommend any of our readers take close to 3,300 watts from a single plug socket in a home, even though in theory it could be fine. These workstations are destined for commercial environments where three-phase power is the norm.

Something you will hear more and more about in 2026, is an emerging concept called ‘desktop sovereign AI’. These are powerful, locally hosted AI systems (for example inside a workstation-class chassis), that allows organisations/departments to develop and run models locally – keeping any data, training and outputs under total control – without relying on external cloud services. The FSP Cannon Pro 3300W has the ability to support the hardware in such a system – with a ‘fully loaded’, single chassis workstation costing anywhere from £20,000 to £120,000.

Why is FSP so focused on AI-capable power supplies? Well, according to the data they presented, the demand for AI-capable PCs increased past 55% in 2025. When investing so much into new systems, uptime becomes crucial and we were shown a number of PSU products that have been designed with redundancy/hot-swap capabilities.

Back in 2017, FSP launched the 700W version of this PSU with Gold efficiency. It’s a way to get a pair of ‘SFX-type’ PSUs into a single/standard size PSU external housing. This was the TWINS 700W version. The idea has continued to develop, and the latest iteration is the TWINS Pro 1400W. The efficiency rating has gone up to Platinum, and the overall unit is on the deep side. It is 150mm wide and 86mm high, but the depth is 220mm – as opposed to the 180mm you might normally expect on a large PSU. It supports PMBus and USB port functions with fan failure protection and active PFC.

Focusing on size, the FlexGURU 650W is a lower-cost, smaller form factor power supply that still delivers up to 650 watts with efficiency levels that peak at Gold level. The external dimensions are 81.4mm x 40.5mm x 150mm. FSP claims that even with this compact design, they can offer 100,000 hours (over 11 years) mean time between failure in a 25-degree ambient environment. Given that 100% of these units shipped by FSP will undergo/survive the kind of Hi-Pot (lightning) test we saw on a previous visit – their confidence is probably well placed. Although exact figures were not available when we saw the product, FSP claims that it will be at a ‘surprisingly low price’ for the specification.

It seems that, in 2026, Gold efficiency really is the new entry level.

FSP’s MEGA and DAGGER ranges will also be getting an update.

The MEGA GM range of fully modular power supplies comes in 850W, 1000W and 1200W versions, aimed at gaming and high-performance PCs, with Gold efficiency ratings and support for the latest Intel ATX 3.1 and PCIe 5.1 standards. FSP believes the MEGA GM units exceed the ATX 3.1 spec, using its proprietary MTLC (Micro Tolerance Load Control) technology. MTLC should increase the lifespan of high-end CPUs and GPUs, according to FSP. MEGA GM power supplies are ‘fanless' up to 50% load. As the draw passes 50%, the fan system ramps up smoothly, emitting less than 15dBA. Overall, this PSU is fully modular with embossed cables. UK pricing is expected to be around £160 for the 850W version, with the 1000w and 1200w coming in closer to £179 and £199 respectively.

Top of this particular line-up is the MEGA TI, which comprises a 1250W and 1650W supply with Titanium rating. Both have dual native PCIe 12V-2×6 connectors and cables. This also features the semi-fanless design – promising zero noise when pulling under 50%.

The DAGGER small form factor products that we first reported on back at the start of January 2024, have now received another update and the 1200W unit now offers Platinum efficiency with Japanese bulk capacitors. The FSP product managers seemed very happy that they’d achieved Platinum in a smaller unit.

In terms of chassis products, FSP has a full line-up for 2026 with:

  • Six high-end gamer/enthusiast cases: M580, U691, U580, M580 Pro, U590 and M581
  • Seven mainstream cases for the DIY market: M340, S340, M220, M320, M330, S342 and M341
  • Six options for entry-level, system integrator and business markets: S140, S190, S120, S133, S112 and S210

Arguably, the most attractive on show was the updated M580P-BA case – which measures 460mm x 285mm x 398mm and comes with 6 ARGB fans pre-installed as well as an FSP ZenFan. This case is likely to be around £180 in the UK and it could be interesting if FSP has picked up on the earlier M580 we reviewed back in February 2025 – including strengthening the build and including modular fan brackets. As with all FSP products, increased availability in the UK would be a bonus.

Lastly, FSP showed us a system that had produced to show off the idea of a Battery Back Up (BBU) that can step in ‘instantly’ if you suffer from a catastrophic drop in your mains power. FSP says that it has new/next-gen interruptible technology in products like the EnerXCube 450-M and 550-M. This is a solution for users who live in an area where frequent power outages and blackouts happen. It’s not immediately clear which parts of these new BBU units are covered by FSP’s patent application but you can get full details here.

KitGuru says: The promise from FSP’s new and improved products is huge. The reality will be uncovered in KitGuru Labs. One thing is for sure, we would like FSP products to be easier to buy.

The post FSP launches multiple new ranges for 2026 first appeared on KitGuru.
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Crimson Desert exceeds 2 million total wishlists ahead of March release

Announced all the way back in 2019, Crimson Desert is an ambitious open-world RPG in development at Pearl Abyss – the studio behind the popular Black Desert Online MMO. Set to officially launch in March, the much-anticipated title has hit a major milestone ahead of its release; with Crimson Desert having now surpassed 2 million total wishlists.

Making the announcement on Twitter, the team at Pearl Abyss revealed that “#CrimsonDesert has reached over 2 million wishlists! Thank you for the incredible support. Your excitement means a lot to us, and we can't wait to see you in Pywel on March 19.”

Crimson Desert Wishlists

Crimson Desert is an ambitious game, and one which many fear may not be able to live up to the expectations set by its gameplay demonstrations.

That said, there is clearly a great deal of interest in the title, and so here’s to hoping that the game manages to meet its lofty expectations when Crimson Desert officially launches on the 19th of March. It will be interesting to see how many of those 2 million wishlists translate to direct sales on day-one.

KitGuru says: Are you looking forward to Crimson Desert? Will it be able to match player expectations? Will it be the first breakout hit of 2026? Let us know your thoughts down below.

The post Crimson Desert exceeds 2 million total wishlists ahead of March release first appeared on KitGuru.
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Corsair Sabre V2 Pro Mouse Review

The new Sabre V2 Pro mouse from Corsair is ridiculously lightweight at just 36g, and is designed to offer esports-grade performance thanks to its 33K DPI sensor and up to 8K wireless polling. Today we’re putting it through its paces to find out if Corsair's latest competitive mouse can perform where it matters most and live up to it's £89.99 RRP.

Timestamps:

00:00 Intro
00:46 Pricing and key details
01:39 Design, coating
02:02 Build quality
02:35 Buttons + shape
04:08 Underside, non-PTFE feet?!
05:01 Talkings specs
05:45 Button soundest
06:02 8K polling / battery life
07:10 Performance and real-world usage
08:56 Corsair Web Hub
09:47 Mat’s closing thoughts

Specifications

  • Connectivity – Wireless
  • Battery Type and Chemistry – Rechargeable, Li-ion polymer
  • Battery Life – Up to 70 hours at 1K Hz or Up to 16 hours at 8K Hz
  • Sensor – CORSAIR MARKSMAN S
  • Sensor Type – Optical
  • Sensor Resolution – 100 – 33,000 DPI, with 50 DPI steps
  • Onboard Profile – 1
  • Backlight  – None
  • Buttons – 5
  • USB Report Rate – 1000/2000/4000/8000 Hz
  • Colour – BLACK/WHITE
  • Mouse Feet – UPE
  • Dimensions – 119.16(L) mm x 62.55(W) mm x 38.21(H) mm/ 4.69(L) in x 2.46(W) in x 1.5(H) in
  • Weight (w/o cable and accessories) – 36 g / 0.079 lbs.
  • Warranty 2 Year

You can buy the Sabre V2 Pro for £89.99 RRP directly from Corsair HERE.

Pros:

  • 36g weight feels almost unnoticeable when holding the mouse.
  • Supports up to 8KHz polling on both wired and wireless mode.
  • Comes with spare skates and grip tape in the box.
  • Well priced when compared to other competitive, lightweight FPS mice from big brands.
  • Web-based customisation with Corsair Web Hub works well.

Cons:

  • Incredibly thin shell which flexes easily.
  • Battery life drains quickly when running at maximum polling rate.
  • Stock skates wear quite quickly.

KitGuru says: The Sabre V2 Pro is an excellent mouse for fps gaming. The stock skates and shell integrity let it down ever so slightly, though. 

The post Corsair Sabre V2 Pro Mouse Review first appeared on KitGuru.
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Unboxing MSI’s 1000W RTX 5090 Lightning Z!

MSI officially unveiled the RTX 5090 Lightning Z at CES 2026, an absolutely insane graphics card. Not only is it liquid cooled with a 360mm AIO and an Extreme BIOS that's rated for up to 1000W, but there's only 1300 units manufactured worldwide, with just 30 of those expected to land in the UK. We have our hands on one for a full review, but before that, we thought we'd go through the extensive unboxing experience…

We have limited time with our particular sample so rather than dedicating a day to filming a traditional unboxing video, we did something a bit shorter for our TikTok page, embedded below:

@kitgurutech

UNBOXING the @msi RTX 5090 Lightning Z! #msi #rtx5090 #lightningz #5090lightning #geforce #gpu

♬ original sound – KitGuru – KitGuru

For those who just want to see the card and the vast quantities of included accessories, we have a gallery of images here, too:

Safe to say, the MSI RTX 5090 Lightning Z is a bonker graphics card. Not only does it ship with a whole host of value-add extras, like a dedicated BIOS switch keychain, three magnets, voltage check cables and more, but it even includes a dedicated vertical mounting kit so you can show off the card to the best of its ability – even if your case doesn't natively support vertical mounting.

We're testing the RTX 5090 Lightning Z right now, but our full review won't be going live until February 12th, so stay tuned for that. In the meantime, if you've got any questions, why not join our Discord server – it's not to late to give your views as to what should be included in our review!

KitGuru says: Enjoy the unboxing and stay tuned for the full review coming soon…

The post Unboxing MSI’s 1000W RTX 5090 Lightning Z! first appeared on KitGuru.
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Epic is “rebuilding the underlying architecture” of its Games Store in 2026

For many years now, the Epic Games Store has slowly but surely been entrenching itself into the PC gaming space, and while the platform has amassed hundreds of millions of users, it still plays second fiddle to Valve’s Steam platform. That said, Epic appears to be continuing to commit to improving the Epic Games Store, with 2026 set to bring a ton of improvements, including a rebuild of “the underlying architecture of the Epic Games Store Launcher.”

Releasing their 2025 year-in-review, Epic offered a look at some of their biggest achievements from the past 12 months, including reveals that the recently-released gifting feature was used over 100,000 times during the past holiday season. Other various stats, including how many free games were claimed, can be found HERE.

For our purposes however, the most interesting aspect pertains to the future, with Epic confirming some pretty big overhauls over the coming year, writing:

“We’re in the process of rebuilding the underlying architecture of the Epic Games Store Launcher and plan to ship improvements this summer. These changes will make the storefront on the launcher responsive and feel good to use, with fast load times and greater stability.”

Games Store architecture

Other ancillary improvements planned for the year include:

  • Community Spaces
  • Cross-platform chat enhancements
  • Voice chat and game-independent parties (Q2 2026)
  • Cross-platform library for players across PC and mobile
  • Regional storefronts with localised discovery

There is no denying that Epic has been bringing a ton of improvements to its PC storefront over the past few years. That said, with Steam having over a decade worth of a head start, the Epic Games Store still has plenty to work on.

KitGuru says: What do you think of the Epic Games Store today? Will any of the above changes make a dent in Steam’s user base? Let us know down below.

The post Epic is “rebuilding the underlying architecture” of its Games Store in 2026 first appeared on KitGuru.
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February’s Humble Choice line-up includes RE: Village, Squirrel with a Gun and more

Each month, all those with a Humble Choice membership are able to get their hands on 8 or so titles as part of the company’s Choice subscription service. Available to claim throughout February, this month’s Humble Choice line-up includes Capcom’s Resident Evil: Village, Core Keeper and more.

Available to add to your library from now until the end of the month, February’s Humble Choice line-up features the following:

  • Resident Evil Village
  • Core Keeper
  • Date Everything
  • Starvaders
  • Squirrel With a Gun
  • Steamworld Build
  • Bus Simulator 2021
  • Big Helmet Heroes
  • One month of IGN Plus

The headliner for this month is Resident Evil Village, being the latest mainline entry in the long-running survival horror series and landing on Humble just in time for those who want to play (or replay) the title ahead of Resident Evil Requiem’s arrival at the tail-end of February.

Core Keeper meanwhile is a fun and addictive sandbox experience which feels like a blend of Minecraft, Terraria and Stardew Valley. With a highly replayable gameplay loop and surprisingly pretty visuals, Core Keeper is worth checking out.

Squirrel with a Gun is a sandbox shooter / puzzle platformer in which you play as a squirrel with a gun (surprise surprise) trying to escape a secret underground facility guarded by agents.

As always, Humble is also offering a number of bundles to purchase, with the most notable being the ‘Sci-fi Shooters’ bundle, featuring the likes of System Shock 2, DOOM Eternal and more. Full details on said bundle can be found HERE.

KitGuru says: What do you think of this month’s Humble Choice line-up? Are you planning to replay Village ahead of Requiem? Let us know down below.

The post February’s Humble Choice line-up includes RE: Village, Squirrel with a Gun and more first appeared on KitGuru.
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Borderlands 4 might not come to Nintendo Switch 2 after all

Prior to the game’s launch last year, the team at Gearbox confirmed that the then-upcoming Borderlands 4 would be landing on the Nintendo Switch 2 alongside all other platforms. Right at the last minute however, the Switch 2 version was delayed indefinitely citing the need for “additional development and polish time”.  While leaks indicated that the port could finally be arriving this month, publisher 2K has now indicated this might not be the case.

Following the release of the publisher’s latest Quarterly Earnings results, Take-Two spokesperson Alan Lewis offered additional context to the removal of Borderlands 4’s Switch 2 version from the company’s release calendar, telling the publication Variety:

“We made the difficult decision to pause development on that SKU. Our focus continues to be delivering quality post-launch content for players on the ongoing improvements to optimize the game. We’re continuing to collaborate closely with our friends at Nintendo,” adding that “We have ‘PGA Tour 2K25’ coming out and ‘WWE 2K26’ [for Switch 2], and we’re incredibly excited about bringing more of our titles to that platform in the future.”

Borderlands 4 Nintendo

As mentioned, Borderlands 4 was initially planned to land on the Switch 2 alongside all other platforms in October of 2025. That said, early impressions of the Switch 2 version prior to release left plenty to be desired, leading to the surprise delay.

Roughly 4 months later and with no Switch 2 version of the game in sight, the future of Borderlands 4 on Nintendo's platform is unknown. At the very least, it is encouraging to see the other versions of BL4 continuing to receive plenty of updates and improvements.

KitGuru says: What do you think of the Borderlands 4 Switch 2 situation? Will the port ultimately be cancelled? Let us know down below.

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Highguard’s 5v5 mode is here to stay

Last week in an effort to improve player sentiment around the game's launch, the team behind Highguard rushed out a 5v5 mode, a highly requested feature amongst players who felt that the game's launch map was simply too large for 3v3 matches. Initially, this was only going to be a limited-time game mode, but it is now being turned into a permanent addition to the game.

When Highguard launched last week with its 3v3 PvP mode, many players were quick to complain that the map feels like it was designed for larger-scale battles. Now the team at Wildlight has addressed this with the permanent addition of the 5v5 raid mode.

Interestingly over the weekend, Wildlight said it saw a “fairly even split” between those queuing for 3v3 matches and 5v5 matches. However, many players have expressed that the 5v5 mode feels like the way Highguard is supposed to be played, so those numbers might skew now that the mode is a permanent fixture of the game.

Highguard initially launched on the 26th of January, peaking at over 100,000 concurrent players, all drawn in from the game's announcement at The Game Awards, followed by several weeks of silence while the devs prepared for launch. The game's player numbers have since dipped, but it is still pulling in over 10,000 players each day.

Last week, Wildlight also revealed a huge roadmap for Highguard, with plans for monthly updates through the rest of the year.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you glad to see 5v5 becoming a permanent mode in Highguard?

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Samsung announces new G-Sync compatible OLED TVs and monitors

Samsung has overhauled its display strategy for 2026, officially bringing Nvidia G-Sync Compatibility to its entire flagship OLED TV range and the latest Odyssey gaming monitors. This move appears designed to bridge the gap for GeForce users who have previously looked toward competitors for guaranteed variable refresh rate support. The updated list of compatible hardware includes the S95H, S90H, and S85H television models, as well as the Odyssey G6 series.

On the television side, the 2026 OLED lineup has seen a notable increase in gaming-centric specifications. The flagship S95H and the mid-tier S90H now support refresh rates up to 165Hz, a jump from the 144Hz standard seen in previous years. The entry-level S85H remains at a respectable 120Hz. These displays also debut what Samsung calls HDR10+ ADVANCED, a format that reportedly uses AI-driven algorithms to manage brightness and motion accuracy frame by frame. Additionally, the premium S95H and S90H models are expected to feature a proprietary Glare Free coating that suppresses ambient reflections without the typical haziness associated with matte screens.

Additionally, Samsung is also launching the 27-inch Odyssey G6 G60H, one of the first consumer displays to reach 1,040Hz. This is achieved through a Dual Mode feature that allows the screen to operate at its peak frequency in HD resolution while still offering a substantial 600Hz at its native QHD resolution. For those prioritising panel technology over raw frequency, the Odyssey G6 G61SH variant utilises a QD-OLED panel with a more balanced 240Hz refresh rate at QHD, paired with the near-instant 0.03ms G2G response times and deep contrast levels typical of QD-OLEDs.

Discuss on our Facebook page, HERE.

KitGuru says: Are you thinking of picking up a Samsung gaming monitor or TV this year? 

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High on Life 2 headlines February’s Game Pass update

The first wave of Game Pass titles for February 2026 has now been announced. Starting today, games like Final Fantasy 2 and Like a Dragon: Pirate Yakuza in Hawaii are available across all Game Pass platforms, but there is much more to come later in the month, including the day-one release of High on Life 2.

High on Life 2 is the sequel Squanch Games' debut action title, blending over the top humour with a shootout against aliens. The sequel will offer larger and more open environments, a stronger narrative focus with reactive dialogue and branching conversations, as well as improved combat with additional enemy archetypes and a bigger roster of weapons.

Xbox Game Pass DLC

Here is the full list of titles coming to Game Pass over the next two weeks along with platforms and dates:

  • Final Fantasy II (Cloud, Xbox Series X/S, PC) – February 3
  • Like a Dragon: Pirate Yakuza in Hawaii (Cloud, Console, Handheld, PC) – February 3
  • Madden NFL 26 (Cloud, Console, PC) – February 5
  • Paw Patrol Rescue Wheels: Championship (Cloud, Console, Handheld, PC) – February 5
  • Relooted (Cloud, Xbox Series X/S, PC) – February 10
  • BlazBlue Entropy Effect X (Cloud, Xbox Series X/S, PC) – February 12
  • Roadside Research [Game Preview] (Cloud, Xbox Series X/S, PC) – February 12
  • Starsand Island (Cloud, Xbox Series X/S, PC) – February 12
  • High on Life 2 (Cloud, Xbox Series X/S, PC) – February 13

There will be a second wave of games announced in the second half of February.

Discuss on our Facebook page, HERE.

KitGuru Says: Will you be installing any of this month's new Game Pass titles? 

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InWin expands W-series with dual-chamber W31 fishtank case

After its CES 2026 reveal, InWin has officially announced the W31. This mid-tower chassis aims to balance a compact footprint with the high-end “panoramic” aesthetic currently dominating the market.

The W31 (via Cowcotland) features a seamless curved tempered glass panel that wraps around the front and side, secured by a single thumbscrew for tool-less access. Despite its relatively modest dimensions of 460 x 285 x 400mm, the chassis is claimed to support full ATX motherboards, including the increasingly popular back-connector designs like Asus BTF and MSI Project Zero.

The internal layout features a dual-chamber design to isolate the PSU and storage drives behind the motherboard tray, maximising airflow to the primary components. Cooling appears to be a major focus, as the W31 is supposed to support up to ten 120mm fans. Out of the box, it ships with four pre-installed fans: a single 120mm exhaust at the rear and three reverse-blade 120mm fans along the side intake. While liquid-cooling enthusiasts can mount a 360mm radiator at the top or bottom, potential builders should note that side-mounted radiator support is limited to 240/280mm due to height constraints.

Hardware compatibility remains generous for a case of this size. It can accommodate graphics cards up to 410mm long, power supplies up to 240mm long, and CPU air coolers up to 160mm tall. Connectivity is handled by a top-mounted I/O panel featuring a 20Gbps USB-C 3.2 Gen 2×2 port, two USB-A 3.0 ports, and dedicated controls for the integrated ARGB lighting hub.

Discuss on our Facebook page, HERE.

KitGuru says: The InWin W31 seems to be a well-considered addition to the panoramic case market, particularly for those who want the “fishtank” look without sacrificing desk space.

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Obsidian says there will be more Avowed, but no plans for Outer Worlds 3 yet

2025 ended up being an absolutely huge year for Obsidian Entertainment. The studio has shipped more games than any other first-party Xbox studio, with three arriving last year alone, including Avowed, Grounded 2 and The Outer Worlds 2. Unfortunately, two of these games did ‘fall below expectations' and while Obsidian already has plans for future Avowed titles, the same can't be said for its Sci-Fi series. 

In a massive article posted by Bloomberg's Jason Schreier this week, we get a breakdown of Obsidian's view of its big year, as well as what to expect in the future. While Obsidian did succeed in shipping three titles through last year, it turns out that both Avowed and The Outer Worlds 2 suffered from ‘inflated' production costs due to their lengthy 6-year development timelines. This unfortunately meant that sales expectations were also higher, but neither game managed to meet those targets.

Of course, there is still time for that to change. The Outer Worlds 2 has only been out for a few months and still has expansions on the way. Avowed on the other hand has remained an Xbox console exclusive since launch. Avowed's PS5 release this month should bring a sales boost along with it.

In the article, Obsidian leaders like CEO, Feargus Urquhart described some ways that both of its major 2025 titles could have been improved. The Outer Worlds 2 could have used stronger companions, while Avowed could have improved player agency by allowing them to steal and potentially draw the ire of town and city guards, a staple in many fantasy RPGs.

Moving forward, there are plans to continue making games in the Avowed and Pillars of Eternity universe. However, there are currently no plans for an Outer Worlds 3. That could change after the second game's DLCs have all wrapped up but for now, it sounds like Obsidian's Sci-Fi series may be put on ice.

Discuss on our Facebook page, HERE.

KitGuru Says: I really enjoyed both Avowed and The Outer Worlds 2, but I was definitely let down by the latest Outer Worlds in a few ways. The companions weren't as memorable as the original game and ultimately, I think the game lacked playstyle variety, with very few options to speech check your way through situations throughout the story and somewhat limited stealth opportunities. 

The post Obsidian says there will be more Avowed, but no plans for Outer Worlds 3 yet first appeared on KitGuru.
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The original Switch is now Nintendo’s highest-selling console of all time

For a couple of years now, the Nintendo Switch has slowly been catching up to the Nintendo DS in lifetime sales. Now as of the end of 2025, the Switch has officially surpassed Nintendo's three-generations old handheld, becoming the highest-selling Nintendo console of all time. The Switch 2 is also gaining ground as the fastest-selling Nintendo system ever. 

In its most recent financial report (via VGC), Nintendo notes that as of the 31st of December 2025, the Nintendo Switch console has sold a total of 155.37 million units, officially surpassing the Nintendo DS, which sold just over 154 million units during its lifetime. Nintendo also expects to sell another 750,000 original Switch consoles during this year, although Switch 2 sales are swiftly picking up steam.

Nintendo-Switch11.jpg

The Nintendo Switch 2, which officially launched in June last year, has now sold 17 million units. This means that Nintendo's strategy of doubling down on consumer supply to avoid issues with scalpers has paid off, even if it meant that early on, game developers were struggling to obtain the hardware. Since the launch, Nintendo has solved its Switch 2 development kit issues and now, most major studios have access to Nintendo's latest hardware.

We are expecting to see a new wave of game ports announced for the Switch 2 as early as this week, as it has been claimed that a Nintendo Direct showcase will be taking place, focused on third-party titles.

Discuss on our Facebook page, HERE.

KitGuru Says: The Nintendo Switch deserves its spot at the top of Nintendo's all-time list. While the console may have lacked power compared to other home consoles, it still managed to put out an insane library of titles and we saw more than a few miracle ports for the system, including the likes of The Witcher 3 and DOOM. 

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Puget Systems reveals annual reliability data for Ryzen 9000 and Intel Core 200

The specialist system integrator Puget Systems has released its detailed annual reliability report for 2025, offering a transparent look at which hardware brands passed its rigorous internal testing and customer use. While these results are intended to reflect the company's specific internal standards and may not mirror the broader industry, the data provides a valuable snapshot of the hardware landscape.

In the enterprise sector, Intel appears to have reclaimed the reliability crown from AMD's Threadripper lineup, with the Xeon W-2500 and W-3500 series reportedly achieving a flawless 0% failure rate throughout the year, based on Puget Systems data. The battle for consumer CPU dominance was much closer, with the Ryzen 9000 and Intel Core 200 series showing nearly identical failure rates of 2.52% and 2.49%, respectively. Within those families, however, certain models stood out as supposedly more resilient, such as the Intel Core Ultra 7 265K, which reportedly saw failures in only 0.77% of units. On AMD's side, the Ryzen X3D series maintained a respectable 1.5% failure rate. It is noted that the vast majority of these issues were identified during burn-in before systems ever left the company.

Nvidia's professional-grade hardware also performed well, with the RTX Ada Generation and RTX Pro Blackwell GPUs exhibiting extremely low failure rates. Excluding the high-wattage RTX Pro 6000 Blackwell Workstation Edition, the report mentions only a handful of failures across the entire Blackwell and Ada stacks. In the consumer segment, with a mere 0.25% failure rate, Nvidia's Founders Edition models were the most dependable GeForce RTX cards. They were followed closely by Asus (0.40%) and PNY (0.45%).

Motherboards remained a more volatile category, though the Asus TUF B850M-Plus WIFI was highlighted for its near-perfect record. Meanwhile, Kingston and Micron emerged as the most reliable memory partners. As for storage, the Samsung 870 QVO 8TB SATA SSD was particularly noteworthy, finishing the year with no reported failures. Power supplies rounded out the report, with Super Flower's Leadex units and the Corsair SF1000 Platinum proving the most dependable options for the integrator's builds.

Discuss on our Facebook page, HERE.

KitGuru says: These figures are always interesting to see. For the most part, failure rates are quite low across the board, although some chips manage better than others. 

The post Puget Systems reveals annual reliability data for Ryzen 9000 and Intel Core 200 first appeared on KitGuru.
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Netflix on PS3 is finally shutting down next month

While consoles are of course first and foremost used to play video games, their utility as an all-round media player is not to be dismissed, starting with support for DVDs, then Blu Rays and streaming services. With the console now over 20 years old, Netflix has announced they are officially dropping support for the PS3 next month.

As discovered by one ResetEra user, in going to the Netflix app on PS3 subscribers are now met with the message “Unfortunately, Netflix will no longer be available on this device after March 2, 2026.”

Netflix PS3

While not too much of a surprise given the age of the console, many users have expressed disappointment with the announcement, especially as the PS3 version allowed for native 4:3 content support (and did not feature any ads).

Still, while unfortunate to see, it was only a matter of time. Given the continued popularity of the PS4, it will be interesting to see how many more years of support it will receive.

KitGuru says: Did you stream Netflix on your PS3 back in the day? How many people do you reckon were still using the console in 2026? Let us know your thoughts down below.

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Build a Rocket Boy to end partnership with IO Interactive according to insiders

MindsEye was easily one of 2025’s biggest fumbles, with the ambitious title from ex-Rockstar president Leslie Benzies and studio Build A Rocket Boy receiving less-than-stellar reviews upon its initial launch last year. Being the first title released via IO Interactive’s publishing division, MindsEye was not the greatest of starts for this partnership – with studio Build a Rocket Boy now reportedly set to cut ties with its publisher.

As reported by known leaker Tom Henderson via Insider-Gaming, Build a Rocket Boy “are planning to announce soon that they have decided to part ways with their publisher, IO Interactive.”

According to the report, this decision is being made in order to “bring its publishing in-house and gain more control over its future. That includes faster decision-making, simpler communication, and greater control over the player experience.”

Build a Rocket MindsEye

As per the report, the choice to part ways was supposedly made by Build a Rocket Boy and not IOI. That said, back in September of last year IO Interactive revealed that they would be backing away from publishing other studios’ titles – and so Build a Rocket Boy’s desire to part ways likely came as a relief to IOI.

Regardless, with the MindsEye x HITMAN crossover said to no longer be happening, it will be interesting to see what Build a Rocket Boy has planned for the game – and whether it can ever become more than what it currently is.

KitGuru says: What do you think of this decision? Is it for the best? Can MindsEye ever become a game worth playing? Let us know your thoughts down below.

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Microsoft reportedly planning to bring more Windows games to Steam

For a while, Microsoft was pushing its Xbox PC app quite heavily, with the promise of Game Pass and Xbox Play Anywhere giving users a reason to purchase their PC titles through Xbox as opposed to other storefronts. With Steam continuing to dominate the space however, it appears as though Microsoft might be conceding to the platform – with insiders claiming that more PC titles are set to make their way over to Steam.

As reported by known Xbox insider Jez Corden (via Windows Central), Microsoft “wants to bring more of its experiences to Windows and Steam alike” claiming to have “heard some heavy-hitting Xbox first-party experiences, presently not on Steam, will show up there in the coming months.”

No further details were provided, but given the fact that most of the first-party Xbox games from the past generation launched day-and-date on Valve's platform, Corden is likely referring to older releases.

Microsoft Steam

With Microsoft owning the likes of Zenimax and Activision, there are dozens of games no longer available on Steam – either due to them never appearing on the platform in the first place, or were eventually delisted for whatever reason.

Of course, there have been various leaks and rumours claiming that older Transformers titles published under Activision back in the day could make a return. Similarly, older Wolfenstein and Prey titles were delisted from Steam years ago.

By far the biggest deal however would be if Microsoft were to bring Minecraft and World of Warcraft to Steam – though this is little more than speculation.

Regardless, having more titles available on as many platforms would be welcome to see, for the sake of preservation if nothing else.

KitGuru says: What do you think of this rumour? What titles do you think Corden is referring to? What older/delisted Xbox games would you like to see brought over? Let us know down below.

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SEGA offers updated sales stats for Sonic Racing Crossworlds

2025 was a great year for kart racers, with the latest entry in the Mario Kart series launching alongside the Nintendo Switch 2, and SEGA’s Sonic Racing series returning in all its glory after some less-than-stellar entries. Following the announcement that Sonic Racing Crossworlds had sold 1 million copies in its first month, SEGA has now offered updated sales data.

As part of the company’s latest Fiscal earnings report, SEGA’s Koichi Fukazawa spoke on the ongoing performance of their latest Sonic game: Sonic Racing Crossworlds, stating:

“We recently announced that worldwide cumulative sales have surpassed 1 million units. However, initial performance did not meet our expectations, and we are aiming to sell approximately another 1 million units within this fiscal year.”

Fukazawa continued, “We aim to sustain long-term sales by encouraging players to enjoy the game over time through the continued support of the title including ongoing release of additional downloadable content.”

Crossworlds Sonic Racing

It is interesting to see that the 1 million figure has not been to SEGA’s satisfaction, especially as Crossworlds represents the most expensive Sonic game yet – retailing initially for $70. Of course, unlike Nintendo’s Mario Kart, Crossworlds has already had multiple sales and so it will likely continue to slowly but surely push more units.

Additionally, Crossworlds still has plenty of previously-announced post-launch content to drop, which should further bring in more players as and when they are released.

Even so, despite being far superior to its last entry, Crossworlds still has quite a ways to go in order to surpass the sales of 2019’s Team Sonic Racing.

KitGuru says: What do you think of Sonic Racing Crossworlds? How does it compare to Mario Kart? Is it the best Sonic Kart racer yet? Let us know your thoughts down below.

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Gamdias Notus M1-1201 ARGB Fan Review

Today we are taking a look at some budget 120mm fans with reversible blades. The Gamdias Notus M1-1201 ARGB fans take the pain out of selecting forward and reverse blade fans for your build, with both forward and reverse blades included in the kit that can be quickly swapped out to suit fan placement in your case. We’ll test noise, CPU/GPU temperature and case thermals in this review to see if they represent good value or just another noisy budget fan.

Features:

  • Clean ARGB implementation – Notus M1-1201 ARGB is equipped with addressable RGB lighting that connects directly to a standard 3-pin 5V headers, allowing simple synchronisation with motherboard software.
  • Optimal cooling performance – Featuring a speed range of 400–1600 RPM, maximum airflow of 57.56 CFM and 1.75 mmH₂O max static pressure, making it suitable for both case ventilation and use on radiators and heat sinks.
  • Refined acoustics and operation – A hydraulic bearing and narrow blade-tip clearance help keep noise levels under control, to provide a sensible balance between airflow and acoustics rather than prioritising one over the expense of the other.
  • Useful design choices – Anti-vibration pads and the inclusion of interchangeable forward and reverse blades adds flexibility for different airflow setups without overcomplicating installation.

Specifications:

  • Model: Notus M1-1201 ARGB
  • Package contents: Fan x1, Reverse fan blade x1, Lubricant x1
  • Fan size: 120 mm
  • Dimensions: 120 × 120 × 25 mm
  • Lighting effect: Addressable RGB (ARGB)
  • LED count: 8 LEDs
  • Bearing type: Hydraulic bearing
  • Connectors: 4-pin PWM fan connector, 3-pin ARGB connector
  • Fan speed: 400–1600 RPM (±10%)
  • Maximum airflow: 57.56 CFM
  • Static pressure: 1.75 mmH₂O
  • Rated voltage: 12 V (fan) / 5 V (LED)
  • PWM support: Yes

Gamdias Notus M1 fans come in two different pack sizes, either single or 3 packs, branded 1201 or 1203, respectively. They are essentially the same fans, just the quantities inside the boxes determine the model name.

We are looking at the single pack, so 1201 branding, which comes with a single fan packed in a cardboard box. On the front of the box are several images of the fans and some key features listed. On the rear are the specifications and performance charts. Inside is the fan, an extra reverse blade, a user manual, mounting screws and some bearing lube.

The fan frames are built from PBT (Polybutylene Terephthalate) material, which is widely used in electronic equipment due to its strength and durability. There are rubber anti-vibration pads fitted to the mounting points and the fan blades are opaque in colour to display and diffuse the RGB lighting.

The rear frame of the fan has strengthening bars to mount the motor, there's anti-vibration rubber pads on the rear of the mounting points, as well as a label showing some brief information and the Gamdias branding.

All wiring uses standard headers. There's a 4-pin PWM cable that has a daisy-chainable tail so users can interconnect fans and use a single motherboard header to connect multiple units. RGB lighting can also be interconnected and uses a 3-pin 5V connection that can be connected to the motherboard or an ARGB hub. Interestingly, the PWM cable has a warranty void sticker on it, which seems like an odd thing to attach to a cable.

A key feature of the fans is the option to change the fan blade. Forward and reverse blades are included in the pack, and it’s a simple case of pushing one blade off and clipping the replacement blade in place. When the blade is removed, you can see the motor windings, the PCB and LEDs for the ARGB lighting, too.

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Intel unveils new Xeon 600 series processors with up to 86 P-Cores

During a recent pre-briefing, we learned about the new Intel Xeon 600 series processors. The new generation of workstation-grade chips will be launching very soon, with ‘budget' options around the $500 mark, moving all the way up to massively powerful $7,699 versions.

The new Xeon chips are based on Intel's new Granite Rapids architecture and is designed to replace the previous Xeon W-2500 and W-3500 series, which were divided up into two distinct tiers. The new line-up offers a single, scalable line-up, simplifying things for those looking to go with Intel for their next workstation upgrade.

You can see the full specifications for each new Intel Xeon 600 series SKU in the table below:

SKU P Cores Turbo Boost Max (GHz) All-Core Turbo (GHz) Base Frequency (GHz) L3 Cache (MB) Base TDP (W) Unlocked Memory Channels MRDIMM Speed PCIe 5.0 Lanes RCP Price
698X 86 4.8 3.0 2.0 336 350 Yes 8 8000 128 $7699
696X 64 4.8 3.5 2.4 336 350 Yes 8 8000 128 $5599
678X 48 4.9 3.8 2.4 192 300 Yes 8 8000 128 $3749
676X 32 4.9 4.3 2.8 144 275 Yes 8 8000 128 $2499
674X 28 4.9 4.3 3.0 144 260 Yes 8 8000 128 $2199
658X 24 4.9 4.3 3.0 144 250 Yes 8 128 $1699
656 20 4.8 4.5 2.9 72 210 No 4 128 $1399
654 18 4.8 4.5 3.1 72 200 No 4 128 $1199
638 16 4.8 4.5 3.2 72 180 No 4 80 $899
636 12 4.7 4.5 3.5 48 170 No 4 80 $639
634 12 4.6 3.9 2.7 48 150 No 4 80 $499

While not noted in the table, every single chip in the line-up supports DDR5 memory speeds of 6400MT/s and supports Intel vPro Technology. Only a handful of these CPUs will be offered in boxed form as well, including the Xeon 696X, 678X, 676X, 658X and the Xeon 654. As always, the chips listed as ‘unlocked' are overclockable for those with the necessary cooling to squeeze out the extra performance.

In the slides above, you can get a closer look at all of the new features Intel announced.

Each new Xeon 600 CPU is built using the new Intel 3 manufacturing process, as well as Redwood Cove cores. Intel says this has led to improved power efficiency versus the previous generation Sapphire Rapids Xeon processors. Compared to the 60-core Xeon W-3595X, Intel reports up to 9% higher single-thread performance and up to 61% higher multi-thread performance, depending on workload.

Intel is also introducing MRDIMM (Multiplexed Rank DIMM) support with this new line-up, enabling memory speeds of up to 8000MT/s on select SKUs. While MRDIMMs trade maximum capacity for bandwidth, Intel says they deliver meaningful gains for memory-bound workloads such as simulations and data analytics.

Alongside the new Xeon 600 series CPUs is the W890 chipset, which adds new features like WiFi 7, faster USB, PCIe Gen 4 expansion and more.

Systems based on Xeon 600 processors are expected to become available from major OEMs and system integrators starting in March 2026.

Discuss on our Facebook page, HERE.

KitGuru Says: What do you think of Intel's new Xeon line-up? 

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Sony patent points to new PlayStation controller with passive buttons and gesture controls

Sony has filed a new patent in the US that describes a departure from traditional gamepad design, envisioning a controller in which a large touchscreen replaces a significant portion of its front. This proposed interface would, in theory, allow users to reposition, resize, and entirely reconfigure digital versions of the D-pad, thumbsticks, and face buttons to suit their specific ergonomic or accessibility requirements.

According to the patent description (via VGC), the current static nature of inputs is a drawback for modern gaming peripherals, as a one-size-fits-all approach inevitably leaves some users struggling with reach or placement. This patent tries to solve that by allowing the input buttons to be dynamically allocated and configured.

Image credit: Sony

By utilising displays, the controller could change its layout based on the game's genre and even resize its buttons, adapting to the user's needs. The patent also mentions temperature and pressure sensors for these displays, which might allow users to have different outputs based on pressure or create a dead zone to ignore inputs.

While the prospect of a screen-based DualSense successor with dynamic layouts might interest some, it is important to remember that companies often patent experimental technology that never reaches mass production. Assuming Sony does move forward with this concept, it would likely result in a premium optional accessory rather than a standard controller for a future console.

Discuss on our Facebook page, HERE.

KitGuru says: Sony's patent filings are often a window into its R&D lab rather than an indication of an upcoming product. While a fully customisable surface would be exceptional for accessibility, the idea of playing a high-intensity action game on a flat touchscreen doesn't seem all that exciting.

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Xiaomi launches G Pro 27Qi monitor with Mini LED backpanel with 1,152 dimming zones

Xiaomi has expanded its display roster with the global release of the G Pro 27Qi (2026). While its predecessor was already a sought-after entry in the budget Mini LED segment, the 2026 refresh increases luminance and colour coverage.

Already available at a few retailers and appearing on Xiaomi's global site, the G Pro 27Qi (2026) (via NotebookCheck) maintains the sweet spot 1440p resolution and 180Hz refresh rate but pushes the hardware envelope in ways rarely seen at its price point. The standout feature of this new revision is the Mini LED backlight, which features 1,152 local dimming zones, nearly double the count of many competitors in its class. This dense array allows the monitor to hit a claimed peak brightness of 2000 nits, earning it a VESA DisplayHDR 1000 certification.

Xiaomi has included a “custom engine” that utilises AI scene recognition and a proprietary local dimming algorithm to minimise blooming and preserve shadow detail down to a claimed 0.0001 nits. The G Pro 27Qi (2026) covers 99% of the DCI-P3 and Adobe RGB gamuts, with a factory calibration ensuring Delta-E values below 1. Connectivity is varied enough, with two DisplayPort 1.4 and two HDMI 2.0 ports. A nice touch is the flip-out headphone holder integrated into the top corner, paired with a fully ergonomic stand and a subtle RGB ring on the rear.

On the official website, the monitor is listed at $475 (£347). However, at this retailer, the same monitor is much cheaper at just €285 (£247), suggesting there might be a launch promo.

Discuss on our Facebook page, HERE.

KitGuru says: Do you think the G Pro 27Qi has what it takes to stand out from its competitors?

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Highguard gets requested 5v5 mode, but only for a limited time

When Highguard launched last week with its 3v3 PvP mode, many players were quick to complain that the map feels like it was designed for larger-scale battles. Now just days later, the developers have put out an experimental 5v5 mode. 

Highguard now has a 5v5 mode, allowing larger teams to better cover the game's large map. The new mode was well received, and the growing sentiment seems to be that this should have been the launch mode. Unfortunately, it won't last for long.

While 5v5 is available for now, it is listed as a limited-time mode, so it is just a matter of time before it goes away again. The developers have also not yet addressed complaints around the loot-farming phase of matches, which many players say is a trivial and boring part of the game.

It is unclear if 5v5 will end up becoming a permanent mode in Highguard, or if the developers will just introduce smaller maps in the future, but it seems quite clear that 5v5 is a mode that players want to stick around.

Discuss on our Facebook page, HERE.

KitGuru Says: Have you tried Highguard's 5v5 mode? 

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Escape from Tarkov studio unveils trailer for new sci-fi project

Nikita Buyanov, the creator of Escape from Tarkov, has further fuelled speculation regarding his next project, Cor3, with a teaser trailer that seemingly confirms a leap into the sci-fi genre. Following a month of cryptic social media teases and an interactive terminal set in the year 2251, the latest video, titled ‘PRJRPNT_BLUEMARS_FO', gives us the clearest look yet at what could well be “Tarkov in space”.

The trailer begins with a familiar sight for Battlestate fans, with a first-person perspective of a PMC-like operative holding a futuristic ‘Kalash Corp' rifle. The video also includes various other references to Escape from Tarkov, namely a patch for the “Bogatyr.bs First Navy Squad”, suggesting a connection to the BEAR special squads in Escape from Tarkov. The setting, however, is far from what you would expect from the streets of Tarkov. Instead, it shows a destroyed city (apparently named Mariner) on a planet that doesn't look like Earth.

You can find some lore of the game in the Cor3.gg interactive site, but besides that, not much more is known about the game. As expected from a teaser trailer, it's light on concrete gameplay details, leaving fans to wonder if this will be a hardcore extraction shooter like EFT or something else entirely.

Battlestate Games has been notably quiet about this game, leading some to wonder whether Cor3 will be a single-player title or something more familiar to Tarkov's studio. The heavy emphasis on first-person military hardware alongside space-bound “Navy Squads” suggests a connection to Tarkov, but it isn't enough to be sure it's yet another extraction shooter.

Discuss on our Facebook page, HERE.

KitGuru says: What do you think Cor3 will be like? Will it be more of the same in space or a game completely different from Tarkov?

The post Escape from Tarkov studio unveils trailer for new sci-fi project first appeared on KitGuru.
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