Yunzii is known for its keyboards, but it seems the company hasn't stopped there. Although it had launched mice before (the C-series), these weren't clearly for gaming and were more like cute compact mice. Now with the new M1, Yunzii hopes to get some of that market with an affordable, configurable gaming mouse.
The Yunzii M1 (via TechPowerUP) is a lightweight gaming mouse designed for both competitive play and productivity. Weighing in at just 60 grams, it is engineered to reduce wrist strain during long sessions without sacrificing durability. Its ergonomic shape supports multiple grip styles, following the natural curve of the hand for a more comfortable experience.
Equipped with the PAW3311 sensor, the M1 offers precise tracking at 300 IPS and 35G acceleration. It supports a 1000 Hz polling rate for a 1 ms latency, ensuring your movements are translated to the screen instantly. For versatility, it features tri-mode connectivity, allowing you to switch between 2.4 GHz wireless, Bluetooth, and USB-C wired modes across Windows and macOS devices.
Customisation is a core feature, with seven preset DPI levels ranging from 400 to 10,000 and the ability to reach 22,000 DPI via software. The mouse also includes a 500 mAh rechargeable battery and a built-in storage compartment for the 2.4G receiver. The Yunzii M1 is now available in pink, white, or black for $39.99.
KitGuru says: Would you consider the Yunzii M1 for your next gaming mouse, or does it lack some features that you require?
Nacon has confirmed that its upcoming digital showcase, Nacon Connect, has been postponed to May 2026. This decision follows a recent insolvency filing by the publisher after its parent company, Bigben Interactive, was unable to meet a partial loan repayment.
In a statement addressed to fans, the Nacon team acknowledged the “difficult moment” for the company but emphasised that the situation is a hurdle rather than a conclusion. The delay is intended to allow the team to stabilise their financial position and focus on the final polish of their current projects.
Despite the corporate restructuring, Nacon maintains that its announced release schedule remains on track. The most immediate title on the horizon is GreedFall: The Dying World, which is still slated for launch on March 12th. The publisher currently has several high-profile games in active development across PC and consoles, including the survival-focused Terminator Survivors, Cthulhu: The Cosmic Abyss, Dragonkin: The Banished, and Hunting Simulator 3. Other projects, such as Edge of Memories and The Mound Omen of Cthulhu, are also progressing as planned while the company awaits a ruling from a French court on its debt restructuring request.
Besides games, the May broadcast is expected to provide deeper looks at Nacon's new gaming accessories and peripherals.
KitGuru says: It's rare to see a publisher be this transparent about insolvency, but Nacon's honesty might buy them some much-needed goodwill from the community. With GreedFall: The Dying World launching in just a few days, the stakes are incredibly high, as a successful launch there could provide the momentum needed to carry them through.
For years, fans have wanted to see Obsidian's Fallout: New Vegas remastered for newer hardware. Development may have actually just begun on that exact thing, according to a teaser from Iron Galaxy Studios.
In a teaser image shared by the studio, Iron Galaxy declared that it had held its February meeting, attaching an image of the ‘Please Stand By' loading screen from Fallout: New Vegas. The belief now is that Iron Galaxy has been tapped to aid in the development of a New Vegas remaster. So far, neither Iron Galaxy nor Bethesda have denied the rumour.
Iron Galaxy Studios has worked closely with both Xbox and Bethesda in the past, handling development for Killer Instinct 3, as well as providing support for projects like The Elder Scrolls Online, Skyrim (various ports) and Fallout 76.
Considering Iron Galaxy's history with Bethesda and the Fallout IP, the studio does make sense for helping out on a remaster. Hopefully it will match the same quality bar that Virtuos set with the Oblivion remaster.
KitGuru Says: Would you like to see a New Vegas remaster? Or would you prefer to revisit one of the other Fallout games?
Apple has launched a major update across its Mac lineup, introducing the M5 Pro and M5 Max chips alongside refreshed MacBook Pro and MacBook Air models. The new processors bring Apple’s Fusion Architecture, higher CPU and GPU performance, and expanded on‑device AI capabilities.
The M5 Pro and M5 Max are built from two 3nm dies connected into a single SoC, enabling higher bandwidth and more parallel compute. Both chips feature an 18‑core CPU with six ‘super cores' and twelve performance cores, which Apple says deliver up to 30% faster performance in professional workflows. GPU configurations scale up to 40 cores, each with a Neural Accelerator, resulting in more than 4x the peak GPU compute for AI compared to the previous generation.
These chips power the updated 14‑inch and 16‑inch MacBook Pro models, which retain the same design but gain faster SSDs, Wi‑Fi 7 and Bluetooth 6 via Apple’s N1 wireless chip, and higher base storage. The 14‑inch MacBook Pro with the M5 Pro starts at $2,199, while the 16‑inch version starts at $2,699. Configurations with the M5 Max begin at $3,599 (14‑inch) and $3,899 (16‑inch).
Apple also introduced the new MacBook Air with M5, available in 13‑inch and 15‑inch sizes. The M5 chip features a 10‑core CPU and up to a 10‑core GPU, with each GPU core also including a Neural Accelerator for AI workloads. The MacBook Air now starts at 512GB of storage, replacing the old 256GB baseline. The newer model can be upgraded to up to 4TB of storage and it also gains the new N1 wireless chip, providing support for WiFi 7 and Bluetooth 6. Pricing starts at $1,099 for the 13‑inch model and $1,299 for the 15‑inch model.
KitGuru Says: Are you thinking of getting a new-gen MacBook this year?
Elgato has announced Wave Next, a major expansion of its audio ecosystem and the biggest update to the Wave platform since its debut in 2020. The new lineup brings together six products – Wave Link 3.0, Wave:3 MK.2, Wave XLR MK.2, XLR Dock MK.2, Wave XLR Pro, and the Stream Deck + XL.
Wave Link 3.0 sits at the centre of the update as a fully redesigned, free audio mixer for Windows and macOS. It works with almost any microphone or interface and supports up to five independent submixes for streaming, recording, calls, and monitoring. A new horizontal routing table provides a clearer overview of the signal path, while per‑channel VST support allows detailed shaping of individual sources. Native Stream Deck integration automatically generates control profiles based on a user’s setup.
All new Wave hardware is powered by Wave FX Processor, a custom chip co‑developed with Lewitt Audio. It moves key processing into hardware, starting with Clipguard 2.0 to prevent distortion, followed by five onboard DSP effects with zero latency. VST Insert support creates a low‑latency loop between hardware and software, injecting processed audio directly into any application without virtual devices.
The hardware lineup includes the Wave:3 MK.2 USB microphone, the Wave XLR MK.2 interface for XLR mics, and the XLR Dock MK.2 module for Stream Deck +. The flagship Wave XLR Pro arrives in Q2 2026 with dual XLR inputs, five hardware mixes, dual headphone outputs, USB Aux for a second PC or console, and standalone operation. Stream Deck + XL rounds out the ecosystem with 36 LCD keys, six dials, and a wide touch strip for tactile control.
The Wave:3 MK.2, Wave XLR MK.2, XLR Dock MK.2, and Stream Deck + XL are all available now. Meanwhile, the Wave XLR Pro will start shipping sometime between April and June. The new Wave Link 3.0 software is freely available to download on the Elgato website.
KitGuru Says: What do you think of Elgato's new line-up?
This week Nvidia is announcing the next round of DLSS-supported titles for March. This month will see more big hitters landing, following up last week's Resident Evil Requiem launch with the likes of Monster Hunter Stories 3, Marathon and Death Stranding 2.
Death Stranding 2 is the headlining game this month, The game launches on March 19th for PC, ending a roughly 9-month period of PS5 exclusivity. When the game lands on PC, it will support DLSS 4 from day-one, enabling standard Frame Generation on RTX 40 GPUs and Multi-Frame Generation on RTX 50 series graphics cards. Through the Nvidia App, this is also one of the games supported by the DLSS 4.5 Override, so you can squeeze out even better visuals.
Marathon is another big game launching this week with DLSS support. This is the latest PvP-focused shooter from Bungie, the creators of Halo and Destiny. This time around though, there is no campaign, just a tense extraction shooter where multiple groups fight over land and loot before attempting to make their escape. The game will support DLSS 4 from day-one, as well as the DLSS 4.5 override via the Nvidia App.
Monter Hunter Stories 3: Twisted Reflection is also launching very soon, offering a more traditional JRPG take on the Monster Hunter franchise. The new game in the series launches on March 13th for PC, complete with DLSS, DLAA and Nvidia Reflex.
Two other titles on the list today include Demonologist, which supports DLSS 4 and DLSS 4.5 Override, and Black One Blood Brothers, a new single-player military shooter with support for DLSS 4, as well as the DLSS 4.5 Override in the Nvidia App.
KitGuru Says: Will you be picking up any of this month's new games?
Cyberpunk 2077 made its debut on subscription services a short while ago when it joined the PlayStation Plus Extra library. Now, the game is also joining Xbox Game Pass, but only for consoles, with no PC version being offered.
Cyberpunk 2077 is indeed joining Xbox Game Pass but for now, it will only be available on the Xbox console version of the service, meaning PC players are left out this time. The game will also be available to stream via Xbox Cloud Gaming, which also relies on the console version of the game.
Here is the full list of titles joining Game Pass over the next couple of weeks:
Final Fantasy III (Cloud, Xbox Series XS, PC) – Available now
Kingdom Come: Deliverance II (Cloud, Xbox Series XS, PC) – Available now
to a T (Cloud, Xbox Series XS, PC) – March 4
EA Sports F1 25 (Cloud, Xbox Series XS, PC) – March 4
Planet of Lana II: Children of the Leaf (Cloud, Xbox Series XS, Handheld, PC) – March 5
Construction Simulator (Cloud, Console, PC) – March 10
Cyberpunk 2077 (Cloud, Console) – March 10
Hollow Knight: Silksong (Cloud, Console, Handheld, PC) – March 12
DreamWorks Gabby’s Dollhouse: Ready to Party (Cloud, Xbox Series XS, PC) – March 17
As always, there will be a few titles leaving Game Pass midway through the month as well. From March 15th, the following games will no longer be available to play:
Bratz Rhythm & Style (Cloud, Console, and PC)
Enter the Gungeon (Cloud, Console, and PC)
F1 23 (Cloud, Console, and PC)
He is Coming (PC)
Lightyear Frontier (Cloud, Console, and PC)
Mythwrecked: Ambrosia Island (Cloud, Console, and PC)
KitGuru Says: Will you be downloading any of this month's new Game Pass titles?
Nvidia recently hit a major snag with its 595.59 driver release, which was meant to be the “Game Ready” for the launches of Resident Evil Requiem and Marathon. Instead of delivering smooth frames, it delivered a genuine hardware scare. Just hours after launch, the company had to remove the driver and advise users to roll back because the driver was disabling fan controls.
To solve the issue, the development team released the 595.71 WHQL driver. This corrected version squashes the bugs that caused those cooling failures. It also includes a fix for a crash in Blackmagic Design that occurred during AV1 decoding. If you've been holding off on your Raccoon City return because of overheating fears, this is the update that makes it safe to go back in the water.
Despite the emergency nature of this patch, all performance enhancements remain in place. That means you can still leverage DLSS 4 in Resident Evil Requiem to maximise your frame rates, while Marathon players still get access to DLSS and Reflex. It is the same performance boost promised last week, but this time, your hardware will actually stay cool while delivering it. The detailed patch notes can be found below:
Fixed Gaming Bugs
The Ascent: Intermittent black bar on top of screen on GeForce RTX 50 Series GPUs [5859818]
Total War: THREE KINGDOMS: Green artifacts appear on GeForce RTX 50 series [5745647]
FINAL FANTASY XII The Zodiac Age crashes with fatal error after driver update [5741199]
Call of Duty Modern Warfare (2019) displays image corruption after driver update [5733427]
Quantum Break: Performance drops significantly on Act 4 Part 1 [5607678]
Fixed General Bugs
595.59: HW monitoring utilities not detecting all fans on the GPU [5934264]
595.59: One or more fans not spinning on GPUs after driver update [5934333]
Blackmagic Design: AV1 decode crash [5671098]
KitGuru says: Are you planning on downloading the new driver ASAP, or will you wait a few days to see how it goes?
While fans have been eagerly awaiting the announcement of a brand new first-party Nintendo Direct showcase, the console maker has seemingly been doing everything but; having gone live with a partner showcase, a Nintendo Treehouse stream, and now an Indie World event. Set to go live later today, the relatively short presentation will include 15 minutes of new and upcoming Switch releases.
Taking to Twitter to make the announcement, the official Nintendo UK page shared the following: “Join us, March 3rd at 14:00 (UK time) for a new #IndieWorld Showcase! Tune in for roughly 15 minutes of news and updates on indie games coming to #NintendoSwitch2 and #NintendoSwitch.”
While quite a short showcase, Nintendo’s Indie Worlds are typically rather rapid in their announcements, and so it is possible we will still get quite a few notable titles unveiled.
Curiously, the Japanese version of the showcase is set to be 10 minutes longer, landing at roughly 25 minutes long, suggesting that it could include a number of region-exclusive releases.
As mentioned, many fans have been waiting for the official announcement of a new mainline first-party Nintendo Direct, and so the confirmation of an Indie World instead could be disappointing.
That said, indies are the lifeblood of the industry, and so it is always interesting to see what these smaller teams have been cooking up. The Indie World showcase goes live later today at 2PM UK time.
KitGuru says: Are you excited for the Indie World showcase? When do you think we’ll get the next mainline Direct? Let us know down below.
We first saw the new Intel Panther Lake laptop chip in action at their event in Arizona last October, and today we can review the finished result. This 2026 Asus Zenbook Duo packs the most grunty Panther Lake of them all, the Core Ultra X9 388H. The hardware includes 16 CPU cores and 12 Xe3 graphics cores but the headline feature is the Duo part of the name which refers to the dual 14-inch OLED screens. As you will see, it is pretty nifty.
Timestamps:
00:00 Intro
01:11 Meet the Duo!
02:02 Duo-screen basics and functionality
05:16 The quirks of the design
06:16 Core spec
07:25 CPU benchmark results
10:40 System test results
10:10 Game benchmarks
15:07 We’ve not taken it apart…
15:44 Dual batteries – does that explain benchmark curiosities?
17:04 Leo’s pros and cons
Features
The most compact Zenbook Duo ever with new hideaway hinge design and nearly 20-inches expansive view.
Perfect for mobile multitasker to enjoy professional-grade viewing: Dual 14-inch 3K 144Hz Asus Lumina Pro OLEDs, 1000 nits touchscreen display. Anti-reflection clarity outdoors.
Lightweight mobile studio provides peak performance of up to Intel Core Ultra X9 Series 3 with discrete-level GPU acceleration, unlocking exceptional power for AI, rendering, and gaming on the go.
Dual-screen laptop with 18+ hour battery life.
From Ceraluminum chassis, hinge, kickstand to the screens, setting the gold standard for durability in portable computing.
Versatile modes with intuitive smart gesture control. Asus Pen 3.0 support.
Camera: FHD camera with IR (Windows Hello support)
Audio: Built-in array microphone with Cortana support
Network: Wi-Fi 7 and Bluetooth 5.4
Battery: 99Wh, 4S1P, 4-cell Li-ion
Power supply: 100W USB Type-C
Dimensions: 31 cm (W) x 21 cm (D) x 2.3 cm (H)
Weight: 1.68 kg (plus 0.48 kg charger and mains cable)
Operating system: Windows 11 Home
Testing and Performance
Geekbench 6 Multi Core
in Geekbench 6 Multi Core we see the Asus Zenbook Duo performing well, with the Intel Core Ultra X9 388H some 30% ahead of the previous Core Ultra 9 285H.
Cinebennch 2026 Multi Core
It is a slightly different story in Cinebench 2026 Multi Core where we again see the new Intel Panther Lake wreck the previous Lunar Lake, however the top honours go to AMD with the mighty Strix Halo in the HP Zbook Ultra G1a.
Cinebench 2026 Multi Core points per Watt
Our Cinebench 2026 power efficiency calculation shows the amazing efficiency of Intel's new Core Ultra X9 388H which has good performance and very low power draw.
Far Cry 6 at 2,880×1,800 with FSR Performance Mode
In Far Cry 6 at the massive resolution of 2,880×1,800 running on the Ultra preset we used the FSR Performance Mode and saw average frame rates north of 70fps. This is remarkable performance from Intel's latest iGPU and it looks great on the Asus OLED screen.
Cyberpunk 2077 at 1,920×1,200 with Frame Gen Enabled
Cyberpunk 2077 is a stiff test with the Ultra preset, but running at 1,920×1,200 with Frame Gen Enabled we saw excellent frame rates from the Asus Zenbook Duo. Having said that, the HP Zbook Ultra G1a smashed it out of the park.
Battery Life
Battery life is a critical aspect of a laptop and the new Zenbook Duo does monumentally well, running for just under 24 hours. This is a superb testament to both Asus and Intel.
Closing Thoughts
The changes made by Asus to the 2026 version of Zenbook Duo are very good and we love the way the dual OLED screens almost merge into one display. As an added bonus the 2026 laptop is notably more compact than previous versions, and this approach to packing two full sized 14-inch displays into a fairly regular laptop demonstrates some impressive engineering by Asus.
The new Intel Core Ultra X9 388H is an impressive piece of silicon and our first impressions mark the Intel 18A process as a success. The CPU part of the chip has decent performance and requires very little power. In addition the 12x Xe3 graphics core delivers sufficient performance for daily use as well as serious gaming sessions.
You can buy the Asus Zenbook Duo UX8407A for £2,499.99 HERE
Pros:
The dual 14-inch OLED screens are superb.
Battery life is monumental.
Intel 12x Xe3 graphics are impressive.
Intel Panther Lake CPU is good.
Cons:
Zenbook Duo is somewhat chunky and slightly heavy.
Price is high.
Ports and connectors are rather close together.
KitGuru says: The latest version of Asus Zenbook Duo comes with Intel Core Ultra X9 and delivers a superb experience.
This week CyberPowerPC is launching a new range of pre-built PCs. The VIVID line-up is built around bold and colourful case designs from companies like Hyte, Thermaltake, Tryx and more. The spectrum of chassis options are paired up with high-end CPUs and GPUs to drive games at high refresh rates and resolutions.
The new VIVID gaming PCs start at £1999, with a base spec of a Ryzen 7800X3D, an RTX 5070, 32GB of DDR5 memory, a 1TB M.2 SSD and an MSI Pro B850-S motherboard. For £100 more, you can get the same spec but with a Ryzen 7 9800X3D instead.
In the list below you can see each of the different VIVID PC options:
ViViD R77 RTX Next Day PC (£1999.00)
Windows 11 Home (64-bit Edition)
AMD Ryzen 7 7800X3D
NVIDIA GeForce RTX 5070 12GB
32GB DDR5 5600MT/s ADATA XPG ARMAX RGB
MSI Pro B850-S WIFI6E ATX Motherboard
1TB Kingston NV3 M.2 NVMe PCIe SSD
ViViD Ultra Gaming PC (£2098.80)
Windows 11 Home (64-bit Edition)
AMD Ryzen 7 9800X3D
NVIDIA GeForce RTX 5070 12GB
32GB DDR5 5600MT/s ADATA XPG ARMAX RGB
MSI Pro B850-S WIFI6E ATX Motherboard
1TB Kingston NV3 M.2 NVMe PCIe SSD
ViViD R97 XT Next Day PC (£2299.00)
Windows 11 Home (64-bit Edition)
AMD Ryzen 7 9800X3D
AMD Radeon RX 9070 XT 16GB
32GB DDR5 5600MT/s ADATA XPG ARMAX RGB
MSI B850 Gaming Plus WIFI6E ATX Motherboard
1TB Kingston NV3 M.2 NVMe PCIe SSD
ViViD Elite Gaming PC (£2299.20)
Windows 11 Home (64-bit Edition)
AMD Ryzen 7 9850X3D
AMD Radeon RX 9070 XT 16GB
32GB DDR5 5600MT/s ADATA XPG ARMAX RGB
MSI B850 Gaming Plus WIFI6E ATX Motherboard
1TB Kingston NV3 M.2 NVMe PCIe SSD
ViViD R97 RTX Next Day PC (£2499.00)
Windows 11 Home (64-bit Edition)
AMD Ryzen 7 9850X3D
NVIDIA GeForce RTX 5070 Ti 16GB
32GB DDR5 5600MT/s ADATA XPG ARMAX RGB
MSI B850 Gaming Plus WIFI6E ATX Motherboard
1TB Kingston NV3 M.2 NVMe PCIe SSD
ViViD Infinity Gaming PC (£2599.20)
Windows 11 Home (64-bit Edition)
Intel Core Ultra 9 285K
NVIDIA GeForce RTX 5070 Ti 16GB
32GB DDR5 5600MT/s ADATA XPG ARMAX RGB
MSI MAG Z890 TOMAHAWK WIFI
1TB Kingston NV3 M.2 NVMe PCIe SSD
The specs are configurable, for instance the price can change by +/- up to £10 depending on the case you pick. Through the configurator you can adjust the specs to your liking and also add-on optional services like CPU overclocking or grab a peripheral bundle.
You can find CyberPowerPC's full VIVID range HERE.
KitGuru Says: Are you thinking of going for a pre-built PC for a new upgrade in 2026?
For the past year or so, we’ve been hearing an increasing number of leaks and rumours claiming that Bethesda Game Studio’s somewhat contentious Starfield would be leaving its Xbox console exclusivity behind with an impending arrival on PlayStation 5 (and possibly Switch 2). Though yet to be officially announced, known insiders have now offered what appears to be finalised details for Starfield’s PS5 launch, including its price and release date.
As reported by BillBil-Kun via dealabs (who has accurately reported on a bunch of PlayStation-related releases in the past), Starfield is set to land on PlayStation in just over a month’s time – launching on the 7th of April 2026.
The game will reportedly come in two forms – a Standard Edition costing £44.99 and a Premium Edition for £59.99, both of which will be offered in disc form. The contents of the Premium Edition is currently unknown, however Billbil confirmed that there is no advanced access planned for those with the Premium version.
While not included as part of the report, it is highly likely that Bethesda will launch Starfield's long-awaited 2.0 patch at or around the same time. The exact specifics surrounding this update remains somewhat vague, however Todd Howard himself has told fans to keep their expectations in check.
Starfield is easily one of the Bethesda Game Studios’ most controversial titles (Fallout 76 aside) and while the game has seen some improvements since its initial release back in 2023, it will be interesting to see how the game performs on PlayStation come its release next month.
KitGuru says: Did you play Starfield back when it was first released? What did you think? Do you have high hopes for the upcoming update? Let us know your thoughts down below.
Black Ops 7: Season 2 Reloaded is set to be massive for Call of Duty, with the mid-Season update reintroducing the fan-favourite Blackout mode from BO4 – an alternate take on the Battle Royale formula. Ahead of the update’s arrival next week, Activision have shared everything you need to know about Season 2 Reloaded and its Black Ops Royale mode.
Taking to their blog, the team at Activision offered a deep-dive into the new Black Ops Royale mode. Inspired by Black Ops 4’s Blackout mode, this alternate take on the BR formula is set to launch on the 12th of March and offers a ton of changes compared to Warzone – including but not limited to:
No loadouts
No gulag
No buy stations
Wingsuits instead of parachutes
5 attachment upgrade paths
New backpack menu
Lootable perks with no fixed slots
Returning equipment including grapple hook and sensor dart
Full details on the new Black Ops Royale mode can be found HERE, but in essence it seems to be sticking surprisingly close to the original Blackout experience.
Over the years, sentiment surrounding Blackout has grown, with many claiming that its biggest issue was being tied to the premium Black Ops 4 – meaning finding matches over time became increasingly tough. With this new Black Ops Royale however being tied to Warzone, it will be interesting to see how the mode is received, especially compared to the somewhat stale Warzone. We won’t have to wait long to find out.
KitGuru says: Are you excited for Season 2 Reloaded? Did you enjoy the OG Blackout back in the day? How does it compare to Warzone? Let us know your thoughts down below.
In recent years, Capcom has been hosting semi-regular showcases, informing its fans on what the publisher is currently working on. With Resident Evil Requiem now out and available for the world to enjoy, Capcom have announced that their next Spotlight showcase will go live later this week, featuring titles including Street Fighter 6; Pragmata and Mega Man.
Releasing a brief teaser trailer, publisher Capcom officially announced their next livestream, writing: “The Capcom Spotlight is a digital event that brings you the latest news from Capcom! We will be presenting the latest news on highly anticipated upcoming Capcom titles.”
Set to go live on the 5th of March at 10 PM UK time, the broadcast is confirmed to last roughly 35 minutes long, and will include new details on a number of upcoming titles, namely:
Street Fighter 6
Monster Hunter Stories 3: Twisted Reflection
Mega Man Star Force Legacy Collection
Pragmata
Mega Man Dual Override
By far the most interesting of these titles is Mega Man Dual Override, with the 2027 game being the first brand new entry in the franchise since 2018’s Mega Man 11. Based on the previous teaser shared, the game looks to follow in the footsteps of the classic Mega Man entries. That said, we will likely learn much more regarding the minutiae of the game during this upcoming showcase.
Aside from a few stumbles (Monster Hunter Wilds), Capcom has been on a generational run, and so it will be interesting to see what they have planned for Mega Man.
KitGuru says: Are you looking forward to the showcase? What are your expectations for the new Mega Man? Do you want them to keep it simple? Let us know down below.
If you've ever wanted to review tech, then this is a perfect opportunity as we are now hiring for a new reviewer to join our team! Prior experience is not strictly necessary, but we would like to see some example works from applicants.
We are looking for someone who will be able to produce reviews of a range of tech gear in video format and in the KitGuru style. Any experience in this sector is beneficial; however, we are open to all applicants provided you can give us a sample of your written or video work so we can assess your abilities.
KitGuru is a great company to work with, we are all tech enthusiasts who enjoy gaming, so we all have very similar interests. Behind the scenes it is very close-knit environment and many of our team have been with us for several years.
To be considered for this position you need:
Skillset to present well on camera – and in English.
The ability to meet tight deadlines.
Strong communication skills.
Some knowledge of video editing would be useful, but we have that capability in-house if we find the right candidate.
Strong writing ability.
This is a freelance position.
The successful applicant must be based in the United Kingdom, and we pay very well for this kind of work. If you are interested and feel you can meet the criteria above and want to work in this fast-moving sector then please send your CV along with any samples of your work to our Editor in Chief, Allan Campbell – allan(at)kitguru.net.
KitGuru says: We look forward to receiving your application!
Running With Scissors, the studio behind the legendary and controversial Postal franchise, has announced its first-ever spinoff title, Flesh & Wire. Revealed during the IGN Fan Fest 2026 showcase, the game marks a dramatic shift away from the series' recent satirical tone, returning instead to the dark, psychological horror and gritty atmosphere of the original Postal from 1997. Scheduled for release in 2027 on PlayStation 5, Steam, and GOG, the title aims to re-establish the brand's roots in the “grotesque nightmare” genre.
Players will not control the infamous “Postal Dude” in the new game. Instead, the story follows Angel, a college student thrust into a violent conspiracy involving the military and an ominous cult. Accompanied by her cat, Solomon, Angel travels across Arizona to hunt down the series' protagonist, the Postal Dude himself, hoping to get revenge for a tragedy that “changed her life forever”. The narrative promises to bridge the gap between Angel's past and the events of the very first Postal game.
The gameplay will centre on the Dreamscape, a surreal, hallucinatory state where Angel's traumas manifest as physical monsters. In this state, the environment warps into a nightmare version of reality, blending her surroundings with otherworldly horrors. Running With Scissors founder Vince Desi noted that while the main series explored satire, Flesh & Wire is a long-discussed internal project aimed at reclaiming the studio's status as a trailblazer in psychological horror.
KitGuru says: While Postal 2 and 4 leaned heavily into “shock-humor” and social satire, the original game was a genuinely disturbing descent into madness. Did you play the original Postal or any other game in the franchise?
Intel has pulled back the curtain on the frequency behaviour of its new Granite Rapids-WS Xeon 600 workstation series. While marketing materials highlight a peak of 4.9 GHz via Turbo Boost Max 3.0, newly published documentation confirms that sustained speeds are heavily dependent on the instruction set being utilised.
As shared by InstLatX64 (via TechPowerUP), the top-tier SKU in the Xeon 600 Series, the 698X, features 86 cores and 172 threads paired with a massive 336 MB of L3 cache, making it a powerhouse for multi-threaded professional applications. The frequency scaling across different workloads reveals the thermal and power trade-offs required to keep the 86-core silicon stable. In non-AVX workloads, the CPU maintains its peak of 4.8 GHz in single-core mode, but as the active core count increases, the boost frequency can drop to as low as 3.0 GHz. In such workloads, the base frequency is set at 2.0 GHz.
Moving on to the AVX-2 instruction set, the CPU can't boost as high, capping at 4.4 GHz in single-core and dropping to 2.9 GHz as the core count increases. In this case, the base frequency is set at 1.7 GHz. In AVX-512, clock frequencies are even lower, with the maximum turbo frequency ranging from 4.2 GHz to 2.5 GHz and the base frequency dropping to 1.3 GHz. Lastly, we have AMX, where the maximum boost frequency drops even further at the lower end, ranging from 4.2 GHz to 2.0 GHz, and the base frequency goes as low as 1.1 GHz.
KitGuru says: Seeing the Xeon 698X drop to nearly 1.1 GHz under heavy AMX workloads might look alarming, but it is standard for chips of this density. Fortunately, this CPU is unlocked, meaning overclocking is a possibility if you want to bump the clock frequencies.
Microsoft has officially moved its latest graphics innovations into stable with the release of the DirectX 12 Agility SDK 1.619. This update marks the general availability of Shader Model 6.9. By using the Agility SDK, game studios can now bundle these advanced runtimes directly with their titles, bypassing a full Windows OS update and ensuring that any player with a compatible driver can access the latest features.
DirectX Raytracing (DXR) 1.2's latest update graduates several critical technologies from preview to stable status. Shader Execution Reordering (SER) is now a required feature of Shader Model 6.9, providing a standardised way for GPUs to sort disorganised ray-tracing workloads into coherent, parallel threads dynamically. Simultaneously, Opacity Micromaps (OMMs) have been fully integrated, allowing hardware to skip pixel-level checks for complex, alpha-tested geometry like foliage and chain-link fences. All these additions are designed to reduce the overhead of path tracing and complex lighting in modern AAA titles.
Beyond ray tracing, Shader Model 6.9 introduces Long Vector support, enabling shaders to process vectors with up to 1024 elements without the need for awkward manual packing. This release also makes several previously optional capabilities mandatory, including native 16-bit and 64-bit shader operations. For developers looking even further ahead, Microsoft also launched Agility SDK 1.719-preview, which introduces Fence Barriers for more granular synchronisation and VPblit 3DLUT, a feature that offloads video tone mapping to dedicated hardware, such as a video processing engine.
Hardware support for these features highlights a diverging landscape among the major GPU vendors. Nvidia continues to offer the most comprehensive implementation, with hardware-accelerated OMM and SER support across the RTX 40 series and newer, while maintaining software compatibility for older RTX hardware. Intel has made a massive splash with its Arc B-Series (Battlemage), which features full hardware acceleration for SER. Internal Microsoft testing (via VideoCardz) using a dedicated tech demo showed that SER could boost frame rates by 40% on an RTX 4090 and by a staggering 90% on Intel Arc B-Series hardware. AMD has enabled API support for these features on the Radeon RX 9000 series. However, current drivers reportedly do not perform physical reordering, meaning the performance gains on Team Red may lag behind competitors for now.
KitGuru says: While the 90% performance jump seen on Intel's Battlemage is specific to a Microsoft synthetic demo, it's still quite promising.
For the past many years, Overwatch has been embracing all sorts of crossovers, from anime such as My Hero Academia to other video game IPs including Persona 5 and Diablo IV – to name a few. In a crossover which seemed inevitable, Square Enix’s NieR: Automata is set to collab with Overwatch; arriving next week.
Seemingly announcing the crossover prematurely, Blizzard published and then removed a YouTube Short confirming that “Project YoRHa initiates March 10!” – bringing a number of iconic characters from Automata into Overwatch through the release of new skins.
Based on the image shared, it appears as though 5 skins in total will be offered:
Lifeweaver as Adam
Vendetta as A2
Wuyang as 9S
Kiriko as 2B
Mercy as the Yorha Commander
As of now, little else is known regarding the extent of this crossover. While it will most likely be nothing more than these skins, the game’s recent revamp does present an opportunity for these events to be more substantial.
We will have to wait and see when the Overwatch x NieR Automata crossover goes live on the 10th of March.
KitGuru says: Have you been playing Overwatch since its recent overhaul? What do you think? Who’s your favourite NieR character? Let us know down below.
Warface is an oft-forgotten free-to-play FPS developed by Crytek of Crysis and the CryEngine fame. Launched all the way back in 2013, the title received pretty substantial updates over the years, adding a Battle Royale mode and eventually bringing the title over to the OG Switch (while also undergoing a number of development studio switch-ups). After over a decade of operation however, the current studio ‘MY.GAMES’ have now confirmed that the title will be shutting down.
Taking to their Steam page to make the announcement, the team at MY.GAMES wrote: “Friends! After many years together, we have made the difficult decision to begin the sunset process for Warface: Clutch. This choice was not easy for us — Warface: Clutch has been an important part of our journey, and we are deeply grateful to everyone who has supported the game throughout its long life.”
Said to be sunset in order “to focus on future developments” all in-game purchases have now been disabled. While Warface remains playable for now, servers for PC players will be shut down on the 27th of May, followed shortly by the console version on the 25th of August.
Alongside the announcement, the team shared a lengthy FAQ, discussing the reasons for the game’s closure; refund policies and more, the full version of which can be found HERE.
While Warface launched at a time when it did have the potential to take on the likes of Call of Duty and Battlefield, the industry as a whole has changed substantially in the decade+ since, and so it is not surprising to see Warface finally being sunset.
KitGuru says: What did you think of Warface? Did you check it out back when it first launched? Was there potential for it to be the next big thing? Let us know your thoughts down below.
2015’s bloodborne is a beloved title, with the FromSoftware-developed PS4 exclusive being many fans’ favourite game from the studio. Despite this, we’ve seen nothing from the IP since its launch, with the game remaining locked to an uneven 30fps at just 1080p. Unfortunately, despite fan pleas, it seems things aren’t going to change, with insiders revealing that the ill-fated BluePoint Studios pitched Sony a Bloodborne remake before their closure – a pitch which was approved by Sony but rejected by FromSoft.
As reported by known industry insider Jason Schreier (paywalled), following the cancellation of BluePoint Games’ live-service God of War title, the studio pitched Sony a number of other potential projects. One of these was said to have been a remake of Bloodborne.
This would have made sense not only due to the fact that BluePoint Games were known best for their remakes, but also because their most recent remake was literally for Demon’s Souls – the first Soulsborne title developed by FromSoftware.
In a surprise reveal, Schreier claimed that “In early 2025, when Bluepoint again pitched the idea of Bloodborne remake, the studio was told that the numbers made sense but FromSoftware didn't want it to happen, according to people familiar with the process.”
While Sony owns the Bloodborne IP, the 2015 title was the result of a close collaboration between PlayStation and FromSoft. Additionally, Bloodborne as a game is near to Miyazaki’s heart, with the FromSoft head previously stating that the title is “the strongest reflection of my type of flavouring of a game that one can experience.”
Regardless, while a remake wouldn’t have been necessary, it makes little sense that Bloodborne has yet to receive a remaster consisting of a higher frame rate and increased resolution – especially as it would maintain all of Miyazaki’s work. For now, it seems the only way to experience an enhanced Bloodborne will be through emulation on PC.
For years now, fans have been wondering what Sony Santa Monica’s Cory Barlog has been working on, with previous leaks and rumours suggesting that it would be a new IP in a Sci-Fi setting. As we get closer to the project’s supposed reveal, insiders have claimed that Barlog’s upcoming game is in fact still set in the God of War universe – but will instead focus on Faye as the main character.
As reported by multiple insiders, the next project set to be announced by Sony Santa Monica will in fact be another God of War game; albeit not starring Kratos.
According to Wccftech and NatetheHate, this new project will serve as its own franchise, though will not include Kratos nor Atreus as the lead. Instead, this new franchise will follow Faye – Kratos’ wife and Atreus’ mother – presumably prior to her death.
Narrative-wise, very little has been shared, with Faye herself being a pretty mysterious character throughout the events of God of War Ragnarok. With regards to gameplay however, the insiders have suggested that it would “differ from the Norse God of War games with more of a focus on action.”
While many were hoping to see Sony Santa Monica take a step away from God of War (at least temporarily), Faye as a character presents the team with tons of opportunities to take the series to new and unexpected places.
KitGuru says: What do you think of these leaked details? Does the project excite you? Would you have preferred the game to focus on a different GOW character? Let us know down below.
Phanteks has joined the trend of AIOs with big LCDs with the announcement of the 360M25-LCD AIO, a 360mm liquid cooler that stands out for its massive 6-inch high-resolution IPS LCD.
The built-in display boasts a 1480×720 resolution and a 60Hz refresh rate, making it one of the largest currently available on a pump block. Despite the screen's size, the unit was designed to maintain a 51mm clearance for tall RGB RAM modules, ensuring compatibility with most motherboards and memory kits.
A pure-copper cold plate handles the cooling alongside a 360mm radiator equipped with three new M25 Gen 2 D-RGB fans. These fans are designed for high airflow and low acoustic output, and use the Nexlinq daisy-chain system to minimise cable clutter by routing both power and lighting through a single connection. The hardware is fully compatible with modern sockets, including Intel LGA 1851 and AMD AM5.
On the software side, the Nexlinq App for Windows offers deep LCD customisation, allowing users to display clock speeds, temperatures, and media files without significant CPU overhead. The display logic operates directly at the hardware level to ensure that animations remain smooth even under the system's load. Available in both black and white finishes, the 360M25-LCD AIO is priced at £129.90/$149.99/€149.90.
KitGuru says: The 360M25-LCD AIO feels like a direct response to the big LCD offers that have flooded the industry in the last couple of years. The good thing is that it isn't as expensive as many of the others.
Thermaltake is launching a new programme here in the UK – TT PowerCare. Through this new initiative, ThermalTake power supply buyers in the UK will be well looked after should something ever go wrong, thanks to a swift PSU replacement service to get your system back up and running.
Starting from the 1st of March 2026, TT PowerCare will be introduced across Thermaltake’s PSU range, on top of the existing extended warranty. Under this new service, if a power supply unit is verified as faulty, Thermaltake UK will arrange a replacement within 48 working hours. On top of that, end users will no longer be required to return the faulty PSU, eliminating unnecessary downtime and logistical delays.
Speaking on the TT PowerCare programme, Thermaltake UK said: “At Thermaltake, we believe warranty support should be fast, simple, and customer-centric. With TT PowerCare, we are significantly reducing resolution time and removing friction from the RMA process, delivering peace of mind that truly matches the quality of our power supplies.”
In order to be eligible for the TT PowerCare programme, you will have to buy your TT PSU from a participating retailer. At launch, participating retailers include SCAN, AWD-IT and Falcon Computers. Additional partners may be added to the list in the future.
KitGuru Says: We don't see many initiatives like this across the UK so it is nice to see Thermaltake stepping up here. Do you think more brands should offer replacement services like this?