IO Interactive is about to take a big step, branching out beyond its flagship HITMAN series and into new territory with its first licensed James Bond videogame. Now, just ahead of the launch of 007 First Light, IO Interactive has shared a new behind-the-scenes look at the making of the game and the cast behind the major characters.
IO Interactive and Amazon MGM today released the second episode of Beyond the Light, the developer diary series offering an inside look at the making of 007 First Light. This latest episode shines a spotlight on the characters of the game:
In the video Martin Emborg, Narrative and Cinematics Director at IO Interactive, and Beatrice Harty, Lead and Senior Character Artist, offer insight into the creation of 007 First Light, from creating the story, to cinematics and designing characters. As previously mentioned, 007 First Light stars a wholly original version of James Bond, giving IO Interactive a chance to leave their own mark on the James Bond legacy.
The second episode of Beyond the Light also features key members of the ensemble cast, including Patrick Gibson (portraying James Bond), Noemie Nakai (portraying Agent Roth), Kiera Lester (portraying Moneypenny), and Alastair McKenzie (portraying Q).
007 First Light is due to release for PC, PS5, Switch 2 and Xbox Series X/S on the 27th of May.
KitGuru Says: Are you looking forward to 007 First Light?
Chieftec has introduced the BW‑01B‑OP, a new UNI Series ATX workstation chassis built for professional users who need high‑capacity storage and flexible cooling options. The design focuses on practicality and durability, wrapped in a clean, understated exterior with a modern hinged front door.
The case is constructed from 0.6mm SGCC steel and measures 510×200×465mm, offering support for Mini‑ITX, mATX, and ATX motherboards. Chieftec includes a pre‑installed 120mm PWM HDB fan at the rear, with additional cooling support for up to two 140mm front fans and up to three 140mm top fans. The top panel can also house 240mm or 360mm radiators when the upper 5.25in bay is unused, giving builders room for workstation‑class thermal setups.
Storage capacity is one of the BW‑01B‑OP’s defining features. The chassis provides two tool‑less 5.25in external bays, six 3.5in trays, and four 2.5in trays, all supported by an easy‑to‑remove cage system designed for creators and users managing large data libraries. Rubber‑grommeted cable routing holes help maintain clean internal layouts and unobstructed airflow.
Inside, the case supports CPU coolers up to 157mm tall and graphics cards up to 310mm—or up to 410mm when the 2.5in cage is removed. Seven expansion slots and ATX PSU support (up to 160mm) round out the internal layout.
Front I/O includes USB Type‑C, USB3.0, audio‑out, and mic‑in. Chieftec also supplies a removable bottom dust filter and a magnetic top filter, and the chassis carries a 24‑month warranty.
KitGuru Says: Will you be considering a Chieftec chassis for your next build?
Apple has launched the MacBook Neo, a new entry‑level laptop powered by the A18 Pro chip and priced from $599, positioning it as the company’s most affordable Mac to date.
Apple says the A18 Pro delivers up to 50 percent faster everyday performance than an equivalent Intel Core Ultra 5 powered Windows laptop and up to three times faster on on‑device AI workloads. The chip includes a 5‑core GPU for graphics tasks and a 16‑core Neural Engine for Apple Intelligence features such as writing assistance and photo clean‑up tools. Battery life is rated at up to 16 hours.
The aluminium enclosure comes in four colours including blush, indigo, silver, and citrus. Each MacBook Neo also ships with a colour‑matched Magic Keyboard and a large Multi‑Touch trackpad. A 1080p FaceTime HD camera sits above the display, supported by dual microphones with directional beamforming and dual side‑firing speakers.
The 13‑inch Liquid Retina display features a 2408×1506 resolution, 500 nits of brightness, support for 1 billion colours, and an anti‑reflective coating. Connectivity includes two USB‑C ports that support charging and external displays, a headphone jack, Wi‑Fi 6E, and Bluetooth 6.
macOS Tahoe ships with built‑in apps such as Safari, Photos, Messages, and FaceTime, alongside Apple Intelligence features integrated throughout the system. The Neo also supports Apple’s full suite of Continuity features for iPhone users, including Handoff for moving tasks between devices, Universal Clipboard for copying and pasting across platforms, and iPhone Mirroring for viewing and interacting with the phone directly on the Mac. New users can also transfer settings, files, photos, and passwords from an iPhone during setup.
The MacBook Neo will be available starting on March 11th, with prices starting at $599.
KitGuru Says: People have long wanted to see Apple attempt a new entry-level MacBook. The Neo seems to deliver exactly that.
In many ways, Resident Evil Requiem serves as a culmination of Capcom’s long-running franchise, with the latest entry bringing back fan-favourite characters in an experience which some have described as a continuation of Capcom’s “unbelievable run of excellence”. Despite only being out for less than a week so far, Capcom have confirmed that Resident Evil Requiem has already sold over 5 million copies,
Making the announcement via a press release, the team at Capcom revealed that “worldwide sales of Resident Evil Requiem, released on February 27, 2026, surpassed 5 million units.”
This achievement is even more impressive considering the fact that Requiem is exclusive to current-gen platforms – the first entry in the series to be locked to modern hardware. Of course, between the PS5, Series X|S, Switch 2 and PC, there are well over 100 million potential customers.
Even so, Requiem’s rapid success is notable, already putting it as the 19th best-selling Capcom game of all time, right above the original RE2 (4.96 million units).
Of course, Requiem still has quite the journey to go on if it wants to reach the upper-echelon of Capcom sales, with the best-selling entry in the series being Resident Evil 2’s Remake (currently at 16.8 million copies).
Regardless, with the game receiving near-universal acclaim and going on to sell over 5 million copies in its first few days, it’s safe to say that Resident Evil Requiem is another major success for Capcom.
KitGuru says: What do you think of Requiem so far? Is it your favourite entry in the series? How many units do you think it will sell when all is said and done? Let us know down below.
For the past year or so, one of the biggest leakers in the Call of Duty space has been TheGhostofHope, with the insider having revealed a ton of information regarding current and even future COD entries. In the wake of a recent report by the insider claiming that some major shake-ups may be happening internally, Activision have now “legally demanded that I stop leaking and disseminating confidential information related to Call of Duty.”
Taking to Twitter to make the announcement, known Call of Duty leaker TheGhostofHope revealed that “Activision has legally demanded that I stop leaking and disseminating confidential information related to Call of Duty/Activision and I am complying with their demands. Still gonna stick around and chat about Official Call of Duty info and anything not related to leaks/confidential information. Cheers for these past few years.”
Interestingly, alongside this recent revelation, Call of Duty themselves commented on these latest events. In response to one tweet by COD YouTuber ‘TDAWG’ who asked “So if Call of Duty is shutting ghostofhope down…was he right about everything…?” the official Call of Duty account replied with:
“Nah. Even when leaks are wrong, they still hurt the people building the game and mess with player expectations.”
Whether TheGhostofHope was right or not, we will have to wait and see, but for better or for worse, it seems Activision is cracking down on leaks moving forward.
KitGuru says: What do you think of this latest move? Do you believe COD’s response to the matter? Are leaks damaging to player expectations? Let us know your thoughts down below.
Back during the early days of 2026, Ubisoft announced a surprise update for The Division 2, unveiling a new Realism mode in celebration of the franchise’s 10th anniversary. It appears as though this was just the start of The Division’s revival, with the publisher now sharing a roadmap full of new content planned throughout 2026.
Taking to their blog in celebration of the franchise’s 10th anniversary, the team at Ubisoft hosted a showcase featuring a ton of new and surprising updates coming to The Division 2.
From now until the 2nd of April, The Division 2 is hosting a month-long anniversary Season, bringing in the aforementioned Realism mode alongside other notable additions:
Special Anniversary Event Pass featuring cross-Clancy collaboration items inspired by Rainbow Six Siege, Splinter Cell, and Ghost Recon
Global Events inspired by the original game
Free, permanent visual upgrade
Free in-game Anniversary hoodie for all who log in
Free access to the Warlord of New York expansion
This Anniversary Season is just the start however, with The Division 2 set to get even more in the coming months, including:
PvP balancing and content updates
Expanded crossplay across consoles and PC
One new Incursion
New Classified Assignments
Survivors mode
New DLC located in Central Park
Alongside all this, the team also finally gave an official release date for their mobile spin-off Resurgence, with the free-to-play MMO launching on the 31st of March.
The Division series has been in a weird spot for quite some time. Ever since the release of its sequel in 2019, the franchise has struggled to expand, with a number of in-development projects eventually being cancelled. While we continue to wait for The Division 3, it is interesting and exciting to see the previous game receive a second life of sorts.
KitGuru says: What do you think of this Anniversary update? Is it too little too late? Should the game have always had a Realism mode from the get-go? Let us know your thoughts down below.
Ever since Capcom kicked off their golden era with the release of Resident Evil 7, the publisher has successfully remade most of the mainline RE entries, with more seemingly on the way. While the much-loved Resident Evil Code Veronica is reportedly next in line to be remade, known Capcom insiders have now claimed that the previously-remade Resident Evil 1 is set to receive another full-on remake.
As reported by known Capcom leaker DuskGolem, “full production on a RE:1 Remake has gone underway”; though the project is said to be “years out” – with the aforementioned Code Veronica being next in line.
Offering additional context, Golem claimed that the remake could be between 4-7 years away from release, with Code Veronica and RE:0 both being further along in development.
For the uninitiated, this would be the second time that the original Resident Evil has gotten a remake, with the first one arriving all the way back in 2002 for the GameCube. That said, unlike Capcom’s modern efforts, the original RE: Remake was highly faithful to the original, maintaining its gameplay and visual style.
It’s safe to assume that this second redo would be more in line with the likes of the RE:2 and RE:3 Remakes. We will have to wait and see. In the meantime, fans have the recently-released Resident Evil Requiem to enjoy.
KitGuru says: What do you think of this latest report? How would you want Capcom to handle the remake? Should they stop after Code Veronica, 0 and the OG RE? Let us know your thoughts down below.
It has only been a month since Highguard launched but the game's player base has only dwindled since then. Now after a round of layoffs, Wildlight Entertainment has revealed it will be shutting the game down.
The likelihood of the studio fulfilling their ambitious year-long content roadmap already felt slim when most of the development team was let go, leaving just a handful of ‘key developers' left to continue working on the game. Unfortunately since then, Highguard's player count has only continued to drop and as a result, the company is pulling the plug.
“Today we’re sharing difficult news. We have made the decision to permanently shut down Highguard on March 12.
Since launch, more than 2 million players stepped into Highguard’s world. You shared feedback, created content, and many believed in what we were building. For that, we are deeply grateful.
Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term. Servers will remain online until March 12th. We hope you’ll jump in with us one more time to show your support and get those final great matches in while we still can.
The team is excited to release one final game update to enjoy in the remaining life of the game. We'll be adding a new Warden, a new weapon, account level progression, and skill trees! Full patch notes are coming, and we're targeting tonight or tomorrow morning for patch release.
From all of us at Wildlight, thank you for playing, for supporting us, and for being part of Highguard’s story.”
This news follows a recent report claiming that Tencent, which had initially funded Highguard, had pulled funding due to the game's poor launch performance.
KitGuru Says: The 2025 Game Awards will now live in infamy thanks to this game.
Yunzii is known for its keyboards, but it seems the company hasn't stopped there. Although it had launched mice before (the C-series), these weren't clearly for gaming and were more like cute compact mice. Now with the new M1, Yunzii hopes to get some of that market with an affordable, configurable gaming mouse.
The Yunzii M1 (via TechPowerUP) is a lightweight gaming mouse designed for both competitive play and productivity. Weighing in at just 60 grams, it is engineered to reduce wrist strain during long sessions without sacrificing durability. Its ergonomic shape supports multiple grip styles, following the natural curve of the hand for a more comfortable experience.
Equipped with the PAW3311 sensor, the M1 offers precise tracking at 300 IPS and 35G acceleration. It supports a 1000 Hz polling rate for a 1 ms latency, ensuring your movements are translated to the screen instantly. For versatility, it features tri-mode connectivity, allowing you to switch between 2.4 GHz wireless, Bluetooth, and USB-C wired modes across Windows and macOS devices.
Customisation is a core feature, with seven preset DPI levels ranging from 400 to 10,000 and the ability to reach 22,000 DPI via software. The mouse also includes a 500 mAh rechargeable battery and a built-in storage compartment for the 2.4G receiver. The Yunzii M1 is now available in pink, white, or black for $39.99.
KitGuru says: Would you consider the Yunzii M1 for your next gaming mouse, or does it lack some features that you require?
Nacon has confirmed that its upcoming digital showcase, Nacon Connect, has been postponed to May 2026. This decision follows a recent insolvency filing by the publisher after its parent company, Bigben Interactive, was unable to meet a partial loan repayment.
In a statement addressed to fans, the Nacon team acknowledged the “difficult moment” for the company but emphasised that the situation is a hurdle rather than a conclusion. The delay is intended to allow the team to stabilise their financial position and focus on the final polish of their current projects.
Despite the corporate restructuring, Nacon maintains that its announced release schedule remains on track. The most immediate title on the horizon is GreedFall: The Dying World, which is still slated for launch on March 12th. The publisher currently has several high-profile games in active development across PC and consoles, including the survival-focused Terminator Survivors, Cthulhu: The Cosmic Abyss, Dragonkin: The Banished, and Hunting Simulator 3. Other projects, such as Edge of Memories and The Mound Omen of Cthulhu, are also progressing as planned while the company awaits a ruling from a French court on its debt restructuring request.
Besides games, the May broadcast is expected to provide deeper looks at Nacon's new gaming accessories and peripherals.
KitGuru says: It's rare to see a publisher be this transparent about insolvency, but Nacon's honesty might buy them some much-needed goodwill from the community. With GreedFall: The Dying World launching in just a few days, the stakes are incredibly high, as a successful launch there could provide the momentum needed to carry them through.
For years, fans have wanted to see Obsidian's Fallout: New Vegas remastered for newer hardware. Development may have actually just begun on that exact thing, according to a teaser from Iron Galaxy Studios.
In a teaser image shared by the studio, Iron Galaxy declared that it had held its February meeting, attaching an image of the ‘Please Stand By' loading screen from Fallout: New Vegas. The belief now is that Iron Galaxy has been tapped to aid in the development of a New Vegas remaster. So far, neither Iron Galaxy nor Bethesda have denied the rumour.
Iron Galaxy Studios has worked closely with both Xbox and Bethesda in the past, handling development for Killer Instinct 3, as well as providing support for projects like The Elder Scrolls Online, Skyrim (various ports) and Fallout 76.
Considering Iron Galaxy's history with Bethesda and the Fallout IP, the studio does make sense for helping out on a remaster. Hopefully it will match the same quality bar that Virtuos set with the Oblivion remaster.
KitGuru Says: Would you like to see a New Vegas remaster? Or would you prefer to revisit one of the other Fallout games?
Apple has launched a major update across its Mac lineup, introducing the M5 Pro and M5 Max chips alongside refreshed MacBook Pro and MacBook Air models. The new processors bring Apple’s Fusion Architecture, higher CPU and GPU performance, and expanded on‑device AI capabilities.
The M5 Pro and M5 Max are built from two 3nm dies connected into a single SoC, enabling higher bandwidth and more parallel compute. Both chips feature an 18‑core CPU with six ‘super cores' and twelve performance cores, which Apple says deliver up to 30% faster performance in professional workflows. GPU configurations scale up to 40 cores, each with a Neural Accelerator, resulting in more than 4x the peak GPU compute for AI compared to the previous generation.
These chips power the updated 14‑inch and 16‑inch MacBook Pro models, which retain the same design but gain faster SSDs, Wi‑Fi 7 and Bluetooth 6 via Apple’s N1 wireless chip, and higher base storage. The 14‑inch MacBook Pro with the M5 Pro starts at $2,199, while the 16‑inch version starts at $2,699. Configurations with the M5 Max begin at $3,599 (14‑inch) and $3,899 (16‑inch).
Apple also introduced the new MacBook Air with M5, available in 13‑inch and 15‑inch sizes. The M5 chip features a 10‑core CPU and up to a 10‑core GPU, with each GPU core also including a Neural Accelerator for AI workloads. The MacBook Air now starts at 512GB of storage, replacing the old 256GB baseline. The newer model can be upgraded to up to 4TB of storage and it also gains the new N1 wireless chip, providing support for WiFi 7 and Bluetooth 6. Pricing starts at $1,099 for the 13‑inch model and $1,299 for the 15‑inch model.
KitGuru Says: Are you thinking of getting a new-gen MacBook this year?
Elgato has announced Wave Next, a major expansion of its audio ecosystem and the biggest update to the Wave platform since its debut in 2020. The new lineup brings together six products – Wave Link 3.0, Wave:3 MK.2, Wave XLR MK.2, XLR Dock MK.2, Wave XLR Pro, and the Stream Deck + XL.
Wave Link 3.0 sits at the centre of the update as a fully redesigned, free audio mixer for Windows and macOS. It works with almost any microphone or interface and supports up to five independent submixes for streaming, recording, calls, and monitoring. A new horizontal routing table provides a clearer overview of the signal path, while per‑channel VST support allows detailed shaping of individual sources. Native Stream Deck integration automatically generates control profiles based on a user’s setup.
All new Wave hardware is powered by Wave FX Processor, a custom chip co‑developed with Lewitt Audio. It moves key processing into hardware, starting with Clipguard 2.0 to prevent distortion, followed by five onboard DSP effects with zero latency. VST Insert support creates a low‑latency loop between hardware and software, injecting processed audio directly into any application without virtual devices.
The hardware lineup includes the Wave:3 MK.2 USB microphone, the Wave XLR MK.2 interface for XLR mics, and the XLR Dock MK.2 module for Stream Deck +. The flagship Wave XLR Pro arrives in Q2 2026 with dual XLR inputs, five hardware mixes, dual headphone outputs, USB Aux for a second PC or console, and standalone operation. Stream Deck + XL rounds out the ecosystem with 36 LCD keys, six dials, and a wide touch strip for tactile control.
The Wave:3 MK.2, Wave XLR MK.2, XLR Dock MK.2, and Stream Deck + XL are all available now. Meanwhile, the Wave XLR Pro will start shipping sometime between April and June. The new Wave Link 3.0 software is freely available to download on the Elgato website.
KitGuru Says: What do you think of Elgato's new line-up?
This week Nvidia is announcing the next round of DLSS-supported titles for March. This month will see more big hitters landing, following up last week's Resident Evil Requiem launch with the likes of Monster Hunter Stories 3, Marathon and Death Stranding 2.
Death Stranding 2 is the headlining game this month, The game launches on March 19th for PC, ending a roughly 9-month period of PS5 exclusivity. When the game lands on PC, it will support DLSS 4 from day-one, enabling standard Frame Generation on RTX 40 GPUs and Multi-Frame Generation on RTX 50 series graphics cards. Through the Nvidia App, this is also one of the games supported by the DLSS 4.5 Override, so you can squeeze out even better visuals.
Marathon is another big game launching this week with DLSS support. This is the latest PvP-focused shooter from Bungie, the creators of Halo and Destiny. This time around though, there is no campaign, just a tense extraction shooter where multiple groups fight over land and loot before attempting to make their escape. The game will support DLSS 4 from day-one, as well as the DLSS 4.5 override via the Nvidia App.
Monter Hunter Stories 3: Twisted Reflection is also launching very soon, offering a more traditional JRPG take on the Monster Hunter franchise. The new game in the series launches on March 13th for PC, complete with DLSS, DLAA and Nvidia Reflex.
Two other titles on the list today include Demonologist, which supports DLSS 4 and DLSS 4.5 Override, and Black One Blood Brothers, a new single-player military shooter with support for DLSS 4, as well as the DLSS 4.5 Override in the Nvidia App.
KitGuru Says: Will you be picking up any of this month's new games?
Cyberpunk 2077 made its debut on subscription services a short while ago when it joined the PlayStation Plus Extra library. Now, the game is also joining Xbox Game Pass, but only for consoles, with no PC version being offered.
Cyberpunk 2077 is indeed joining Xbox Game Pass but for now, it will only be available on the Xbox console version of the service, meaning PC players are left out this time. The game will also be available to stream via Xbox Cloud Gaming, which also relies on the console version of the game.
Here is the full list of titles joining Game Pass over the next couple of weeks:
Final Fantasy III (Cloud, Xbox Series XS, PC) – Available now
Kingdom Come: Deliverance II (Cloud, Xbox Series XS, PC) – Available now
to a T (Cloud, Xbox Series XS, PC) – March 4
EA Sports F1 25 (Cloud, Xbox Series XS, PC) – March 4
Planet of Lana II: Children of the Leaf (Cloud, Xbox Series XS, Handheld, PC) – March 5
Construction Simulator (Cloud, Console, PC) – March 10
Cyberpunk 2077 (Cloud, Console) – March 10
Hollow Knight: Silksong (Cloud, Console, Handheld, PC) – March 12
DreamWorks Gabby’s Dollhouse: Ready to Party (Cloud, Xbox Series XS, PC) – March 17
As always, there will be a few titles leaving Game Pass midway through the month as well. From March 15th, the following games will no longer be available to play:
Bratz Rhythm & Style (Cloud, Console, and PC)
Enter the Gungeon (Cloud, Console, and PC)
F1 23 (Cloud, Console, and PC)
He is Coming (PC)
Lightyear Frontier (Cloud, Console, and PC)
Mythwrecked: Ambrosia Island (Cloud, Console, and PC)
KitGuru Says: Will you be downloading any of this month's new Game Pass titles?
Nvidia recently hit a major snag with its 595.59 driver release, which was meant to be the “Game Ready” for the launches of Resident Evil Requiem and Marathon. Instead of delivering smooth frames, it delivered a genuine hardware scare. Just hours after launch, the company had to remove the driver and advise users to roll back because the driver was disabling fan controls.
To solve the issue, the development team released the 595.71 WHQL driver. This corrected version squashes the bugs that caused those cooling failures. It also includes a fix for a crash in Blackmagic Design that occurred during AV1 decoding. If you've been holding off on your Raccoon City return because of overheating fears, this is the update that makes it safe to go back in the water.
Despite the emergency nature of this patch, all performance enhancements remain in place. That means you can still leverage DLSS 4 in Resident Evil Requiem to maximise your frame rates, while Marathon players still get access to DLSS and Reflex. It is the same performance boost promised last week, but this time, your hardware will actually stay cool while delivering it. The detailed patch notes can be found below:
Fixed Gaming Bugs
The Ascent: Intermittent black bar on top of screen on GeForce RTX 50 Series GPUs [5859818]
Total War: THREE KINGDOMS: Green artifacts appear on GeForce RTX 50 series [5745647]
FINAL FANTASY XII The Zodiac Age crashes with fatal error after driver update [5741199]
Call of Duty Modern Warfare (2019) displays image corruption after driver update [5733427]
Quantum Break: Performance drops significantly on Act 4 Part 1 [5607678]
Fixed General Bugs
595.59: HW monitoring utilities not detecting all fans on the GPU [5934264]
595.59: One or more fans not spinning on GPUs after driver update [5934333]
Blackmagic Design: AV1 decode crash [5671098]
KitGuru says: Are you planning on downloading the new driver ASAP, or will you wait a few days to see how it goes?
While fans have been eagerly awaiting the announcement of a brand new first-party Nintendo Direct showcase, the console maker has seemingly been doing everything but; having gone live with a partner showcase, a Nintendo Treehouse stream, and now an Indie World event. Set to go live later today, the relatively short presentation will include 15 minutes of new and upcoming Switch releases.
Taking to Twitter to make the announcement, the official Nintendo UK page shared the following: “Join us, March 3rd at 14:00 (UK time) for a new #IndieWorld Showcase! Tune in for roughly 15 minutes of news and updates on indie games coming to #NintendoSwitch2 and #NintendoSwitch.”
While quite a short showcase, Nintendo’s Indie Worlds are typically rather rapid in their announcements, and so it is possible we will still get quite a few notable titles unveiled.
Curiously, the Japanese version of the showcase is set to be 10 minutes longer, landing at roughly 25 minutes long, suggesting that it could include a number of region-exclusive releases.
As mentioned, many fans have been waiting for the official announcement of a new mainline first-party Nintendo Direct, and so the confirmation of an Indie World instead could be disappointing.
That said, indies are the lifeblood of the industry, and so it is always interesting to see what these smaller teams have been cooking up. The Indie World showcase goes live later today at 2PM UK time.
KitGuru says: Are you excited for the Indie World showcase? When do you think we’ll get the next mainline Direct? Let us know down below.
We first saw the new Intel Panther Lake laptop chip in action at their event in Arizona last October, and today we can review the finished result. This 2026 Asus Zenbook Duo packs the most grunty Panther Lake of them all, the Core Ultra X9 388H. The hardware includes 16 CPU cores and 12 Xe3 graphics cores but the headline feature is the Duo part of the name which refers to the dual 14-inch OLED screens. As you will see, it is pretty nifty.
Timestamps:
00:00 Intro
01:11 Meet the Duo!
02:02 Duo-screen basics and functionality
05:16 The quirks of the design
06:16 Core spec
07:25 CPU benchmark results
10:40 System test results
10:10 Game benchmarks
15:07 We’ve not taken it apart…
15:44 Dual batteries – does that explain benchmark curiosities?
17:04 Leo’s pros and cons
Features
The most compact Zenbook Duo ever with new hideaway hinge design and nearly 20-inches expansive view.
Perfect for mobile multitasker to enjoy professional-grade viewing: Dual 14-inch 3K 144Hz Asus Lumina Pro OLEDs, 1000 nits touchscreen display. Anti-reflection clarity outdoors.
Lightweight mobile studio provides peak performance of up to Intel Core Ultra X9 Series 3 with discrete-level GPU acceleration, unlocking exceptional power for AI, rendering, and gaming on the go.
Dual-screen laptop with 18+ hour battery life.
From Ceraluminum chassis, hinge, kickstand to the screens, setting the gold standard for durability in portable computing.
Versatile modes with intuitive smart gesture control. Asus Pen 3.0 support.
Camera: FHD camera with IR (Windows Hello support)
Audio: Built-in array microphone with Cortana support
Network: Wi-Fi 7 and Bluetooth 5.4
Battery: 99Wh, 4S1P, 4-cell Li-ion
Power supply: 100W USB Type-C
Dimensions: 31 cm (W) x 21 cm (D) x 2.3 cm (H)
Weight: 1.68 kg (plus 0.48 kg charger and mains cable)
Operating system: Windows 11 Home
Testing and Performance
Geekbench 6 Multi Core
in Geekbench 6 Multi Core we see the Asus Zenbook Duo performing well, with the Intel Core Ultra X9 388H some 30% ahead of the previous Core Ultra 9 285H.
Cinebennch 2026 Multi Core
It is a slightly different story in Cinebench 2026 Multi Core where we again see the new Intel Panther Lake wreck the previous Lunar Lake, however the top honours go to AMD with the mighty Strix Halo in the HP Zbook Ultra G1a.
Cinebench 2026 Multi Core points per Watt
Our Cinebench 2026 power efficiency calculation shows the amazing efficiency of Intel's new Core Ultra X9 388H which has good performance and very low power draw.
Far Cry 6 at 2,880×1,800 with FSR Performance Mode
In Far Cry 6 at the massive resolution of 2,880×1,800 running on the Ultra preset we used the FSR Performance Mode and saw average frame rates north of 70fps. This is remarkable performance from Intel's latest iGPU and it looks great on the Asus OLED screen.
Cyberpunk 2077 at 1,920×1,200 with Frame Gen Enabled
Cyberpunk 2077 is a stiff test with the Ultra preset, but running at 1,920×1,200 with Frame Gen Enabled we saw excellent frame rates from the Asus Zenbook Duo. Having said that, the HP Zbook Ultra G1a smashed it out of the park.
Battery Life
Battery life is a critical aspect of a laptop and the new Zenbook Duo does monumentally well, running for just under 24 hours. This is a superb testament to both Asus and Intel.
Closing Thoughts
The changes made by Asus to the 2026 version of Zenbook Duo are very good and we love the way the dual OLED screens almost merge into one display. As an added bonus the 2026 laptop is notably more compact than previous versions, and this approach to packing two full sized 14-inch displays into a fairly regular laptop demonstrates some impressive engineering by Asus.
The new Intel Core Ultra X9 388H is an impressive piece of silicon and our first impressions mark the Intel 18A process as a success. The CPU part of the chip has decent performance and requires very little power. In addition the 12x Xe3 graphics core delivers sufficient performance for daily use as well as serious gaming sessions.
You can buy the Asus Zenbook Duo UX8407A for £2,499.99 HERE
Pros:
The dual 14-inch OLED screens are superb.
Battery life is monumental.
Intel 12x Xe3 graphics are impressive.
Intel Panther Lake CPU is good.
Cons:
Zenbook Duo is somewhat chunky and slightly heavy.
Price is high.
Ports and connectors are rather close together.
KitGuru says: The latest version of Asus Zenbook Duo comes with Intel Core Ultra X9 and delivers a superb experience.
This week CyberPowerPC is launching a new range of pre-built PCs. The VIVID line-up is built around bold and colourful case designs from companies like Hyte, Thermaltake, Tryx and more. The spectrum of chassis options are paired up with high-end CPUs and GPUs to drive games at high refresh rates and resolutions.
The new VIVID gaming PCs start at £1999, with a base spec of a Ryzen 7800X3D, an RTX 5070, 32GB of DDR5 memory, a 1TB M.2 SSD and an MSI Pro B850-S motherboard. For £100 more, you can get the same spec but with a Ryzen 7 9800X3D instead.
In the list below you can see each of the different VIVID PC options:
ViViD R77 RTX Next Day PC (£1999.00)
Windows 11 Home (64-bit Edition)
AMD Ryzen 7 7800X3D
NVIDIA GeForce RTX 5070 12GB
32GB DDR5 5600MT/s ADATA XPG ARMAX RGB
MSI Pro B850-S WIFI6E ATX Motherboard
1TB Kingston NV3 M.2 NVMe PCIe SSD
ViViD Ultra Gaming PC (£2098.80)
Windows 11 Home (64-bit Edition)
AMD Ryzen 7 9800X3D
NVIDIA GeForce RTX 5070 12GB
32GB DDR5 5600MT/s ADATA XPG ARMAX RGB
MSI Pro B850-S WIFI6E ATX Motherboard
1TB Kingston NV3 M.2 NVMe PCIe SSD
ViViD R97 XT Next Day PC (£2299.00)
Windows 11 Home (64-bit Edition)
AMD Ryzen 7 9800X3D
AMD Radeon RX 9070 XT 16GB
32GB DDR5 5600MT/s ADATA XPG ARMAX RGB
MSI B850 Gaming Plus WIFI6E ATX Motherboard
1TB Kingston NV3 M.2 NVMe PCIe SSD
ViViD Elite Gaming PC (£2299.20)
Windows 11 Home (64-bit Edition)
AMD Ryzen 7 9850X3D
AMD Radeon RX 9070 XT 16GB
32GB DDR5 5600MT/s ADATA XPG ARMAX RGB
MSI B850 Gaming Plus WIFI6E ATX Motherboard
1TB Kingston NV3 M.2 NVMe PCIe SSD
ViViD R97 RTX Next Day PC (£2499.00)
Windows 11 Home (64-bit Edition)
AMD Ryzen 7 9850X3D
NVIDIA GeForce RTX 5070 Ti 16GB
32GB DDR5 5600MT/s ADATA XPG ARMAX RGB
MSI B850 Gaming Plus WIFI6E ATX Motherboard
1TB Kingston NV3 M.2 NVMe PCIe SSD
ViViD Infinity Gaming PC (£2599.20)
Windows 11 Home (64-bit Edition)
Intel Core Ultra 9 285K
NVIDIA GeForce RTX 5070 Ti 16GB
32GB DDR5 5600MT/s ADATA XPG ARMAX RGB
MSI MAG Z890 TOMAHAWK WIFI
1TB Kingston NV3 M.2 NVMe PCIe SSD
The specs are configurable, for instance the price can change by +/- up to £10 depending on the case you pick. Through the configurator you can adjust the specs to your liking and also add-on optional services like CPU overclocking or grab a peripheral bundle.
You can find CyberPowerPC's full VIVID range HERE.
KitGuru Says: Are you thinking of going for a pre-built PC for a new upgrade in 2026?
For the past year or so, we’ve been hearing an increasing number of leaks and rumours claiming that Bethesda Game Studio’s somewhat contentious Starfield would be leaving its Xbox console exclusivity behind with an impending arrival on PlayStation 5 (and possibly Switch 2). Though yet to be officially announced, known insiders have now offered what appears to be finalised details for Starfield’s PS5 launch, including its price and release date.
As reported by BillBil-Kun via dealabs (who has accurately reported on a bunch of PlayStation-related releases in the past), Starfield is set to land on PlayStation in just over a month’s time – launching on the 7th of April 2026.
The game will reportedly come in two forms – a Standard Edition costing £44.99 and a Premium Edition for £59.99, both of which will be offered in disc form. The contents of the Premium Edition is currently unknown, however Billbil confirmed that there is no advanced access planned for those with the Premium version.
While not included as part of the report, it is highly likely that Bethesda will launch Starfield's long-awaited 2.0 patch at or around the same time. The exact specifics surrounding this update remains somewhat vague, however Todd Howard himself has told fans to keep their expectations in check.
Starfield is easily one of the Bethesda Game Studios’ most controversial titles (Fallout 76 aside) and while the game has seen some improvements since its initial release back in 2023, it will be interesting to see how the game performs on PlayStation come its release next month.
KitGuru says: Did you play Starfield back when it was first released? What did you think? Do you have high hopes for the upcoming update? Let us know your thoughts down below.
Black Ops 7: Season 2 Reloaded is set to be massive for Call of Duty, with the mid-Season update reintroducing the fan-favourite Blackout mode from BO4 – an alternate take on the Battle Royale formula. Ahead of the update’s arrival next week, Activision have shared everything you need to know about Season 2 Reloaded and its Black Ops Royale mode.
Taking to their blog, the team at Activision offered a deep-dive into the new Black Ops Royale mode. Inspired by Black Ops 4’s Blackout mode, this alternate take on the BR formula is set to launch on the 12th of March and offers a ton of changes compared to Warzone – including but not limited to:
No loadouts
No gulag
No buy stations
Wingsuits instead of parachutes
5 attachment upgrade paths
New backpack menu
Lootable perks with no fixed slots
Returning equipment including grapple hook and sensor dart
Full details on the new Black Ops Royale mode can be found HERE, but in essence it seems to be sticking surprisingly close to the original Blackout experience.
Over the years, sentiment surrounding Blackout has grown, with many claiming that its biggest issue was being tied to the premium Black Ops 4 – meaning finding matches over time became increasingly tough. With this new Black Ops Royale however being tied to Warzone, it will be interesting to see how the mode is received, especially compared to the somewhat stale Warzone. We won’t have to wait long to find out.
KitGuru says: Are you excited for Season 2 Reloaded? Did you enjoy the OG Blackout back in the day? How does it compare to Warzone? Let us know your thoughts down below.
In recent years, Capcom has been hosting semi-regular showcases, informing its fans on what the publisher is currently working on. With Resident Evil Requiem now out and available for the world to enjoy, Capcom have announced that their next Spotlight showcase will go live later this week, featuring titles including Street Fighter 6; Pragmata and Mega Man.
Releasing a brief teaser trailer, publisher Capcom officially announced their next livestream, writing: “The Capcom Spotlight is a digital event that brings you the latest news from Capcom! We will be presenting the latest news on highly anticipated upcoming Capcom titles.”
Set to go live on the 5th of March at 10 PM UK time, the broadcast is confirmed to last roughly 35 minutes long, and will include new details on a number of upcoming titles, namely:
Street Fighter 6
Monster Hunter Stories 3: Twisted Reflection
Mega Man Star Force Legacy Collection
Pragmata
Mega Man Dual Override
By far the most interesting of these titles is Mega Man Dual Override, with the 2027 game being the first brand new entry in the franchise since 2018’s Mega Man 11. Based on the previous teaser shared, the game looks to follow in the footsteps of the classic Mega Man entries. That said, we will likely learn much more regarding the minutiae of the game during this upcoming showcase.
Aside from a few stumbles (Monster Hunter Wilds), Capcom has been on a generational run, and so it will be interesting to see what they have planned for Mega Man.
KitGuru says: Are you looking forward to the showcase? What are your expectations for the new Mega Man? Do you want them to keep it simple? Let us know down below.
If you've ever wanted to review tech, then this is a perfect opportunity as we are now hiring for a new reviewer to join our team! Prior experience is not strictly necessary, but we would like to see some example works from applicants.
We are looking for someone who will be able to produce reviews of a range of tech gear in video format and in the KitGuru style. Any experience in this sector is beneficial; however, we are open to all applicants provided you can give us a sample of your written or video work so we can assess your abilities.
KitGuru is a great company to work with, we are all tech enthusiasts who enjoy gaming, so we all have very similar interests. Behind the scenes it is very close-knit environment and many of our team have been with us for several years.
To be considered for this position you need:
Skillset to present well on camera – and in English.
The ability to meet tight deadlines.
Strong communication skills.
Some knowledge of video editing would be useful, but we have that capability in-house if we find the right candidate.
Strong writing ability.
This is a freelance position.
The successful applicant must be based in the United Kingdom, and we pay very well for this kind of work. If you are interested and feel you can meet the criteria above and want to work in this fast-moving sector then please send your CV along with any samples of your work to our Editor in Chief, Allan Campbell – allan(at)kitguru.net.
KitGuru says: We look forward to receiving your application!
Running With Scissors, the studio behind the legendary and controversial Postal franchise, has announced its first-ever spinoff title, Flesh & Wire. Revealed during the IGN Fan Fest 2026 showcase, the game marks a dramatic shift away from the series' recent satirical tone, returning instead to the dark, psychological horror and gritty atmosphere of the original Postal from 1997. Scheduled for release in 2027 on PlayStation 5, Steam, and GOG, the title aims to re-establish the brand's roots in the “grotesque nightmare” genre.
Players will not control the infamous “Postal Dude” in the new game. Instead, the story follows Angel, a college student thrust into a violent conspiracy involving the military and an ominous cult. Accompanied by her cat, Solomon, Angel travels across Arizona to hunt down the series' protagonist, the Postal Dude himself, hoping to get revenge for a tragedy that “changed her life forever”. The narrative promises to bridge the gap between Angel's past and the events of the very first Postal game.
The gameplay will centre on the Dreamscape, a surreal, hallucinatory state where Angel's traumas manifest as physical monsters. In this state, the environment warps into a nightmare version of reality, blending her surroundings with otherworldly horrors. Running With Scissors founder Vince Desi noted that while the main series explored satire, Flesh & Wire is a long-discussed internal project aimed at reclaiming the studio's status as a trailblazer in psychological horror.
KitGuru says: While Postal 2 and 4 leaned heavily into “shock-humor” and social satire, the original game was a genuinely disturbing descent into madness. Did you play the original Postal or any other game in the franchise?