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2026 Oscar Nominations: LIVE

The 2026 Oscar nominations kick off today, January 22, with the likes of One Battle After Another and Sinners expected to dominate.

Leonardo DiCaprio's thriller One Battle After Another is considered a top contender alongside Michael B. Jordan's Sinners, with Hamnet, Marty Supreme, Frankenstein, Sentimental Value, Bugonia, and The Secret Agent predicted to feature heavily.

Actors in the running for best actor noms include the aforementioned Leonardo DiCaprio and Michael B. Jordan, as well as Marty Supreme star Timothée Chalamet, Ethan Hawke (Blue Moon), and Jesse Plemons (Bugonia). Jessie Buckley is the favorite to win best actress for Hamnet. Netflix phenomenon KPop Demon Hunters looks nailed on for best animated movie.

One Battle After Another director Paul Thomas Anderson has never won an Oscar, despite 11 career nominations for films such as Phantom Thread, Licorice Pizza, and There Will Be Blood. It is expected he will get yet another best director nomination today.

The nominations begin at 8.30am ET / 5.30am PT / 1.30pm UK time. Thunderbolts* star Lewis Pullman and The Color Purple's Danielle Brooks will announce the nominations, with comedian Conan O'Brien returning to host the Academy Awards ceremony on March 15. Our live blog revealing the nominations is below:

Photo by Richard Harbaugh/The Academy via Getty Images.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Helldivers 2 Patch 5.0.2 Introduces All-New Mission Type, Commando, and the Redacted Regiment Warbond

Helldivers 2 developer Arrowhead has just dropped details of its latest patch, Into the Unjust: 5.0.2., which introduces a new mission type: Commando, the Redacted Regiment Warbond, and "important updates" to suppressed weapons.

"Democracy doesn’t always need to shout," the team teased on Steam. "This patch is deploying some important updates to suppressed weapons, allowing Helldivers to eliminate threats with reduced detection and tighter tactical control. Expect quieter kills, cleaner engagements, and new opportunities for coordinated strikes before the enemy knows you’re there. Remember: stealth is a tool, not a substitute for overwhelming firepower. Use it wisely, Helldivers!"

Arrowhead suggests Commando missions — which send you "deep behind enemy lines where the normal reliance on air superiority is no longer an option" — are a good place to start with these new tools, teasing "reinforcements have to be deployed in advance and destroyer support is a risky business with limited time." Expect them to go live very soon (2pm CET / 8am ET / 5am PT).

The team closed by promising "much more to come in February and beyond."

Here's the rest of the brief patch notes:

Helldivers 2 Into the Unjust 5.0.2 Patch Notes:

Balancing

General changes overview

Suppressors are now more effective

  • Intent is to make suppressors more valuable in stealth gameplay and attract less attention from enemies
  • Noise radius of firing suppressed weapons roughly reduced by 50%
  • Enemies detection radius when being fired at, but not being hit, is reduced in some units

General

  • Detection range of danger (basically being shot at but not getting hit) reduced for enemies like Devastators, Berserkers, Spewers, Chargers, Impaler, Observer

Gameplay

Optimizations

  • Adjusted M-1000 Maxigun muzzle flash to reduce photosensitivity issues

Meanwhile, Arrowhead is working on a roguelite mode, although there's no guarantee it will actually come out. Last month, Arrowhead CCO and Helldivers 2 creative director, Johan Pilestedt, responded to a fan on social media to say “we have a prototype of a roguelite mode — it changes the game fundamentally!” That casual reveal set fans of the explosive co-op action shooter into overdrive imagining how a roguelite mode would work in the game, which revolves around open and shut missions restricted by time limits.

In December, Helldivers 2 received its big 5.0.0 patch as well as its jungle-themed Python Commandos Warbond, which added a number of fan-requested weapons, including a minigun. In September, the studio’s CEO confirmed Helldivers 3 is not in any plan developer Arrowhead has right now, saying that instead it wants Helldivers 2 to keep going for years and years, like veteran MMO RuneScape. And then there’s the Helldivers 2 movie, which is picking up steam.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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The Brave and the Bold Gets Its Writer, but DC Reportedly in No Rush to Put Out Yet Another Batman Movie

A writer is now working on The Brave and the Bold, but DC Studios is reportedly in no rush to put out yet another Batman movie into the marketplace.

The Hollywood Reporter confirmed that Christina Hodson is writing The Brave and the Bold, which will be the first Batman movie in James Gunn and Peter Safran’s rebooted DC Universe. Hodson is best known for writing 2018’s Transformers spinoff Bumblebee, 2020 DCEU movie Birds of Prey, and 2023’s ill-fated The Flash.

She may be set to reunite with The Flash director Andy Muschietti, who THR said remains on board The Brave and the Bold but whose involvement is not set in stone given his commitments to Welcome to Derry Season 2. Either way, it sounds like The Brave and the Bold is some way away. THR said “it would be some time before a definitive draft comes in as the studio is taking a measured approach to its development.”

Gunn must also navigate next year’s release of The Batman 2 and potentially The Batman 3. The Batman 2, starring Robert Pattinson in the title role, is set to launch five-and-a-half years after The Batman, on October 1, 2027. Writer-director Matt Reeves has said he set out to make a trilogy of Batman films as part of his Batman Epic Crime Saga, and as of 2024 that plan was still on. The Batman films exist in a universe separate to the ongoing DCU, and given Gunn has ruled out Pattinson’s Batman crossing over, we’re set for a new actor to play the Caped Crusader for The Brave and the Bold.

This week Gunn suggested fans won’t get an update on The Brave and the Bold until after The Batman 2 comes out, so we’re probably looking at 2028 at the earliest for news. “I'm dependent on when there's an actionable script ready so there is no way of me guessing this,” he said. “Also, frankly, we're well into Batman 2, and I wouldn't want to cloud the Batsphere until after that.”

Gunn then committed to never releasing two Batman movies in the same year. “I think both Batman and WW [Wonder Woman] are incredibly important,” he said in response to another fan. “But I'm also not going to have two Batman movies come out in the same year.”

Reinforcing that sentiment, THR said DC is “giving Reeves’ project ample space to breathe and is in no rush to put forth another Batman feature into the marketplace. It wants to make sure that Brave and the Bold is distinct enough in tone and look to stand apart, regardless of when it gets made.”

While promoting the rebooted DCU kickstarter Superman last year, Gunn admitted: "Batman's my biggest issue in all of DC right now." While fans wait for The Brave and the Bold to see Gunn's Batman in all his glory, Episode 6 of DCU canon kickstarter Creature Commandos showed Batman standing on a rooftop looking down at crime boss Doctor Phosphorus. The image below revealed a mega-stacked Caped Crusader in his iconic costume, but there was little else that could be discerned about Gunn’s take on the superhero.

Based on comments Gunn issued to Rotten Tomatoes TV following the release of Episode 6, it’s easy to see why this brief look at Batman was so generic. Gunn said he asked for "more silhouette" after the original Batman on show was more detailed than he was ready to commit to at the time.

What this look at Batman did provide fans with, Gunn explained, was a clear indication that Batman not only already exists within the DCU during the events of Creature Commandos and the Superman movie, but that he is well-known within the universe, and that’s why there’s no need to tell his well-documented origin story.

Gunn then made an interesting comment that suggested the DCU Batman will team up with Superman at some point.

“This is the DCU Batman,” he said of the Creature Commandos cameo. “Listen I gotta tell you, I just love Batman. I love him. I've loved him since I was a little kid. He's one of my favorite characters. I've gone on the record in the past when I was at Marvel saying my favorite character is Batman. I love him and we're going to do great things with him. He's the most popular superhero in the world and I can't wait for people to see more of him, along with Superman, and together.”

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Ubisoft Says Prince of Persia: The Sands of Time Remake Needed 'More Time and Investment Than We Could Responsibly Commit,' 5 Years After it Was First Due to Launch

Ubisoft has said that completing its now-canceled Prince of Persia: Sands of Time Remake would have "required more time and investment than we could responsibly commit," after more than half a decade of development.

Yesterday, Ubisoft shocked fans by announcing it had scrapped the long-awaited remake completely as part of a major business reshuffle, nearly six years after the project was first announced, and five years to the day after it was initially set to launch — on January 21, 2021.

Ubisoft has never fully explained why the remake has had such a tortured development — first at the company's Mumbai and Pune studios, then at Ubisoft Montreal since the project was rebooted in 2022. What has been happening behind the scenes since then, and why has the game been scrapped now, after so long trying to get it right?

A statement that's now been shared via the official Prince of Persia social media account holds few answers. Here it is in full:

"To the Prince of Persia community, we wanted to share this with you directly," reads a statement attributed to Ubisoft's Prince of Persia team.

"We've made the difficult decision to stop development on Prince of Persia: The Sands of Time Remake. We know this is deeply disappointing. The game carries enormous meaning for fans and for the teams who worked on it.

"While the project had real potential, we weren't able to reach the level of quality you deserve, and continuing would have required more time and investment than we could responsibly commit. And, we didn't want to release something that fell short of what The Sands of Time represents.

"Prince of Persia as a universe and a legacy continues to matter deeply to us, and this decision does not mean we're stepping away from the franchise.

"Thank you for your passion, patience and love for Prince of Persia."

Exactly what the future has in store for Prince of Persia now is uncertain. Lackluster sales of 2024's Prince of Persia: The Lost Crown meant a planned sequel to that game was also scrapped, and staff reorganized elsewhere within the company. The franchise's most recent launch was 2025's The Rogue Prince of Persia — made externally by Dead Cells co-developer Evil Empire.

While many of the details around Ubisoft's business reshuffle remain to be seen, the company did at least name the Prince of Persia franchise as part of its new fourth "Creative House" division yesterday, suggesting it was indeed still an ongoing concern.

For the fans waiting half a decade to play the Prince of Persia: Sands of Time Remake, however, this is likely of little comfort.

"Pretty sad we'll never get this," wrote Ubisoft fan SynthPotato, "people were convinced its on the edge of releasing." "Saw this coming a mile away unfortunately," added another fan, 8biteric. "Please tell me you’re going to reverse time and take back this post and make an announcement that the game is done and will release later this year," suggested TheChrisLambert, hopefully.

Five other games were canceled yesterday as part of Ubisoft's reshuffle, while a further seven titles have been delayed — including the company's similarly long-awaited Assassin's Creed: Black Flag remake.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Universal Studios Bringing 'Pokémon World to Life' as It Rolls Out 'World-Class' Attraction In Global Locations

A "world-class" Pokémon attraction is coming to Universal Studios' chain of theme parks, offering an interactive experience hopes to "stimulate all five senses."

While it's unclear if this will be part of Super Nintendo World or be a section of the park in its own right, the "global development project" will first launch in Osaka, Japan, and then be delivered "across the company's global footprint" and "bring the Pokémon world to life in an unprecedented interactive and rich way."

"Since announcing our medium- to long-term alliance in 2021, we have collaborated with Universal Studios Japan's outstanding creative vision and world-class technical capabilities to produce a variety of 'real-life Pokémon experiences,' including the NO LIMIT! Parade and Halloween show," The Pokémon Company president Tsunekazu Ishihara said (thanks, Nintendo Life).

"This year marks the 30th anniversary of Pokémon, and we are extremely pleased to be able to fully launch this new project with you all at this major milestone. Our mission is to enrich both the real and virtual worlds through the existence of Pokémon, and we produce Pokémon every day. With this project, too, we hope to create new entertainment that is unique to theme parks, as a rich experience in the real world, and continue to provide surprises to people all over the world."

It follows previous expansions across Japan's Universal Studios' parks, such as Donkey Kong Country in 2024, based on one of Nintendo’s oldest mascots and boasting a rail-jumping rollercoaster, themed food, and exclusive merch. Part of Super Nintendo World, it starts as a brick tunnel but devolves into crooked rocks as you emerge into the jungle.

We thought Super Nintendo World was Amazing, awarding it 9/10 when we visited in 2022, writing: "Super Nintendo World brilliantly reinvents and gamifies the theme park experience, while offering an unprecedented level of immersion and – most importantly – fun. It’s a fitting tribute to Super Mario on the series’ 35th anniversary that will fill your heart with joy."

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Amazon Says Fallout Season 2 Is One of Prime Video's Top 4 Returning Series Ever, Behind Only Reacher and The Rings of Power — but Viewership Stats Are Still Locked in a Vault for Now

Amazon has offered some insight into the performance of Prime video show Fallout Season 2, while keeping viewership stats firmly locked in a vault for now.

According to Deadline, Season 2 of the video game adaptation starring Ella Purnell, Aaron Moten, and Walton Goggins, is tracking as one of its top four returning series ever, behind only action thriller Reacher and big budget fantasy Lord of the Rings spinoff The Rings of Power. That’s with just two episodes to go for the season.

Overall, Fallout Season 2 is the “top-performing” season Prime Video since February 2025’s Reacher Season 3, and the sixth TV season of all time on the streaming service. In this list, it is behind only Lord of the Rings: The Rings of Power Seasons 1 and 2, Reacher Seasons 2 and 3, and Fallout Season 1.

It’s worth noting that Amazon distributed Season 2 of Fallout in a different way than Season 1, which launched with all eight episodes available to watch in April 2024. For Season 2, Amazon went for a weekly rollout, which makes viewership comparisons tricky.

Peter Friedlander, Head of Global TV at Amazon MGM Studios, issued Deadline the following statement:

“We are thrilled with the Fallout S2 reception from audiences and critics globally. After its first four weeks, Fallout S2 already ranks as the sixth most watched season ever on Prime Video and is even higher rated on Rotten Tomatoes than S1.

“More than half of the season’s audience to-date has come from outside the U.S., and we’re excited for even more viewers to discover the show as we continue to release new episodes over the weeks ahead.”

As Deadline points out, Amazon has yet to release actual viewership data for Season 2, which kicked off nearly two years after Season 1. Apparently it’s waiting until all the Season 2 episodes are out to do so. Season 1 had a huge 65 million viewers within 16 days of release. The Fallout Season 2 finale is set for February 6.

Season 3 was confirmed before Season 2 came out, so clearly Amazon had confidence in the show. Deadline reports that executives have heard the pitch for Season 3 and things are “charging forward.” There’s no release date yet, but it will be interesting to see if Season 3 takes as long to come out as Season 2 did, or whether Amazon will shift back to a simultaneous launch for all episodes.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Nintendo Updates Pokémon Legends Z-A to Version 2.0.1, Here Are The Full Patch Notes

Nintendo has released an update for Pokémon Legends: Z-A, with some handy item adjustments and a list of bug fixes for the game's Mega Dimension DLC.

The Switch and Switch 2 Pokémon adventure has today been patch to Version 2.0.1, which makes both berries and Mega Shards easier to buy and hold onto. With the update installed, you will now be able to purchase multiple berries at once from food vendors. Mega Dimension owners, meanwhile, will gain the ability to buy berries at Nouveau Café's Truck.

Speaking of Mega Dimension, players with the DLC purchased will see a range of bugs fixed — including Shiny Pokémon not registering in your Pokédex, a side mission progression blocker, and an issue where the game's weather was stuck being sunny (if only this was true in real life).

Launched last month, Mega Dimension adds a fresh story campaign to Pokémon Legends: Z-A, starring a donut chef and the Mythical Pokémon Hoopa. It's set within an alternative Hyperspace version of Lumiose City, where the franchise's typical level 100 cap can be surpassed. Most excitingly, it adds a swathe of all-new Mega Evolutions — though none as freaky as the fan-favorite Mega Starmie.

Looking ahead, the Pokémon series celebrates its 30th anniversary in 2026, and fans are eagerly awaiting news on the next generation of mainline games. Many expect these to be announced on the franchise's anniversary during its annual Pokémon Presents livestream, due on February 27. There's also the promising-looking life simulation spin-off Pokémon Pokopia to look forward to.

For now, Pokémon Legends Z-A's latest full patch notes lie below:

Pokémon Legends: Z-A: Ver. 2.0.1 (Released January 21, 2026)

Adjustments Applied for Obtaining Items:

  • When purchasing Berries from a food stall, you can now purchase multiple Berries at once.
  • After beginning the story of the Pokémon Legends: Z-A – Mega Dimension DLC, you will be able purchase Berries from the clerk at Nouveau Café’s Truck No. 3.
  • The maximum number of Mega Shards you can carry has been increased from 999 to 9,999.

Fixes Applied for the Following Confirmed Issues Related to Pokémon Legends: Z-A – Mega Dimension Content:

  • When using moves in certain pockets of hyperspace, Pokémon may sometimes have faced a different direction from the intended target.
  • There were cases in which the weather remained sunny and did not change.
  • Shiny Pokémon obtained prior to the release of Pokémon Legends: Z-A – Mega Dimension may not have been registered to the Mega Evolution Pokédex, even if their Mega Stones were obtained after becoming available in the DLC.
  • During missions, images from unrelated scenes may occasionally have been displayed.
  • Players may not have been able to complete side mission 188 “Start Special Scanning!” even after earning the maximum number of survey points. (Players who are already experiencing this issue should be able to progress after entering and exiting hyperspace.)

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Warhammer 40,000: Space Marine 2's Upcoming Techmarine Class Has a Unique Ability That Has Fans Very Excited Indeed

Warhammer 40,000: Space Marine 2 will soon get the Techmarine, its seventh playable class, and with it comes a unique ability that sounds very exciting indeed.

In a post on Xbox Wire, Space Marine 2 game director Dmitry Grigorenko revealed that the Techmarine is designed to be a crowd control and area defense specialist, leaning on tech to get the job done, as they do in the Warhammer 40,000 lore and tabletop wargame upon which Space Marine 2 is based.

In melee the Techmarine uses the Omnissian Axe for wide swipes. This is an upcoming weapon only the Techmarine will have access to upon launch. He also has mechanical arms and an automatic turret bolted directly onto his Power Pack.

This means that while you’re actively fighting, you can use the Techmarine’s Combat Skill (Space Marine 2’s version of an ‘ultimate’ ability) to trigger the mounted Servo-Gun, which will lay down heavy fire without the player needing to aim it. “Just watch as Tyranids and Thousand Sons get vaporized before your very eyes,” Grigorenko teased.

But here’s the super interesting part: the automatic Servo-Gun frees you up by executing Gun Strikes for you. This is a big deal indeed.

For the uninitiated, in Space Marine 2, a Gun Strike is a powerful, quick pistol shot you perform after a perfect dodge or parry (or a heavy attack that stuns smaller foes) when a red reticle appears on an enemy, dealing significant damage and allowing for powerful follow-ups without needing to aim or use ammo.

All other classes must manually do a Gun Strike for themselves. But Techmarine players, as Grigorenko put it, “will be free to continue aiming at other targets while their turrets stagger or kill their most pressing assailants.”

Already fans are getting excited about this new ability, even though it’s limited to your Combat Skill (at least, that’s how the Xbox Wire blog post makes it sound). “Jesus Christ, I was already excited for this class, it just keeps on getting better,” said one fan. “I hope there’s a Techmarine perk or weapon perk that’ll help give more Gun Strikes to really take advantage of that.” Said another person who clearly knows their Warhammer 40,000 lore: “Get your blessing brothers, awake the machine spirit, refined the holy oil and praise the Motive Force, this new class looks dope.”

There’s even more to the Techmarine. It also has the unique ability to locate and service Tarantula Sentry turrets during missions. “Though they can’t be carried or placed freely, these can provide much welcome support to your Combat Squad by attacking your enemies automatically until they either run out of ammunition or get destroyed,” Grigorenko explained.

The Techmarine hits Space Marine 2 as part of Patch 12, due out in a few weeks. The new class will be available across all modes apart from the narrative campaign, as it centers around the story of Ultramarines Lieutenant Demetrian Titus.

Also coming with Patch 12 is a 12th mission to the Operations and Stratagems modes, a new mission pick-up type, three new Hero weapon variants, and new customization options for Space Marine helmetless heads. If you own the Season Pass 2 you also get a brand-new Assault Champion Raven Guard skin and a unique cosmetic pack for the Carcharodons.

As announced this week, Space Marine 2 releases on Xbox Game Pass, with Xbox Play Anywhere support, on January 29, so expect an influx of new players.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Mario Kart World Update 1.5.0 Released, Here Are the Full Patch Notes

There's a fresh update waiting for Nintendo Switch 2 launch title Mario Kart World, with a couple of tweaks and a list of bug fixes.

Today's patch, which brings Mario Kart World to version 1.5.0, now allows you to race as a team in Knockout Tour when playing with friends in a multiplayer room either via online or wireless play. Polish language support has also been added.

Perhaps most notable is what appears to be a typo in the patch notes' list of bug fixes, which references an issue that has been fixed when playing as Kamek on Choco Mountain. Kamek is not a playable character (yet) in Mario Kart World, but this is likely just a reference to the Kamek item.

So far, nothing else interesting has been discovered in the patch — which is far less meaty than Nintendo's 1.4.0 update for Mario Kart World that launched at the end of last year. That addition reworked the layouts of several areas to spice up the game's open world, and led fans to believe more changes would likely follow.

As of yet, Nintendo has simply been tinkering with its Switch 2 racer, without adding any extra DLC (free or otherwise). Time will tell how Mario Kart World might expand further as the Switch 2's lifecycle matures.

For now, here are the full patch notes for today's Mario Kart World update, version 1.5.0:

Mario Kart World: Version 1.5.0 (Released January 21, 2026)

General

  • Added team races to Knockout Tour when playing in a room during “Online Play” and “Wireless Play”.
  • The game now supports the Polish language.
    • Note: You can change your selected language using the “Language” setting in the “System” menu of “System Settings.”

Fixed Issues

  • Fixed an issue where the game would sometimes end if a player plays as Kamek on Choco Mountain.
  • Fixed an issue where the displayed rating would sometimes be incorrect when joining “Everyone” in “Online Play” while in a room.
  • Several other issues have been addressed to improve the gameplay experience.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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People Are Working Unofficially to Bring Anthem Back From the Dead Following EA Shutdown

Anthem, the failed attempt at a live-service game by Mass Effect and Dragon Age developer BioWare, may be officially offline for good, but some people are keeping the dream alive.

Anthem publisher EA announced last year that it would stop running the game's servers on January 12, 2026, and confirmed that users would no longer be able play at all after this point. Premium in-game currency was withdrawn from sale last summer, and the game was delisted at the same time from EA Play. As an online-only game, this meant the game was essentially dead, with no way to access any content offline.

Now, however, developer And799 has showcased their efforts in a video, and while they are keen to stress that what you see is merely a proof of concept and does "NOT represent the current progress of the private server/revival project that is currently in progress," it certainly looks as though they've managed to get multiplayer running, albeit with some missing features such as online profiles. Crucially, they did manage to get two players into the same lobby.

"So, with the game being dead, I think it's the perfect time to take a look at it," And799 said. "Seems like the majority of the player data are handled through BioWare's server instead of blaze and it is required for the game to be able to load offline."

Interestingly, the comments of the video are full of people offering their expertise to help with the project, with one such commenter writing: "It hasn't been a week [since Anthem was taken offline], this is outstanding."

Upon its 2019 release, shared-world action-RPG Anthem failed to meet EA's internal targets set after a long and troubled development. Despite some efforts to further update and improve the game, BioWare ceased active development on Anthem back in February 2021, citing a need to prioritize Dragon Age: The Veilguard and Mass Effect 5. The plug was pulled on January 12.

While these fan efforts are encouraging, it remains to be seen whether they go anywhere meaningful. Redditor Next-Atmosphere9202, who is a part of the private server/revival project mentioned above, commented on And799's work to say "this is still a really hacky thing so I want to ask people to manage their expectations just a bit. A lot of stuff clearly doesn't work as 'intended,' and definitely needs at minimum, more polish."

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Metroid Prime Producer Reportedly Leaving Nintendo After 40 Years, Unsure if There Will Be Another Game to Wrap Up Sylux's Story

Nintendo veteran Kensuke Tanabe has reportedly said that the long-awaited Metroid Prime 4: Beyond is his final game at the company, where he has served for four decades.

Tanabe joined Nintendo in the late 1980s as one of its first game designers, and worked on classics such as Super Mario Bros. 2 and 3 for the NES, The Legend of Zelda: A Link to the Past for SNES and Link's Awakening for Game Boy.

Over the latter half of his career, Tanabe has served as a producer on more than 60 titles, with a particular focus on the Paper Mario and Luigi's Mansion series. But it's for his work with Retro Studios on the Metroid Prime series for which he's best known.

Now, in an interview with Nintendo Dream magazine, Tanabe has said that Metroid Prime 4 was his final game for Nintendo — meaning that he has left the series' story unfinished, and the fate of his villain Sylux uncertain.

Sylux has been built up as the next Big Bad of the Metroid Prime series, following his introduction in Metroid Prime: Hunters, and the end of the original Metroid Prime trilogy that pitted Samus against Dark Samus. During the interview, Tanabe said he saw Sylux as a way to "further expand the 'Metroid Prime Universe'" and create further games beyond the initial trilogy. Because of this, he implored developers to foreshadow Sylux's presence via cameos in Metroid Prime 3 and Metroid Prime: Federation Force, while keeping his full story under-wraps.

"A long time passed before I finally had the opportunity to make this game," Tanabe said of Metroid Prime 4 (via machine translation). "Considering my age, I felt that making this Metroid Prime series might be my last chance. Therefore, I conceived and planned this project as the 'first installment of the Sylux Saga.'

"I portrayed Sylux as a villain with a dark personality, deep resentment, and despicable methods; and from this game onward, Samus will realize that a direct confrontation with him is inevitable, and he must be completely defeated. Therefore, the final battle between Sylux and Samus is not yet over. However, it took longer than I had imagined to complete this game.

"Furthermore, I have confirmed that I will no longer be able to participate in the production of the series," Tanabe concluded. "Whether a sequel will be made is still uncertain, but I sincerely hope that one day, [assistant producer Risa] Tabata and Retro Studios will be able to tell this story completely and bring it to a close."

Nintendo is yet to comment on the report, or announce Tanabe's departure. IGN has asked the company for more detail today.

After a lengthy delay, Metroid Prime 4 finally launched for Nintendo Switch and Switch 2 last month, albeit to a more muted critical response than the franchise's beloved original trilogy. Nintendo has so far made no official announcement on how well the game has sold. However, earlier this month, an unnamed Nintendo source blamed the recent slowdown in Switch 2 sales over the holiday period on a "complicated" economic climate and the "absence of a major Western game" — despite the launch of Metroid Prime 4.

"It's been 40 years since I joined Nintendo," Tanabe reflected. "Metroid Prime 4 will be the last game I work on at Nintendo. However, we didn't deliberately do anything 'special.' Instead, like all previous Nintendo titles, we worked together with Retro Studios to create it, hoping to bring a fun and unique experience to players of all ages and types.

"If it becomes a game that leaves a lasting impression on players who have played it, I will be very gratified. And for those who haven't played it yet, I hope you will experience the unknown planet Viewros through Samus' eyes."

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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'As Long as I'm Covered in Rubber, No One Will Know I'm Pissing My Pants' — 75-Year-Old Ron Perlman Says He's Still Ready to Do Hellboy 3

Ron Perlman has said he is still very interested in reprising his iconic role as Hellboy for Hellboy 3 and finishing Guillermo del Toro’s much-loved superhero trilogy — despite being 75 years old.

Perlman hit the big time with his starring role as Hellboy in both 2004’s Hellboy and its sequel, 2008’s Hellboy 2: The Golden Army. And while he is a frequent collaborator with director Guillermo del Toro on the likes of Pacific Rim, Nightmare Alley, and Pinocchio, Hellboy 3 has failed to materialize in the near 20 years since Hellboy 2 came out.

However, Perlman still sounds very much up playing Hellboy once again, and even said he’d do it aged 80! In an interview with GQ to coincide with his cameo in Amazon’s ongoing Fallout TV series, Perlman said he’s waiting and ready.

“F**k yeah,” he said. “I mean, I was asked to do the one with David Harbour. But the only Hellboy I’m interested in doing is Hellboy 3 — finishing the trilogy we started with del Toro and the original crew. It can’t be jobbed out. You know, call me in five years if we haven’t made Hellboy 3 yet and ask me if I’m ready at 80. And I’ll go, ‘Yeah, alright. As long as I’m covered in rubber, no one will know I’m pissing my pants.’”

The David Harbour Hellboy Perlman refers to here is 2019’s reboot, directed by Neil Marshall. Harbour, of Stranger Things fame, plays Hellboy, with Milla Jovovich, Ian McShane, Sasha Lane, Daniel Dae Kim, and Thomas Haden Church also starring. Perlman refused to return without del Toro's involvement. Harbour’s Hellboy ended up a critical and commercial flop, and bombed at the box office, making just $55 million worldwide.

A third iteration, the R-rated, folk horror Hellboy: The Crooked Man starring Jack Kesy, skipped a theatrical release altogether in favor of a digital debut in 2024. It, too, failed to make a splash.

While leaves us with the unlikely prospect of getting the original band back together for Hellboy 3. Speaking recently on the Joe Vulpis Podcast, Perlman said Hellboy 3 was never close to happening. But why? “People moved on,” Perlman replied in typically short fashion. Who had moved on? “Some of the creatives.”

Then: “I thought we owed it to the fans. I still do. I'll do it now at 75-years-old, if the right person came along and says, ‘Okay.’ Because it was meant to be a trilogy, right? At the end of the second one, she's pregnant with twins and he still hasn't either destroyed the earth or saved the earth, which is his oracle.

“The third movie was going to have all that in it. It was going to be the resolve. And I thought that if you invited the fans to participate in one and two and not give them three, you were performing some sort of a… what is it called in legal circles? It should have happened.”

Perlman went on to say that Guillermo del Toro “knew what the third movie was going to look like.”

“It would have been epic,” he said. “That's why it was a shame. And it turns out people really dug the two Hellboy movies. We didn't make Marvel money. So, it wasn't like one of these mandates where we had to… you know, like all these movies now where they have to make one after another because they're making a billion dollars every time they… we didn't do that. So, there was never a mandate.

“But it turns out that when you go back and make a list of comic book movies, Hellboy always comes up pretty pretty good.”

In 2024, Hellboy creator Mike Mignola said it was highly unlikely that Guillermo del Toro would finish his Hellboy trilogy. “I just can't see him coming back to doing Hellboy again,” Mignola told Forbes. “He's got so many other things he's always wanted to do. It's a shame [the trilogy] didn't get finished, but I just don't think it was ever really going to happen. It was kind of a dream thing, but I don't think it was ever realistic. From what I understand, it would have been amazingly expensive, following up two movies that didn't make money.”

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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The Wildly Powerful Lenovo Legion Pro 7 Gaming Laptop with RTX 5090 GPU Drops to Just $3,300

Lenovo's most powerful 16" gaming laptop just dropped back down to Black Friday pricing. Right now you can pick up a Lenovo Legion Pro 7i Gen 10 RTX 5090 gaming laptop for just $3,296 after you stack two coupon codes "EXTRAFIVE" and "LENOVONEWYEAR". Because laptop prices are on the rise this year due to GPU and DRAM shortages, you'll definitely want to jump on a deal like this if it's exactly what you're looking for.

Lenovo Legion Pro 7 RTX 5090 Gaming Laptop for $3,296

Follow these directions:

  • Click Here
  • Select Graphics Card - Nvidia GeForce RTX 5090 (+$1,080)
  • Proceed to your shopping cart
  • Apply codes: "EXTRAFIVE" and "LENOVONEWYEAR"
  • Final price will be $3,296.02 shipped (plus taxes)

The Legion Pro 7 is Lenovo's highest end 16" gaming laptop, featuring a full metal chassis (both lid and body), gorgeous OLED display with 2.5K 189ppi resolution, 240Hz refresh rate, HDR 1000 True Black certification, and 100% DCI-P3 color range, and better cooling than the Legion 5 series of laptops. This particular configuration is equipped with an Intel Core Ultra 9 275HX processor, GeForce RTX 5090 24GB mobile GPU, 32GB of DDR5-6400MHz RAM, and a 2TB SSD.

The Intel Core Ultra 9 275HX is a top performing CPU

The Legion Pro 7 is equipped with the Intel Core Ultra 9 275HX Arrow Lake-HX processor, which boasts a max turbo frequency of 5.4GHz with a whopping 24 cores and 40MB total L2 cache. According to Passmark, this is second most powerful Intel mobile CPU available right now and goes head to head with AMD's Ryzen 9 9955HX.

The GeForce RTX 5090 is without doubt the fastest mobile GPU you can get

The Nvidia GeForce RTX 5090 is the most powerful mobile graphics card on the market, performing about 15% better than the RTX 5080. It also has considerably more VRAM (24GB vs 16GB), which can come in handy when playing games at higher resolutions (like on an attached 4K monitor) or if you're planning to use this as a mobile creator or AI workstation. Everyone is also aware by now that current generation VRAM is in extremely high demand, so getting 24GB of GDDR7 in a $3K laptop sounds like a great "deal" at the moment.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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AU Deals: From All Time Classics To Recent Bangers, These Games Discounts Are Worth Your Cash

I have played all of these, argued about half of them with friends, and bought at least three of them twice (think: multi-platform). This is not theoretical value I'm showcasing to you today. This is me saving you from a bad weekend purchase and nudging you towards a good one (or several).

Contents

This Day in Gaming 🎂

In retro news, it's been 17 years since we (repeatedly and hilariously) flung ourselves down hills and into the Hall of Meat in Skate 2. This second entry in the series was a pretty phenomenal upgrade over the OG and cemented the franchise as a proper threat to the Tony Hawk's Pro Skater empire. Needless to say, I'm still jonesing mighty hard for the 'Skate 4' spiritual successor/F2P reimagining.

Aussie birthdays for notable games.

- Zelda: Link's Awakening DX (GB) 1999. eBay

- Skate 2 (PS3,X360) 2009. eBay

- Trauma Center: New Blood (Wii) 2009. eBay

Nice Savings for Nintendo Switch

  • Borderlands 3 Ult. Ed. (-51%) - A$43.60 Still messy, still loud, but the gunplay sings. All the DLC helps smooth the pacing, and co op remains the best way to enjoy Gearbox at full throttle.
  • Immortals Fenyx Rising (-33%) - A$39.90 Breath of the Wild energy with Ubisoft structure. Funny narration, sharp combat, and way better puzzles than it ever got credit for.
  • Worms W.M.D (-80%) - A$9 A perfect party weapon. Holy hand grenades, destructible maps, and arguments that outlast the match itself.
  • Nobody Saves The World Bndl. (-70%) - A$12.60 Drinkbox doing what it does best. Smart progression, constant form swapping, and a loop that never overstays its welcome.
  • Blasphemous + Blasphemous 2 Bndl. (-75%) - A$17.20 Brutal, beautiful, and unapologetically grim. Two of the best modern Metroidvanias back to back.

Or gift a Nintendo eShop Card.

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Exciting Bargains for Xbox

  • Metal Gear Solid V: The Phantom Pain (-39%) - A$43.90 Mechanically peerless stealth. Even unfinished, it lets you solve problems in ways no other series dares.
  • Maneater (-50%) - A$30.10 A shark RPG that commits to the bit. Dumb in the right ways, and oddly satisfying once it clicks.
  • Mortal Kombat 1 (-62%) - A$29 A confident reset with excellent single player content. The combat still slaps, literally and figuratively.
  • Back 4 Blood (-61%) - A$39.40 Messy at launch, much better now. Best enjoyed with friends and low expectations of mercy.
  • NBA 2K26 (-59%) - A$49 Still the slickest basketball sim around, even if the monetisation tries your patience.

Xbox One

  • Forza Horizon 5 (-50%) - A$49.90 Pure driving joy. Mexico is a playground, and the handling is approachable without being shallow.
  • Yoku's Island Express (-80%) - A$5.30 A pinball Metroidvania that somehow works. Gentle, clever, and perfect for a quiet night.
  • State Of Decay 2: Juggernaut Ed. (-80%) - A$9.80 Systems driven survival with real tension. Best moments come from plans going very wrong.

Or just invest in an Xbox Card.

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Pure Scores for PlayStation

  • Gran Turismo 7 (-38%) - A$76.80 A love letter to cars that sometimes lectures you. When it clicks, nothing else feels this good.
  • Street Fighter 6 (-43%) - A$56.90 One of the best onboarding systems in fighting games. Deep, flashy, and welcoming without losing edge.
  • Kingdoms Of Amalur: Re Reckoning (-80%) - A$13.90 Old school RPG comfort food. Huge world, crunchy combat, and endlessly earnest vibes.
  • A Plague Tale: Requiem (-50%) - A$49.50 Bleak, beautiful, and emotionally heavy. Commits fully to its tone, for better and worse.
  • Cult Of The Lamb (-60%) - A$15.10 Cute presentation, dark humour, and surprisingly sticky management loops.

PS4

  • Red Dead Redemption 2 (-68%) - A$29 A slow burn masterpiece. Gorgeous, deliberate, and unmatched in environmental storytelling.
  • Octopath Traveler II (-44%) - A$47.70 Refines everything from the first game. Incredible music, smart writing, and gorgeous HD 2D visuals.
  • Far Cry 5 (-59%) - A$40.80 Open world chaos at its most confident. Memorable villains and a map built for mischief.

Or purchase a PS Store Card.

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Purchase Cheap for PC

  • Hogwarts Legacy (-86%) - A$12.50 A theme park done right. Exploration is the real star, and the castle never stops impressing.
  • Children Of Morta (-89%) - A$4.10 A roguelike with heart. Tight combat and a family story that actually lands.
  • LEGO Star Wars: The Skywalker Saga (-80%) - A$13.90 Silly, sprawling, and packed with fan service. The best modern LEGO game by a mile.
  • Monster Hunter Rise (-83%) - A$10.40 Fast, fluid hunts and brilliant weapon design. A perfect entry point or a fresh obsession.
  • Braid, Ann. Ed. (-81%) - A$5.60 Still a landmark puzzle game. Commentary adds fascinating context to its creation.

Or just get a Steam Wallet Card

Legit LEGO Deals

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Adam Mathew is a passionate connoisseur, a lifelong game critic, and an Aussie deals wrangler who genuinely wants to hook you up with stuff that's worth playing (but also cheap). He plays practically everything, sometimes on YouTube.

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Save Up to 40% Off VMAX VX2 Extreme and VX4 Electric Scooters With This IGN Coupon

Wellbots is offering the best deal right now on the popular and well-regarded VMAX electric scooters. Currently there's a manufacturer wide sale going on that takes $200 off select VX2 Extreme and VX4 models. However, Wellbots is doing one better by throwing in an extra $250 off coupon code "VMAX250IGN". Prices are as follows:

VMAX 48V Electric Scooters on Sale

VMAX is a Swiss company that in recent years has started selling its scooters in the United States. Its factory is based in China, but the build quality of its VX-series scooters is far better than any of the cheap scooters you'll find on AliExpress. The VX2 Extreme and VX4 feature durable aluminum frames with a hefty 330 pound weight capacity, IPX6 water resistance to withstand the elements, and UL certified battery cells for safety. VMAX includes an excellent 2 year warranty, which is much better than the industry standard one year.

The VX2 Extreme and VX4 are equipped with a 48V 500W motor that can deliver up to 1,600W of peak power and a top speed of up to 25mph. It's considerably more powerful than the 36V motor found in most entry level scooters. The extra power allows the VMAX scooters to tackle steep inclines (up to 33%). It can also handle off-road terrain, especially since they're also equipped with big 10" tubeless wheels.

The max distance depends on which model you get: the VX2 Extreme LT model has a 48V 10,400mAh battery with a 28 mile range while the VX2 Extreme ST and VX4 LT have 48V 13,000mAh batteries with 34 mile range. The batteries are UL certified, which often isn't the case if you get a cheaper scooter from a no-name overseas company.

The VX4 is overall a better scooter than the VX2 Extreme. Although both have the same power, the VX4 is easier and more comfortable to handle because of its heavier 65 pound weight, front and rear dual suspension, and triple braking system. The VX2 Extreme is lighter (which means it's easier to accidentally pop a wheelie), no dedicated suspension, and a dual braking system. If you're going to do a lot of casual cruising, go with the VX4.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Best Buy Has Open Box Asus ROG Strix G16 RTX 5070 Ti Gaming Laptops for Just $1,268

Best Buy is offering yet another fantastic deal on a preowned gaming laptop. While supplies last, you can pick up an open box "excellent condition" Asus ROG Strix G16 RTX 5070 Ti gaming laptop for just $1,267.99 with free shipping. If you were to get it new, it would cost $1,600. These preowned laptops are Geek Squad verified and sometimes still have all or some of their original warranty. Note that open box availability depends on your location.

Asus ROG Strix G16 RTX 5070 Ti Gaming Laptop for $1,268

Open Box - Excellent Condition

The Asus ROG Strix G16 gaming laptop features a 16" 1920x1200 IPS display, AMD Ryzen 9 8940HX processor, GeForce RTX 5070 Ti GPU, 16GB of DDR5-5600MHz, and a 1TB NVMe SSD. It measures 0.9" thin and weighs about 5.5 pounds. It's not the lightest laptop on the block, but that's because the Strix models put more emphasis on maximum performance and cooling. This is a pretty high-end model from Asus, sitting just under the Scar lineup and side by side with the Zephyrus lineup. The top lid boasts solid aluminum construction, but the base is made of plastic to keep the weight down and reduce heat transfer to the keyboard and palm area so that your hands don't get toasty while gaming.

The GeForce RTX 5070 Ti mobile GPU can handle the most demanding games

The RTX 5070 Ti mobile GPU is comparable in performance to the previous generation's RTX 4080 and pulls ahead of it in games that support DLSS 4 and multi-frame generation. It should easily be able to handle even the newest and most demanding games like Ghost of Yotei, Battlefield 6, and Borderlands 4 on the native 1920x1200 display.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Here's How Much Marvel Has Changed Wonder Man for the Yahya Abdul-Mateen II and Ben Kingsley Miniseries

The Wonder Man miniseries debuts on Disney+ on January 27.

Marvel Comics readers have long been wondering when Simon Williams, aka Wonder Man, would be joining the fray. That question has now been answered, as Shang-Chi director Destin Daniel Cretton's Wonder Man TV miniseries is hitting Disney+ this month.

Yahya Abdul-Mateen II will bring Simon Williams to life, a really clever piece of casting that will be extra intriguing to viewers who watched HBO's Watchmen, in which Abdul-Mateen II took on the role of Doctor Manhattan. He's a seasoned superhero movie performer as he's also the villain known as Black Manta in the Aquaman movies.

But we're here to talk about Simon Williams, who he is, and how he's going to be very different from his comics version in the MCU.

Who Is Wonder Man?

Readers first met Wonder Man on the cover of 1964's Avengers #9. The technicolor cover showcased the looming heads of Thor, Captain America, Iron Man, Wasp, and Giant-Man looking down on their new superpowered foe with a banner that proclaimed: "Marvel Comics proudly introduces... Wonder Man, the newest, most dynamic surprise character from the world-famous House of Ideas." It was a big promise, especially since Wonder Man wouldn't survive through the end of the issue.

The creation of Baron Zemo deep in his lair in the Amazon Jungle, Simon Williams was a normal man, kidnapped and bombarded with "the most potent ionic rays" which gave him super strength and apparent invincibility. The reason for these mad scientist shenanigans? To install Simon -- now known as Wonder Man -- into the Avengers, posing as a hero. While Wonder Man goes along with the plan for a while, he eventually decides to help the Avengers beat Zemo. It's a noble choice, but one that costs him his life. Zemo had secretly poisoned him, and -- once betrayed -- refused to give Simon the antidote. RIP Wonder Man.

So how did Wonder Man return? Well, he soon became a vital part in the creation of a famed Marvel hero in a moment that would impact Wonder Man and the Avengers for decades to come.

How Is Wonder Man Connected to Vision and Scarlet Witch?

Simon Williams didn't make his comeback until four years and 51 issues later in Avengers #58. But it wasn't in the classic comic book fashion. He wasn't resurrected. He wasn't even a clone. Instead, in the famed story "Even an Android Can Cry" by Roy Thomas, John Buscema, George Klein, and Sam Rosen, readers learn that he is a key part of the origin of the synthezoid known as the Vision.

As the team led by Iron Man tries to discover who Vision is and where he came from, they discover something shocking. The evil villain known as Ultron stole something priceless from them: the "memory tape" that they made of Wonder Man's brain. And he used it to create the Vision. Yep, unlike the MCU where he's created via the magic of Thor and the brains of Tony Stark and Bruce Banner, in the original comics Vision is an android with a computerized version of the brain of Simon Williams! That could have been the end of the strange saga, but Wonder Man wasn't done.

Unlike the MCU, in the original comics Vision is an android with a computerized version of the brain of Simon Williams!

Simon Williams' true return was seeded in 1972 when Avengers #102 revealed he wasn't dead but in fact was just in a comatose state since Avengers #9. Sadly for Simon, it wasn't the Avengers but Kang who would resurrect him in Avengers #131 as part of his villain team known as the Legion of the Unliving. After a couple more rebirths, Wonder Man finally joined the Avengers proper in 1977, where his connection to Vision became even more vital.

The pair struggled to come to terms with their unconventional relationship, but after years together they began to see themselves as strange but supportive siblings. Unfortunately, that couldn't last as Vision's memory was wiped by an evil corporation, leaving him personality-less. It was then that his desperate, loving wife Wanda decided to ask Simon to once again donate his brain imprint to Vision, allowing her to restore him, but he was understandably unwilling. His reasons were deeper than surface discomfort as he had grown to love Wanda, although it wasn't until years later that she would return his feelings. It was a passionate affair but ultimately ended due to Wanda's love for and inability to let go of Vision, her one true love.

What Are Wonder Man's Powers?

That's a good question! Like so many of our favorite comic book characters, the answer has shifted throughout the years. As we mentioned, his original powers were super strength and invincibility. He got those powers thanks to Zemo's initial ionic experiments, which would later add another layer to his abilities. Following one of his many deaths, Wonder Man returned to life seemingly composed completely of pure energy although the truth is more complex.

At times Wonder Man has claimed to be made of Ionic Energy, but the more appropriate description is that his flesh and bones are infused with it. His unique anatomy means that he can regenerate from injuries, create solid material out of energy, and is even able to manipulate electromagnetic fields. Basically, his origins are now the source of his most unusual powers. Other than that, he has some classic superhero skills: flight, invulnerability, bullet proof skin, leaping over tall buildings in a single bound, extreme agility, and super reflexes as well as latent powers like teleportation and shapeshifting that are more rarely used by Wonder Man.

Wait, Isn't Wonder Man an Actor?

Yep. Aside from his connection to Vision, the other most well known aspect of Simon is his quest to be an actor. During the '70s, Wonder Man was living at the Avengers Mansion and decided that he needed to make it on his own. After Captain America sought to slim down the team in Avengers #211, Simon decided to leave to pursue his acting career with good old Hercules. From there he had a stint as an actor, which led him to become a Hollywood stuntman thanks to his near invincibility. That part of his life is chronicled in both West Coast Avengers Vol. 1 and his solo series Wonder Man. It also is very much the inspiration for his Disney+ show...

What Role Will Wonder Man Play in the MCU?

After the events of WandaVision and the introduction of the mind-wiped White Vision, Simon Williams feels like a natural next step for the MCU. The thing is, the MCU seems to be reimagining the villain-turned-hero for his debut series and the wider franchise as a whole.

It doesn't seem like there's any sign of other Avengers in the show -- let alone Wanda or Vision.

In the Disney+ miniseries, Yahya Abdul-Mateen II's version of Simon Williams is an aspiring actor in Hollywood who thinks his big shot at success is to star in a reboot of an old movie about a superhero called Wonder Man. While Ben Kingsley returns as Iron Man 3's Trevor Slattery (who is also an actor, of course), it doesn't seem like there's any sign of other Avengers in the show -- let alone Wanda or Vision.

The show, which also stars X Mayo, Arian Moayed, Shola Adewusi, Zlatko Burić, Demetrius Grosse, Béchir Sylvain, Kameron J. Meadows, Olivia Thirlby and Joe Pantoliano, looks to have a comedic edge to it as it sends up Los Angeles and Hollywood culture, and as part of the "Marvel Spotlight" line of Disney+ shows is specifically intended to not tie into the bigger Multiverse Saga.

Note: This story was updated with the latest information about Wonder Man on Jan. 21, 2026. It originally ran on Nov. 1, 2022.

Rosie Knight is a contributing freelancer for IGN covering everything from anime to comic books to kaiju to kids movies to horror flicks. She has over half a decade of experience in entertainment journalism with bylines at Nerdist, Den of Geek, Polygon, and more. Rosie is a published comics author who has written titles including Godzilla Rivals vs. Battra and The Haunted High-Tops.

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Elden Ring: Nightreign DLC Sees Surge of Negative Steam Reviews Thanks to Its Baffling New Map Full of Bottomless Pits

Elden Ring: Nightreign's DLC, The Forsaken Hollows, has been out for a month and a half now, which means players have had plenty of time to get used to its two new Nightfarers, two new end bosses, and numerous new night bosses. But one element of the new content that everyone is still really struggling with, even after weeks of practice: the new DLC map. It's really difficult, really confusing, and seemingly no one likes it that much, leading to a rash of negative Steam reviews and a lot of failed runs.

The new map is technically not even a new map, though it may as well be. It's a Shifting Earth event, meaning it may or may not be active at any given time when you're playing a DLC boss, with other options being the default map or one of four other Shifting Earths available. However, unlike the other Shifting Earth events, which only transform one part of the map significantly, the Great Hollow shifting earth essentially is a totally different area. Nothing is the same. There's no castle at the center, no ravine running down the middle, no lake in the south or cliffs up north.

Instead, the Great Hollow is centered around a giant crystal in the middle which seems to have crashlanded, splitting the land around it into broken up cliffs separated into multiple levels. Built into and scattered around the cliffs and canyons are various ruins full of enemies, alongside the more familiar structures such as churches, forts, and mines. The actual in-game map of the Great Hollow has multiple levels with different points of interest on each level, and it's necessary to use the game's spirit springs carefully to fall down to lower levels and shoot back up to higher ones so you can actually get around effectively.

Additionally, the Great Hollow's center crystal contains a major buff for the party that can be seriously clutch for a round's final boss fights. But in order to obtain it, you need to find and break several smaller, colored crystals scattered around the map, whose locations change on each attempt.

So why is this causing everyone so much pain? Well, for one, because of the multi-level map, it's far more difficult to tell at a glance what route you should take on a given run. Normally, as you're flying into a new game, you'll pop the map open and give it a brief scan, mentally planning out a route that will ideally give your team a few extra flasks, a mine for a smithing stone, and a gradually more challenging line of boss encounters so you can collect runes and weapons and level up. In the Great Hollow, there are so many different vertical levels to account for, plus multiple map levels to swap between, that it's even more difficult to route a run and make a plan that will actually see your team effectively get stronger over the course of two nights. And that's only exacerbated by the need to account for breaking crystals as you go, without knowing where they're going to end up until the second day.

But by far the worst thing about Great Hollow is the giant, gaping chasm running through the middle of it.

Unlike Elden Ring, Nightreign doesn't have fall damage. This was a big point of difference in gameplay style when it first launched, as Nightreign encourages players to sprint across maps, leap off ledges, and even climb up the sides of cliffs. Elden Ring, by contrast, favors a somewhat slower, more cautious playstyle. So over the last year, a lot of Elden Ring players have slowly adjusted to Nightreign's rhythm of running and jumping without a lot of hesitancy, and by and large, that's worked out well for them, because there really aren't many places where falling in Nightreign is dangerous. You can technically fall off the outside edge of the map, and the Crater Shifting Earth does have a big lava pit that's not great to fall into, but both of those are fairly simple to avoid.

Great Hollow, by contrast, has a death pit running down parts of the middle of the map, and it's annoyingly hard to see. Because of how the ledges are positioned, it's easy to look over a ledge, think you're good to jump down, and end up falling to your death. What's worse, for some reason Nightreign doesn't treat death falls the same way it treats deaths to enemies. If an enemy kills you, you just spawn back at the last Grace you tapped, and your leftover Runes are either dropped near where you died or picked up by a nearby enemy. But when you fall, Nightreign will seemingly randomly drop you somewhere along a ledge near your death point, which could be above, below, or across from where you jumped off. But then it leaves your Runes back on the ledge where you started. Which means it's possible (and even likely) that you'll spawn on a far ledge, with your Runes somewhere behind you across a death pit, and no easy route back.

Whew! All this is to say that the Great Hollow, while aesthetically beautiful and thematically cool, is kind of a pain in the neck, and Steam reviewers are trying to let FromSoftware know. While Elden Ring: Nightreign itself has mostly positive reviews, Forsaken Hollows is currently sitting at Mostly Negative reviews for the last 30 days, with only 30% of 1,347 reviews this past month being positive.

"The new map is poorly designed, overly difficult and boring," reads one review from today. "Takes forever to traverse, interesting points of interest are often too deep into the edge of the map to get through completely, boss battle tower is a damage-sponge time-wasting chore. New dlc pois in new and old map are full of enemy encounters designed to cheese you like it's darksouls. Spend hours learning and memorizing crystal locations from youtube videos just so you can try to not lose in a bad map. Underground ruins filled with a dozen rot kindred that homing one shot you."

Another reads: "The characters and bosses are great but the new "map" is absolutely horrible and is ruining the experience of the game as a whole."

And a third: "Love the bosses and new classes but the new map is just trash. There was Zero NEED to add gaps in the map to kill YOU. You might as well add fall damage to the game.

"That map is NOT FUN!!! It's a freaking chore. I avoided it completely until I am forced to play it to compete certain story lines.

"I am now forced to spend hours memorising the bloody thing because you will literally end up locations you cannot get out because the only bridge is light years away.

"An otherwise great DLC ruined by this nonsense map. EITHER GET RID OF THE MAP, MAKE IT OPTIONAL OR COVER THE GIANT HOLES."

I also spotted a recent positive review that simply read, "the new map is ♥♥♥♥♥♥♥ terrible but everything's so good."

Not everyone hates the map, and some FromSoftware fans are pointing out that this may be a bit of a skill issue. A recent Reddit thread about the Steam reviews states, "The more I play, the more I feel like it was fantastically designed." And the replies themselves seem divided between acknowledging its flaws and celebrating what they love about it.

As someone who spent last night falling into chasms on this map, I can see both points here. Great Hollow really is beautiful and unique, requiring a very different gameplay flow and better team coordination so you don't all end up separated and confused. But it's pretty challenging to learn, and the only way to learn really is to fail at it a lot. After already putting over 100 hours into Nightreign, I'm not having the best time simultaneously trying to learn all the new bosses, two new characters, and the new map simultaneously - though, I guess you could argue, that's just the FromSoftware experience.

Probably a fix for where the game places you after you fall, and maybe a little bit more clarity on the minimap would solve some of this. We'll keep an eye out for a Nightreign patch to address it. But in the meantime, just keep practicing.

This isn't the first time Nightreign players have used Steam reviews to express their displeasure. Last November, a wave of review bombs complained about the lack of DLC content, just weeks before Forsaken Hollows was announced and released. A more recent patch last week has given some of the Nightfarers who were struggling much-needed buffs. You can check out what we thought of the Elden Ring: Nightreign base game right here.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

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The 2025 Samsung "The Frame" TV Drops to the Lowest Price Ever Today at Woot

If you're looking for a TV that can serve double duty as an art installation or digital picture frame, then Samsung's "The Frame" series TV is what you're looking for. For a limited time, Woot (owned by Amazon) is offering the lowest prices I've ever seen on brand new 2025 Samsung The Frame LS03F 4K TVs with one year Samsung warranty. The prices are:

  • 43" for $597.99
  • 50" for $697.99
  • 55" for $847.99
  • 65" for $1,079.99

Amazon Prime members get free delivery, otherwise add another $5 for shipping.

2025 Samsung "The Frame" LS03F TVs Are on Sale

Samsung's "The Frame" sets itself apart from other TVs with its seamless aesthetics. When you're not using The Frame as a TV, then a nifty feature dubbed "Art Mode" turns your TV into a dynamic art installation that showcases whatever image or series of images you want displayed. You can choose art purchased from the Samsung Art Store or from your own personal collection, including NFTs, personal photos, illustrations, AI generated wallpapers, and more. The screen turns itself off via a motion sensor, so you're not wasting electricity if no one's around.

To go along with the art theme, the TV bezel is thin and looks just like the frame on a painting. Furthermore, the bezel is customizable. By default the TV has a black frame, but you can also purchase additional bezels (like white or teak) if you want a customized look. Instead of a TV stand, a slim wall mount is included to complete the disguise.

"The Frame" also happens to be a great TV, both for viewing 4K HDR content and for playing current-generation games. It's equipped with a full array LED backlit panel with quantum dot technology, local dimming, and wide color gamut. The panel has a native 120Hz refresh rate and HDMI 2.1 inputs, so it's capable of running games in 4K @ 120Hz when connected to a PS5 or Xbox Series X gaming console.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Invincible Season 4 Images Highlight Villains as Thragg Prepares for His Grand Debut

Prime Video has published a batch of first-look images from Invincible Season 4, showing off returning heroes – and a sneak peek at some new villains.

Six images from the hit animated series swooped into the internet today, highlighting the always bloody Mark Grayson ahead of his return to TV screens this March. Everyone from Omni-Man and Allen the Alien to Shapesmith shows up for the new pictures, but it’s the reveal photo for Lee Pace’s (Foundation) Grand Regent Thragg that really steals the show. You can see all six Invincible Season 4 images below.

Invincible comics readers know Thragg as not only the killer ruler of the Viltrum Empire but perhaps the greatest threat Mark will ever meet. He’s as menacing as ever in the Season 4 first look, gliding through space as shadow obscures the details of his face and clothes.

Thragg is certainly the biggest name to join the Invincible animated show adaptation in its 2026 season, but he’s not the only character making an entrance. Also joining the star-studded cast – which includes Steven Yeun as Mark, J.K. Simmons as Omni-Man, Walton Goggins as Cecil, and Gillian Jacobs as Atom Eve – is Danai Gurira (The Walking Dead, Black Panther), who plays Universa. Non-comics readers can spot her taking a mean punch thrown by Atom Eve in the new set of images. We also get to see Mark face off against Dinosaurus.

The Invincible Season 4 gallery is a solid update after the long wait since an October teaser trailer debuted first footage from the next batch of episodes. Despite premiering in just a few months, Amazon and Skybound Entertainment still have yet to announce a specific release date outside of the previously promised March 2026 window.

Invincible Season 4 could start streaming in as soon as a month and a half. While we wait, you can read about why we believe Thragg’s introduction signals the beginning of the end of Mark’s story.

Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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God of War Grows as Max Parker Signs on to Play Heimdall in Live-Action Show

Amazon and Sony’s live-action God of War show is growing, with Max Parker now attached to play Heimdall, the quick-witted god of foresight and guardian of Asgard.

The Boots and Doctor Who veteran has officially signed on to play the lightning-fast god in the upcoming Prime Video TV adaptation of a classic video game series. He joins the small-but-expanding cast announced last week, which includes Ryan Hurst as Kratos and Teresa Palmer as Sif.

Like Palmer before him, Parker playing Heimdall adds more weight to the belief that the first season of the live-action debut for God of War will pull from characters and storylines that didn’t show up until late in the video game series’ timeline. While the Ghost of Sparta and his son, Atreus, set off on their Norse journey with God of War 2018, Heimdall and Sif don’t truly play their part in the story until the most recent entry, God of War Ragnarok. In other words, viewers may not want to expect to dive too deep into Kratos’ Greek origins in Season 1.

Heimdall is the scrappy son of Odin and one of the primary antagonists in the 2022 God of War game. Equipped with powers to see events just before they happen, the character is a major player in the events of the Norse mythology-inspired story. Parker is known for recently starring in shows such as Boots, Doctor Who, and Blood, Sex & Royalty. Movie fans may have caught him in 2020’s Love Sarah or 2024’s Strictly Confidential.

“God of War follows father and son Kratos and Atreus as they embark on a journey to spread the ashes of their wife and mother, Faye,” the official synopsis says. “Through their adventures, Kratos tries to teach his son to be a better god, while Atreus tries to teach his father how to be a better human.”

The live-action God of War show is still without a release date as Sony and Amazon charge forward with its casting process. With the cast adding names for roles small and large, several major names remain, including Thor, Atreus, Freya, and Mimir. In the meantime, you can read up on why we think the project needs a new approach to violence to really work.

Photo by Jed Cullen/Dave Benett/Getty Images for British GQ.

Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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The Chaotix Casefiles Is a Sonic the Hedgehog Audio Drama Coming to Podcast Services Next Week

Sonic the Hedgehog has video games, movies, shows, visual novels, comic books, and more, and now, the Sega mascot is running in a new direction with an audio drama series.

The publisher behind the classic video game series announced the fictional narrative podcast in collaboration with podcast media company Realm, promising to tell stories featuring Vector the Crocodile, Espio the Chameleon, and Charmy the Bee. Dubbed Sonic the Hedgehog Presents: The Chaotix Casefiles, the show is set to premiere everywhere podcasts are available, including Spotify, Apple Podcasts, and Amazon Music, next week, January 27.

The Chaotix Detective Agency is on the case! 🕵️‍♂️ Get ready for a brand-new audio adventure, Sonic the Hedgehog Presents: The Chaotix Casefiles, arriving on 1/27 wherever you listen to podcasts. #ChaotixCaseFiles #SonicTheHedgehog pic.twitter.com/0FRXmRyVs1

— Sonic the Hedgehog (@sonic_hedgehog) January 20, 2026

“For the first time, the Sonic universe comes to life in audio, as Vector the Crocodile, Espio the Chameleon, and Charmy Bee of the Chaotix Detective Agency are tasked with solving their biggest mystery yet,” a summary for the Sonic audio drama series says. “Styled after classic detective radio dramas, the series blends noir-inspired intrigue with Sonic’s signature energy, creating a fresh way for fans to experience the world of Sonic.”

The Sonic the Hedgehog video game voicecast is returning for the action- and saxophone-packed audio drama, with Roger Craig Smith back as Sonic, Keith Silverstein as Vector, Matthew Mercer as Espio, and Colleen O’Shaughnessey as Charmy. Sega says that, in addition to its vibrant detectives, “other fan-favorites” will make special appearances throughout The Chaotix Casefiles' debut season. The first trailer teases a cameo from Doctor Robotnik (a.k.a. Eggman), and it sounds like voice actor Mike Pollock providing his chops, too.

A Sonic audio drama isn’t exactly Sonic Adventure 3, but Sega still brought in some notable talent to bring it to life. Ian Jones-Quartey (OK K.O! Let’s Be Heroes, Steven Universe) is the show’s director, with Dan Jolley (Dying Light, DC Heroes United) credited as lead writer, and Sonic veterans Ian Flynn and Evan Stanley also attached as writers. Grammy and Tony award-winning composer Charlie Rosen created The Chaotix Casefiles’ music. Realm’s Fred Greenhalgh and Dan Brunelle handled sound design and post-production.

Sonic the Hedgehog fans have had plenty to run through the last few years. Highlights in the video game world include heavy hitters like Sonic Frontiers in 2022, Sonic x Shadow Generations in 2024, and Sonic Racing: CrossWorlds in 2025, with offshoots like The Murder of Sonic the Hedgehog helping fill the gaps. In the movie world, Sonic the Hedgehog 3 sped into theaters in late 2024, with a fourth mainline film expected to premiere in March 2027.

Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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Dell Outlet Has an Alienware Aurora R16 RTX 5070 Ti Gaming PC for Just $1,575, Will Sell Out Quickly

Update: This deal is now expired.

Dell Outlet just restocked its inventory of refurbished Alienware Aurora R16 RTX 5070 Ti gaming PCs. Currently you can get one for just $1575 with free delivery. Dell Outlet systems have the same 1 year warranty as buying brand new. They're often only available in very small quantities, so it won't be surprising if this configuration sells out quickly. With the recent RTX 5070 Ti shortage scare, prices on both GPUs and prebuilt gaming PCs have skyrocketed. This is a rare opportunity to get a complete system with warranty at a very reasonable price.

Alienware Aurora R16 RTX 5070 Ti Gaming PC for $1,575

Like New: Refurbished model with 1 year Dell warranty

This Alienware Aurora R16 configuration includes an Intel Core Ultra 7 265F processor, GeForce RTX 5070 Ti 16GB GPU, 16GB of DDR5-5600MHz RAM, and a 1TB SSD. Note that this system features an air-cooled heatsink as opposed to a liquid cooling solution. It's probably fine, but in the future you might want to consider upgrading to beefier air cooling (like the Thermalright Peerless Assassin) or a 240mm AIO liquid cooler (like the Arctic Freezer III). Both are compatible, albeit a bit tricky according to user reports. A 1000W power supply does give you plenty of headroom.

The RTX 5070 Ti GPU Is Our Best Reviewed Nvidia Blackwell GPU

The best "value" GPU for 4K gaming

Of all the Blackwell cards released thus far, the RTX 5070 Ti offers the best value for high-fps 4K gaming. It performs neck-and-neck with the RTX 4080 Super but with the added bonus of newer GDDR7 VRAM and multi-frame generation. If you plan on using this card for AI, the RTX 5070 Ti is a better value than the RTX 5080 since both have same amount of RAM (16GB). Compared to AMD, the RTX 5070 Ti is roughly comparable in raw performance to the AMD RX 9070 XT, but the 5070 Ti has better upscaling technology (especially with DLSS 4.5) and ray tracing performance. Check out our RTX 5070 Ti review by Jacqueline Thomas for our hands-on impressions.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Today’s Best Deals: Save on the TMNT: The Last Ronin Box Set, Motherboard + DDR5 Memory Bundle, and More

If you’ve been looking to build a PC or want to kick your battlestation up a notch, Newegg has an excellent deal on a motherboard and RAM combo. After you’ve got the rig all set up, you can grab the discounted Razer Orochi V2 Wireless Gaming Mouse to pair with it. But it’s not just PC essentials on sale today; you can score 40% off the TMNT: The Last Ronin Box Set that came out a few months ago, or grab a MicroSD Express Card to load your Switch 2 with games. Check out all the top deals worth considering below:

TL;DR: Best Deals Today

Save $200 on a Motherboard and Memory Combo

Save $200 on a motherboard and top-tier RAM when you purchase them together. For just $259.99, you’ll get an ASUS ROG STRIX B650E-I mobo for an AMD build, along with 16GB (2 x 8GB) of DDR5 6000 RGB memory from Teamforce. If you opted to buy these items separately, it would set you back $460, so this is a nice savings. Anyone building a new rig or looking to upgrade an existing setup should take advantage of this deal while it’s still available.

Teenage Mutant Ninja Turtles: The Last Ronin Box Set Is Lowest Price Ever

TMNT fans will want to grab this The Last Ronin Box Set, as it has dropped to the lowest price ever. It’s a stunningly illustrated but dark graphic novel collection that follows Michelangelo and a new generation of turtles in dystopian NYC. For just $56.71, you’ll get the three-book collection featuring the original The Last Ronin series, the Lost Years prequel, and Last Ronin II: Re-Evolution, which is set a decade later than the original.

Get Over Half Off the Razer Orochi V2 Wireless Gaming Mouse

The Razer Orochi V2 Wireless Gaming Mouse is over half off on Amazon and Best Buy. This excellent gaming mouse is lightweight, compact, and easy to control. With reliable mechanical switches and a responsive 18K DPI optical sensor, every move you make with this mouse will be consistently tracked and executed. Given it’s wireless, there’s the option to connect via Bluetooth to improve battery life, but the included low-latency Razer HyperSpeed Wireless dongle is what you’ll want during competition. This mouse has a lot going for it, especially considering it’s priced at just $32.99.

This Xbox Wireless Controller Is Only $49.49

The Xbox Core Controller is our favorite Xbox Series X|S controller for a reason. It’s comfortable in hand, offers a familiar design, and pairs seamlessly with the console, as well as PC and phone. All the controls are responsive, reliable, and ready to keep up with all your gameplay. And if you’re not picky about color, the stunning Deep Pink colorway of the controller is only $49.49. It's a nice deal for the controller, which is only occasionally discounted.

33% Off a 512GB Samsung P9 MicroSD Express Card

While the Switch 2 has significantly more storage than the original console, users will find that the 256GB capacity fills quickly. The only way to upgrade storage on the Switch 2 is with a microSD Express card, and you can score an awesome deal on a 512GB Samsung P9 microSD Express card. It’s only $79.99 for this speedy option capable of reaching 800MB/s, while offering ample space to store a healthy gaming library. If you’re after one of the best microSD Express cards for Switch 2, Samsung’s P9 is what you want.

Get National Lampoon’s Animal House Steelbook for $16.99

Looking to add a new Steelbook to your physical media collection? National Lampoon’s Animal House (Limited Edition 4K Ultra HD Steelbook + Blu-ray) is only $16.99. This brilliant college comedy classic, starring John Belushi and directed by John Landis, has received the 4K treatment. Besides a 4K UHD disc, you’ll also receive a Blu-ray disc and a bunch of bonus features, packaged in a Steelbook featuring some fun artwork.

Borderlands 4 Super Deluxe Edition Drops To New Low Price

If you’ve been waiting to buy the Super Deluxe Edition of Borderlands 4 for PS5, now’s the time to jump. It’s only $90 on Amazon, which is one of the lowest prices it’s ever gone, beating Black Friday savings.

With the Super Deluxe version, you’ll get the base Borderlands 4 game along with a boatload of extras, including Firehawk's Fury Weapons Skin, the Ornate Order Pack, the Bounty Pack Bundle, and the Vault Hunter Pack. The latter two packs bring more DLC content and playable characters, and it’s the main reason you’ll want the Super Deluxe edition. As for the game itself, in our review of Borderlands 4, Travis Northup had this to say about the game: “Borderlands 4 gives the series the massive kick in the pants it has needed, with a fantastic open world and greatly improved combat.”

TESSERACT Cooperative Strategy Board Game Hits Low Price

Switch up your usual game night rotation with a fun cooperative board game. TESSERACT by Smirk & Dagger is a bit more niche one-to-four-player dice-manipulation game that uses a 64-die cube. In it, you must work together (or solo) to fill a containment matrix without causing too many breaches or emptying the cube. With 4.9 stars on Amazon, those who’ve played seem to love it, and right now you can grab it for just $37.20. That’s 32% off the list price of this unique strategy puzzle game.

Get Govee 1,200-Lumen RGBWW A19 Wi-Fi Smart LED Light Bulbs 4-Pack for $43

Add some color to your home lighting with Govee’s 1,200-Lumen RGBWW A19 Wi-Fi Smart LED Light Bulbs. This 4-pack of incredibly bright bulbs features RGBWW LEDs, which means in addition to offering stunning color changes, you also get warm white LEDs for a similar look to incandescent bulbs. Given these are smart lights, the Govee app makes for easy adjustments via Wi-Fi or Bluetooth.

Best of all, it’s $22 off the price tag right now, making the 4-pack of Govee’s 1,200-Lumen RGBWW A19 Wi-Fi Smart LED Light Bulbs just $43 at Best Buy. You won’t find them that cheap anywhere else. In fact, Amazon has a 2-pack listed for $38, so this is a nice deal.

Danielle is a Tech freelance writer based in Los Angeles who spends her free time creating videos and geeking out over music history.

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