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Death Stranding 2 Star Norman Reedus Says He Would 'Of Course' Play Himself in the Upcoming Movie 'If It Was an Option'

Death Stranding fans, it seems like you’ve got something really killer coming your way. The sequel game, Death Stranding 2: On The Beach, is set to arrive in June and the franchise’s star, actor Norman Reedus, recently teased some of the game — as well as a key tidbit about the future film adaptation — in an interview with IGN.

“If it was an option, yeah, for sure,” Reedus revealed when asked if he would consider playing himself in a future film version of the game which was announced to be in the works from Michael Sarnoski and A24 last month. “I don’t know what’s happening with it. It’s so pre pre pre right now. But yeah, of course.”

@ign Norman Reedus teases Death Stranding 2 while promoting From the World of John Wick: Ballerina! #deathstranding #normanreedus #ballerina #johnwick #interview ♬ original sound - IGN Entertainment

We also asked Reedus about his confusion with the first game and if he still felt that way going into the second one, but it seems he deeply trusts creator Hideo Kojima, whose reputation obviously precedes him. “As far as working with him and understanding where his head’s at, I don’t think anybody can understand where his head’s at,” the Walking Dead alum explained. “He’s just that guy, he’s out there and he’s got great ideas. But story-wise, I did know what was happening more. There’s more action in it, there’s more of a definite goal to get to.”

That said, no matter what’s going on in the Death Stranding world, Reedus is happily along for the ride. “It’s always a trip working on those things,” he told IGN. “It’s great, but it’s wild.”

Death Stranding 2: On The Beach will be released on June 26, 2025.

Lex Briscuso is a film and television critic and a freelance entertainment writer for IGN. You can follow her on Twitter at @nikonamerica.

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Nintendo Says the Switch 2 Will Only Support VRR In Handheld Mode

Back at the start of April, Nintendo Switch 2 fans noticed mention of variable refresh rate, or VRR, on informational pages about the system that soon disappeared. Now, the company is clarifying just how and where VRR is working on the Nintendo Switch 2.

In a statement to NintendoLife, Nintendo says the original information about VRR published on the site was incorrect: "Nintendo Switch 2 supports VRR in handheld mode only. The incorrect information was initially published on the Nintendo Switch 2 website, and we apologise for the error."

In response to VRR support for docked mode coming in a future firmware update, NIntendo said it has "nothing to announce on this topic."

So while the Switch 2 will support VRR as an option for the handheld side of things, it looks like right now, those using their new console on the TV won't see the same features.

The update arrives after a lot of head-scratching, as the original VRR mention was first noticed and then swiftly erased. Mentions of it disappeared gradually from different sites over time, as catalogued by Digital Foundry contributor Oliver Mackenzie.

While this might disappoint those hoping for variable refresh rate on the Switch 2's TV settings at launch, it might not mean all hope is lost. Sony issued an update rolling VRR support out to PS5 consoles post-launch, so it stands to reason we could see something similar happen here.

In other Switch 2 news, Nintendo just dropped a list of games that are getting free performance upgrades on the Switch 2, ranging from Pokémon Scarlet & Violet to Super Mario 3D World + Bowser's Fury. Nintendo of America boss Doug Bowser also insists the company will have enough Switch 2 units to meet demand "through the holidays."

Eric is a freelance writer for IGN.

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The New AMD Ryzen 7 9800X3D Is One of the Best Gaming CPUs, and It's Back in Stock at Amazon

If you're in the process of building out a new gaming PC and you're looking for the best gaming processor, this is it. Right now, the recently released AMD Ryzen 7 9800X3D AM5 desktop processor is back in stock on Amazon at its retail price of $489 shipped. The AMD Ryzen 7 9800X3D is the best gaming processor currently on the market (across both AMD and Intel) and a better choice for gamers than the more expensive Intel Core Ultra 9 285K.

The Gamer's Choice: AMD Ryzen 7 9800X3D CPU

AMD's X3D series processors are optimized for gaming. In that respect, they bench better than even the most expensive of AMD's standard lineup of CPUs thanks to AMD's 3D V-Cache technology. Although perfectly capable of handling multitasking, rendering, and creation, the limited number of cores means they aren't the ideal processors for those tasks. At its retail price of $489, the 9800X3D is $100 cheaper than the Intel Core Ultra 9 285K ($589) and $160 cheaper than the AMD Ryzen 9 9950X, even though it outperforms both of them in gaming. Unless you're a staunch Intel fan, or you're still on AM4 and don't want to upgrade all of your components, the 9800X3D is the obvious choice for your next PC.

The other two Zen 5 "X3D" chips are out of stock

Alongside the Ryzen 7 9800X3D which debuted first this year, AMD released its two higher-end Ryzen 9 siblings in the Zen 5 "X3D" stack: the 9950X3D which lists for $699 and the 9900X3D which lists for $599. Collectively, these processors represent the best gaming chips across both Intel and AMD. The 9950X3D and 9000X3D are currently out of stock. However, pure gamers should go with the 9800X3D anyway and allocate their funds elsewhere; however, creators with deeper pockets and a penchant for gaming will benefit from the immense performance uplift on the new Ryzen 9 processors thanks to their increased core count and cache.

The Creator's Choice: AMD Ryzen 9 9950X3D CPU

Creative professionals who also want the best gaming chip on the market shouldn't think twice; this is the CPU to get. The new 9950X3D boasts a max boost clock of 5.7GHz with 16 cores, 32 threads, and 144MB of L2-L3 cache. In terms of gaming, it's only a few percentage points better than than the 9800X3D. However, for productivity use, it easily outperforms the other two Zen 5 X3D chips, and anything offered by Intel for that matter.

The Middleman: AMD Ryzen 9 9900X3D CPU

The AMD Ryzen 9 9900X3D is the processor you'd get if you do creative work and like to game, but you have a budget to adhere to and the 9950X3D crosses that line. The new 9900X3D boasts a max boost clock of 5.5GHz with 12 cores, 24 threads, and 140MB of L2-L3 cache. This is the one chip we haven't reviewed yet, but from the specs, it's pretty easy to guess its performance. In terms of productivity tasks and multi-core workloads, it should perform somewhere in between the 9950X3D and 9800X3D. In terms of gaming, we expect it to be a wash compared to the other two.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Best Gaming Headsets For Nintendo Switch 2 Right Now

It might be a smart move to gear up ahead of the launch of the Nintendo Switch 2, and it’s an easy bet when it comes to finding the right headset – for one, we’re extremely sure accessories such as headsets are going to be forward compatible. And two, we already know which headsets are among the best across all price ranges. If you don’t already have one lined up to use on your Switch 2 or if you’re looking to upgrade from the set you were using with your first Switch, I have my top recommendations for headsets here, all of which I’ve had firsthand experience with and/or have reviewed here on IGN myself.

Similar to my best PS5 headsets and best Xbox headsets guides, there are a few nuances I took into consideration when making my selections for this specific platform. One of which is portability; for example, I’m hesitant to suggest getting the SteelSeries Arctis Nova Pro even though it has consistently topped our lists – one of its biggest features is its mixamp/DAC, which connects the headset to your systems, and that gets unwieldy for a device that’s about versatility and taking on the go. I’m also accounting for the fact that you only have access to USB-C ports when playing handheld, so all of the wireless headsets recommended here come with a native USB-C dongle to make connectivity easy. Above all else, I prioritize sound quality and comfort in my choices because if those factors aren’t the focus, what would we even be doing here!

TL;DR – These Are The Best Nintendo Switch 2 Headsets:

The Switch 2 does have Bluetooth capabilities, but I wouldn’t recommend that for gaming scenarios due to the inherent audio delay. While the wireless headsets here can connect via Bluetooth, my recommendations run primarily on a 2.4GHz wireless connection, and there are a few picks with a 3.5mm wired aux connection, too. Regardless of which you go with, you’ll be getting a great headset for the money – I can vouch for each pick, and if you need a little extra convincing, I have all the details you need to know below.

Best High-End Wireless Headset

Audeze Maxwell

Although it’s not the newest headset on the block, the Audeze Maxwell is still one of the best around. It doesn’t have the most sophisticated feature set or software suite, but you don’t really need all that, especially for the Switch and Switch 2. It does the most important part – sound quality – better than any other gaming headsets I’ve used. Its 90mm planar magnetic drivers give punchy bass that doesn’t drown out other frequencies, and the highs come through clean even at higher volumes. It gives a “full” audio experience which is complemented by its great positional audio, giving the subtle details in sound design room to breathe. You don’t necessarily need great positional audio in a hyper-competitive sense on Switch 2, but this gives more immersive games a grander audio profile to match – I often call the Maxwell the audiophile’s gaming headset.

The thick plushy earcups provide long-term comfort, and the soft leatherette is easy on the head while giving a good seal around your ears for sound isolation. The microphone is solid on its own, but the great noise cancellation puts it above most gaming headsets, blocking outside noise better than most. It has tremendous battery life to boot, lasting up to 80 hours from a full charge. It’s a bit heavy at 490g and bulky in terms of overall size, but this doesn’t make the headset uncomfortable, and its understated design makes for a clean look. I recently reviewed the Audeze Maxwell and awarded it a 9/10 to confirm that, yeah, it’s still one of the best if you’re willing to shell out the dough.

Best Noise Canceling Wireless Headset

Alienware Pro Headset

The Alienware Pro headset is a personal favorite because of how slim and sleek it is. You can easily mistake these for a pair of expensive Bose or Sony headphones, which is surprising given the Alienware brand’s history of flashy, gaudy PCs and accessories. It’s been going with a minimalist look for all its recent peripherals and this is best represented in the Pro headset. The earcups don’t stick out much, the overall design is light and compact, and the padding for the earcups and headband provide just enough comfort for long sessions. Very few gaming headsets have such a low profile, but this helps the Alienware Pro stand out… by not standing out.

I frequently use the Alienware Pro like a pair of normal headphones to take on the go because of the design, and the long 70-hour battery life (without ANC) means I don’t have to worry about charging it often. And the fact that I could get balanced, high-quality sound with great bass solidified this as a top choice. It shows a bit of its limitations at handling sharper frequencies at higher volumes, but I was approaching dangerous volume levels at that point. Its active noise-canceling works really well, too, and if you’re one to use your Switch or Switch 2 outside, good ANC will come in clutch.

The only knock I have against the Alienware Pro is that its earcups don’t swivel inward, which is a slight bummer given the slim profile and portability of the headset itself. It’s a bit of a disappointment because everything else about it is so smartly designed (including its simple controls on the left earcup), especially for versatility between mobile usage and gaming setups. Still, this is one of my favorite gaming headsets in recent memory, which I go into full detail in my Alienware Pro headset review.

Best Mid-Range Wireless Headset

SteelSeries Arctis Nova 7

Perhaps you can’t spend as much money to snag an Alienware Pro headset, but still want something that can deliver high-end audio while maintaining that low-profile design. If so, you should consider the SteelSeries Arctis Nova 7. It stacks up to the fantastic Arctis Nova Pro quite well, and even if you don’t get the same robust package or fine-tuned audio drivers, you still get that sleek design, signature comfort, and detailed sound that can stand alongside the best in its price range.

What I really like about the Arctis Nova 7 is its simultaneous Bluetooth and 2.4GHz wireless capability – so if you don’t want to use the Switch 2’s built-in voice chat rooms and prefer to be on Discord while still getting game audio feed, you can do that. Beyond that, SteelSeries has always been great about well-rounded sound quality out of the box, as well as having easy-to-tweak options in its software. The sports-mesh upholstery of the earcups gives this headset good breathability, making it easy to wear for long-sessions, and the dense earpads provide top-notch comfort while maintaining that slim profile. We praised it for all that and more in our SteelSeries Arctis Nova 7 review from a few years back, and it certainly still holds up today.

Best Budget Wireless Headset

Razer Barracuda X

The Razer Barracuda X we reviewed still stands as a top pick for the best Nintendo Switch headset. It’s impressive what you get from this sub-$100 headset, and considering the slick understated design from Razer, this is something I wouldn’t mind wearing while playing my Switch 2 in public. Relatively impressive audio quality for a budget-level option and a 2.4GHz USB-C dongle already put the Barracuda X into consideration at its price range, but it doesn’t lack in comfort with its memory foam earpads wrapped in a breathable sports mesh. It’s lightweight and rocks a decent battery that gives you around 40 to 50 hours from a full charge. Don’t go in expecting the sound quality of the more expensive recommendations in this guide, but if you need to go wireless without balling out, the Barracuda X would be my top choice.

Best Wired Headset

HyperX Cloud III

When it comes to wired gaming headsets, the HyperX Cloud III tends to be my go-to recommendation. It’s a fantastic all-rounder, but I’ll start by highlighting its build quality. The flexible aluminum headband lets you twist and contort it any which way without ever feeling like it’s going to break, giving it an unmatched durability. While it clamps a bit tighter than most headsets, the thick plushy earcups provide more than enough comfort to alleviate the pressure. It’s not too heavy, either, making the Cloud III easy to take around, especially for those who aren’t exactly careful when handling their gear.

The Cloud III sounds great, too, with balanced frequency response across the EQ spectrum. I’d say that it doesn’t particularly stand out in terms of its audio profile compared to something like the Maxwell, but it is tuned well-enough to bring out the detail in games with good directional sound and minimal distortion at louder volumes thanks to its larger 53mm angled drivers. What’s especially impressive is the microphone quality, which rivals headsets twice its price. My voice came out clean in my testing, and it sounded closer to a decent standalone mic than it did a typical headset mic. Considering its price, you get a lot of bang for your buck with the wired version, and you can get even more detail on the headset in our HyperX Cloud III review.

Best Budget Wired Headset

Corsair HS65 Surround

Of course, not everyone wants to drop upwards of $100 or more on a headset, but if you still want good audio quality for your Switch 2, I can easily recommend the Corsair HS65 Surround. It’s a refresh of the HS60 and HS50 that came out years ago, but well-designed audio gear can really stand the test of time. You’re not going to be blown away necessarily, but it has a pretty bold audio profile (with pronounced bass and highs) for a headset that often sits in the $50 range. While some Corsair headsets have struggled with comfort, the HS65 fits firmly on my head and stays comfortable for several hours thanks to its thick earpads. Surprisingly, it has one of the best onboard microphones from a gaming headset considering its price, adding to the value you get from something that’s budget-level.

The HS65 Surround may be a little slim on the extras – while it has the sound card for virtual surround sound, it’s USB-only which could work if you’re playing your Switch 2 docked. Otherwise, the sound quality you get straight from the 3.5mm jack is more than sufficient. What’s just as important is that the HS65 is a slim and lightweight headset, with swiveling earcups, to make it easier to take on the go (even though the microphone isn’t detachable and gets in the way if you’re not using it). There’s a lot of value here, and while there are decent options in this price range if you just want plain headphones, it’s hard to beat the HS65 when it comes to gaming headsets.

Best Wireless Earbuds

SteelSeries Arctis GameBuds

All things considered, earbuds might be the right move when looking for the best audio solution for your Switch 2, especially if you’re playing handheld or if you’re on the go frequently. Luckily for us, gaming-grade earbuds have made strides in recent years, and so far, nothing has topped the SteelSeries Arctis GameBuds. I’ve been loving them since day one, listening to music and podcasts everyday, but I’m still impressed with how well they handle gaming audio to the point where I sometimes just stick with them when playing non-competitive games.

What makes them “gaming-grade” though? The 2.4GHz wireless USB-C dongle is the main thing, giving you no-latency response to whatever platform you’re connected to. (Most regular earbuds, including high-end options like the great JBL Tour Pro 3, don’t come with 2.4GHz connectivity.) Additionally, the audio profile on the GameBuds is rich, delivering strong bass and clean sound across all frequencies, even at higher volumes. I won’t claim that these can match a high-end headset (particularly in positional audio) because there are obvious limitations to earbud design, but that shouldn’t take away from how close they come to an actual headset.

I still think the Razer Hammerheads have the slight edge when it comes to bass response, but the GameBuds are so well-rounded, making them much more versatile and suited for using with a platform like the Switch 2. With about 10 hours of usage from a full charge (without ANC), the GameBuds also top most other earbuds in terms of battery life (they last about twice as long as the Razer Hammerheads). There are rare connectivity issues where the signal gets choppy, but these are only slight hiccups. Otherwise, these are the perfect pair for my Switch and I don’t see myself going with other earbuds for my soon-to-be Switch 2.

Nintendo Switch 2 Headsets FAQ

Can I use my Switch 1 headset with Switch 2?

By all accounts, yes. The Switch 2 features two USB-C ports on the system itself, letting you connect external devices while leaving one port open for charging. This makes wireless headsets that connect via USB-C dongles even more useful since you don’t have to choose between charging or using your headset. But back to the point: It’d be wild if the Switch 2 wasn’t compatible with headsets that currently work on the original Switch, and there’s no reason why they wouldn’t – the online discourse would be a riot, though.

Can I use Bluetooth with Switch 2?

The Switch 2 has Bluetooth connectivity. However, I wouldn’t recommend it for audio devices due to the inherent latency. You might not mind that so much in more casual games, but in anything with action, cutscenes, dialogue, or any sort of sound cue for gameplay, there’s no way I’m going with Bluetooth audio.

Do I need to worry about the headset’s microphone?

It’s hard to tell for now, given we do not have the Switch 2 on hand. That will be determined by how the onboard microphone built into the Switch 2 performs. It is said to have top-notch noise isolation, as it has been touted and shown off as capable of picking up your voice when you’re sitting on a couch with the system docked next to a TV – to what extent does this end up being practical? I can’t really say.

That said, all the headsets recommended in this guide have mics that are good enough for picking up your voice clearly for chatting in those Discord-like chat rooms built into the Switch 2 platform, and a few of the recommended headsets have solid noise isolation to boot.

Can’t I just use any old set of earbuds with Switch 2?

Absolutely! Having a 3.5mm audio jack on the Switch 2 means you can use any standard pair of headphones or earbuds. And there are some really good earbuds for cheap that might just do the job for you. But I made all these aforementioned recommendations if you’re particular about getting the best sound quality at the best price. Besides, games are looking pretty sweet on Switch 2, and I’d prefer my audio experience to match that visual fidelity as well, especially since higher-profile games like Cyberpunk 2077 and Final Fantasy 7 Remake are getting ported over.

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First Look at 6 Final Fantasy Cards That Bring Iconic Art to Magic: The Gathering

As pre-orders sell out and tons of references are revealed, Magic: The Gathering's upcoming crossover with Final Fantasy is shaping up to be its biggest ever. Today, we get to add to that fun with six cards that are available in the upcoming set: three featuring classic concept art by Yoshitaka Amano, and three with more recent art by Toshitaka Matsuda.

Flip through the gallery below to see all six cards, and read on to learn where to find them yourself:

The cards we are revealing today are part of the "Through the Ages" bonus sheet that is within the larger main set. That means they are all reprints of existing cards reskinned with concept art and characters from different Final Fantasy games - so while there are no brand new or mechanically unique cards here like the ones that have been shown off recently or those in the Commander decks we previously revealed, they do have art that stretches back all the way to the very first game in the series.

Unlike the cards in the main set, Through the Ages cards do not become legal in Magic's Standard format (though they still are if the existing card was already legal there, of course), essentially just making them alternate art versions of those cards. That said, they can be found in both the fancier Collector Boosters as well as one in every three of the regular Play Boosters that are used for Limited events like Draft and Sealed.

That means if you plan to play a lot of this set either at your local game store or digitally on something like Magic: The Gathering Arena, you are likely to see these cards in action quite frequently. Five of the six cards here are Rares, which means they won't show up as often, but Thrum of the Vestige is notably an Uncommon. That's a reskin for one of Magic's most ubiquitous cards, Lightning Bolt, and I wouldn't be surprised if this particular printing has quite the impact on the set.

The Warrior of Light reprinting of Jodah, the Unifier is also certain to be a popular one - Jodah is a powerful and common Commander, and the art used here is Amano's from the Japanese boxart of the original Final Fantasy. Similarly, Amano's iconic art for Final Fantasy 4's Cecil Harvey has been repurposed for one of Magic's strongest partner commanders, Tymna the Weaver, which has only ever been reprinted once before this.

These cards launch physically as part of the larger Final Fantasy set on June 13, with the digital versions going live on MTG Arena and MTGO on June 10. And if you are a Final Fantasy fan who isn't into Magic yet, there is still reason to be excited, as FF7 Remake series director Tetsuya Nomura said the design of Sephiroth on one card is different for some cryptic reason.

Tom Marks is IGN's Executive Reviews Editor. He loves cards games, puzzles, platformers, puzzle-platformers, and lots more.

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The This Is Fine Meme Is the Latest LEGO Ideas Project to Reach 10,000 Supporters

LEGO Ideas is an absolute treasure trove of potential. These fan-submitted builds gain traction in the community and sometimes become actual sets. LEGO Ideas have become the source of some of the most popular builds, like the new LEGO Pixar Lamp set that will be arriving in June. Not all popular ideas get turned into sets, but the most recent build to reach 10,000 supporters certainly seems like it has potential.

The iconic "This is fine" meme created by web comic artist KC Green has been turned into a potential LEGO set and has reached the second 2025 review stage. You can get a good look at what the set would look like below.

LEGO Ideas This Is Fine Set

Although it may not look like it, this set is actually made from a total of 1,016 LEGO bricks. It's a book nook style display that is meant to sit upon your shelf among your books or other LEGO creations. It isn't often that we see memes as LEGO sets, but the creator of this build (eat.sleep.build.repeat) has high hopes for this particular creation. Here's a snippet of what they said about this build in their product idea submission:

"I believe memes have been quite overlooked by Lego while still being a massive part of the internet and internet culture. The set itself also includes great potential, in its style. It could be used as a piggy bank, book nook or other display options, being a great option for both meme and lego enthusiasts alike."

Popular LEGO Ideas sets you can buy now

Will This Set Become a Real Thing?

Unfortunately, even some of the best LEGO Ideas do not turned into a real set. That being said, it is definitly possible. Now that it has reached 10,000 supporters, it has entered the review stage, which is a lengthier process that requires various considerations. One of the biggest hurdles for any idea is whether or not LEGO can secure the rights to the IP. In this case, it does seem a bit more likely due to it not being from a major franchise, but it depends on whether or not LEGO wants to move forward with the set and if the creator of the original comic alllows it to happen.

There are a ton of other really cool LEGO Ideas that are currently sitting in the review phase that are just as likely to move forward to production. This list includes a Monsters, Inc. - Boo's Door Set, Planet Express Headuarters, and even your old pal Clippy from Microsoft Office.

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Fortnite's AI Darth Vader Has Only Been Live For An Hour And Already Epic Has Patched Out Him Saying 'F**k'

AI Darth Vader has been out in Fortnite for roughly an hour, and already people have managed to get the Dark Lord of the Sith to swear.

Fortnite's new AI buddy has a death grip on all manner of cool and strange features, including the ability to serenade you, join and leave squads at will, respond intelligently to the player, issue cued and impromptu dialogue, summarize gameplay events, and warn the player if something's about to go down.

Within an hour of the feature going live, however, Fortnite players have popped up all over social media sharing reports and videos of Vader being manipulated into saying the kind of things very much associated with the Dark Side.

“What freaking f*cking food is that, Darth Vader?” streamer LoserFruit asked Vader when he joined the team. After echoing the statement, Vader added: "Such vulgarity does not become you [...] You enquire about sustenance, and yet speak like a common thug."

Loserfruit made the AI Darth Vader Swear 😂 pic.twitter.com/bJmPpqGXvf

— Cordial (@ImCordial) May 16, 2025

Perhaps inevitably, within 30 minutes of AI Darth Vader going rogue, Epic Games was forced to push out a hotfix, telling Kotaku: "We pushed a hot fix within 30 minutes of this happening in-game, so this shouldn’t happen again."

Darth Vader is, of course, voiced by the inimitable James Earl Jones, who died in September 2024 at the age of 93. This AI version of his voice, powered by Google's Gemini 2.0 Flash model and ElevenLabs' Flash v2.5, is used entirely with Jones' family permissions.

In a statement, the family said: "James Earl felt that the voice of Darth Vader was inseparable from the story of Star Wars, and he always wanted fans of all ages to continue to experience it. We hope that this collaboration with Fortnite will allow both longtime fans of Darth Vader and newer generations to share in the enjoyment of this iconic character."

While it's certainly amusing to watch players force Darth Vader into uttering curse words — and then be roundly chastized for it — there are also more troubling reports that allege Vader has been manipulated into saying racial and phobic slurs.

"With all due respect to James Earl Jones, even with his full permission for these methods to be allowed, he did not deserve this sort of legacy," said one player on the subreddit.

"His voice was one that shaped many of us, and now we have an AI imitating his likeness. A mere vessel without a soul. Someone like Matt Sloan (voice of Darth Vader in various video games and shows) carries more sentiment to this role than an AI ever could. Not to mention that Generative-AI is quite harmful to the environment.

"As long as we don't have a way of finding renewable energy or a way to minimize harming our future generations, I can't see any 'fun' behind this," they added. "Sure, Darth may comment on sweaty players or comment on his hatred for sand, but is that worth [it] in [the] long-term? Is this small addition really needed to enhance our experience in the bigger sacrifice of polluting our world?"

"Nothing in this world is certain, except death, taxes, and the internet making AI racist," added another, while one simply said: "Leave it to the internet to take a cool thing and ruin it."

This is probably a timely opportunity to remind parents that players under 13 or their country’s age of digital consent, whichever is higher, will need their parent or guardian’s permission to talk with Darth Vader. You can approve or deny Darth's shenanigans by heading to Epic Games' parental controls and selecting “allow voice and written communication with AI Features."

Vikki Blake is a reporter, critic, columnist, and consultant. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Hurry Up Tomorrow Review

If I told you that Hurry Up Tomorrow, the latest onscreen vanity project co-written by and starring Abel Tesfaye, opens with the Canadian singer-songwriter-sometime-actor blowing raspberries at his own reflection in a dressing room mirror for a solid minute, would you believe me? As far as first images go, it's a pretty apt summation of the experience as a whole. Your reaction to it is a fairly solid indication of whether you’ll be onboard for what little Hurry Up Tomorrow has to offer, your thoughts on the music Tesfaye has made (and the public persona he’s cultivated) as The Weeknd notwithstanding.

Named after Tesfaye’s latest studio album and directed by It Comes at Night’s Trey Edward Shults, the navel-gazing and over-indulgent Hurry Up Tomorrow centers around a fictionalized account of the days preceding and following an incident in 2022, in which Tesfaye lost his voice while performing on stage in Los Angeles. It cuts back and forth between the “Can’t Feel My Face” singer (as himself) preparing for a series of performances with his entourage in tow – including Lee (Barry Keough), his manager and confidant – and Anima (Jenna Ortega), a mysterious woman who is drawn to Tesfaye, and whose name may or may not be an overt nod to the Jungian psychological concept of the same name.

It is, at the risk of sounding glib, the role Tesfaye was born to play: The Basquiat-haired Lothario of modern R&B and pop, whose brooding demeanor and crooning falsetto catapulted him from the depths of anonymity to the heights of mainstream superstardom. The register of the performance has shifted over time, but its baseline remains static, even as he drops the stage name and steps into Hurry Up Tomorrow’s big-screen spotlight. For an excruciating hour and 45 minutes, the wounded, misunderstood, self-destructive, sullen-hearted bad boy of Tesfaye’s multiple chart-toppers is front and center.

He cries; he whines; he dejectedly slumps on the floor while madly pouring his heart out to an answering machine, begging and pleading for recognition and reconciliation with an unnamed, unseen lover. If you’ve listened to a single album by the Weeknd – or hell, a single song – you get the gist. All the while, Lee hovers at the periphery like an impish, all-seeing Jiminy Cricket, gyrating wildly on the floor and doling out lines of cocaine like it's both on clearance and going out of style.

If there's a salvageable performance to be found here, it's Ortega’s. When we first meet Anima, she's choking back tears while frantically pouring a canister of gasoline throughout an abandoned house – which we soon enough realize is Tesfaye's childhood home – before fleeing the scene in a dilapidated Jeep. It’s easy to assume, then, that Ortega's character represents one of the many, many women Tesfaye has loved and left behind in his meteoric rise to the top, but looks can be deceiving. What at first appears to be a manic pixie fangirl slowly but surely reveals itself to be something far darker and complex. Unlike either Tesfaye or Keoghan’s characters, Anima has depth (if only barely more than a puddle) and dimension (if only no more than two).

The music, as you can likely guess, is made up almost entirely from tracks pulled from the Hurry Up Tomorrow album and earlier Tesfaye releases. There are a few notable exceptions: Frequent collaborator and Uncut Gems composer Daniel Lopatin teams up with Tesfaye once again to provide the score for Hurry Up Tomorrow, lacing the brooding visuals with the discordant ambient menace and mischievous experimentation that is the signature of his own long-running, pseudonymous project, Oneohtrix Point Never. I'd say this movie would've been a better album but… well, it's literally a movie based on an album.

Hurry Up Tomorrow is alive, if only barely.

Hurry Up Tomorrow gets the most conceptually interesting during its back half. In a series of dream-like vignettes, Shults obliquely references great works from the pantheon of cinematic madness: The Shining, Misery, Vanilla Sky, and American Psycho each get a nod. (He gets in on the snake-eating-its-own-tail act, too, throwing It Comes at Night – ominous recurring red door and all – into the mix.) Beyond these surface-level allusions, however, the film struggles and fails to assert its own identity. It’s an exquisite corpse of borrowed motifs and imagery resuscitated against its own will (and ours, too). It’s alive, if only barely.

Both the album Hurry Up Tomorrow and the film it inspired are positioned as Tesfaye's final bow as the Weeknd, signaling his transition from the moniker that first brought him fame into a more holistic artistic approach under his given name. Even still, its finale suggests that all his strenuous efforts to shut away the past and embrace the future will never truly eliminate this part of himself. I say, good riddance to bad rubbish.

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Red Dead Redemption 2 Reportedly Set for Nintendo Switch 2 by End of 2025 — and There's a Rumored Next-Gen Upgrade Patch, Too

A Nintendo Switch 2 port of Red Dead Redemption 2 could be out by the end of 2025, and there are reports of a next-gen upgrade for PS5 and Xbox Series X and S.

That's according to GameReactor, which reports sources "close to Rockstar" have said a Switch 2 version of Rockstar's Wild West romp is on the way, along with a "next-gen upgrade patch" that will also improve the game for current-gen systems (PlayStation 5 and Xbox Series X and S).

Though details are sketchy, GameReactor's sources assert the port and the upgrade patch could be out as early as later this year.

It echoes similar claims made by Nintenduo, which reports the Switch 2 version of Red Dead Redemption 2 should be released in Take-Two's current financial year, which ends March 31, 2026. It's unclear if the port will release digitally-only or be sold as a physical edition, too.

We considered Red Dead Redemption 2 a "masterpiece" when it released in 2018, awarding it a 10/10. IGN's Red Dead Redemption 2 review said: "Red Dead Redemption 2 is a game of rare quality; a meticulously polished open-world ode to the outlaw era."

Perhaps red Dead Redemption 2 coming to Switch 2 wouldn't come as a huge surprise. In a Q&A with investors following Take-Two's most recent financial results, CEO Strauss Zelnick answered a question about the publisher's support of the Switch 2 by saying he felt "great optimism" for Nintendo's new platform. In fact, he said Nintendo's support of third-party publishers this time around was better than it had been in the past.

"We're launching four titles with Nintendo Switch 2, and that's I think a bigger array of releases than we've ever offered before with a new Nintendo platform," he said. "Historically, being a third-party in the Nintendo business has been a bit challenging. I think Nintendo has been very forthcoming in addressing that. And we're stepping up too, because we have great optimism for the platform. In terms of what we would bring to any platform, we address it on a case-by-case basis, we obviously want to be where the consumers are. But we would not necessarily bring every title to every platform. There are also great catalog opportunities as well."

Specifically, Take-Two is bringing Civilization 7 (June 5, launch day), the NBA 2K and WWE 2K series (unclear which games, or when), and Borderlands 4 (September 12). Those admittedly aren't surprising inclusions, as Take-Two was already publishing all four franchises on the Nintendo Switch. But Zelnick's quote does make it sound like the door could be open in the future to other releases, especially from Take-Two's back catalog. GTA 6 probably won't make the cut, but perhaps GTA V or red Dead Redemption 2?

Vikki Blake is a reporter, critic, columnist, and consultant. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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10 Final Fantasy MTG Cards to Consider During TCGPlayer's Mayhem Sale

With perfect timing for the launch of the Magic: The Gathering’s Final Fantasy set, TCG Player’s Mayhem sale is offering more with each purchase by offering store credit back in return (including Pokémon TCG as well).

The sale runs for one day only, May 16, from 9 AM to 11 PM. With that added store credit, you’ll then get to unlock money off future purchases. Earn enough, and you could even end up buying some free cards from this gorgeous set.

Still, while the above are incredibly pretty, several of the singles from the Final Fantasy MTG sets can be quite expensive (like with any TCG), especially with several borderless or Surge Foil cards skyrocketing towards $600.

So if the expense of buying these pricey options are putting you off, after grabbing the incredibly affordable FF MTG starter kit for $20, try grabbing one of my handpicked, top 10 MTG cards from the Final Fantasy set, and earn some extra credit to complete your collection by the time the set launches on June 13.

Traveling Chocobo

Even if you’re unable to grab one of the very rare limited edition gold version of the Traveling Chocobo, even the standard Creature is worth buying. That’s due to the awesome ability to look and play lands and Bird spells from the top of your library.

Vivi Ornitier

Aside from just saying “because it’s Vivi”, this Magic: The Gathering version of the iconic mage brings a lot of fun chaos to the game by being able to cast spells and deal damage quickly.

Summon: Shiva

Both a creature and saga, which is one of the interesting elements of the set. This comes with stun counter capabilities, and being able to draw more cards from chapter III, which make it a essential for Blue decks,

Tidus, Yuna's Guardian

Tidus may not come with any HA HA HAs, but this Commander card version of the Final Fantasy X protagonist is another great addition for Magic: The Gathering collectors — thanks to his handy counter-based capabilities.

Cloud, Ex-Solider

Providing lots of draw power whenever Cloud attacks, this is arguably the best Cloud card in the set. That's since you can make use of the extra generated Treasure Tokens to make equipping to your other creatures far easier — making it great for Commander decks.

Jumbo Cactuar

Get ready to execute fun combos with this prickly 1/7 customer. Jumbo Cactuar's for trolling your opponents, just like it does in Final Fantasy VIII.

Cecil, Dark Knight

An interesting legendary human knight who, when you meet the life total requirement to untap it, you can transform it into Cecil, Redeemed Paladin — which has a handy ability to give your other attacking creatures indestructible.

Kefka, Court Mage

Along with its jaw-dropping artwork in the 0322 borderless version, Kefka comes with an interesting ability to dismantle your opponent’s hand whilst building up your own with additional draws.

Sazh’s Chocobo

Both an adorable and reliable card that gives you a very impressive +1/+1 counter when a land you control enters. It may not be the best card in the set, but the 1 mana cost almost makes it a must.

Y ’shtola, Night’s Blessed

A powerful commander card, Y’shtola has some great flexibility to fit into a variety of decks that make this cat warlock a must-buy.

What Is TCGPlayer?

I think TCGPlayer is the smartest place to spend money if you know what cards you're chasing. Instead of rolling the dice on booster packs, you can just go buy the singles you want, or even check out other regions sets like with Pokémon TCG's Japanese Glory of Team Rocket set that Destined Rivals is drawing from.

It’s also where I go to check actual card values instead of relying on whatever price Amazon randomly assigns. There are deals to be had, you just have to be willing to search a bit. It’s TCG eBay, but cleaner.

Ben Williams – IGN freelance contributor with over 10 years of experience covering gaming, tech, film, TV, and anime. Follow him on Twitter/X @BenLevelTen.

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Netflix to Get AI-Generated Ad Breaks in 2026

Netflix has announced it will roll out AI-generated advertising — including the dreaded pause ads — in the middle of its programming on the ad-supported tier from 2026.

The news, which was reported by Media Play News, doesn’t specify how the company will target the viewer for these ads; will they be individualized based on watch history? On whatever the viewer is watching at the time? At this point, we know next to nothing about how the ads will work on the backend, or even how they will be presented. But they are coming.

President of advertising Amy Reinhard recently revealed that the company sees its effort as a merging of the things Netflix excels in. “Either they have great technology, or they have great entertainment,” she explained at the recent Upfront for advertisers event in New York City. “Our superpower has always been the fact that we have both.”

The exec added: “When you compare us to our competitors, attention starts higher and ends much higher. And even more impressive, members pay as much attention to mid-roll ads as they do to the shows and movies themselves.”

Reinhard revealed ad-supported tier subscribers watch an average of 41 hours of Netflix per month, which, Kotaku worked out, equates to roughly three hours of ads per month for those viewers. That's a lot even if the ads aren’t AI. But in 2026, they will be.

Netflix has yet to give an official date for the change to be implemented.

Lex Briscuso is a film and television critic and a freelance entertainment writer for IGN. You can follow her on Twitter at @nikonamerica.

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Ghost of Yotei Director Vows to Deliver 'A Respectful Representation' of Japan on Par With Ghost of Tsushima

Upon release back in 2020, American developer Sucker Punch’s Ghost of Tsushima was generally well-received for its fictionalized depiction of historical Japan. The game’s director Nate Fox recently talked about his commitment to bringing the same kind of cultural sensitivity to the upcoming Ghost of Yotei, emphasizing the importance of research, respect, and listening to cultural advisors.

While Ghost of Tsushima had us take on the role of Jin Sakai as he defends Tsushima from a Mongol invasion in the 13th century, Ghost of Yotei skips forward to 1603, where we play as female warrior Atsu in Ezo (modern day Hokkaido, Japan’s northernmost main island). She is out to wreak vengeance on a band of outlaws who murdered her family.

Ghost of Tsushima paid homage to classic samurai movies (with its black-and-white “Kurosawa mode” named after legendary Japanese film director Akira Kurosawa), so it will be interesting to see if Ghost of Yotei takes any influence from Japan’s many movies featuring tough female warriors exacting revenge, like the Lady Snowblood series.

In a recent PlayStation Blog post, Ghost of Tsushima and Ghost of Yotei director Nate Fox talked about how the research trips to Japan have not only been the “best part” of working on the games, they have also been highly inspiring and eye-opening.

“Everyone from Sucker Punch that went on those reference gathering trips came back to the studio with a driving passion to bring a sense of authenticity to our fictional depiction of these real life places," he commented, emphasizing the importance of getting the feel for a place in person, and then using this experience to craft an original, in-game environment that matches the spirit of the real location.

Comments made by Ghost of Tsushima’s English-to-Japanese localization producer Daisuke “Dice” Ishidate on Twitter / X back in May 2024 echo these sentiments: “The Ghost of Tsushima development team told me that 'we want to create enjoyable entertainment, not a history lesson...' I think that maybe the reason for Ghost of Tsushima’s success is not objective historical accuracy but its subjective period drama-like style (and flair).” (As reported by Automaton).

Indeed, Ghost of Tsushima read like a thoughtfully researched love letter to historical Japan with a dash of classic samurai movie thrown in. What inaccuracies it has were mostly artistic license used to create a more entertaining and atmospheric experience for the player, and to make the game more accessible to wider audiences. For its depiction of samurai, Ghost of Tsushima tapped into later centuries and the pop culture image of samurai as katana wielders, when they predominantly used bow and arrow in the 13th century (archery expert Sensei Ishikawa is perhaps the closest character to the samurai of that period). As for accessibility, Jin can compose haiku (the most widely recognized type of Japanese poem), however the haiku form didn’t develop until centuries later.

Although Ghost of Tsushima’s towns, shrines, and environments do feel like experiencing a nature hike through Japan from the comfort of your sofa, the game took some liberties in allowing the player to experience all Japan’s seasons. The real Tsushima is subtropical, located between South Korea and Japan’s southernmost main island of Kyushu. The heavy snow that Jin encounters in Act 3 is anachronistic, as the real Tsushima is too far south to experience such weather. However, this gave players the chance to experience a sort of virtual postcard of the most iconic and famous aspects of each season in Japan. Wandering the game’s fictional Tsushima, the player moves between different seasons: abundant pink cherry blossoms bringing a splash of spring to your screen one second, only to be replaced by orangey brown autumn leaves when you enter another area.

As Fox explained, the digital Tsushima was never intended to be a perfect recreation of the island, but it was meant to faithfully capture the spirit of the place. In the PlayStation blog post, he commented: “We felt that by listening to our cultural advisors and by doing research, we could deliver a respectful representation of what made Tsushima so special... For Ghost of Yotei, we’re doing the same thing.”

Fox revealed that Sony picked Hokkaido for Ghost of Yotei’s setting because it is “unbelievably beautiful.” Upon visiting the place, Fox recounted that the dev team were struck by the contrast between the majestic views and the potential threat posed by the bears that inhabit Hokkaido’s Shiretoko National Park. “A perfect marriage of beauty and danger, that was the exact feeling we wanted for our game,” Fox enthused. Added to this, in 1603 when Ghost of Yotei is set, Hokkaido was a sparsely populated, harsh northern island, which the developers felt fit with the tale of a female warrior so hell-bent on revenge that the locals start to believe she is a demon.

However, official information about Ghost of Yotei has yet to mention how and if it will address Hokkaido’s complicated history of eventual colonization by Japan. How will Ghost of Yotei depict Hokkaido’s indigenous people, the Ainu, and their language and culture? Will it portray tensions between Japanese and Ainu populations? This could be a difficult part of the game to get right.

After release, Ghost of Tsushima met with mostly positive reception from Japanese gaming media and people, gaining a perfect score from Famitsu and winning two awards at the Japan Game Awards 2021. It has also been embraced by the real life island of Tsushima, with its popularity encouraging more tourists to visit the island. The game’s director Nate Fox and creative director Jason Connell were named cultural ambassadors to the island, for their role in drawing people’s attention to Tsushima and its history. If Ghost of Yotei becomes as successful as its predecessor, it might also bring more overseas tourists to Hokkaido. However, they should probably make sure they are better prepared than the British couple who recently got stranded on Mount Yotei.

Verity Townsend is a Japan-based freelance writer who previously served as editor, contributor and translator for the game news site Automaton West. She has also written about Japanese culture and movies for various publications.

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Fortnite's Darth Vader AI Will Support Your Combat And Wellbeing, But Don't Ask Him About the Younglings

Darth Vader has arrived in Fortnite, and your AI buddy has a death grip on all manner of cool and strange features, including the ability to serenade to you (provided you only expect him to sing Star Wars and Disney-related songs).

As summarized by Epic Games partner Shiina, the Darth Vader AI can join and leave squads at will, respond intelligently to the player, issue cued and impromptu dialogue, summarize gameplay events, and warn the player if something's about to go down.

Darth Vader will also apparently urge you to seek professional help "if he realizes that your well-being is at risk," saying: "You are valued, Trooper. Seek assistance from the authorities. Your well-being is paramount."

If you've got a sweet spot for Vader, though, I'm sorry to inform you that Shiina reports "Darth Vader AI is NOT allowed to engage in a romantic relationship with players." And no, he won't tell you "what he did to the younglings," so don't risk his wrath by even asking.

But why read about it when you see him in action? Here's Darth Vader AI popping up unexpectedly in Nick Eh 30's match:

GAMEPLAY OF THE DARTH VADER AI, THIS IS CRAZY 😭

(via @FN_Assist) pic.twitter.com/8AbyEc7vR2

— Shiina (@ShiinaBR) May 16, 2025

Darth Vader is, of course, voiced by the inimitable James Earl Jones, who sadly died in September 2024 at the age of 93. Epic Games said Darth Vader wouldn’t be "nearly as sinister without the legendary performance of James Earl Jones," adding it was "honored to feature" his voice and thanking his estate for "the opportunity to make this happen for players." Though it didn't elaborate there on how Vader's voice was recreated, elsewhere in an FAQ, Epic explained that the dialogue of Darth Vader's responses is AI-generated using Google's Gemini 2.0 Flash model, with the audio itself generated by ElevenLabs' Flash v2.5.

In a statement, the family of James Earl Jones said: "James Earl felt that the voice of Darth Vader was inseparable from the story of Star Wars, and he always wanted fans of all ages to continue to experience it. We hope that this collaboration with Fortnite will allow both longtime fans of Darth Vader and newer generations to share in the enjoyment of this iconic character."

Players under 13 or their country’s age of digital consent, whichever is higher, will need their parent or guardian’s permission to talk with Darth Vader. Parents can approve or deny Darth's shenanigans by heading to Epic Games' parental controls and selecting “allow voice and written communication with AI Features."

Fortnite is celebrating Star Wars in a big way this season. Called Galactic Battle, it arrived on May 2 and features not only a Star Wars-themed Battle Pass and a five-part saga with plenty of surprises, but also the arrival of Darth Jar Jar to the Battle Royale. The news was shared during Star Wars Celebration, and we got a tease of even more of the Star Wars fun headed our way before the season is up.

Earlier today, IGN reported that Epic’s long-running battle with Apple over the future of Fortnite on iOS devices has taken yet another turn, with Epic accusing Apple of blocking its Fortnite submission so it can’t release the game to the U.S. App Store.

“Apple has blocked our Fortnite submission so we cannot release to the U.S. App Store or to the Epic Games Store for iOS in the European Union. Now, sadly, Fortnite on iOS will be offline worldwide until Apple unblocks it," Epic told IGN.

Vikki Blake is a reporter, critic, columnist, and consultant. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Top 10 Pokémon Cards to Buy in TCGPlayer's 10% Cashback Sale

TCGplayer has kicked off its one-day-only Mayhem sale, where you'll get 10% back in store credit on everything you buy on May 16, 2025 (singles, sealed products, preorders, and more all count).

Since it's a one-day event, and you likely don't have the time to dig through every possible option, I've done the hard work for you. Let's dig into the best Pokémon cards to buy today.

Top 10 Pokémon Cards to Buy Today

Since it's 10% cashback (well, store credit, give me a break), I narrowed this down to the top 10 Pokémon TCG chase cards that you should be adding to your basket right now.

This isn't just 10 random picks either, as all of these have featured in our Pokémon Card Market Watch weekly roundups: "Crashers and Climbers".

The most dramatic crash this week is Greninja ex 214/167, crashing by nearly half when compared the the start of this year.

The week before, my top picks from the crashers were Magikarp 203/193 and N's Reshiram 167/159 (Journey Together Stamped)... and speaking of Journey Together.

Top Picks: Journey Together

Look the top 10 cards to buy line was good and all, but there's more to consider, so lets dig through some of the other hot sets and the best singles you can pick up from each as well.

For starters, Journey Together singles have been getting lower and lower as the weeks post-release roll on. Having a main chase card in Lillie's Clefairy ex 184/159 for under $200 showcases the kinder pull rates in this set.

Even the alternate rares in this set are very reasonable, with some going under $10 and arguably having better artwork than the secret art rares. Plenty of chase cards to add to your Mayhem sale cart here.

Destined Rivals Preorders

Destined Rivals is going to be one of the coolest expansions from the Scarlet and Violet era, with it's crown Jewel being Giovanni's Mewtwo SIR. Whilst single cards for this set not being available until launch on May 30, there's plenty of opportunities to get a cheeky discount on sealed product.

There's also some solid prices on The Glory of Team Rocket and Heat Wave Arena, the Japanese sets that make up the expansion. If you're looking for more inspiration, you can check out my hands-on preview of Destined Rivals.

Top Picks: Prismatic Evolutions

Getting 10% cashback on this set is practically a dream come true when there's so many expensive chase cards. Based of pricing right now, you could get $110 off Umbreon ex SIR.

That means you can get the most expensive chase card of Scarlet and Violet for a tidy $990. This is going to be the only chance you'll see this card going for under a grand.

Unreal times for Prismatic Evolutions collectors.

Top Picks: Surging Sparks

Pikachu ex SIR for around $250 sounds great to me, or grabbin the Latias ex SIR and Latios IR for a collective $180 after 10% cashback are fantastic deals.

Remember, subscribers get an even bigger discount, so trainers need to be all over Surging Sparks come before the sale expires after May 16.

Top Picks: Stellar Crown

Not only has Squirtle and Bulbasaur illustration rares come down in price, but the other Stellar Crown chase cards have come down in price too.

That means you can grab something like Terapagos ex SIR for under $45

What Is TCGPlayer?

Think about it like this: It’s Pokémon eBay, but cleaner. But the thing I’ve always liked about TCGplayer is it’s not just one warehouse selling cards. Every order goes through a network of local game stores and individual hobby sellers.

It’s one of the few ways you can buy cards online and still support small businesses in the process. The marketplace is massive, the prices are competitive, and I’ve never had an issue finding what I needed (or something I didn’t need until I saw it).

If your collection has been sitting in stasis or your decklist has a few too many question marks, this is a good time to fix that. You’ll get store credit for your next order just by doing what you were already planning to do.

Best of the Rest

Twilight Masquerade

Greninja ex SIR near mint for under $250? Yep, that's the kind of gains we're talking about in the Mayhem 10% cashback day on May 16. Fancy another banger to pop in your cart?

How about Eevee IR for $45? Yes please. Snap them up trainers!

Shrouded Fable

Don't sleep on Shrouded Fable, it's one of the most underated sets of Scarlet and Violet.

You can get Persian IR, Cassiopeia Trainer Art and Fezandipiti ex SIR for just north of $100 in the TCG Player Mayhem sale once you factor in cashback. That's a savage deal.

Temporal Forces

I want those ancient Johto dogs in my collection yesterday. Raging Bolt ex SIR, Walking Wake ex SIR and Gouging Fire ex SIR will give you a collective $17 store credit on TCG Player, bagging three amazing chase cards for $170.

That means you could then use that credit to buy the Gastly IR for $11.50.

Paldean Fates

Mew ex SIR at $290 will get you a lovely $29 store credit to knock Charizard ex SIR down to $134.70. Considering the prices on both of these cards have also dropped recently, this is an epic deal.

Paradox Rift

So Groudon IR has dropped by 16% to $69 from $81.99, taking the extra 10% off gives you this epic card for $62.10. Realistically it's still $69 but you get $6.90 cashback on your account after the transaction, but the value is still there and you're obviously going to buy more cards. Admit it.

151

So $107.20 for Bulbasaur, Squirtle and Charmander IRs out of the gate, which have come down quite a bit in the last month anyway.

That deal alone will bag trainers $10.72 store credit to knock off another purchase, which is blooming (waters) marvelous.

Obsidian Flames

The main chase card of this set, Charizard ex SIR, is now down to $49.99. Ninetales IR has also come down 47% from a month ago to $18.17.

Not only have you bagged two awesome cards for your collection, you've also got $6.81 store credit. Winner.

Paldea Evolved

I want that Magikarp. You want that Magikarp. We both also want the new lower price and juicy $18.99 store credit for buying it too.

It also means you can shave off some of that rapid price rise on Tyranitar IR at $38.48.

Scarlet and Violet Base Set

Gardevoir ex - 245/198 is a beautiful card, with the evolution line telling a beautiful story of Pokémon and trainers growing together.

This banger of a chase card has dropped by over 30% in value to $38, how awesome is that? The 10% $3.80 store credit for more price crashes is awesome too.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of "Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior". Find Christian on X @ChrisReggieWait.

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Undaunted Board Game and Expansion Buying Guide

When Undaunted: Normandy hit the shelves in 2019, it was an instant smash hit. It's a deck-building game, a genre where you start with a small deck of weak cards that you can upgrade and tweak during play until you’ve got a much more powerful, reliable engine. But its genius is to twin these mechanics with a squad-level tactical war board game.

Featured in this article

Soldier cards let you move and fire with the matching unit on the modular board in pursuit of scenario goals, while officer cards fine-tune your deck, allowing you to focus on particular squads. It's a marriage made in heaven, giving you strategic levers in deck construction, tactical thrills as you maneuver for position on the board, while still basically feeling like a simple simulation of combat where officers bolster the morale and makeup of squads under their command.

Undaunted: Normandy's success has led to a slew of games using the same basic system, which now ranges across a much wider variety of settings and complexity levels - even into outer space with a sci-fi variant. Undaunted is a great franchise, and this buying guide is here to help you decide which of its many titles is right for you.

Undaunted: Normandy

Best for: People who want the simplest, fastest version and don’t object to the military theme.

The first game in the series sets the action in the days after the allied invasion of Normandy during World War 2. While none of its predecessors are particularly complex, it is nevertheless the most accessible game in the series, focusing entirely on different types of infantry units and with a limited range of quick-playing maps. While that has an obvious attraction for casual play, it can feel a bit repetitive if you want to commit to playing all the scenarios in the box. It also has the most realistic historical bent apart from Undaunted: Stalingrad which might appeal to those interested in the military aspects of the series, but which some may find off putting.

Undaunted: North Africa

Best for: Players who want to see vehicles in their wargames, or who like cinematic action.

One of the most frequent asks from fans of the original was the addition of vehicles, and publisher Osprey Games delivered in this sequel, adding armored cars and small tanks to the mix. While these are governed by the same simple card play that drives all the units, they do necessitate a degree of extra rules overhead to cover the difference between anti-armor and small arms fire. As well as moving the setting to the North African theater, this also turns down the scale with the squad-level counters of the original turning into individual combatants. This gives the game a more gung-ho, cinematic feel, heightened by the choice to feature the allied troops as the Long Range Desert Group, the forerunner to Britain’s famous SAS.

Undaunted: Reinforcements

Best for: Hardcore fans, gamers who want to solo Normandy or North Africa.

Many fans of military games like to be able to play solo, even if it means playing both sides themselves, but Undaunted’s tense initiative bid system made this difficult. As a result, a key draw for this expansion, which – unusually – also supports both the first two games, is the addition of a complex but very effective set of AI routines to allow challenging solo board game play. Each scenario in both the original boxes has unique routines tailored for each unit, meaning the automated opposition is very effective.

There are also new units and scenarios for both of the original games, as well as an expanded box that allows you to store both of those titles together. As good as all these features are, however, they’re only really for hardcore fans. You have to own both of the previous games and be interested in solo play to get the most out of this expansion.

Undaunted: Stalingrad

Best for: Those willing to put in repeat plays for the best Undaunted experience.

Both of the initial games could be played in a loose form of campaign, progressing through the scenarios and keeping a tally of who won what. But Stalingrad kicks things up a notch, featuring a branching campaign with narrative elements and in which the results of each scenario carry into the next. Soldiers gain experience, or carry injuries, while the city itself is slowly reduced to rubble in which troops can find cover or build fortifications. The result is an absolute triumph, earning a 10/10 in our Undaunted: Stalingrad review by retaining all the great things that made those first two games such hits, while adding yet another strategic layer to ponder and wrapping the whole thing in a dramatic, unfolding story.

While this is the best game in the series, beware: you and an opponent will need to commit to a lot of repeat games to get the most out of it.

Undaunted: Battle of Britain

Best for: Undaunted veterans who want a novel take on familiar mechanics.

In a major departure from the infantry combat that characterizes most of the Undaunted games, Battle of Britain takes the action to the skies. While the core deck building remains unchanged, the way units behave on the board is very different, reflecting the fact that airplanes can fly! Most notably, units now have a facing and they have to move each time their card comes up, meaning you have to plan more carefully, trying to set up traps for your opponent in the likely direction of travel, just like a real dogfight. However, deck construction just doesn’t fit the theme quite as well as it does in terms of having officer cards direct the combat on the ground but, despite that shortcoming, the game is still fun and full of thrills and, most importantly, feels fresh and different compared to its peers in the franchise.

Undaunted 2200: Callisto

Best for: People who want the action and strategy, but not the historical military theme

Following the success of the original game, a growing body of gamers started asking the designers for a version that didn’t glory in the horrors of real-world warfare. Their answer was to move the game to outer space in this sci-fi version. It’s a fantastic translation as we explained in our Undaunted 2200 review: capturing all the great stuff that have made the franchise such a hit, but also learning lessons to improve on the previous entries. There are vehicles to pilot, greater asymmetry between the two factions, and a more varied mix of scenarios to enjoy. So if the military focus of the previous titles put you off, this is a fantastic alternative, and even if you’re not bothered by the theme then, mechanically speaking, it's the best of the series after Stalingrad.

Undaunted Promo Scenarios

Fans of the series might be interested to learn that, in the years since its release, there have been a number of additional scenarios published in magazines and given away at conventions. Over time the publisher has made most of these available to download for free on its website, so fill your combat boots.

Matt Thrower is a contributing freelance writer for IGN, specializing in tabletop games. You can reach him on BlueSky at @mattthr.bsky.social.

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Car Dealership Tycoon Codes (May 2025)

Need some cash for your Car Dealership Tycoon enterprise? Look no further. We've scoured the web for all of the currently active codes available in Roblox's car-selling sim, so you can keep your business running smoothly with some free cash injections.

Working Car Dealership Tycoon Codes (May 2025)

Below, you'll find all of the currently active and working Car Dealership Tycoon codes in May 2025 that you can redeem for free rewards:

  • SEASON17 - $80,000
  • AUDIR8 - $100,000
  • UPGRADELAUNCH - 3 Deluxe Kits
  • CUSTOM200 - 200 Wrenches
  • EASTER2025 - $100,000
  • BARNFIND04 -$80,000
  • SEASON16 - $80,000
  • EVENT03 - $80,000
  • ZENVOCOLLECTOR - $80,000
  • Killasfs - $50,000
  • Foxzie - $15,000
  • Tstingray - $50,000
  • IranRan - $50,000

Expired Car Dealership Tycoon Codes (May 2025)

The following Car Dealership Tycoon codes have expired and can no longer be redeemed as of May 2025:

  • EASTER2
  • SAUSAGE
  • PAGANISALE
  • VOLKSWAGEN
  • POLICESEASON
  • VWCOLLECTOR
  • IMMORTAL
  • SCAVENGERHUNT
  • COLLECTORCAR
  • COPSANDCRIMS
  • RETURNINGLIM
  • NEWLIMITED
  • NEWMAP
  • XMASUPDATE

How to Redeem Codes in Car Dealership Tycoon

To redeem Car Dealership Tycoon codes, boot up the game and, once you’re in, follow the steps below:

  1. Look at the top of the screen. To the left of the cash counter, you'll see a settings icon. It's represented by the small gear.
  2. Click this icon to bring up the settings menu. At the very bottom of the settings menu is the redeem code bar.
  3. Input your code into the bar and then press the "+" icon beside it to redeem it.

Why Isn't My Car Dealership Tycoon Code Working?

If your Car Dealership Tycoon code isn’t working, it’s likely due to one of two scenarios. The first is that the code was inputted incorrectly. Check the spelling and that the case is correct, then redeem again. You can even copy and paste the codes directly from this article over to Roblox if you want to make sure you’re inputting them correctly.

The other possibility is the code has expired or you’ve already used it. In this scenario, you should see an error message appear in the codes bar informing you that the code has already been redeemed or is invalid.

How to Get More Car Dealership Tycoon Codes

If you want to hunt down some Car Dealership Tycoon codes on your own, you'll have to scout through several different social accounts for the game. The main spots you should be checking are the CDT update info channel in the game's official Discord server, Foxzie's YouTube channel, and Foxzie's X account. All three will be updated from time to time with codes, so make sure you're subscribed to each to keep up to date with new code drops.

What is Car Dealership Tycoon in Roblox?

Car Dealership Tycoon is exactly what it says on the tin. You're offered the keys to your very own car dealership, and from there, your mission is to build it, customize it, and purchase new cars to display on the show floor. As you grow, you can take part in a variety of activities to increase your cash flow, including taking to the streets to race other players and avoiding police in high speed chases. So, do you have what it takes to cement your dealership as the go-to hub for the most luxurious rides in the city?

Callum Williams is an IGN freelancer covering features and guides. When he's away from his desk, you can usually find him obsessing over the lore of the latest obscure indie horror game or bashing his head against a boss in the newest soulslike. You can catch him over on Twitter at @CaIIumWilliams.

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Bring Her Back Review

Bring Her Back opens in theaters Friday, May 30.

Grief-stricken horror has enjoyed a few peaks over the last decade – Ari Aster’s Hereditary chief among them. In the latest addition to that subgenre, Bring Her Back, Aster’s A24 cohorts Danny and Michael Philippou test the limits of what a mother is willing to do in order to spend more time with her deceased child. It’s the follow-up to their successful debut, Talk to Me – that movie was about a relic that channels dark spirits into our world, and this one is another supernatural tale whose terrifying events are fueled by personal tragedy. The Philippous find the gravitas they’re seeking in a complex antagonist played by Sally Hawkins, whose heinous acts are, ultimately, motivated by love. Unfortunately, not everything in Bring Her Back is as well-rounded, and nagging questions about what’s going on at the foster home run by Hawkins’ character diminish some of Bring Her Back’s chilling implications.

The directors’ decision to cast Hawkins as a woman who gradually reveals her particular derangement is their savviest bet. The bubbliness of her character in Mike Leigh’s Happy-Go-Lucky or the disarming warmth of her part in the Paddington films is still present in her portrayal of foster mother Laura, who takes in young Andy (Billy Barratt) and his stepsister Piper (Sora Wong) after the death of Andy’s father. Here, however, those endearing qualities exist as a deceiving façade to earn her victims’ trust as she readies a disturbing, self-serving sacrifice. Hawkins adds a new edge to her already impressive repertoire with a performance that shifts between bone-chilling malevolence and moving desperation. An early scene shows Laura taking swigs from a liquor bottle with Andy and Piper; it’s both an early indication of her poor judgement and a means by which she begins gaslighting Andy. Because the distraught teenager is merely a hurdle for Laura’s plans for Piper.

The stepsiblings are introduced to Oliver (Jonah Wren Phillips), a boy who is mute, possessed of an incessant hunger, and mostly kept locked in his room. The assumption is that he’s another foster kid under Laura’s care, but something’s clearly amiss: VHS tapes of what appears to be a satanic cult play in the background whenever she needs to calm him down. Most of the squirm-inducing moments in Bring Her Back revolve around Oliver’s voracious, zombie-like behavior, which leads him into horrifically gory scenarios of self-harm. (There’s an especially nasty one involving a kitchen knife.) Phillips stuns with his physicality and haunting facial expressions as Oliver devolves into increasingly animalistic aggressiveness.

While Oliver is unable to communicate verbally, Piper is blind (Wong herself has low vision), her sense of sight limited to only making out shapes. Bring Her Back consistently and often cleverly uses these characteristics to obstruct the kids’ attempts at untangling Laura’s web of lies. When Piper wakes up abruptly after being hit in the face, she can’t identify who the culprit was, and each time Oliver suffers a new episode, she can’t see the outcome. It’s Andy’s word versus what Laura wants Piper to believe.

Barratt’s on-the-verge-of-a-breakdown turn as Andy convincingly conveys the anxiety of a protective brother failing to fend off Laura’s viciousness. He and Piper apparently have an indestructible bond, but can it survive this ordeal? Talk to Me proved that the Philippous are great at working with young actors and engaging with their volatile emotional states (especially when they’re in extreme distress), and they continue to flex those skills with Barratt, Phillips, and Wong. In these directors’ hands, adolescence is an evil entity itself.

They make good use of water, too, which reads more and more symbolic as Bring Her Back unfolds. We often see images of the characters distorted by one slick surface or another, be it a wet window or the glass of a shower partition. Unclear, however, is whether the nightmarish visions Andy experiences elsewhere are due to his own trauma or related to some unspoken occult influence.

In Danny and Michael Philippou’s hands, adolescence is an evil entity itself.

The Philippous withhold any meaningful details about the sinister-seeming group glimpsed in the videos Laura uses to soothe Oliver. That we learn nothing about how she obtained the tapes or how she came into contact with the people in them feels like a choice to set up a sequel where all will be revealed. But this has a paradoxical effect on Bring Her Back: The otherworldly elements are both too vague for us to make sense of, but at the same time too prominent to ignore or not be concerned with. Numerous hints about Laura’s intentions – like a circle drawn around her property that determines how far can Oliver go before an unseen force makes his body contort – come to light, yet the human drama that surrounds them remains more compelling because it’s the stuff that Bring Her Back is unambiguous about.

Other aspects of the story are easier to grasp, for better and worse: As Laura unravels, Bring Her Back takes some predictable turns. Still, it arrives at a tragic resolution that’s at least partially surprising. Even if the feelings and the frights don’t entirely jell, there’s plenty to like about what the Philippous envisioned.

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Pokémon TCG: Destined Rivals Preview - Scarlet & Violet's Best Expansion

Releasing on May 30, 2025, the latest Pokémon TCG: Scarlet & Violet expansion, Destined Rivals, is already set to be one of the biggest card game releases ever. And it deserves it.

I've managed to get an early hands-on with the set, and let me just say this: Destined Rivals is amazing. After getting my hands on the expansion for the first time, it's safe to say that this is one of the best times I have had opening cards in ages.

The illustrations are some of the best I've ever seen. The expansion plays with more Trainer Pokémon cards, including Ethan, the Pokémon Gold and Silver protagonist, and brought back more nostalgia than I could cope with. It feels like exactly what Pokémon TCG needed.

Destined Rivals is more than just a trip down memory lane. It is a real evolution for the game. From the way the new Trainer’s Pokémon open up deck-building possibilities to the much better pull rates, this set feels like they finally figured out what collectors and players want again.

It could be deemed as a mighty fresh start for The Pokémon Company, after months of stock issues and sets with tough pull rates (although Journey Together had initially started getting things moving in the right direction).

I am already planning which decks to build and which cards I want doubles (or triples) of, and I haven't felt this way about a set in a while. And if stock levels can finally get sorted this year, alongside the whole of TCG, I think most trainers will have a very hard time resisting this set.

"Destined Rivals is more than just a trip down memory lane..."

Where to Buy

Unboxing and Impressions

I got my hands on a nice selection of Destined Rivals products thanks to The Pokémon Company: a Build and Battle Box, a Booster Bundle, an Elite Trainer Box, and a full Booster Box. I want to say upfront that opening all of these felt way more rewarding than the past few sets.

Every product had its highlights, and it genuinely felt like I was hitting cards worth getting excited about instead of just shrugging and moving on.

The Build and Battle Box set the tone early. Inside were four booster packs, a stamped promo card (Team Rocket's Tyrainitar for me) and a 40-card deck. I pulled one ex card and one Illustration Rare from the four packs, which is half decent if you ask me.

Building a quick deck from the included cards was surprisingly fun, especially since the Trainer’s Pokémon mechanics made even the starter deck feel a lot more flavorful than usual. Four Team Rocket's Tyranitar holo's please!

Sadly I didn't pull much from the Elite Trainer Box. But I did get nine booster packs, sleeves, dice, markers, and the Rocket’s Wobbuffet promo card. This ETB looks so awesome in my opinion. The red-and-black Team Rocket design is even better in person.

I think this ETB is easily one of the strongest ones we have seen recently, although like any Pokémon TCG set, pulling chase cards is 50% luck and 50% based on being a good set. So I was unlucky.

But the Booster Bundle kept the momentum going. With six booster packs and no extras, it was just me versus the Pokégods. I pulled a couple of ex's and my favorite card of this set, Ethan's Typhlosian IR.

What a stunning card, so much movement and detail that still manages to showcase the bond between Ethan and Tyranitar. I think Booster Bundles are one of the best value products if you want a quick hit of that fresh-set excitement without destroying your wallet.

The Booster Box was the grand finale, and it delivered exactly what I was hoping for. I pulled multiple ex cards, a Gold card, a SIR and several Illustration Rares that made the whole opening feel exciting from start to finish.

In my opinion, this was the perfect reminder that Booster Boxes can still feel like an event, not just a slog through 36 packs hoping for one decent hit. If I was to get one of these products again, I'd go all in on a booster box.

"...It's safe to say that this is one of the best times I have had opening cards in ages."

But what about my first impressions with the new expansion? Well the thing that jumps out for me about Destined Rivals is how much better the illustrations are. Cards just feel more alive now.

Even commons are expressive enough that I find myself looking at them instead of instantly shuffling them into the bulk pile. It is the kind of small but powerful change that makes every pack a little adventure instead of a chore.

The return of Trainer’s Pokémon for a second time in the Scarlet and Violet era is another huge shift that I want to shout about. Building decks and collecting cards based around specific characters instead of just types gives near-unlimited theme options.

I love that Cynthia’s Pokémon feel like a cohesive team instead of a random pile of cards. It makes building and battling way more fun, and it also makes each pull feel a lot more personal.

Pull rates feel a lot better too. From 46 packs, I pulled 8 ex cards, 6 Illustration Rares, 1 Special Illustration Rare, and 1 Gold card.

That's 16 respectable hits that don't just feel like glorified reverse holo cards. It matches the strong pull experience from Journey Together, and it is a world away from the frustrating experience I had with recent mini sets like Prismatic Evolutions.

I still have nightmares about Shrouded Fable, where the pull rates were so harsh that opening it felt like a social experiment on patience. Surging Sparks was only slightly better. Even after opening a booster box, it mostly handed out standard ex cards like consolation prizes.

And Prismatic Evolutions? That mini set was so flooded with Pokéball cards and low chances that I felt quite disappointed after previewing it. Destined Rivals fixes all of that and reminds me why I love this hobby.

My Favorite Destined Rivals Pulls

In terms of pure chase cards I pulled alone, this is one of my favorite Pokémon TCG previews to date. I got 16 hits from standard exs and IRs to SIRs, with the full gallery at the top of the article. Here's my top five pulls from this Destined Rivals preview, and I think I've caught some of the best cards in this set:

Ethan's Ho-Oh ex 239/182

The Special Illustration Rare artwork shows Ethan and Ho-Oh soaring across a vivid sunset, and it's just one of those cards that feels special the second you see it. Whilst that was one of my chase cards I wanted to pull going in, I'm just as happy with it's gold rare variant.

It has Ho-Oh and Ethan front and center, plus my generation two choice was Pokémon Gold, so this card has a lot of meaning to me. The card itself is very playable, allowed you to attach two basic fire energy per turn whilst causing 160 damage and healing 50 damage from each of your Pokémon. A Ho-Oh ex and Charizard ex deck would be a beast!

Arven's Mabosstiff ex 235/182

Arven’s Mabosstiff ex is a card that makes me love midrange decks again. Just look at how much of a good boy he is. This artwork captures everything I love about Pokémon, and also reminds me of having a good cuddle with my doggos. Epic.

Vigorous Tackle gives you solid damage early, and Boss’s Headbutt lets you turn a battle around for a massive 210 damage. With Arven’s Sandwich keeping it healthy, I think this card could be a real pain for opponents who think they can chip you down easily. I will call this deck "Mabos-switch" and you don't have enough badges to train me.

Team Rocket's Crobat ex 217/182

This card has so much potential for a damage spread deck. Imagine sending Crobat ex in, placing damage on three opposing Pokémon in one turn, then sending in something like Shrouded Fable's Bloodmoon Ursaluna from your hand.

That would then allow you to use it's Battle Hardened ability to attach three fighting energy in one turn and use it's Mad Bite attack. It does 100 damage plus 30 more for each damage counter. Insane deck idea! I also like these full art ex cards with a trainer in the background, such a unique design.

Ethan's Typhlosion 190/182

Ethan’s Typhlosion brings the heat, literally. Buddy Blast can do massive damage based on how many Ethan’s Adventure cards you have in your discard pile, and it rewards aggressive, discard-heavy playstyles.

This IR card is my favorite card of Destined Rivals. It does such an amazing job of showing the connection Ethan has to his starter Pokémon whilst showing how hectic this moment is. Such an awesome card.

Team Rocket's Houndoom 191/182

Houndoom needs more love, and it got it with this illustration rare. This is one of those Pokémon that was made for a Team Rocket set. This artwork is another example of how active and agressive Destined Rivals artwork is, and also a fantastic example of how undervalued Illustration Rares are in Pokémon TCG.

Here's me hoping Black Bolt and White Flare turns heads with every card having an illustration variant. I'm not sure if I'd use this card in play due to the energy discard being there on a Stage 1 card, but it would be easy enough to build up on your bench for a quick hit and retreat.

Should You Buy Pokémon TCG: Destined Rivals?

I think Destined Rivals is a must-buy (with a massive caveat: if you can actually find it in stock). It brings back the thrill of opening packs, makes deckbuilding more exciting, and gives us some of the best-looking cards Pokémon has produced in the Scarlet and Violet era. (Which is really saying something).

I think collectors, competitive players, and anyone who just wants a fun opening experience are going to find a lot to love here. Just be warned: your wallet might start plotting its own Team Rocket-level revenge.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of "Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior". Find Christian on X @ChrisReggieWait.

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Ranking the Jedi Who Survived Order 66

This month marks the 20th anniversary of the release of Star Wars: Episode III - Revenge of the Sith, the concluding chapter in the Star Wars Prequel Trilogy. The film was released on May 19, 2005, and it would end up being the final Star Wars film guided by George Lucas before he sold Lucasfilm to Disney seven years later.

Fans knew going into Revenge of the Sith that this was where we’d see Anakin Skywalker turn to the Dark Side of the Force and become Darth Vader, but a big question was what exactly happened to all the other Jedi. The film’s answer was Order 66, a diabolical part of Palpatine’s plan in which he would have all of the Clone Troopers who had fought with the Jedi throughout the Clone Wars suddenly turn on those Jedi and execute them. But with several thousands of Jedi in service at the time, it stood to reason that some would slip through Palpatine’s fingers - and not just the couple we knew had to because they were still around in the Original Trilogy.

So amongst the few dozen Order 66 survivors who’ve been introduced in canon Star Wars stories by now, we’ve decided to rank the top 10 that have made an especially big impact. Some of them would only survive for a short time longer, while others managed to make it much further into the timeline - and in a few cases, their final fate remains unknown. Regardless, all of these Jedi at least lived on to fight one more day after Palpatine declared “Execute Order 66.”

Some ground rules: The criteria for this list is that these characters had to have spent some time, prior to Order 66, under the jurisdiction of the Jedi Order, whether their final rank was Padawan, Jedi Knight, Jedi Master or even simply those among the very young Jedi Initiate. So that means we’re not counting Force-users like Maul (nor his former Master, Palpatine himself). Nor would it include then-young Force wielders like Jod Na Nawood who never were officially taken in by the Jedi Order and certainly never stepped foot in the Jedi Temple, even if they received a modicum of training from a Jedi.

That being said, we did have some inner angst about whether Asajj Ventress should make it on here. After all, she spent over 20 years alongside a Jedi, Ky Narec, who declared her to be his Padawan as he trained her in the ways of the Force while he was stranded with her on the planet Rattatak. Yet, during that time, Ventress never traveled to Coruscant or encountered any of the Jedi Council, nor any other Jedi, prior to Ky Narec’s death. That, plus her turn to the Dark Side as Dooku’s apprentice, makes her a bit of a murky element in regards to her official Jedi status. So consider her an honorable mention. Though speaking of that, let’s also deal with…

(Dis)Honorable Mention: Darth Vader and the Inquisitors

Anakin Skywalker’s first act as Darth Vader was to follow Palpatine’s orders and personally take part in Order 66… but yes, before he turned murderous traitor, he was a remarkable Jedi. And we should also acknowledge all those who ended up joining the ranks of Vader’s vicious Inquisitors, who then hunted down and executed their own fellow Jedi survivors. Some, like the Grand Inquisitor, seemed eager to help; Barriss Offee and the Thirteenth Sister (Iskat Akaris) had grown disillusioned with the Jedi Council and what they saw as that group’s corruption; the Second Sister (Trilla Suduri) and the Ninth Sister (Masana Tide) were tortured into submission; and the Third Sister (Reva) planned to eventually get revenge on Vader for killing her fellow Jedi younglings, even as the exact reasonings for several others to join up remains unknown. But whether they were Inquisitors only briefly or for years, they spent time participating in some notably dark and brutal acts.

…Ok, maybe not Barriss so much. She seemed to leave pretty quickly, really.

10. Gungi

Sometimes adorableness gets you extra points. Because sure, we could have chosen former Jedi Council members like Oppo Rancisis or Eeth Koth for this tenth slot, given they also survived Order 66 (at least for a while), but in the end we had to go with the Padawan known as Gungi. Because look at this dude - he’s a young wookiee with a lightsaber! That power is undeniable.

Gungi was introduced on Star Wars: The Clone Wars as part of a group of young Padawan during a storyline that once was envisioned as a potential Young Jedi spinoff. Then, on Star Wars: The Bad Batch – set in the immediate aftermath of Order 66 – we learned he had somehow survived, though sadly it’s not likely his Padawan friends could say the same. We last saw Gungi back on Kashyyyk, joining a new tribe who fought alongside him after he discovered his original tribe had tragically been killed by Trandoshans.

9. Jocastu Nu

“Jedi Librarian” isn’t exactly the most intimidating title, and the Chief Librarian of the Jedi Archives was introduced in Attack of the Clones in a fairly annoying fashion, representing the arrogance of the Prequel-era Jedi through her insistence that "If an item does not appear in our records, it does not exist!” (Spoiler alert: She was wrong.)

Still, this massive faux pas aside, she was in fact an incredibly knowledgeable Jedi who also had access to secrets about the Jedi and the Force no one else did - which is why Palpatine actually wanted her brought in alive when it was discovered she survived Order 66. Ultimately, she was instead killed by Darth Vader, in an early, secret act of defiance against his Sith Master, after she told Vader she knew he was actually Anakin Skywalker and that Palpatine would use her information to find and corrupt more Force-sensitive children to the Dark Side. Years later, Anakin’s son, Luke, would gather information Jocasta collected as he attempted to rebuild the Jedi Order.

8. Quinlan Vos

Existing on the periphery of the Prequel trilogy – he’s glimpsed as a background character on Tatooine in The Phantom Menace and name-dropped by Obi-Wan in Revenge of the Sith – Quinlan Vos first got a lot more focus in Star Wars Legends stories that were not canon. However, we would then get a better idea of the true history of the character from Star Wars: The Clone Wars and other stories, as we learned he was a Jedi who often dealt with the criminal underworld, such as the Hutts and Cad Bane.

From becoming the lover of Asajj Ventress to temporarily being turned to the Dark Side of the Force by Count Dooku, Vos lived an eclectic life - and then managed to narrowly avoid being killed when the Clone Troopers turned on the Jedi while he fought alongside them on Kashyyyk, though he was wounded in the process. Whether he made it to the era of the Original Trilogy is unknown, but Vos was at least around for several more years, with Obi-Wan Kenobi eventually finding his name amongst other surviving Jedi and Force sensitive beings who had joined and used the secret network known as the Hidden Path to stay safe during the time of the Empire.

7. Baylan Skoll

Though the most recently-introduced character on this list, with many details we don’t know about him as yet, there are a lot of intriguing elements to former Jedi Knight Baylan Skoll. Skoll has a decidedly world-weary demeanor, recalling Order 66 by explaining “I watched everything I knew burn,” and noting he came to believe that the fall of the Jedi and rise of the Empire were simply the latest iteration of history continually repeating itself.

Though we don’t know how exactly he survived Order 66, Skoll neither stayed on a righteous path nor seemed to actually turn to the Dark Side, as others like the Inquisitors appeared to. Instead, he used his Jedi skills as a mercenary for hire, and eventually took on an apprentice, Shin Hati. The actor who originated the role of Skoll, the great Ray Stevenson, has sadly passed away since filming Ahsoka Season 1, but the character will return in Season 2, now played by Game of Thrones’ Rory McCann - and perhaps we will learn more of his backstory in the process.

6. Caleb Dume / Kanan Jarus

Padawan to the Jedi Depa Billaba when Order 66 began, Caleb Dume was unable to save his Master’s life, but managed to survive himself thanks to some assistance from Clone Force 99, aka the Bad Batch. Going on the run across the galaxy, Dume changed his identity to Kanan Jarus, and for a long time, forsook all of his Jedi ways. Eventually though, he decided to begin fighting against the Empire, joining with the group of heroes at the center of the animated series Star Wars Rebels, where he passed on his knowledge of the Force to young Ezra Bridger, even though Kanan had never completed his own time as a Padawan.

Their adventures would eventually lead Kanan and his fellow crew members on the Ghost to fully join the growing Rebel Alliance, but Kanan’s sacrifices would be many along the way, as he first lost his eyesight in a battle with Maul and then lost his life to protect his friends. But Kanan’s legacy carries on both through his apprentice Ezra, and through Kanan and Rebel pilot Hera Syndulla’s son Jacen.

5. Grogu

The mega-cute, oh-so merchandise-friendly, breakout character from The Mandalorian, Grogu was introduced as a baby in the post-Return of the Jedi era of Star Wars, eventually becoming the adopted son to Din Djarin. However, due to his mysterious species’ notably long lifespan, it turns out being a baby is a decades-long process for Grogu, which is why it made sense that he had in fact been a Jedi Initiate who was present at the Jedi Temple the night Order 66 occurred. In Grogu’s case, another Order 66 survivor, Ahmed Best’s Kelleran Beq (whose ultimate fate is unknown), was able to get him away from Coruscant in the midst of the Jedi massacre.

Despite his (relatively) young age and toddler-like demeanor, Grogu is clearly innately strong in the Force to a notably impressive degree, already capable of levitating large objects and even using Force healing abilities. All of which insinuates that when he finally grows up, he has the capacity to be as powerful as another well known member of his species we’ll be talking about more below.

4. Cal Kestis

The protagonist of the games Star Wars Jedi: Fallen Order and Star Wars Jedi: Survivor, Padawan Cal Kestis had a similar background to Kanan in that he and his Jedi Master were away from Coruscant when Order 66 was declared, with Cal making it to safety while his Master did not. Though he also went into hiding in the aftermath, Cal ended up on the radar of the Inquisitors, which sent him on a journey that led him to take an active role against the Empire much sooner than Kanan did.

A notably skilled lightsaber combatant, Cal also stands out for attempting to rebuild the Jedi Order far earlier than others like Luke Skywalker would. From teaming with the militant Saw Gerrera to assisting the Hidden Path in protecting other Jedi and Force-sensitive survivors, to making it through an encounter with Darth Vader himself, Cal kept plenty busy during the reign of the Empire - though it’s not yet known what his final fate is or if he was still around by the time of the Battle of Yavin.

3. Ahsoka Tano

Yes, she technically left the Jedi Order and would even go on to memorably declare “I am no Jedi,” but Ahsoka Tano’s skill and courage sure mark her as a great Jedi, even if she wasn’t calling herself that any longer. The Padawan of Anakin Skywalker, Ahsoka was a big part of the Clone Wars (the war) and a big part of The Clone Wars (the series), as we saw her grow from a sarcastic teenager into a confident and centered young woman who fought with honor in many notable battles. Eventually though, she felt compelled to leave the Jedi after they tried her for a crime she did not commit, even after they attempted to bring her back into the fold with their version of “Our bad.”

Reunited with her Clone Trooper friends as the war was coming to an end, her Jedi status in their eyes was clear when Order 66 was declared, as those same Clone Troopers then attempted to kill her. She would survive, though it pained her to do so at the expense of men she had fought alongside for so long. Helping the burgeoning Rebel Alliance through the years that followed, Ahsoka would make it through the Galactic Civil War, with her current adventures, on her own live-action series, now bringing both her and her apprentice, Sabine Wren, to an entirely different galaxy far, far away from the one she’s known.

2. Obi-Wan Kenobi

The former Padawan of Qui-Gon Jinn and a hero of the Clone Wars, Obi-Wan’s adventures and accomplishments are many, though it’s his relationship with Anakin Skywalker that would perhaps define him, for better or worse. As Anakin’s Master, Obi-Wan did all he could to impart wisdom and knowledge to his Padawan, only to see him fall to the Dark Side and become Darth Vader.

Offworld when Order 66 was declared, Obi-Wan managed to escape when his Clone Troopers, led by Commander Cody, turned on him. He would go on to confront Darth Vader on Mustafar, winning their battle and leaving his former friend and surrogate brother horribly maimed yet still breathing. While he spent most of the next two decades quietly watching over Luke Skywalker on Tatooine, he would temporarily leave the planet to protect Luke’s sister, Leia Organa, which in turn brought him into conflict with Vader again. And while their third and final lightsaber battle, onboard the Death Star, would end in Obi-Wan’s death, he had already begun Luke’s Jedi training at that point. This set Luke on a path towards redeeming Vader and ending the reign of the Empire, with Obi-Wan’s Force Ghost sometimes appearing along the way to give Luke guidance.

1. Yoda

Arguably the most powerful Jedi we’ve ever seen, the diminutive and thoughtful Yoda is not one to make a show of just what he’s capable of accomplishing unless he has to. But it was clear he was someone of great wisdom and knowledge from the moment Luke met him on Dagobah – after he drops his funny “I’m just a weird swamp creature” bit with Luke that is – who is able to feel and tap into the Force in a way that is deeply profound. Is his mysterious race innately tied to the Force? Given the only three we’ve met who represent these beings – Yoda, Yaddle and Grogu – are powerful in the Force, it seems possible.

As we finally saw during the Prequels, Yoda could both duel with a lightsaber and harness the Force and its abilities like few others - even deflecting Force Lightning when the formidable likes of Anakin and Obi-Wan were incapable of doing so. This was why the Clone Troopers who tried to take him down on Kashyyyk when Order 66 was declared truly stood no chance. Come on, Clones… this is freaking Yoda!

Confronting an opponent unlike any other when he battled Emperor Palpatine soon after, Yoda survived that battle but was forced into hiding, deciding caution was the best approach for the time being and with so few Jedi now left alive. After years alone on Dagobah, Yoda would finally be joined by Luke Skywalker, giving Anakin’s son the crucial training he needed to eventually become a Jedi himself. Though Yoda’s hundreds of years of life finally came to an end shortly before the Galactic Civil War came to its conclusion, he would still maintain a presence as a Force Ghost - even returning to give an older Luke one more bit of sage advice decades later.

Who do you think the most noteworthy survivor of Order 66 is? Let’s discuss in the comments. And vote in our poll above!

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Where to Stream Every Mad Max Movie Online

I'll be honest with you: George Miller is my favorite director. He’s the genius behind two of my favorite movie franchises: Mad Max and Happy Feet (yes, there was a Happy Feet sequel, please look more into it). Sorry, I get caught up in the Happy Feet thing.

In truth, the Mad Max movies blend the chaos of early '80s action tropes with a surreal vision of post-apocalyptic Australia. After releasing three movies between 1979 and 1985, it seemed Mad Max would remain a trilogy and a relic of a bygone era. Then, after the aforementioned Happy Feet detour, Miller suddenly returned to the franchise that had kicked off his career.

With Tom Hardy taking over the titular role from Mel Gibson, Mad Max: Fury Road was released in 2016 to critical acclaim, going on to win a total of six Academy Awards. While the most recent movie, Furiosa, may not have achieved quite as much box office success, I’m still willing to claim Mad Max as one of the best action franchises of all time.

As Fury Road celebrates its 10th anniversary, I highly recommend a Mad Max marathon. Here’s your options for watching all of the Mad Max movies online.

Where to Stream Mad Max Movies

George Miller has directed five Mad Max movies, including Furiosa. The only Mad Max movies that are currently available to stream are the original movie and the most recent installment. Funny enough, you’ll be able to find both of those movies on HBO Max.

Otherwise, you’re limited to PVOD options like Prime Video. There’s also some pretty clean Blu-rays, listed below.

Other Ways to Watch Mad Max

For those who prefer adding to their physical collection, you can also find all of the Mad Max movies on DVD, including the Black and Chrome Edition of Fury Road:

How to Watch the Mad Max Movies in Order

If you’re trying to watch the Mad Max movies chronologically, you could watch the original trilogy in release order and then switch Furiosa and Fury Road, like this:

  1. Mad Max
  2. Mad Max 2: The Road Warrior
  3. Mad Max Beyond Thunderdome
  4. Furiosa: A Mad Max Saga
  5. Mad Max: Fury Road

That said, I believe Furiosa is best-enjoyed as the final movie in your marathon. Like most great prequels, some of the best moments in Furiosa play on your understanding of the characters from Fury Road.

Future Mad Max Movies

George Miller had previously said the future of the Mad Max franchise rested on Furiosa’s shoulders. Unfortunately, the prequel wasn’t a massive hit at the box office. On the plus side, that sentiment does seem to suggest that the director still has stories to tell about the world of Mad Max.

This possibility seemed reaffirmed when Deadline reported the director “has a script” for another Mad Max movie. I imagine this is in reference to The Wasteland, a rumored sequel to Fury Road. Still, it seems Miller has other projects in the works, and another Mad Max movie would require studios buying into what would almost certainly be yet another massively expensive production. Which they should. But that might not happen anytime soon.

Blythe (she/her) is an SEO Coordinator at IGN who spends way too much time in character customization screens and tracking down collectibles.

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Arise Crossover Codes (May 2025)

Want to grab some free cash with Arise Crossover codes? You're in the right place. We've compiled all of the active codes currently available in the popular Roblox open-world anime action game, so you can get your hands on some useful resources instantly.

Working Arise Crossover Codes (May 2025)

Below, you'll find all of the currently active and working Arise Crossover codes in May 2025 that you can redeem for free rewards:

  • LOADOUTSFIX - Rewards (NEW!)
  • LOADOUTS - Rewards (NEW!)
  • LOADOUTS2 - Rewards (NEW!)
  • UPGRADES - Rewards

Expired Arise Crossover Codes (May 2025)

The following Arise Crossover codes have expired and can no longer be redeemed as of May 2025:

  • QUESTS
  • ALIENS
  • 1MLIKES
  • WINTERRAID
  • EASTER
  • GZIRU
  • ENCHTICKET
  • TICKETS
  • DUSTS
  • Potions
  • Beta
  • COFFIN
  • RUNES
  • UPDATE
  • DRAGONBLUE
  • AlphaTester
  • TESTERQA
  • TESTER

How to Redeem Arise Crossover Codes

To redeem Arise Crossover codes, boot up the game and, once you’re in, follow the steps below:

  1. Look at the icons on the left-hand side of the screen. In the top left-hand corner of the icon menu, you'll see an icon with a shopping basket.
  2. Click the shopping basket to be taken to the in-game shop. Scroll to the bottom of this shop menu or press the codes icon on the right of the pop-up box and you'll find the codes bar.
  3. Enter your code into this bar and then click send to redeem it.

Why Isn't My Arise Crossover Code Working?

If your Arise Crossover code isn’t working, it’s likely due to one of two scenarios. The first is that the code was inputted incorrectly. Check the spelling and that the case is correct, then redeem again. You can even copy and paste the codes directly from this article over to Roblox if you want to make sure you’re inputting them correctly.

The other possibility is the code has expired or you’ve already used it. In this scenario, you should see an error message pop up at the top of the screen informing you that the code has already been redeemed or is invalid.

How to Get More Arise Crossover Codes

If you're on the hunt for new Arise Crossover codes, you'll probably want to make your way over to the game's official Discord server. Once you're a member, you'll be able to access the codes channel, where you'll find new codes whenever they're published.

What is Arise Crossover in Roblox?

Arise Crossover is an open-world action game with a unique twist. It's world is comprised of multiple anime-inspired lands, with players able to travel to islands ripped directly from Solo Leveling, One Piece, Naruto and more. While exploring this familiar landscape, they'll be able to battle enemies native to each world, levelling up their character, unlocking new powers and completing dungeons.

Callum Williams is an IGN freelancer covering features and guides. When he's away from his desk, you can usually find him obsessing over the lore of the latest obscure indie horror game or bashing his head against a boss in the newest soulslike. You can catch him over on Twitter at @CaIIumWilliams.

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Stellar Blade's Steam Rollout Mysteriously Blocked in Over 100 Countries

Stellar Blade's Steam rollout has been mysteriously blocked in countries like Egypt, Vietnam, Estonia, and Cuba.

While there's been no formal statement on why sales have been blocked in over 100 countries around the world, it's thought the list broadly matches that of places where PlayStation Network is not available.

But here's the confusing thing: Stellar Blade doesn't require players to sign up to PSN to play, which has left players wondering why on earth sales have been restricted.

It's possible the block comes not because Stellar Blade requires a PSN connection, but because it offers an optional one. Though not confirmed by either developer ShiftUp or Sony itself just yet, some are speculating that it may be because players are invited to sign up via their PSN account to secure an optional skin for Eve.

The game isn't available in ~130 countries on Steam and Epic Games Store. pic.twitter.com/D79a3HrUut

— Mikhail Shevkun 🐶 (@MWorldII) May 15, 2025

More interestingly still, it seems ShiftUp itself has been surprised by the restrictions. While the team has responded to several unhappy tweets on X/Twitter, asking the complainants where they live, they've yet to provide any further information about why the game is blocked in certain countries.

Despite offering millions of fans the chance to enjoy experiences that were otherwise locked behind console exclusivity, Sony has fumbled its rollout on PC, with many players blasting the company for its mandatory PSN connection requirement. It meant that players needed to have an account and link it in order to enjoy their chosen game at all, even if the title was a single-player game like God of War or The Last of Us. The requirement led to backlash from PC players in territories where PSN is unavailable.

The drama first hit the Helldivers 2 community in May last year, when PlayStation announced that Steam users would need to connect a PlayStation Network account to play. The company, however, quickly took back that decision as it reversed course just a few days later.

This has since been further compounded, however, by the fact PSN is not available in some countries, which resulted in Helldivers 2 being delisted in around 177 countries at the time. Most recently, in January 2025, Sony stated it would no longer require players to link a PlayStation Network account to enjoy some of its PC games, and instead offered bonuses for those who do.

The PC version of Stellar Blade launches via Steam on June 11 along with a raft of PC-specific features, including AI upscaling via Nvidia DLSS 4 and AMD FSR 3, an unlocked framerate, Japanese and Chinese voiceover, ultrawide display support, higher resolution environment textures, and DualSense support for haptic feedback and trigger effects.

IGN's Stellar Blade review returned a 7/10. We said: "Stellar Blade is great in all of the most important ways for an action game, but dull characters, a lackluster story, and several frustrating elements of its RPG mechanics prevent it from soaring along with the best of the genre."

Vikki Blake is a reporter, critic, columnist, and consultant. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Doom: The Dark Ages Owes a Lot to Eternal’s Marauder

When director Hugo Martin explained that the mantra for Doom: The Dark Ages was “stand and fight” during Xbox’s Developer Direct earlier this year, I was instantly enticed. It's an idea in direct opposition to id Software’s previous game, Doom Eternal, a shooter built on hyper-kinetic, perpetually mobile firefights. There is, however, a single enemy in Eternal that does demand you “stand and fight” – the Marauder. Perhaps the most controversial enemy ever featured in a Doom game, it’s hated by many… and loved by me. And the moment I realised that the trick to Doom: The Dark Ages’ combat was reacting to bright green lights – the very same thing that’s key to killing a Marauder – I knew I was all-in.

Don’t worry, The Dark Ages doesn’t force you into a cage fight with an enemy that’s as fast and fiddly as Eternal's Marauder. Sure, there is the Agaddon Hunter, who’s protected by a bulletproof shield and lashes out with a deadly combo attack, but the legacy of Eternal’s infamous battles lives on not through a single enemy, but every enemy. Rethought, recalibrated, and reforged, the ideas behind the Marauder have been applied to The Dark Ages’ core combat design. The result? Every encounter has the smarts of a Marauder face-off with none of the frustrations.

The Marauder is a bit of an unusual beast. Fights in Doom Eternal typically have you running loops around a combat arena, cutting down fodder enemies and bouncing between larger foes. Eternal has often been called a management game, and that doesn’t just apply to your resources; through the use of speed, space, and shotguns you have to manage the horde. That all goes out the window when the Marauder turns up. This tough-as-nails, axe-swinging powerhouse demands your complete focus, hence why it’s so often fought in one-on-one situations. On the odd occasion one turns up in larger battles, the best tactic is to avoid its blows, clear the deck of mobs, and – finally – stand and fight.

That doesn’t mean literally standing still, of course – this is Doom Eternal, after all. Rather, it’s about asserting dominance over the space through careful positioning. Get in too close and the Marauder will catch you with a deadly shotgun blast that’s near-impossible to dodge. Fall too far back and he’ll bombard you with projectiles that are much easier to dodge, but you’ll be out of range of his axe swing. The thing is, you want him to try and hit you with that axe, because the only time in the entire fight that the Marauder is vulnerable to damage is during the attack’s wind-up animation. His energy shield soaks up every bullet you fire, so you need to position yourself in the sweet spot where he’ll drop his guard and go in for the kill. When his eyes flash bright green, that’s your cue: you’ve got a split-second window to blast his brains out.

A flash of bright green is also what you’re looking for in Doom: The Dark Ages. In a nod to the series’ first outing, demons fire out volleys of bullet hell-like projectiles. Within those volleys are special green missiles that can be parried with the Doom Slayer’s new shield, deflecting the ordnance back to its source. In the opening hours of the game this is largely a defensive move. Later on, though, once you unlock the shield’s rune system, the parry becomes an invaluable offensive tool, stunning demons with bolts of lightning or triggering your shoulder-mounted, auto-targeting cannon.

Your travels across The Dark Ages’ battlefields become a collage of pocketed one-vs-one fights with a variety of powerful demons.

Unlike in a Marauder fight, survival is not entirely dependent on reacting to these green lights. Good use of your more straightforward tools can carry you to victory. But the shield runes make parrying one of the strongest components of your arsenal – one worth activating as many times as possible. And if you weave it into your combat approach, you’ll soon find that the foundations of The Dark Ages’ parry share common ground with Eternal’s Marauder fights. You’ll need to find the right distance, since demons won’t fire projectiles at close range, and when the green orbs appear, you’ll need to maneuver into the right position to catch them. And then, like catching the Maruader mid-swing, you need quick reactions to score the parry itself. All this demands focus, so your travels across The Dark Ages’ battlefields become a collage of pocketed one-vs-one fights with a variety of powerful demons. You stand and you fight. Just as you did against the Marauder.

Perhaps the most cited argument against the Marauder was how it interrupted Doom Eternal’s flow. You simply cannot fight it using the techniques you’ve conquered every other challenge with. This switch-up is actually the reason why I love the Maruader so much: while the rest of the game asks you to do ballet, it insists you break dance. Doom Eternal was a game built on breaking the rules of first-person shooters, demanding that you think about resources, weapons, and engagements in new ways. The Marauder breaks the rulebreaker’s rules and so poses the ultimate challenge. But as much as I relish that challenge, I understand why many hate it.

Doom: The Dark Ages overcomes that problem by ensuring different “dances” are part of the grand disco hall of battle. Every major enemy type has its own unique green projectile or melee strike, and so your approach changes with each foe you encounter. The Mancubus, for instance, fires staggered bursts of wide energy “fences” that feature green “pillars” at either end, and so you must weave left and right to score the parry on each one. The Vagary launches an abacus-like volley of deadly spheres, forcing you to sprint towards the rows you can deflect as if they were deadly tennis balls arriving on your side of the court. The skeletal Revenant, meanwhile, replicates the Marauder even closer; it’s invulnerable to damage until you can deflect one of the green skulls it fires in alternating patterns from its shoulder launchers.

Because every single demon demands a different kind of footwork, it’s never jarring when a new foe is introduced with a left-of-field approach. Sure, the Agaddon Hunter and Komodo both pose a bit of a difficulty spike thanks to their intense melee combo attacks, but you’re already used to constantly adapting the way you move and react by the time they arrive on the scene. That wasn’t the case for the Marauder, because Eternal’s ruleset was based on using the right gun for the right demon, not the position and reaction-based tactics needed to defeat this unique threat.

The Marauder’s problem was never its design. It was that it broke the rules and players weren’t prepared for it. Doom: The Dark Ages trains you for something similar by making its own reaction-based twitch mechanic a core component of the entire experience rather than a mid-game curveball. Such a shift does mean that the challenge has largely disappeared – the shield’s parry window is much more generous than the split-second required to react to the Marauder’s eye flash, even at higher difficulties. But the underlying concept of the Marauder – locking step with an enemy, waiting for the perfect moment, and striking when the light shines green – is all here in every single battle. Doom: The Dark Ages may offer a very different take on those ideas, but they’re still completely recognisable. You stand and you fight.

Matt Purslow is IGN's Senior Features Editor.

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Retro Fighting Game Killer Instinct Gold the Latest Addition to the Nintendo Switch Online Library

Killer Instinct Gold is the latest Nintendo 64 game to be added to the Nintendo Switch Online library.

A Nintendo 64 port of the arcade fighter Killer Instinct 2, Gold joins the original Killer Instinct in the expansive library of retro titles now available to the Online Expansion Pack subscribers.

Released almost 30 years ago now in 1996, Killer Instinct Gold was developed by British studio Rare, which was a frequent second-party developer for Nintendo at the time, making games like Donkey Kong Country, Goldeneye 007, and Perfect Dark for early Nintendo systems. You can pick from a roster of 10 killer fighters, and test your instincts across multiple game modes, "with hundreds of thousands of moves and killer Combos at your fingertips."

Rare and by extension the Killer Instinct franchise is of course now owned by Microsoft, which makes Killer Instinct Gold yet another Xbox Game Studios title to release on the Switch. Following the release of Xbox One launch title Killer Instinct back in 2013, there has been no indication that Microsoft plans to revive the series with yet another sequel.

Nintendo Switch Online is a subscription-based online gaming service for the Nintendo Switch gaming platform. Memberships include online functionality, allowing you to compete or cooperate with friends, as well as a collection of classic Nintendo games spanning four decades, including titles from the NES, SNES, Game Boy, Nintendo 64, and (with the upcoming launch of the Nintendo Switch 2) the new GameCube libraries. A free seven-day trial is also available.

Nintendo Switch 2 preorders went live at the end of April with the price of the console still fixed at $449.99 — and they went about as well as you'd expect. But although Nintendo has issued a warning to U.S. customers who applied for a Switch 2 pre-order from the My Nintendo Store, saying release date delivery is not guaranteed due to very high demand, Nintendo of America boss Doug Bowser told IGN he is confident the company will have enough units to meet consumer demand "through the holidays."

Vikki Blake is a reporter, critic, columnist, and consultant. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Take-Two Boss Strauss Zelnick Says He's 'Thrilled' With Civilization 7 So Far Even Through More People Are Playing Civ 6 and Even Civ 5 on Steam

Civilization 7 has had a rough launch on Steam — that much is clear. The strategy sequel has struggled for players on Valve’s platform ever since its launch in February. Reaction is ‘mixed,’ according to Steam user reviews. And despite a number of patches issued by developer Firaxis to reverse the sentiment, Civilization 7 finds itself in the unenviable situation of having fewer players on Steam than Civilization 6 and even the 15-year-old Civilization 5.

Civ 7’s Steam performance does not paint the entire picture, of course. The game also launched on PlayStation, Xbox, and Nintendo Switch (a Nintendo Switch 2 version that makes use of the new Joy-Con mouse controls will soon release). But Civilization’s bread and butter is PC, and there Civ 7 is clearly struggling.

You’d think, then, that Firaxis parent company Take-Two wouldn’t be best pleased. But speaking to IGN in an interview ahead of the company’s latest financial results, CEO Strauss Zelnick told me he was “thrilled” with Civ 7 so far.

“I'm thrilled with Civ 7 so far,” Zelnick began. “However, there were some issues initially, and our team at Firaxis has done a great job addressing those issues. There's more work to be done. I'm optimistic that work will be done and will suit consumers, and ultimately that we have a very successful title on our hands.”

Zelnick then pointed to the Civilization franchise’s tendency to have a long sales cycle, at least compared to many other games, and his belief that Civ 7 will follow suit.

“The history of all the Civilization releases is that initially some of the changes that we make cause consternation among our consumers because they love the Civilization franchise so much,” he said.

“And then people realize, oh, this really is an improvement and over a long sales cycle, we do really well. I think that's what'll happen here too.

“But undoubtedly, we had some issues in the beginning, which we've addressed partially and continue to address.”

When Civ 7 launched, players highlighted issues with the user interface, a lack of map variety, and expressed a feeling that the game launched without a number of features they’d come to expect from the franchise.

Zelnick’s mention of hardcore Civ players being a little nervous about Civ 7 at launch is no-doubt a reference to some of the dramatic changes Firaxis made to the game.

A full campaign in Civilization 7 is one that goes through all three Ages: Antiquity, Exploration, and Modern. Once the Age is completed, all players (and any AI opponents) experience an Age Transition simultaneously. During an Age Transition, three things happen: you select a new civilization from the new Age to represent your empire, you choose which Legacies you want to retain in the new Age, and the game world evolves. The Civilization games have never had such a system. Clearly, Zelnick believes Civ fans will come to love it over time.

Take-Two has yet to announce a sales figure for Civilization 7, but in its financial report said it was "pursuing opportunities to expand the audience," including the recent launch of Civilization 7 VR for Meta Quest 3 and 3S, as well as the upcoming Nintendo Switch 2 port.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Anime Saga Codes (May 2025)

Anime Saga codes will have you stocked up on Gems, Gold, and Trait Rerolls. These will help you summon new units, buy materials and items, as well as craft new items, and evolve your team. If you're looking for all the latest active Anime Saga codes, IGN has you covered.

Working Anime Saga Codes (May 2025)

In the list below, you'll find all working and active Anime Saga codes. Be sure to redeem them before they're expired!

  • InBugSagaWeTrust - Rewards (must be level 10 to redeem)
  • BugSaga: 3,500 Gold, 500x Gems, 5x Trait Rerolls
  • 50KActive: 3,500 Gold, 800 Gems, 2x Trait Rerolls
  • 1MVisits - 5,500 Gold, 8x Trait Rerolls, 800x Gems
  • Release - 3,500 Gold and 1000x Gems

Expired Anime Saga Codes (May 2025)

These codes are now expired:

  • SorryForDelay
  • SorryForShutdown

How to Redeem Anime Saga Codes

Now that you've got a handy list of all working Anime Saga codes, here's what you need to do to redeem them:

  1. Load up the Anime Saga Roblox experience
  2. When you load into the game, go to the left of the main hub, where you should see the golden PLAY portal
  3. Go up the stairs and past the PLAY portal, toward the red leafy tree
  4. You'll see the blue REROLLS hub. To the left, you'll find an NPC standing underneath the red trees and by the leaderboard
  5. This NPC called Frierin is who you need to speak to, to be able to use codes
  6. Interact with Frierin and the codes! bar will appear
  7. Copy and paste the codes from this article into the "Enter Code" section and hit redeem!

Why Isn't My Anime Saga Code Working?

There are usually two reasons why a code isn't working. It's either because:

  • The code is expired
  • The code has been entered incorrectly

If a code has been entered incorrectly for Anime Saga, it will say the "code is invalid." If the code is expired, you'll see yellow text saying it's expired. To help you use the right codes, we'd recommend copying and pasting the code directly from the working list of codes in this article. We check and test each of the codes before we add them to our articles. However, when copying them, you can sometimes accidentally include an extra space somwhere, so always double check there's no additional spaces!

Lauren Harper is an Associate Guides Editor. She loves a variety of games but is especially fond of puzzles, horrors, and point-and-click adventures.

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Capybara Evolution Codes (May 2025)

Looking to earn some useful potions in Capybara Evolution? You've come to the right place. Below, you'll find all the currently active codes in Roblox's adorable evolution game, as well as a rundown of exactly how to redeem them.

Active Capybara Evolution Codes (May 2025)

Below, you'll find all of the currently active and working Capybara Evolution codes in May 2025 that you can redeem for free rewards:

  • Smelter - 3x EXP Potions
  • Barablocks - 3x EXP Potions
  • BunnyCrate - 1 Golden Easter Crate
  • BunnyMan - 1x Easter Ticket
  • i2perfectfix - 5x EXP Potion
  • SorryForDelay - 2x EXP Potion
  • Scrolls - 1x Bronze Scroll
  • Capytropolis - 3x EXP Potion
  • FIXWINS23 - 3x EXP Potion
  • AnotherFIX - 3x EXP Potion
  • Capymera - 2x EXP Potion
  • I2PERFECT2 - 3x EXP Potion
  • CAPYHARA - 1x EXP Potion
  • RB23 - 1x Bronze Crate
  • CRATES - 2x Bronze Crate
  • NEWUPD1 - 1 EXP Potion
  • capycode289 - 1x EXP Potion
  • I2PERFECT - 1x EXP Potion
  • Release - 1x Wins Potion

Expired Capybara Evolution Codes (May 2025)

The following codes have expired as of May 2025.

  • Brrrra

How to Redeem Codes in Capybara Evolution

To redeem Capybara Evolution codes, boot up the game and, once you’re in, follow the steps below:

  1. Look in the bottom right-hand corner of the page and you'll see a flyer icon. It's indicated by the red circle in the image above.
  2. Click this flyer icon to bring up the Update Log.
  3. On the right-hand side of the Update Log text you'll see a code bar icon labelled "Codes." It's indicated by the pink circle in the image above.
  4. Click this code bar icon and it'll bring you to the codes bar.
  5. Type in your chosen code and then hit Verify.

Why Isn't My Capybara Evolution Code Working?

If your Capybara Evolution code isn’t working, it’s likely due to one of two scenarios. The first is that the Capybara Evolution code was inputted incorrectly. Check the spelling and that the case is correct, then redeem again. You can even copy and paste the codes directly from this article over to Roblox if you want to make sure you’re inputting them correctly.

The other possibility is the code has expired or you’ve already used it. In this scenario, you should see an error message pop up below the code bar informing you that the code has already been redeemed or is invalid.

How to Get More Capybara Evolution Codes

The best way to stay up to date with Capybara Evolution codes is by joining the Capybara Evolution Discord server. Once you're a member, you can head directly to the server's Announcements and Codes channels, which are both updated by the devs when new codes drop. You can also check out i2Perfect's YouTube Channel, where the creator posts clips that reveal secret codes.

What is Capybara Evolution in Roblox?

Capybara Evolution drops players into a colourful world as a tiny capybara with a single mission: evolve. Surrounded by formidable creatures, they must battle to level up and transform their capybara, making their way up the food chain across a variety of different worlds. To aid in their battle, they can purchase eggs that hatch into pets, which will help them take down stronger enemies and ascend to the ultimate capybara life form.

Callum Williams is an IGN freelancer covering features and guides. When he's away from his desk, you can usually find him obsessing over the lore of the latest obscure indie horror game or bashing his head against a boss in the newest soulslike. You can catch him over on Twitter at @CaIIumWilliams.

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Metal Gear Creator Hideo Kojima Says He’s Left His Staff a USB Stick of Ideas for After He Dies, ‘Kind of Like a Will’

Hot on the heels of revealing a number of discarded video game ideas and even an idea for a ‘Forgetting Game’ where the main character gradually forgets important information and abilities if you take too long a break from playing, Kojima has revealed he has left his staff a SUB stick of game ideas for after he dies.

As reported by VGC, Kojima issued the morbid revelation to Edge magazine, and discussed his change of thinking that occurred during the pandemic.

“Turning 60 was less of a turning point in my life than my experiences during the pandemic,” he said. “I fell seriously ill at that time, and also had an eye operation. Until then, I didn’t think I was old, you know? I just didn’t feel my age, and I assumed I would be able to create for as long as I live.

“But then I became sick, and I couldn’t create anything. And I saw lots of people around me passing away at that time. I was confronted with death. Of course, I recovered, but now I was thinking, ‘Wait, how many years do I have left to make a game or a film?’ Perhaps I have 10 years?”

This reevaluation not only caused Kojima to take on a number of new projects, but to create the USB stick “kind of like a will,” which he hopes will help secure the future of Kojima Productions following his death.

“I gave a USB stick with all my ideas on it to my personal assistant, kind of like a will,” he said. “Perhaps they could continue to make things after I’m gone at Kojima Productions… This is a fear for me: what happens to Kojima Productions after I’m gone? I don’t want them to just manage our existing IP.”

This week, IGN reported on Kojima’s thoughts on how time passing in real life can be used in video games. Not only did Kojima comment on time-related mechanics he has implemented in past games, but he also revealed concepts that he hasn’t used yet, including an idea he scrapped from the upcoming Death Stranding 2: On The Beach.

“I’ve thought about having characters’ hair grow in games,” Kojima said in the most recent broadcast of his Japanese radio podcast KOJI10. “Originally in Death Stranding 2, I was going to have Sam’s beard gradually grow out over time, and the player would have to shave it. If they didn’t, Sam would end up looking unkempt,” he explained. “However, as Norman Reedus is a big star, I didn’t want to make him look uncool!” Despite this, the director said it was still something he might add to another game one day.

Kojima also revealed three game concepts that have the passing of time in real life as a major mechanic. The first is a kind of game of life: “It starts out with the player being born, you’re a child and then gradually over time you become an adult. In the game, you fight various enemies. Like with the previous example (MGS3’s The End), if you keep playing the game, you will become a 70 or 80-year-old man. However, at this age you will be weaker, your eyesight will worsen. When you are a teenager you’ll be able to run faster but by the time you reach 60 you’ll slow down a bit,” Kojima explained, revealing that although your character will be in better physical condition when they are younger, they will have more knowledge and experience when they are older. This aging would affect your strategy as to how you deal with enemies. “But no-one would buy it!” Kojima added, however the other people on the podcast expressed enthusiasm about playing such a “Kojima-like game.”

Another idea he mentioned is a game where you are creating something that takes time to mature, such as wine or cheese. This would require the player to continue gradually playing over a long period of time, and sounds like it would work as a background/idle game.

And finally, Kojima proposed a “forgetting game” that the player would have to “play through quickly.” In this concept, the main character gradually forgets important information and abilities if you take too long a break from the game. For example, if you don’t play every day, the main character will gradually forget things such as “how to fire their gun or what their job is.” This forgetfulness builds up until finally the player is unable to move. “Players would have to take a week off work or school to play it,” Kojima laughed.

It's a hugely busy time for Kojima and his studio, Kojima Productions (now we know why!). As well as Death Stranding 2, Kojima is working on a live-action Death Stranding film with A24, the studio behind Academy Award winning films such as Everything Everywhere All At Once. He's also working on OD for Xbox Game Studios, and video game and movie hybrid Physint for Sony.

There are no release dates for OD or Physint. Indeed, in January, Kojima revealed the ongoing video game actors strike had affected production on both titles, so it may be some time before we hear or see more.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Rock Fruit Codes (May 2025)

If you're on the hunt for some extra drops in Rock Fruit, your search ends here. Below, we've compiled a list of all the latest redeemable codes for the One-Piece-inspired Roblox game, so you can get your hands on 2x Luck Drops and other free goodies.

Working Rock Fruit Codes (May 2025)

Below, you'll find all of the currently active and working Rock Fruit codes in May 2025 that you can redeem for free rewards:

  • ThxForLike23K - 1 Hour 2x Lucky Drop
  • ThxForLike22K - 1 Hour 2x Lucky Drop
  • ThxForLike21K - 1 Hour 2x Lucky Drop

Expired Rock Fruit Codes (May 2025)

The following Rock Fruit codes have expired and can no longer be redeemed as of May 2025:

  • TungTungSahur
  • TralaleroTralala
  • ThxForLike20K
  • ThxForLike19K
  • ThxForLike18K
  • ThxForLike17K
  • ThxForLike14K
  • ThxForLike15K
  • ThxForLike16K
  • AizenHollow
  • ThxForLike12K
  • AnosXD
  • Subaru
  • EmiliaXD
  • ShadowRingXD
  • LVL100
  • SorryForDelayXD
  • SorryForRollback
  • Mita
  • Love
  • FREECODE11
  • Miku

How to Redeem Rock Fruit Codes

To redeem Rock Fruit codes, boot up the game and, once you’re in, follow the steps below:

  1. Look at the selection of small icons on the left-hand side of the screen, just above the menu buttons. Amongst these, you’ll see one that looks like a small blue bird. It's marked by the red circle in the image above.
  2. Click the bird icon to be taken to the Codes bar.
  3. Type your code into the bar and then hit the Redeem button below the bar.

Why Isn't My Rock Fruit Code Working?

If your Rock Fruit code isn’t working, it’s likely due to one of two scenarios. The first is that the code was inputted incorrectly. Check the spelling and that the case is correct, then redeem again. You can even copy and paste the codes directly from this article over to Roblox if you want to make sure you’re inputting them correctly.

The other possibility is the code has expired or you’ve already used it. In this scenario, you should see an error message pop up at the top of the screen informing you that the code has already been redeemed or is invalid.

How to Get More Rock Fruit Codes

To keep up to date with Rock Fruit codes, you'll want to keep an eye on several different sources. You can become a member of the game's Discord server, scan the description on the official Roblox page and visit KuduroDPN's YouTube channel, where codes are often shared in videos and posts.

What is Rock Fruit in Roblox?

Rock Fruit is a One-Piece-inspired action game where players explore an open-world ocean with the goal of growing stronger. They'll fight a variety of enemies, explore dungeons and take on towering bosses to amass experience and level up, bolstering their skills while acquiring new weapons and Devil Fruit powers, which allow them to unleash flashy special attacks that do huge damage.

Callum Williams is an IGN freelancer covering features and guides. When he's away from his desk, you can usually find him obsessing over the lore of the latest obscure indie horror game or bashing his head against a boss in the newest soulslike. You can catch him over on Twitter at @CaIIumWilliams.

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Hunters Codes (May 2025)

Looking for Hunters codes to gain crystals? IGN has you covered. We've searched around to find all the active and working codes that are free to use, so you can boost your crystal stash.

Working Hunters Codes (May 2025)

There are currently no active Hunters codes. As soon as there are, we'll add them to this list!

Expired Hunters Codes (May 2025)

  • HUNTERSREDEMPTION
  • papamikami
  • HuntersWeekend
  • SORRY4BUGS
  • SORRY
  • SORRY4DELAY
  • 500Crystals
  • 10M
  • THANKYOU
  • RELEASE

How to Redeem Hunters Codes

To use the codes, you need to join the MS: Hunters group first. Do this before launching the game to make sure the codes are redeemable. Then follow these steps:

  1. Launch the Hunters Roblox experience
  2. In the top right corner of the screen, find the </codes> menu
  3. Click on it and paste the codes from this article
  4. Hit Redeem and enjoy your rewards

Why Isn't My Hunters Code Working?

There are two main reasons why your code might not work when you submit it. Some codes are for Roblox are case-sensitive, so just copy it directly from this article and paste it in. We test each and every one of the codes before adding them here to make sure they're working. Just be sure when you are copying them from here that you don't include any extra spaces. If one has snuck in there, just remove them and try the code again.

If you're taking them directly from the article, and they're still not working, the other possibility is that they're expired. When a code has expired, it will say this as soon as you enter it.

Lauren Harper is an Associate Guides Editor. She loves a variety of games but is especially fond of puzzles, horrors, and point-and-click adventures.

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Ninja Time Codes (May 2025)

If you're looking for Ninja Time codes, IGN has you covered! In this article, you'll find the latest active and working Ninja Time codes in May 2025 that can be redeemed for free rewards in Roblox, such as Clan Tokens and Element Tokens.

Active Ninja Time Codes (May 2025)

The following Ninja Time codes are currently active and available to use as of May 2025:

  • MiniUpdate - 12 Clan Spins, 12 Family Spins, 12 Element Spins (NEW!)

All Expired Ninja Time Codes (May 2025)

The following Ninja Time codes have expired and no longer work:

  • ThisIsAura!
  • ProphecyChild!
  • EternalMeteor!
  • ConsoleSupport!
  • EasterSpirit!
  • ApologiesForTheDelay!
  • SecretBossIG!
  • SecretCodee!
  • WarMode!
  • 2xTransparency!
  • GlazeTheBoss!
  • FixesAndAFKWorld!
  • Confia!
  • CONFIABRASIL!
  • Update0.5!
  • BossStudios!
  • SUPERLUXINN
  • HYGON
  • ARIS
  • 35MVISITS
  • 150KMEMBERS
  • 115KLIKES
  • 195KFAVS
  • BYTE10K
  • LUXINN
  • 105KLIKES
  • MENUREVAMP
  • 175KFAVS
  • 25MVISITS
  • 100KLIKES
  • SORRYFORTERRAIN
  • 85KLIKES
  • 20MVISITS
  • 77KLIKES
  • 15MVISITS
  • 150KFAVS
  • 70KLIKES
  • 60KLIKES
  • MAYBEPERFORMANCE
  • MORENPCFIXES
  • 55KLIKES
  • BYTE1K
  • BYTE2K
  • 10M
  • 9M
  • 8M
  • MOBILEMOUNTS
  • SORRYFORTROUBLE
  • DATARECONCILE
  • ILOVEMOBILES
  • MOREMOBILESFIX!
  • STFIX
  • THX100KDISC
  • THX100KFAV
  • RELEASE

How to Redeem Ninja Time Codes

Follow the steps below to redeem Ninja Time codes and claim your free rewards in Roblox:

  1. Open Ninja Time via the Roblox Player.
  2. If it's your first time playing, you'll need to select a village and create a character.
  3. Once on the main menu, select "PLAY" to enter the game.
  4. After loading in, select the "Menu" button in the top left.
  5. Click on "Extra Menu."
  6. Select "Codes" to open the codes menu.
  7. Input your code into the "..." field and then hit the orange "Redeem" button.
  8. If successful, your Ninja Time code will be redeemed.

Why Isn't My Ninja Time Code Working?

If your Ninja Time code isn't working when you're trying to redeem it in Roblox, it's likely due to one of two reasons:

  • The Ninja Time code is expired and can no longer be redeemed.
  • The code is spelled wrong.

When inputting a Ninja Time code into Roblox, make sure it's spelled correctly, there are no accidental spaces either before or after the code, and that it's in the correct case (some codes are case sensitive).

All the codes on this page have been tested by IGN and work at the time of submission, so we recommend copying and pasting codes directly from this article to avoid any errors. If the code still doesn't work, it's expired and no longer works.

How to Get More Roblox Ninja Time Codes

The fastest way to get more Ninja Time codes is to join the official Ninja Time Discord server, where you'll be notified as soon as they go live. Alternatively, bookmark this article as we update it with new codes regularly.

Meg Koepp is a Guides Editor on the IGN Guides team, with a focus on trends. When she's not working, you can find her playing an RPG or making miniatures.

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Volleyball Legends Codes (May 2025)

If you're searching for Volleyball Legends codes (previously Haikyuu Legends), IGN has you covered! In this article, you'll find the latest active and working Volleyball Legends codes in May 2025 that can be redeemed for free rewards in Roblox, including Spins and Yen.

Working Volleyball Legends Codes (May 2025)

Below, you'll find all of the currently active and working Volleyball Legends codes in May 2025:

  • AURA - 2 Aura Potions (NEW!)
  • 1.7M_FAVS - 500 Crystals (NEW!)
  • 1M_Likes - 5x Lucky Style Spins

All Expired Volleyball Legends Codes (May 2025)

The following Volleyball Legends codes are expired and can't be redeemed anymore as of May 2025:

  • UPDATE_18
  • GODLY_BLOCKER
  • UPDATE_18_CRYSTALS
  • KIMIRO_SPIKE
  • KIMIRO_SET
  • KIMIRO_SPEED
  • KIMIRO_BOUNCY
  • KIMIRO_HEIGHT
  • KIMIRO_ABILITY
  • KIMIRO_BLOCK
  • KIMIRO_OUT
  • KIMIRO_THICK
  • RANKED_FIXING
  • SILLY_POTIONS
  • 1.5M_FAVS
  • UPDATE_16
  • SEASON_3
  • UPDATE_15
  • TWINS_ARE_HERE
  • 600K_MEMBERS
  • BALANCE
  • BLOCKING
  • 400M_VISITS
  • SHIELD_BREAKER
  • UPDATE_14
  • SECRET_ABILITY
  • 1_MIL_FAVS
  • EASTER
  • PROTORIONTWITTER
  • EASTER_EGGS
  • TIMESKIP_KAGAYOMO
  • UPDATE_13
  • APRIL_UPDATE
  • 2X_SECRET_WEEKEND
  • DELAY_LEGENDS
  • CHOPPED
  • RANKED_FIX
  • 100K_INTERESTED
  • 100K_INTERESTED2
  • UPDATE_12
  • SEASON_2
  • SHUTDOWN_CODE2
  • SHUTDOWN_CODE
  • 1M_MEMBERS
  • UPDATE_11
  • SANU_BUFF
  • 250M_VISITS
  • UPDATE10
  • UPDATE9
  • 200MILLION_VISITS
  • TIMESKIP
  • 175MILLION_VISITS
  • 500K_LIKES
  • SEASON1
  • UPDATE8
  • NEW_NAME
  • 80M_VISITS
  • BIGGESTEVER
  • RANKED
  • NOTONTIME
  • UPDATE6
  • 100M_VISITS
  • 350K_MEMBERS
  • PRACTICE_AREA
  • FAST_MODE
  • MADNESS
  • 40M_VISITS
  • 250K_MEMBERS
  • 50M_VISITS
  • UPDATE5
  • UPDATE4
  • LAUNCH
  • 200K_LIKES
  • 180K_FAVS
  • 15M_PLAYS
  • 100KMEMBERS
  • UPDATE1
  • UPDATE2
  • UPDATE3

How to Redeem Volleyball Legends Codes

Follow the steps below to redeem Volleyball Legends codes and claim your free rewards:

  1. Open the Volleyball Legends Roblox experience.
  2. In the Lobby, click on the Shop icon in the bottom toolbar to open the Shop.
  3. Click on Codes on the bottom left of the Shop menu.
  4. Input your Volleyball Legends code into the "Type code here" box.
  5. Click "USE CODE." If successful, green text will appear informing you what your free reward is.

Why Isn't My Volleyball Legends Code Working?

If your Volleyball Legends code isn't working when you're trying to redeem it in Roblox, it's likely down to one of these two reasons:

  • The Volleyball Legends code is expired and no longer able to be redeemed.
  • The code is spelled wrong.

When inputting an Volleyball Legends code into Roblox, ensure it's spelled correctly, there are no accidental spaces either before or after the code, and that it's in the correct case (some codes are case sensitive). If a code is spelled wrong, you'll get a red message that says "Invalid Code."

All the codes on this page have been tested by IGN and work at the time of submission, so we'd recommend copying and pasting any codes directly from this article to avoid any errors. If the code still doesn't work, it's expired and can no longer be redeemed.

How to Get More Volleyball Legends Codes

Outside of checking this article, the best way to get more Volleyball Legends codes is to join the official Volleyball Legends Discord server. That way, you can be notified as soon as new codes drop.

What is Volleyball Legends in Roblox?

Volleyball Legends (previously called Haikyuu Legends) is a Roblox Experience inspired by the popular Shonen Jump series, Haikyu!!. In it, you compete in volleyball matches with teammates with the aim of becoming the best volleyball player and getting MVP.

Meg Koepp is a Guides Editor on the IGN Guides team, with a focus on trends. When she's not working, you can find her playing an RPG or making miniatures.

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Anime Vanguards Codes (May 2025)

If you're looking for Anime Vanguards codes, IGN has you covered! In this article, you'll find the latest active and working codes, which you can redeem for free rewards in the Roblox Experience, including Trait Rerolls, Gems, and more.

New and Working Anime Vanguards Codes (May 2025)

Below, you'll find all of the currently active and working Anime Vanguards codes in May 2025 that you can redeem for free rewards:

  • LordShadow (Requires Level 10) - Rewards

All Expired Anime Vanguards Codes (May 2025)

Here is the list of expired Anime Vanguards codes that no longer work and can't be redeemed anymore as of May 2025:

  • ODYSSEYFIX
  • CORRUPTION
  • 1MILLION
  • 2MLIKES
  • ALSISBEST
  • OneInAVanguardillion
  • DOUBLEEVOLUTION
  • THESYSTEM
  • YT200K
  • AURA
  • SEASONOFLOVE
  • EXTENDEDMAINT
  • SALTERBOSS
  • BYEDIVALO
  • UntilThenIsTheBestGame
  • SORRY4SHUTDOWN
  • WHYISTHISNOTWORKING????????
  • NewLobby!
  • Update3!
  • LotsofPresents!
  • HAPPYNEWYEAR
  • enumaelish
  • WinterUpdateSoon
  • FateUpdate
  • PART7
  • STEELBALL
  • 23RDPRESIDENT
  • TURBONICLEGRANDMA
  • HALLOWEENWASLASTMONTH
  • STANDPROUD
  • 500MVISITS
  • WECURSESHAVENOLIMITS
  • SHIBUYA
  • DELAYGUARDS
  • UPDATE1
  • TIKTOK50K
  • ROST10K
  • SLAYER
  • LATEUPDATESORRY
  • THXFOR1MLIKES
  • 70MVISITS
  • 300KPLAYERS
  • 100MVISITS
  • 800KLIKES
  • 25MVISITS
  • 10MVISITS
  • 600KLIKES
  • AV500KLIKES
  • 400KLIKES
  • 300KLIKES
  • 200KLIKES
  • 100KLIKES
  • 10KLIKES
  • AV50MIL
  • RELEASE
  • DELAY

How to Redeem Anime Vanguards Codes

Follow the steps below, to redeem Anime Vanguards codes and claim your free rewards:

  1. Launch the Anime Vanguards Roblox Experience.
  2. Click the purple Codes icon on the sidebar on the right to open the Codes menu.
  3. Paste your code into the "Enter code..." field.
  4. Check it's spelled correctly, then click the green "Redeem Code" button.
  5. If the code is valid, you'll receive your free rewards in Anime Vanguards.

Why Isn't My Anime Vanguards Code Working?

If your Anime Vanguards code isn't working in Roblox, it's likely down to one of these two reasons:

  • The Anime Vanguards code is expired and no longer able to be redeemed.
  • The code is spelled wrong.

When inputting an Anime Vanguards code into Roblox, make sure it's spelled correctly and that there are no accidental spaces either before or after the code. All the codes on this page have been tested by IGN and work at the time of submission, so we'd recommend copying and pasting codes directly from this article rather than typing them out yourself to avoid any errors. That way, you can be sure they work.

If the code still doesn't work, it's more than likely expired and can no longer be redeemed.

How to Get More Anime Vanguards Codes

The best way to get more Anime Vanguards codes is to join the official Anime Vanguards Discord server. This way, you can set up notifications to be notified if new codes drop. That said, the server is incredibly popular at the moment, so you may need to wait until there's space if it's full.

Additionally, we check for new Anime Vanguards codes daily, so make sure to bookmark this article for the latest new codes for free rewards.

What is Anime Vanguards in Roblox?

Anime Vanguards is a Tower Defence game in which you use various characters from popular anime series to defend your base against evil anime villains. As you level up and complete stages in the Roblox experience, you earn Gems which are used to summon more powerful units, making it easier to defeat even the most powerful of opponents. If you're lucky, you may even summon a Mythical!

Meg Koepp is a Guides Editor on the IGN Guides team, with a focus on trends. When she's not working, you can find her playing an RPG or making miniatures.

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Untitled Boxing Game Codes (May 2025)

If you're hunting for some Untitled Boxing Game codes in Roblox, you've come to the right place. We've scoured the game's official social media pages and compiled all of the game's redeemable codes for May 2025 in one place so you can get your hands on some free spins, coins, and emotes.

If you want to keep up to date with the latest codes in Untitled Boxing Game, you can also find them across the game's various pages and social media platforms. The best two spots to check are the game's official Roblox page, where the codes are posted directly below the description, or on its Trello page in the "Codes" tab. You can also become a member of the DrowningSome Discord server, where you'll find members of the community frequently sharing codes they've come across. Or, of course, you can keep track of all active Untitled Boxing Game codes here in this article.

Active Untitled Boxing Game Codes (May 2025)

Make sure to type the codes exactly as they appear below. Untitled Boxing Game's codes are case-sensitive, so if you don't type them exactly as shown, the code won't be accepted.

  • disjoints - 5 Spins (NEW)
  • whitecash - 14999 Cash
  • joeisreal - 10 Spins
  • vexthegoat - 15 Spins
  • void - 9999 Cash
  • bringus - 15 Spins
  • matchmaking - 5 Spins
  • morefeints - 3 Spins
  • avatar - 4999 Cash
  • fastservers - 2 Spins
  • dualemotes - Free emote spin
  • freeemoteforall - Free emote spin
  • ubgforever - 5 Spins
  • freecrates - 3000 cash
  • teleport - 3 Freespins

Expired Codes

As of May 2025, these are the codes that no longer work:

  • newyear
  • jolly2
  • lovereturns
  • bigbigcode
  • supersecret
  • sale
  • knockdownfits
  • halloween
  • spooky
  • powerlevel
  • asura
  • weball
  • brazil
  • activateboost
  • jumpscare
  • animetime
  • animecrates
  • shotgunrework
  • bigcode
  • comingsoon
  • thegames
  • kocash
  • 500mil
  • manyfixes
  • oneyear
  • ipposreturn
  • freeemote2
  • settings
  • cashcashcash
  • beefy
  • beefy2
  • koanims
  • watwatwat
  • balrog
  • delayapology
  • chronose
  • pocketchange
  • morecash
  • delayingsome
  • vegeta
  • yamcha
  • hammer
  • randomcode
  • feint
  • 200mil
  • freeemote1

How to Redeem Untitled Boxing Game Codes

To redeem Untitled Boxing Game Codes, all you need to do is head into the game itself and look for the "Codes" tab on the left-hand side of the screen. Click the tab, type in your code and hit enter. If the code is accepted, you'll see your redeemed award appear above the enter button. If the code isn't accepted, you'll get an error message reading "Invalid Code".

Callum Williams is a freelance media writer with years of experience as a game critic, news reporter, guides writer and features writer.

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Anime Rangers X Codes (May 2025)

Anime Rangers X was released on April 16th, 2025, and with its launch comes new codes. So, if you're looking for an extra boost to get some Gold and Gems, IGN has you covered! We've got the details below on the current and active codes for the experience, as well as the rewards you'll get for redeeming them.

Working Anime Rangers X Codes

  • LiveLike - 5x Trait Rerolls (NEW)
  • 10KFollowers - 1000 Gems, 5x Trait Rerolls
  • CongratsFor1M - 15x Trait Rerolls
  • 125M Visits - 500x Eggs, 10x Trait Rerolls, 1,000 Gems
  • 100K CCU - 500x Eggs, 15x Trait Rerolls, 1,000 Gems
  • Easter Egg 2025! - 500x Eggs, 15x Trait Rerolls, 2,000 Gems

Expired Anime Rangers X Codes

Unfortunately, these codes have now expired:

  • Im Back
  • SorryForIssues
  • Sorry For Easter Event!
  • Sorry For Event Bug
  • Real Last Shutdown
  • 20K Favorite
  • 99% Gift Fixed
  • 55K CCU
  • 50K CCU
  • 40K Likes!
  • 45K CCU
  • 10K Favorites
  • 40K Likes!
  • 45K CCU
  • 10K Favorites
  • 15K Likes
  • SRY FOR SHUTDOWN
  • ROAD TO 1M VISIT!
  • THX FOR 20K CCU
  • ARX Release!!!
  • Happy birthday to those born today ARX Release
  • 1K Favorites

How to Redeem Anime Rangers X Code

  1. Find Anime Rangers X on Roblox
  2. Before jumping into the game, go to the group's page and press Join Community
  3. Play the game until you reach level 5 or higher
  4. When you're in the game, look on the right side of the screen
  5. The bottom blue button says Code
  6. Click this, and paste the code in
  7. Hit Redeem and enjoy your goodies!

Why Isn't My Anime Rangers X Code Working?

When a code for a Roblox Experience isn't working, it's usually because the codes have been typed in incorrectly or they're expired. Lots of codes are case sensitive, so you'll need to make sure it's exactly how it appears in this article.

We test each code before uploading them, to make sure they're active, so be sure you're copying it straight from our article (without any sneaky extra spaces) to get the right one. If it's still not working, make sure you've joined the Community, and made it to Level 5.

Lauren Harper is an Associate Guides Editor. She loves a variety of games but is especially fond of puzzles, horrors, and point-and-click adventures.

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Marathon Developer Bungie Launches 'Thorough Review' After Once Again Being Found to Have Used Work From an Uncredited Artist

Destiny 2 developer Bungie is once again battling accusations of plagiarism after yet another artist accused the studio of "lifting" aspects of their artwork, this time for its upcoming sci-fi shooter, Marathon.

After numerous artists and a writer came forward claiming Bungie used their work without authorization or credit, yet another artist is claiming their work was used in the environments of Marathon. In screenshots taken from Marathon's alpha playtest accompanying the tweet, artist Antireal alleged they could see distinct icons and graphics they designed, some of which were originally shared on social media years ago in 2017.

the Marathon alpha released recently and its environments are covered with assets lifted from poster designs i made in 2017.@Bungie @josephacross pic.twitter.com/0Csbo48Jgb

— N² (@4nt1r34l) May 15, 2025

"Bungie is, of course, not obligated to hire me when making a game that draws overwhelmingly from the same design language I have refined for the last decade, but clearly my work was good enough to pillage for ideas and plaster all over their game without pay or attribution," the artist wrote in a statement posted to X/Twitter.

"I don't have the resources nor the energy to spare to pursue this legally but I have lost count of the number of times a major company has deemed it easier to pay a designer to imitate or steal my work than to write me an email. In 10 years, I have never made a consistent income from this work and I am tired of designers from huge companies moodboarding and parasitising my designs while I struggle to make a living."

Bungie responded within hours. Though it did not publicly apologize, it said it had now launched an investigation, attributing the "issue" to a former Bungie artist, and reached out to the artist concerned.

"We immediately investigated a concern regarding unauthorized use of artist decals in Marathon and confirmed that a former Bungie artist included these in a texture sheet that was ultimately used in-game," the team said in a statement. "This issue was unknown by our existing art team, and we are still reviewing how this oversight occurred.

"We take matters like this very seriously. We have reached out to [the artist] to discuss this issue and are committed to do right by the artist. As a matter of policy, we do not use the work of artists without their permission.

"To prevent similar issues in the future, we are conducting a thorough review of our in-game assets, specifically those done by the former Bungie artist, and implementing stricter checks to document all artist contributions. We value the creativity and dedication of all artists who contribute to our games, and we are committed to doing right by them. Thank you for bringing this to our attention."

This is not the first time Bungie has been accused of lifting ideas from elsewhere. In October, the studio was slapped with a lawsuit after a writer claimed the studio stole plot elements from his story and used them for content in Destiny 2's 2017 storyline, The Red War. Bungie recently tried to get the lawsuit dismissed but a judge denied the request as Bungie scrambled to provide evidence having since "vaulted" the content so it is no longer publicly playable.

Just weeks before that lawsuit was filed, Bungie launched a different investigation to ascertain how a NERF gun based on Destiny 2's iconic Ace of Spades was lifted almost wholesale from fanart designed back in 2015, including every brush stroke, scratch, and smudge on the weapon.

Vikki Blake is a reporter, critic, columnist, and consultant. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Fire Force: Reignition Codes (May 2025)

Need some more rerolls in Fire Force: Reignition? We've got you covered. Below, we've compiled all of the free redeemable codes currently active in the Roblox action RPG, so you can get your hands on free rerolls and other goodies instantly.

Active Fire Force: Reignition Codes (May 2025)

Below are all the active Fire Force: Reignition Codes as of May 2025:

  • MOMMY - 1x Ability Reroll, 60x Reroll Token (NEW!)
  • 55KLIKES - 50x Reroll Token
  • REIGNITION2 - 1x Ability Reroll, 100x Reroll Token, 1x Generation Reroll
  • REIGNITION - 4x Ability Reroll, 100x Reroll Token, 2x Generation Reroll

Expired Fire Force: Reignition Codes (May 2025)

Below are all the expired Fire Force: Reignition Codes as of May 2025:

  • FOOL

How to Redeem Codes in Fire Force: Reignition

  • After loading into the game, look at the hud in the centre of the screen. Above the health bar, you'll see four buttons. Click the menu button. It's circled in the left-hand side of the image above.
  • This will bring you to a menu overlay with six circular icons. Look for the settings icon on the far left. It's circled in the right-hand side of the image above. Click it.
  • It'll bring you to the settings tab. At the bottom of this tab, you'll see a codes bar.
  • Type your code in and hit "Go" to redeem the code. If it was successful, a notification with your rewards will appear in the centre of the screen.

Why Isn't My Fire Force: Reignition Code Working?

If your Fire Force: Reignition code isn’t working, it’s likely due to one of two scenarios. The first is that the code was inputted incorrectly. Check the spelling and that the case is correct, then redeem again. You can even copy and paste the codes directly from this article over to Roblox if you want to make sure you’re inputting them correctly.

The other possibility is the code has expired or you’ve already used it. In this scenario, you should see an error message pop up inside the code bar informing you that the code has already been redeemed or is invalid.

How to Get More Fire Force: Reignition Codes

If you're on the hunt for additional Fire Force Reignition codes, your best bet is to head over to the game's official Discord server. Once you're a member, you'll be able to find any new codes as they drop in the Announcements and Updates channels.

What is Fire Force: Reignition in Roblox?

Fire Force: Reignition is a multiplayer open-world RPG that takes heavy influence from the popular manga and anime series, Fire Force. Players are dropped into an open-world city and must fight their way up to becoming a pyrokinetic legend, taking on missions, battling other players and levelling up their abilities so they can unleash more powerful fiery attacks.

Callum Williams is an IGN freelancer covering features and guides. When he's away from his desk, you can usually find him obsessing over the lore of the latest obscure indie horror game or bashing his head against a boss in the newest soulslike. You can catch him over on Twitter at @CaIIumWilliams.

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Epic Says Apple Has Blocked Fortnite's Return to the U.S. App Store — and Now Tim Sweeney Is Tweeting Tim Cook to Complain

Epic’s long-running battle with Apple over the future of Fortnite on iOS devices has taken another turn, with Epic accusing Apple of blocking its Fortnite submission so it can’t release the game to the U.S. App Store.

Earlier this month, Epic boss Tim Sweeney said Fortnite would return to the U.S. iOS App Store and iPhones in a matter of days after a significant court ruling.

On April 30, a U.S. Federal District Court in California found that Apple wilfully violated a court order in the Epic Games v. Apple case that required Apple to enable developers to offer their customers alternative ways to make purchases outside apps.

In January, IGN reported on how Sweeney had spent billions of dollars fighting Apple and Google over the way the companies run their app stores. Sweeney told IGN at the time that he considered it a long-term investment in Epic and Fortnite’s future, insisting Epic could afford to keep up the fight for decades to come.

Sweeney’s ongoing battle to get Fortnite back on iPhones and Android phones while avoiding paying store fees is well-documented. The gist is this: Epic doesn’t want to pay the now standard 30% store fees on revenue made on mobile games. Instead, it wants to run the likes of Fortnite through its own mobile store, the Epic Games Store, without Apple and Google getting in the way and gobbling up its profit. Back in 2020, this dispute ended up with Fortnite blocked from release on iOS.

After Sweeney’s tweet it was expected that Fortnite would return to iOS, but so far… nothing. And now, Epic has issued a statement to IGN providing an update:

“Apple has blocked our Fortnite submission so we cannot release to the U.S. App Store or to the Epic Games Store for iOS in the European Union. Now, sadly, Fortnite on iOS will be offline worldwide until Apple unblocks it.”

Based on this statement, Fortnite is not only blocked from the U.S. App Store, but Fortnite on iOS is offline worldwide. That’s a terrible situation for Epic, which has already lost out on billions of dollars of revenue in the five years since Fortnite was booted off iPhones. Now, Tim Sweeney is tweeting at Apple boss Tim Cook to try to get him to change his mind.

“Hi Tim. How about if you let our mutual customers access Fortnite? Just a thought.”

Hi Tim. How about if you let our mutual customers access Fortnite? Just a thought.

— Tim Sweeney (@TimSweeneyEpic) May 15, 2025

After the court ruling, Apple was referred to federal prosecutors for violating the U.S. court order. "Apple’s continued attempts to interfere with competition will not be tolerated," U.S. District Judge Yvonne Gonzalez Rogers said. "This is an injunction, not a negotiation. There are no do-overs once a party willfully disregards a court order."

The Judge referred Apple and one of its executives, Alex Roman, vice president of finance, to federal prosecutors for a criminal contempt investigation into their conduct in the case. Roman gave testimony about the steps Apple took to comply with her injunction that was "replete with misdirection and outright lies," the judge wrote.

In a statement issued at the time, Apple said: "we strongly disagree with the decision. We will comply with the court’s order and we will appeal." Last week, Apple asked the U.S. appeals court to pause the ruling in the Epic Games case.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Nintendo Just Dropped Info on a Bunch of Switch 1 Games That Are Getting Free Performance Upgrades on Switch 2

Nintendo has published a list of Switch 1 games that will get a free performance upgrade on Switch 2, and revealed what fans can expect in terms of improvements.

Games such as Arms, Pokémon Scarlet & Pokémon Violet, Super Mario Odyssey, and The Legend of Zelda: Echoes of Wisdom are all set for performance improvements on Switch 2.

Here's Nintendo's official blurb, from the official Nintendo website:

By connecting your Nintendo Switch 2 to the internet and performing a system update, you can download free updates for selected games that may improve graphics or add support for features such as GameShare. The contents of these free updates will differ depending on the game.

To be clear, these upgrades are free, and are not the same as the Nintendo Switch 2 Edition games, which are premium upgrades (or, in the case of The Legend of Zelda Breath of the Wild and Tears of the Kingdom, free upgrades to Nintendo Switch Online subscribers).

So, what can Switch 2 owners expect? Pokémon Scarlet and Pokémon Violet, for example, get an “improved image quality” for high-resolution TVs and an “improved” framerate for “smoother movement.”

Super Mario Odyssey, on the other hand, gets HDR support and GameShare support, so two people can play together online, with one player controlling Mario and the other controlling Cappy. All the details are below.

Interestingly, Nintendo's list does not mention framerate fixes for the two top-down Zelda games, which is a strange and disappointing omission given their performance problems.

Be sure to check out our interview with Nintendo of America President Doug Bowser to find out more about the just-opened Nintendo San Francisco store, and all things Nintendo Switch.

Here’s the list of free updates for selected Nintendo Switch games:

51 Worldwide Games

Software update release date: 05/06/2025

  • GameShare support: up to four people can play 34 games. Share locally or share online via GameChat.

ARMS

Software update release date: 05/06/2025

  • Visuals: optimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.
  • Framerate: optimised for Nintendo Switch 2 for smoother movement (even when playing with three or more players).
  • HDR support

Big Brain Academy: Brain vs. Brain

Software update release date: 05/06/2025

  • GameShare support: up to four people can play in Party Mode. Share locally or share online via GameChat.

Captain Toad: Treasure Tracker

Software update release date: 05/06/2025

  • Visuals: Ooptimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.
  • HDR support
  • GameShare support: two people can play all of the courses. Share locally or share online via GameChat.

Game Builder Garage

Software update release date: 05/06/2025

  • Visuals: optimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.
  • Supports Joy-Con 2 mouse controls.

New Super Mario Bros. U Deluxe

Software update release date: 05/06/2025

  • Visuals: optimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.

Pokémon Scarlet & Pokémon Violet

Software update release date: 05/06/2025

  • Visuals: optimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.
  • Framerate: improved for smoother movement on Nintendo Switch 2.

Super Mario 3D World + Bowser's Fury

Software update release date: 05/06/2025

  • Visuals: optimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.
  • Framerate: improved for smoother movement on Nintendo Switch 2 (including Bowser's Fury).
  • HDR support
  • GameShare compatibility: up to four people can play Super Mario 3D World. In Bowser's Fury, two people can play together, with one player controlling Mario and the other controlling Bowser Jr. Share locally or share online via GameChat.

Super Mario Odyssey

Software update release date: 05/06/2025

  • Visuals: optimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.
  • HDR support
  • GameShare support: two people can play together, with one player controlling Mario and the other controlling Cappy. Share locally or share online via GameChat.

The Legend of Zelda: Echoes of Wisdom

Software update release date: 05/06/2025

  • Visuals: optimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.
  • HDR support

The Legend of Zelda: Link's Awakening

Software update release date: 05/06/2025

  • Visuals: optimised for the Nintendo Switch 2 display and high-resolution TVs for improved image quality.
  • HDR support

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Anime Last Stand Codes (May 2025)

On the hunt for some Anime Last Stand codes in Roblox? You've come to the right place. We've put together all of the redeemable ALS codes available in May 2025 for free resources and rerolls.

To find Anime Last Stand codes, you'll want to head to the game's official Discord server. After you're signed up, make your way to the announcements channel and you'll find various posts guiding you to new code drops. These codes are found on the server itself and across social media platforms, including Instagram and YouTube. However, we'll post all of the currently available codes in this article to save you from having to skip around each page.

Working Anime Last Stand Codes (May 2025)

Below, you'll find the list of current and active Anime Last Stand codes. They are case-sensitive so won't work unless you input them exactly as shown:

  • Caverns! - 15 Technique Shards, 1 Pearl (NEW!)
  • NewAbyssalTrial! - 15 Technique Shards, 1 Pearl (NEW!)
  • QOLUpdate! - 15 Technique Shards, 1 Pearl (NEW!)
  • SuperSecretCODE! - 20 Technique Shards, 1 Pearl (NEW!)

All Expired Anime Last Stand Codes (May 2025)

The following Anime Last Stand codes have expired and are no longer working as of May 2025:

  • SorryForFix!!
  • SuperSecretCODE
  • KingOfHeroes!
  • NewBattlepass!
  • GodlyUpdate!
  • youtubeisback!
  • CloverUpdate!
  • SuperSecretCodee
  • NewRaid!
  • FiveLeafClover
  • EasterUpdate
  • SuperSecretCode!!
  • Breach!
  • NEWEvent!
  • QolUpdate
  • UpdFIXES!
  • NewSecretPortals
  • MoreUIReworks
  • GodlyUpdate
  • NewDungeon
  • FireForce
  • SECRETCode!!
  • UpdateFIXES!!
  • SECRETCode!
  • TOURNAMENT
  • RainbowClover
  • QoLUpdate!
  • SECRETCode
  • SorryForShutdown
  • BMvsPG!
  • Egoist!
  • NEWTournamentSeason!!
  • SecretCode
  • NewBanner
  • NEWTournamentSeason!
  • QoLUpdate
  • CosmicFear
  • SurvivalGamemode
  • STRONGEST!
  • SuperSecretCode
  • SecretCode!!
  • AnniDungeonRelease!
  • AnniEventWEEK!!
  • DAILYRewards?!
  • OnePieceUPD!
  • UIRevamp!
  • EmeraldCode!
  • GodlyLuffy!
  • InventoryRework!
  • Patch!
  • EmeraldCode2!
  • Valentine's Day
  • ValentinesDayPart2
  • OldUnitsBack
  • SecretCode!
  • EmeraldCode3!
  • WorlTitansAreReal
  • SecretCode!
  • NewUi!
  • BattlepassReset!
  • GreatWarWow!
  • NewCaverns!
  • NewGlobalBoss!
  • HapplyNewYear!
  • ALS2025!
  • HappyHolidays!
  • AncientVampireIsBack!!
  • ExtraChristmasBaby!
  • MerryChrisTMas!
  • Dungeons!
  • AnotherSecretCode!
  • EnchantsSoon
  • ShadowMonarch!
  • ChristmasRaid!
  • EventBP!
  • Sub2OtakuGaming
  • BossRush!
  • SkinBanner!
  • BossIGCool!
  • LateUpdSorry!
  • Evos!
  • Drops!
  • Tournaments!
  • NewLobby!
  • NoLagWow!
  • FateIsHere!
  • LSwat!
  • SryForDelay!
  • TY1MGroup
  • MasteredUltraInstinct!
  • DBUPDPt2!
  • NewEra!
  • BossStudio4Life!
  • SirBrandonInsta
  • LevelRewards!
  • NewSecret!
  • LagFixes!!
  • ThrillerBark
  • Raffle
  • Nomoredelay!
  • ThrillerNext!
  • BugsFixed!
  • BossStudio4Life:
  • 500MVISITS!
  • Spooky!
  • Dracula!?
  • BugsFixed!
  • BossStudio4Life
  • 500MVISITS!
  • Spooky!
  • Dracula!?
  • CLANWARS
  • theGramALS
  • SorryForBugs!
  • NewGODLY!!
  • PodcastyCodeBois!:
  • Bleach2
  • MakeYourClan!
  • PodCastGoingCrazy!!
  • FreeBossBKK!
  • HuntersW?
  • DragonsL?
  • TY180KFAVS
  • TY180KLIKES
  • DragonVSHunters
  • NewEraComing
  • THEWORLDSHALLKNOWPAIN!
  • SUMMERPART2
  • Sorry4Shutdown!!
  • Sorry4ShutdownAgain!!
  • QUESTRESET
  • MoreCodes!!
  • CID!
  • Summer2024!
  • SECRETCODE???
  • FREESHARDS
  • ALSISBACK!
  • BERSERK!
  • AFKCAPSULEYAY
  • FollowBoss
  • 170kFavorites
  • 170kLikes
  • DemonPortals!!
  • SorryForShutdown!!
  • PatchUpdate!!
  • UpdateRerolls!!

How to Redeem Codes in Anime Last Stand

Follow the steps below to redeem codes in Anime Last Stand:

  1. Launch Anime Last Stand in Roblox
  2. Click on "Codes" in the left-hand sidebar
  3. Type or paste in your code into the "Code here..." field
  4. Click "Redeem"

You can redeem codes from the lobby in Anime Last Stand. When you're in the game, look at the tabs on the left-hand side of the screen. Amongst these, you'll see one labelled "Codes".

If it's valid, you'll see the rewards you gained flash below the bar in green text. If it's invalid, you'll get a message that the code has already been claimed or isn't valid in yellow text.

Why Isn't My Anime Last Stand Code Working?

If you're getting an Invalid error when putting in your code, make sure the code is spelt correctly, all the letters are in the right case and you've included any required punctuation. You can copy and paste the codes on this page over to Anime Last Stand if you want to make sure you aren't typing them incorrectly. If they still aren't working, there's a chance that they might only be usable on an updated server. Jump to another server and try them there to see if that fixes the issue.

What Can You Get With Anime Last Stand Code Rewards?

When redeeming a code in ALS, you'll earn a variety of rewards. But what are these rewards used for? Below, we've listed all the resources you'll earn from codes and where to use them.

  • Emeralds - A currency used to request new units at the Summon counter, so you can add to your roster of characters.
  • Rerolls - A currency used to roll for new buffs you can add to your units at the Technique counter.
  • Shells - An event currency used purchase items from the Event Merchant. When speaking to them, you can buy exclusive units and cosmetics.
  • Dragon Scales - A currency used in the Dragons vs Hunters event. When speaking to the Hunters merchant, you can use Dragon Scales to buy items from the shop.

How to Get Other Free Rewards in Anime Last Stand

As with a lot of Roblox games, Anime Last Stand has multiple other ways to get free rewards outside of codes. The best method is to spend some time in its AFK World, where you'll accrue free rewards by leaving the game on while you aren't playing. If you're in AFK World, you'll slowly earn Emeralds and Gold, which you can claim before you leave and then use in-game. If you're looking to hop into AFK World and earn some bonuses for your next session, here's what you have to do.

Boot up the game, load into a server and then look in the northeast corner of the plaza you spawn in. You'll see a waterfall with the words AFK above it. Make your way over to this waterfall and, as you approach it, a text box will appear asking you if you want to go into the AFK chamber. Select yes and you'll reach the AFK screen. Here you can see how many Emeralds and how much Gold you've earned, as well as how long you have before your next supply of rewards comes in. When you're ready to leave or get back to the game, press the Claim button to add all of your accumulated rewards to your account.

You can also make sure visit the game once a day to recieve the daily login reward. As soon as you boot up Anime Last Stand, you'll be met with a tab showing all the rewards you'll recieve for visiting the game each day. Simply press the claim button at the bottom of this tab to add the current login reward to your inventory. These range from emeralds to EXP, so it's well worth dropping in at least once each day to claim some additional resources for when you next play.

Another way to bag quick free rewards is to complete your daily quests. Amongst the tabs on the left-hand side of the screen, you'll see a Quests tab. Press it and a page will appear showing a list of daily quests to complete. These range from logging in to killing a set number of enemies. Once you complete these quests, head back into the tab and click the complete button to get a bunch of free resources and currency.

When Do New Anime Last Stand Codes Drop?

New Anime Last Stand codes drop whenever the game receives an update or hits an important milestone. That means you can usually expect codes every week. You can keep track of all the updates that hit the game in the official Anime Last Stand Discord.

Callum Williams is a freelance media writer with years of experience as a game critic, news reporter, guides writer and features writer.

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