Battlefield 6 Devs Outline Upcoming Audio Fixes and Multiplayer Mode Adjustments Ahead of Update 1.1.3.0

EA and Battlefield Studios are preparing Battlefield 6 players for Season 1: Winter Offensive with a community letter with a list of changes set to be introduced with the upcoming 1.1.3.0 update.
The message, which aims to roll out the welcome mat for what will be yet another feedback-driven update, was posted on the official Battlefield 6 website today. It comes with a breakdown for some of the community talking points BF Studios has attempted to address so far, while giving fans a closer look at what’s to come when Winter Offensive launches December 9.
With anticheat, challenge/progression, and Escalation updates topping the list of recent highlights, BF Studios is turning its attention to a number of key issues across combat, REDSEC, and the overall Battlefield 6 experience. One especially troublesome issue for the community that the team is seeking to fix with update 1.1.3.0 are audio issues that have existed since launch. Players should notice, for example, that footsteps have been tweaked to “improve clarity, distance definition, and positional awareness across the game.”
“We have also continued to work on performance and memory issues that could cause sounds,” BF Studios says, “such as vehicles or footsteps, to sometimes not play as intended, which has been particularly noticeable on larger Battle Royale maps.”
Following last month’s multiplayer mode tweaks is a set of additional adjustments for Rush and Breakthrough. The studio explains the new changes as another step in the balancing act that has seen it attempting to keep matches fair, with the new update ideally improving the experience for attacking players.
Capture volumes and vehicle availability in Breakthrough will also be updated when 1.1.3.0 launches next week, with BF Studios explaining that Siege of Cairo, for example, will feature an additional attacker tank for Sectors 1 and 3 and a reworked capture area for objective B. Rush fans will notice M-COM locations for Manhattan Bridge and Liberation Peak have been adjusted to further refine attacker gameplay.
“These updates are intended to reduce bottlenecks, remove frustration points, and create more consistent and engaging fights around objectives,” BF Studios says.
“Beyond these highlights, we have also made a range of quality-of-life improvements across UI clarity, minimap behavior, controller aiming responsiveness, and more, which you will see detailed in the full notes.”
Another topic plaguing the Battlefield 6 fanbase since launch involves potential hit registration and netcode issues. It’s an area BF Studios has taken aim at before, with update 1.1.3.0 set to, hopefully, buff out even more scratches related to inconsistent gameplay across multiplayer and REDSEC. Also included in the new changes is the promise that Battlefield 6 will be easier on the eyes thanks to changes to close-range soldier visibility, lighting, prone animations, and more.
While players across the experience will likely pick up on “wide-ranging” changes to weapon handling, attachments, and recoil patterns, REDSEC fans can look forward to armor and tank availability changes. Armor changes for the battle royale experience will be detailed in its own dedicated post in the near future, with tank changes also subject to change as fans get their hands on update 1.1.3.0.
“We are actively exploring several areas aimed at improving clarity, responsiveness, and fairness in combat, BF Studios adds. “This includes further work on edge cases related to hit registration, investigating rare desync scenarios with destructible objects, and gathering deeper data on situations where players feel they were eliminated after reaching cover. These areas remain key priorities, and the findings from our ongoing investigations will inform updates planned for the new year.”
This latest communication from the Battlefield team stops short of providing full Battlefield 6 update 1.1.3.0 patch notes. Players are told to expect a more detailed list of all of the new weapon, map, and mode changes in “the next few days.”
Battlefield 6 Season 1 will deliver its third and final chapter when Winter Offensive launches December 9 for PC, PlayStation 5, and Xbox Series X | S. While the two previous chapters have introduced additional weapons, modes, and two maps – Blackwell Fields and Eastwood – next week’s content update focuses on its Ice Lock event changes. Expect snowy limited-time goodies for Gauntlet and Empire State, as well as an ice climbing axe melee weapon.
Battlefield 6 launched for PC and consoles October 10. As BF Studios continues to refine its gameplay, players have found themselves divided over map sizes and goofy skins while EA boasts record-breaking launch sales.
Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).





















