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LEGO's Massive $650 Pokémon Set Is Already Sold Out

It’s only been one day since the upcoming Pokémon LEGO sets went up for preorder, but the most expensive one has already sold out. Preorders for the $650 Venusaur, Charizard and Blastoise LEGO set are now unavailable — though you can still preorder the Eevee and Pikachu and Poké Ball sets, which are considerably less expensive. If you were hoping to grab the pricy set, however, all hope is not lost. It will be available to order again at release, on February 27.

That’s the day all three Pokémon LEGO sets will ship. These are the first Pokémon-themed sets LEGO has ever produced, and demand appears to be high. All three sets are currently exclusive to the LEGO Store, so that’s your only retailer option if you’re interested in purchasing them.

If it stays in stock, purchases of the Venusaur, Charizard and Blastoise set will also come with the Kanto Region Badge Collection set as a free Gift With Purchase. And if you’re a LEGO Insider (you can sign up here for free) with 2,500 loyalty points to spare, you’ll be able to exchange those points for a Mini Pokémon Center set starting February 26.

By the way, if you’re interested in ordering the Venusaur, Charizard and Blastoise set, you might want to set a reminder for 12 a.m. Eastern Time on February 27. Midnight is when new sets come available, and sought-after sets like this often don’t stay in stock for long. You’ll want to get your order in as soon as possible to ensure you get one.

The year is young, but it's already shaping up to be an exciting year for LEGO fans. A whole bunch of awesome LEGO sets released in January already, and a number of cool upcoming sets have been announced. Four LEGO Batman: Legacy of the Dark Knight sets are coming out in March alongside the release of the video game. March is also when the first three LEGO Smart Play Star Wars sets will be available, featuring interactive features that have never been possible before in LEGO sets.

Chris Reed is a commerce editor and deals expert for IGN. He also runs IGN's board game and LEGO coverage. You can follow him on Bluesky.

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Save $100 Off the Asus ROG Xbox Ally Handheld Gaming PC From Amazon

With the advent of PC gaming handhelds, the nearly limitless library of games on Steam and other PC clients are now at your fingertips anytime and anywhere. Gaming handhelds aren't exactly inexpensive, but luckily for us they frequently go on sale. For a limited time, both Amazon and Best Buy are offering the Asus ROG Xbox Ally handheld gaming PC for just $499.99 after a $100 instant discount. This is the lowest price ever and matches the same deal I saw during Black Friday.

Xbox Ally Handheld Gaming PC for $499.99

The Xbox Ally is a recently released model (October 2025) featuring the new AMD Ryzen Z2 A CPU, 16GB of LPDDR5 RAM, and a 512GB SSD. The Asus ROG Xbox Ally (non-X) model is equipped with a newer generation Ryzen Z2 A processor, which is comparable in performance to the Steam Deck's APU. Although not nearly as powerful as the Ryzen Z2 Extreme found in the Xbox Ally X or even the Z1 Extreme in the older ROG Ally X, it's also considerably less expensive.

The nomenclature might be confusing, but the Xbox Ally is really more of an evolution of the the Asus ROG Ally handheld than it is an actual Xbox console. Jacqueline Thomas sums it up quite well in her Xbox Ally X review:

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Monarch: Legacy of Monsters Season 2 Trailer Introduces the Debut of Titan X Into the Monsterverse

Apple TV has released a new trailer for Monarch: Legacy of Monsters Season 2, and it’s a big one.

The teaser introduces the debut of “Titan X,” a brand new Titan that expands Legendary’s Monsterverse and gives Kong and Godzilla something even bigger to worry about.

For the uninitiated, Legendary’s Monsterverse began with 2014's Godzilla film and continued through 2017’s Kong: Skull Island, 2019’s Godzilla: King of the Monsters, 2021’s Godzilla vs. Kong, and most recently Godzilla x Kong: The New Empire, the franchises’ highest-grossing installment and the highest-grossing Godzilla film of all time. Sequel Godzilla x Kong: Supernova is set to release in 2027. The Monsterverse has made over $2.5 billion at the global box office.

TV show spinoff Monarch: Legacy of Monsters, meanwhile, sits within the Monsterverse, taking place in the 1950s and half a century later, with the story revolving around Army officer Lee Shaw (played by both Kurt Russell and Wyatt Russell). Season 2 will see Kurt and Wyatt reprise their roles alongside Anna Sawai, Kiersey Clemons, Ren Watabe, Mari Yamamoto, Joe Tippett, and Anders Holm. It includes 10 episodes, with the first going live on February 27 followed by one episode every Friday until May 1, 2026.

Here’s the official blurb on Titan X:

In addition to Kong, Season 2 will feature Godzilla and introduce a new Titan: the enigmatic Titan X, now officially on the loose. Titan X isn’t just another monster; it’s a living cataclysm. When its massive bioluminescent form breaks the surface of the ocean, the world seems to hold its breath. In Monarch: Legacy of Monsters Season 2, Titan X stands at the center of the mystery — an ancient force emerging from the deep, its purpose uncertain, its power unmatched, its awe and terror in equal measure. Additional Season 2 guest stars include Takehiro Hira, Amber Midthunder, Curtiss Cook, Cliff Curtis, Dominique Tipper, and Camilo Jiménez Varón.

And here’s what to expect from Season 2:

Season 2 will pick up with the fate of Monarch — and the world — hanging in the balance. The dramatic saga reveals buried secrets that reunite our heroes (and villains) on Kong’s Skull Island, and a new, mysterious village where a mythical Titan rises from the sea. The ripple effects of the past make waves in the present day, blurring the bonds between family, friend and foe — all with the threat of a titan event on the horizon.

Apple TV recently announced plans for multiple series set within the Monsterverse featuring both new and fan-favorite Titans. The first spin-off is a new untitled Young Lee Shaw prequel with Wyatt Russell reprising his role as Colonel Lee Shaw.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Marvel Just Started an Avengers: Doomsday Countdown Clock Livestream and Thousands Are Watching the Seconds Tick Down

With the release of Avengers: Doomsday's fourth teaser trailer now online, Marvel has begun a live countdown clock to the movie's release on YouTube that's set to run for more than 11 months.

Avengers: Doomsday will arrive in theaters on December 18, and you can now watch the months, days, hours, minutes and seconds tick down alongside other fans. Will anything else happen on the stream? You'll just have to tune in and find out — and more than 5,000 fans are currently watching at the time of writing.

The launch of today's countdown clock does seem to suggest that Marvel is done releasing its weekly Avengers: Doomsday trailers, which have arrived in theaters (and leaked online) before their official release via Marvel's YouTube channel.

Those four trailers — initially attached to Avatar: Fire and Ash — have given fans a first look at the movie's big players in action, though revealed relatively little about the overall plot. And, notably, Doctor Doom himself, played by Robert Downey Jr., has remained under wraps.

Only one additional cast member was confirmed throughout the four trailers: Chris Evans, whose return as Steve Rogers prompted some controversy from fans who believe Marvel has run out of fresh ideas. (It's fair to assume Hayley Atwell will return as his beau Peggy Carter, too.)

Subsequent weeks saw a glimpse at the previously-confirmed Thor (Chris Hemsworth), then a peek at some of the returning X-Men, including Magneto (Ian McKellen), Charles Xavier (Patrick Stewart) and Cyclops (James Marsden), before today's trailer which features the Wakandans and Fantastic Four's The Thing.

Fans had hoped for a fifth trailer to arrive in theaters today, but as of yet there's no sign, and the countdown clock may signify a wait for more (until the Super Bowl on February 8, perhaps).

Of course, this isn't the first lengthy livestream from Marvel to advertise the impending arrive of Avengers: Doomsday. Last year, the movie's gargantuan cast list was revealed via the now-infamous 'chair stream' which revealed all of Doomsday's main players via their names written on the back of chairs, in a long line within a cavernous aircraft hanger. At the end, after hours of wait, sat Robert Downey Jr. himself. Could he pop up again via the countdown clock?

At the time of writing, 11 months, four days and a little over 14 hours remain until Avengers: Doomsday's launch. Excited yet?

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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The New Alienware Area-51 Ryzen X3D RTX 5090 Gaming PC Drops in Price Following CES 2026

If you're seeking the absolute best of the best in PC gaming performance, look no further than Alienware's flagship Area-51 prebuilts. Following CES 2026, Dell has discounted an Alienware Area-51 AMD Ryzen X3D Edition RTX 5090 gaming PC to below $5,000 for the first time ever after an $800 discount. The Ryzen X3D Edition is essentially the second generation version of the Area-51 with a more powerful CPU replacement from AMD instead of Intel.

Alienware Area-51 Ryzen Edition RTX 5090 Gaming PC

The Alienware Area-51 is Dell's flagship gaming PC. Unveiled during last year's CES, the Area-51 is a super-sized upgrade to the mainstream Aurora R16 system. The significantly larger chassis features more premium build quality and a redesigned cooling system with greater net airflow. In fact, this is the only model that Dell feels comfortable enough to equip with the hot and power hungry GeForce RTX 5090 graphics card. The first wave of Area-51 systems featured Intel CPUs exclusively, with AMD X3D options only available since late November.

This particular configuration is equipped with an AMD Ryzen 7 9800X3D CPU, GeForce RTX 5090 graphics card, 32GB or DDR5-6400MHz RAM, and a 1TB SSD. Additional system details include a 360mm all-in-one liquid cooling system for the CPU and a massive 1,500W 80Plus Platinum power supply that allows plenty of headroom for future upgrades.

AMD Ryzen 7 9800X3D is the best gaming CPU for most people

The AMD Ryzen 7 9800X3D is considered to be the best gaming processor currently on the market and outperforms any Intel or AMD non-X3D chip in games thanks to AMD's 3D-V-Cache technology.

Although the 9800X3D is an absolute speed demon for gaming, it only has eight cores. If you regularly use your PC for non-gaming applications that benefit from as many cores as possible, then you can upgrade to an AMD Ryzen 9 9950X3D 16-core processor, which doubles the core count while offering similar gaming performance, for an additional $300.

The RTX 5090 is the most powerful graphics card ever

The Nvidia GeForce RTX 5090 has emerged as the most powerful consumer GPU on the market. Although with this generation Nvidia has prioritized software updates, AI features, and DLSS 4 technology to improve gameplay performance, the 5090 still boasts an impressive 25%-30% uplift over the RTX 4090 in hardware-based raster performance. If you want the absolute best performance for your gaming PC, there is literally no other option from any other brand.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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New Avengers: Doomsday Trailer Officially Released, Shows Shuri as Black Panther, M'Baku, Namor, and The Thing From The Fantastic Four

Marvel Studios has officially released the fourth teaser trailer for Avengers: Doomsday after it leaked online last week.

The trailer, below, shows off the returning Wakandans. We see Shuri as Black Panther, King M'Baku, Namora, and Namor, with Shuri talking seriously about what sounds like the coming battle with Doctor Doom.

The trailer begins with Shuri saying she’s lost everyone that mattered to her (see the events of Black Panther 2). Then, as we switch to a look at Namor, she adds: “a king has his duties to prepare our people for the afterlife. I have mine.”

We then get a moment of comedy with a surprise appearance from a beardless Ben Grimm / The Thing in full The Fantastic Four costume meeting M'Baku. M'Baku introduces himself as “King M'Baku, of Wakanda.” Grimm replies: “Ben, Yancy Street, between Broome and Grand.” The trailer ends with the line, 'The Wakandans and The Fantastic Four will return in Avengers: Doomsday.'

December 18, 2026. #AvengersDoomsday pic.twitter.com/J4RATrIH7e

— Marvel Studios (@MarvelStudios) January 13, 2026

The trailer poses a number of questions. Where does this meeting between the Wakandans and The Thing take place? Is Ben Grimm alone here, or with the other members of The Fantastic Four? How did The Thing come to be in the same universe as the Wakandans? And why are they teaming up in the first place? Surely Robert Downey Jr.’s Doctor Doom is at the heart of the answers.

It's worth remembering that last year's Thunderbolts movie teased the arrival of The Fantastic Four in the main MCU universe, when we see The New Avengers, as they're now called, spot an interdimensional spaceship donning the Fantastic Four’s logo head their way. The Fantastic Four: First Steps, meanwhile, ended with Doctor Doom appearing to kidnap Franklin Richards, the son of Reed Richards and Sue Storm.

This fourth teaser follows last week's release of the X-Men trailer, which had also leaked beforehand. The Avengers: Doomsday trailers have so far followed the same pattern: leak online, release in theaters ahead of Disney's Avatar: Fire and Ash for a week, then run officially online. So far, we haven't had a fifth trailer leak, so perhaps this is it now for the teasers, at least for the time being.

The Avengers: Doomsday hype train kicked off with the Steve Rogers / Captain America teaser, which shows Chris Evans’ character holding a baby, presumably his child with Peggy Carter. This was followed by the Thor trailer, which shows Chris Hemsworth's Asgardian caring for his adopted daughter, Love. The teaser shows Thor (this time with the short-haired look from the much-loved and hugely successful Thor Ragnarok) pray to his father, Odin (played by Anthony Hopkins in the MCU), calling for the “strength of the All-Fathers” so he may “fight once more… defeat one more enemy and return home to her.”

The Wakandans teaser follows a similar theme, with an ominous tone set out by Shuri that, alongside the meeting with The Fantastic Four, suggests a preparation for a significant battle that has our heroes really worried.

Avengers: Doomsday, meanwhile, is due out December 18, 2026.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Games Workshop Addresses Long Wait for Henry Cavill's Warhammer 40,000 Cinematic Universe, Confirms Standalone Warhammer Age of Sigmar Animation for Prime Video

Games Workshop has addressed the long wait for Henry Cavill’s Warhammer 40,000 Cinematic Universe, insisting that Amazon is in control of the delivery of the adaptation.

Former Superman actor and Warhammer 40,000 lover Henry Cavill is set to star in and executive produce the live-action Warhammer 40,000 adaptation for Prime Video.

Cavill's Warhammer 40,000 Cinematic Universe is shrouded in mystery, and Games Workshop itself has cautioned fans not to expect to see anything of it for some time. But it is now over three years since Games Workshop’s deal with Amazon was announced, and fans have yet to see anything of it, or hear anything tangible about it.

In its latest financial results (the long and short of it is that Games Workshop is doing tremendously well and making loads of money), CEO Kevin Rountree addressed the elephant in the room: just what is going on with the Amazon stuff?

“We continue to work on some exciting projects that will bring Warhammer to screens like never before,” Rountree said, keeping his cards close to his chest. “Our live action endeavour is still in development with our partners: Amazon MGM Studios, Henry Cavill and Vertigo. It is the nature of these things to take several years, and while we wish we could tie down a release the way we can with our core business, the reality is that, as with any licensing deal, delivery is not in our control. We leave it to our partners to manage their own businesses.”

That doesn’t help fans much, to be honest. But at least we know the project is still in the works and hasn’t been lost to the Warp. Fans have spent the last few years in a state of enduring excitement about the prospect of finally seeing Warhammer 40,000 brought to life in live-action form across films and TV shows — and with Cavill steering the ship, they’re confident it will be done right. Hopefully we'll get some details, including who Cavill himself will play, soon.

However, condensing the vast scope of Warhammer 40,000 into films and TV shows while sticking to a reasonable budget may prove a challenge. Warhammer 40,000 is a highly detailed setting with multiple factions, thousands of years of war played out on a galactic scale, and, at the heart of it all, enormous Space Marines who often fight against even bigger monsters. We’re talking space battles that can last hundreds of years, gargantuan land battles that can consume entire planets, and the Warp, a place so unknowable that it can be pretty much anything you can imagine.

In that context, what story will Cavill tell? Does it need to be more grounded than a big galactic epic? We’re left with scraps to mull over, such as recent comments from Dan Abnett about NDAs and upcoming books.

In June last year, Cavill himself touched on the “complexity” and “trickiness” of adapting the Warhammer 40,000 IP. But, he insisted, he’s loving the challenge, which for fans will be great to hear. Bringing Warhammer to life "is a dream come true," Cavill said, "but it's different from what I've done before, in the sense I haven't had my hand on the tiller of things before. It's wonderful doing that. It is a tricky IP, and a very complex IP, and that's what I love about it. The challenges that come with putting this on the page in a way that is doing justice to that complexity, that trickiness, and that nuance, is a challenge I'm enjoying enormously."

However, Rountree did have one solid bit of news to deliver: a standalone Warhammer Age of Sigmar episode is in the works. Age of Sigmar is the fantasy portion of the Warhammer universe, as opposed to Warhammer 40,000's far future setting. This new episode follows on from the hugely popular Warhammer 40,000 episode for Amazon’s animated anthology series Secret Level, which starred Titus from Space Marine 2.

And it sounds like there’s more to come from a potential Secret Level Season 2. “After a successful collaboration with Amazon MGM Studios and Blur for Secret Level (a high-end animated anthology show), we are now meeting with writers to determine our next step to continue the momentum gained from that episode,” Rountree said.

“In the meantime, work is almost complete on a standalone Warhammer Age of Sigmar episode. Again, for Prime Video. We will update you further when we have more significant milestones to share.”

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Pokémon Scalpers List LEGO Pre-Orders on eBay, With Limited Edition Set Selling for Hundreds of Dollars in Profit

Scalpers are already reselling their LEGO Pokémon set pre-orders on eBay, with numerous instances of the limited edition Kanto Region Badge Collection having been sold on for hundreds of dollars in profit.

As with any hotly-anticipated product announcement, eBay listings have now flooded the online auction site. Just 24 hours on from yesterday's LEGO Pokémon reveal, all of the LEGO Pokémon range's toy sets are now available to buy for more money than they're worth.

There's no suggestion that the core range, which consists of three sets, will sell out. Still, scalpers seem to be preying on baseless fears that it might (or may at least be hard to find while LEGO produces more stock).

That said, there is particular interest around the Kanto Region Badge Collection set, which is a limited edition free gift. And here, offers are already being listed for upwards of $400.

The Kanto badge collectible is only available with the LEGO Pokémon range's expensive $600 Venusaur, Charizard, and Blastoise set, and like all LEGO Gifts with Purchase sets, likely won't be made available separately in large numbers.

IGN has seen numerous listings for the Kanto badge set on eBay at $400, or combined with the Venusaur, Charizard, and Blastoise set for $1,250, double that set's recommended retail price.

Incredibly, eBay's list of sold items shows one of these combined offers being snapped up today for $1,100, with various others going for between $750 to $1,000. On its own, the Kanto Region Badge gift has been sold for up to $245.

The LEGO Pokémon range is led by the Pikachu and Poké Ball set, which at 2050 pieces will cost $199.99. As with the other sets in LEGO's first Pokémon wave, it is available to pre-order now ahead of its March 1 launch, with an early release to VIP members on February 27. As reported yesterday, feedback to the set has been mixed, however.

Feedback on the range's other two sets has been far more positive, however, with the 587-piece Eevee set ($59.99) and 6838-piece Venusaur, Charizard and Blastoise ($649.99) seeing praise. Interestingly, these sets do not contain any Smart Play elements such as the Smart Brick, which LEGO announced last week and told IGN was "here to stay" as a major part of the company's future.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Warhammer Maker Games Workshop Bans Its Staff From Using AI in Its Content or Designs, Says None of Its Senior Managers Are Currently Excited About the Tech

Warhammer maker Games Workshop has banned the use of AI in its content production and its design process, insisting that none of its senior managers are currently excited about the technology.

Delivering the UK company’s impressive financial results, CEO Kevin Rountree addressed the issue of AI and how Games Workshop is handling it. He said GW staff are barred from using it to actually produce anything, but admitted a “few” senior managers are experimenting with it.

Rountree said AI was “a very broad topic and to be honest I’m not an expert on it,” then went on to lay down the company line:

"We do have a few senior managers that are [experts on AI]: none are that excited about it yet. We have agreed an internal policy to guide us all, which is currently very cautious e.g. we do not allow AI generated content or AI to be used in our design processes or its unauthorised use outside of GW including in any of our competitions. We also have to monitor and protect ourselves from a data compliance, security and governance perspective, the AI or machine learning engines seem to be automatically included on our phones or laptops whether we like it or not.

“We are allowing those few senior managers to continue to be inquisitive about the technology. We have also agreed we will be maintaining a strong commitment to protect our intellectual property and respect our human creators. In the period reported, we continued to invest in our Warhammer Studio — hiring more creatives in multiple disciplines from concepting and art to writing and sculpting. Talented and passionate individuals that make Warhammer the rich, evocative IP that our hobbyists and we all love.”

Games Workshop owns and operates a number of hugely popular tabletop war games, including Warhammer 40,000 and Age of Sigmar. Its core business is selling miniatures and box sets that are used by fans to play these games, but there are a number of other creative aspects of the hobby that Games Workshop invests in, such as book selling, art sales, and animation production.

Last month, Displate was forced to deny that one of its pieces of official Warhammer 40,000 artwork was the product of generative AI, insisting “red flags” spotted by fans were the result of human error.

The Warhammer 40,000 setting is in many ways built upon the evocative and enduring art drawn by the likes of John Blanche, who shaped its "grimdark" aesthetic alongside other key Games Workshop staff. This official, human-made Warhammer 40,000 artwork is beloved by fans, most of whom take a dim view of the mere whiff of generative AI “art” sold or released in any official capacity by either Games Workshop itself, or its partners.

Indeed, Games Workshop sells expensive Warhammer 40,000 ‘codex’ rulebooks that are packed with stunning official art as well as lore. Any suggestion that this art was created either in part or entirely by generative AI tools would likely cause a community uproar.

Games Workshop’s ban on AI is in contrast to some entertainment companies, some of whom have gone all-in on the tech despite various backlashes to their use. The CEO of Genvid — the company behind choose-your-own-adventure interactive series like Silent Hill Ascension — has claimed "consumers generally do not care" about generative AI, and stated that: "Gen Z loves AI slop."

EA CEO Andrew Wilson has said AI is "the very core of our business," and Square Enix recently implemented mass layoffs and reorganized, saying it needed to be "aggressive in applying AI." Dead Space creator Glen Schofield also recently detailed his plans to “fix” the industry in part via the use of generative AI in game development, and former God of War dev Meghan Morgan Juinio said: "... if we don’t embrace [AI], I think we’re selling ourselves short.”

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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'One Person Can Perform the Work of 100 People' — Boss of Stellar Blade Developer Says It Needs to Use AI to Compete With Overwhelming Manpower of China and U.S. Studios

Stellar Blade director and CEO of Shift Up Hyung-tae Kim has stated that without the use of AI, developers in smaller nations will struggle to keep up with studios in places like the U.S. and China.

As first reported by GameMeca, and picked up by Automaton, Kim addressed attendees at South Korea's 2026 Economic Growth Strategy event and said that countries like China have an overwhelming advantage due to the sheer number of staff it can throw at video game development.

"We devote around 150 people to a single game, but China puts in between 1,000 to 2,000. We lack the capacity to compete, both in terms of quality and volume of content," Kim said (via machine translation).

Using AI will not result in job losses, Kim insisted, but instead make employees more valuable, as "one person can perform the work of 100 people." This week, Shift Up gifted its 300 staff an Apple Watch, AirPods Max, and a $3,400 cash bonus. A sequel, Stellar Blade 2, is in development, as well as Project Spirits, to be published by Level Infinite.

AI is, of course, a huge topic in gaming right now, with numerous companies forced to issue statements confirming they have not used AI to create games or the marketing materials that promote them. Just yesterday, January 12, we reported that Nintendo denied allegations that it used AI-generated imagery to advertise its new My Mario children's toy range, while last month, a Fortnite artist was forced to defend their work after fans suggested numerous images found within the game's new season were AI-generated, including a suspicious-looking poster showing a character in a hammock with an odd number of toes.

In November 17, Assassin's Creed publisher Ubisoft had to remove an image found within Anno 117: Pax Romana that contained AI-generated elements after fans complained, and Call of Duty: Black Ops 7 players complained about suspected AI-generated images they had found across the game, following a trend of AI-Ghibli images from earlier this year. The Alters developer, 11 Bit Studios, and Jurassic World Evolution 3 developer, Frontier Developments, have similarly faced fan backlash.

More recently, Baldur's Gate 3 developer Larian was embroiled in a genAI controversy of its own following the announcement of its next game, Divinity. It's since pullled back somewhat from using the tech.

Opinion on the use of AI in games continues to divide studios and their fans, with some vehemently against its use, while others claim it's an inevitable part of the future. Rockstar co-founder and former Grand Theft Auto writer Dan Houser recently likened AI to mad cow disease, but the CEO of Genvid — the company behind choose-your-own-adventure interactive series like Silent Hill Ascension — has claimed "consumers generally do not care" about generative AI in games, and stated that: "Gen Z loves AI slop."

EA CEO Andrew Wilson has said AI is "the very core of our business," and Square Enix recently implemented mass layoffs and reorganized, saying it needed to be "aggressive in applying AI." Dead Space creator Glen Schofield also recently detailed his plans to “fix” the industry in part via the use of generative AI in game development, and former God of War dev Meghan Morgan Juinio said: "... if we don’t embrace [AI], I think we’re selling ourselves short.”

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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New Hellblade That's More of a 'Game' Reportedly In the Works, Ninja Theory No Longer Working on Project Mara

Xbox studio Ninja Theory is working on a third major Hellblade game, a new report has suggested — this time with more interactive elements.

Two Hellblade titles have released to date, featuring celtic warrier Senua in battles against monsters and her own mental health. Both have been widely praised for their visuals and story, though have also caught flak for prioritizing cinematography over gameplay.

A new, third Hellblade title in development at Ninja Theory will respond to that criticism by focusing on being more of a "game," according to Windows Central editor Jez Corden, speaking on the Xbox Two podcast. At the same time, Corden said that Ninja Theory was no longer working on Project Mara, an "experimental title" announced by Microsoft back in 2020.

"From what I understand, the next game [from Ninja Theory] is Hellblade 3," Corden said. "And it's going to be a bit more interactive than Hellblade 1 and 2.

"I don't know what the exact nature of Hellblade 3 is going to be like," he continued, "if it's even going to be Hellblade 3, but it does sound like it's going to be in the Hellblade universe, and it does sound like they want to make it more of a 'game', y'know, and broaden the appeal to some degree."

Project Mara was announced as one of several titles being worked on at Ninja Theory back in 2020, alongside Hellblade 2, Bleeding Edge, and a separate R&D project described as "an ambitious combination of technology, game design and clinical neuroscience." The years since have revealed that the studio has been working with Microsoft's generative AI model Muse as part of a project that's generate clips of simulated gameplay.

"You guys shouldn't expect Project Mara to be a thing," Corden claimed. "Project Mara was just a concept, it's not a game — and it's not a game they're currently working on. It might be something they work on eventually, but Project Mara is not a game that's currently being worked on at Ninja Theory."

Corden has since doubled down via social media on his claim that Project Mara was "only ever a concept" rather than a full game — so therefore "the game wasn't cancelled."

Back in 2020, Ninja Theory described Project Mara as "our new in-development experimental title that explores new ways of storytelling." To date, there's been no further word on what became of the concept or why it was seemingly been abandoned. Last year, it was publicly confirmed that Team Ninja's colourful co-founder Tameem Antoniades had quietly left the studio, something that Microsoft only acknowledged to Polygon after his absence was noted on a press visit.

IGN has contacted Microsoft for more.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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'I'm Sure There Will Be More Death Threats Again' — Former Bethesda Dev Wonders How The Elder Scrolls 6 Will Meet Expectations After 'Top 10 Game of All Time' Skyrim

A former veteran Bethesda developer has said the studio may end up with “hateful comments” even if The Elder Scrolls 6 ends up just being as good as Skyrim, which he considers to be one of the top 10 games of all time.

In an interview with Esports Insider, former Bethesda lead artist Nate Purkeypile, who worked at Bethesda Game Studios from 2007 before leaving in 2021, agreed with the assertion that the development teams behind The Elder Scrolls 6 and Fallout are in a “no-win situation” because of the expectation fans have placed upon both games.

“Yes, and that definitely factored into me leaving because Skyrim being one of the top 10 games of all-time, how do you beat that?” Purkeypile, who founded solo indie dev Just Purkey Games after leaving Bethesda, replied.

“If they do, great! And I hope it’s a great game, but even if it’s just as good as Skyrim was, you’ll still get so many people throwing out hateful comments. I’m sure there will be more death threats again. All of that stuff. It’s really unfortunate that that’s the way things have gone.”

In January last year, The Elder Scrolls 6 announcement became as old as predecessor Skyrim was when The Elder Scrolls 6 was announced. Skyrim was released on November 11, 2011, and The Elder Scrolls 6 was revealed on June 10, 2018 — 2,403 days afterwards. It is now seven-and-a-half years since the announcement, and we’re no closer, it seems, to the release of the game.

When the six-year anniversary of The Elder Scrolls 6 announcement arrived in June 2024, even Bethesda chief Todd Howard paused to say, "oh wow, that has been a while." The Elder Scrolls 6 is at least in production, with Bethesda confirming it had entered "early development" in August 2023 and "early builds" were available in March 2024.

Last year, amid increasing pressure from fans for some information on the game, Howard said The Elder Scrolls 6 wouldn’t be out for some time yet. In an interview with GQ magazine to celebrate the release of Fallout 4 Anniversary Edition, Howard said The Elder Scrolls 6 is “still a long way off,” adding: “I’m preaching patience. I don’t want fans to feel anxious.”

More recently, speaking to Game Informer, studio design director Emil Pagliarulo pointed to GTA 6’s high-profile delays as the “smartest thing they could do.”

“What do fans really want?” he asked. “Do they want a game that comes out before it should and doesn’t meet their expectations? Or do they want the turkey that is in the oven for long enough to be delicious when it finally comes out of the oven, you know? That’s what I think people are going to want. So, we’re going to take our time and as long as it needs to be great.”

Purkeypile said he assumed Bethesda announced The Elder Scrolls 6 so early because the studio was announcing Starfield at a time when it had already been so long since Skyrim came out, so “we needed to make sure people were not just pissed at us.” He continued: “it’s a very expensive way to do that, though. Those trailers are not cheap.”

Purkeypile added that Bethesda’s experience with the divisive Starfield shows it’s happy to delay games.

“I would imagine that they will take a while to deliver it because there’s so much pressure behind that title, and I think it’s been proven with Starfield that they’re finally okay, actually delaying stuff,” he said. “That was not really the case early on. On Skyrim, it was like, ‘It’s coming out on 11/11/11’ and we were like, what?! Oh boy, no pressure.

“I think there is less economic pressure to just get Elder Scrolls 6 out on a date, but there is more economic pressure to actually make sure it’s good, and I think that’s a good thing. That’s healthy so long as they’re also honest with the team about that.”

In the GQ article, Howard once again admitted that it had taken too long to get The Elder Scrolls 6 out the door, but did tease a The Elder Scrolls 4: Oblivion Remastered-style shadowdrop — without confirming anything.

“I do like to have a break between them, where it isn’t like a ‘plus one’ sequel,” Howard said of making The Elder Scrolls games again. “I think it’s also good for an audience to have a break — The Elder Scrolls has been too long, let’s be clear. But we wanted to do something new with Starfield. We needed a creative reset.” Bethesda is currently playtesting The Elder Scrolls 6, Howard revealed.

“I like to just announce stuff and release it,” Howard continued. “My perfect version — and I’m not saying this is going to happen — is that it's going to be a while and then, one day, the game will just appear.” The Oblivion Remastered shadowdrop was “a test run,” Howard teased. “It worked out well.”

Earlier this year it was confirmed that The Elder Scrolls 6 will include a character designed in memory of a much-missed fan after a remarkable charity campaign that raised more than $85,000 for Make-A-Wish.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Ubisoft Layoffs Continue With 55 Staff at The Division Studio Massive and Ubisoft Stockholm Now Impacted

Ubisoft has today announced that it expects 55 jobs to impacted as part of further cost-cutting, now at The Division studio Massive and fellow Swedish outfit Ubisoft Stockholm.

The likely job losses follow an earlier voluntary redundancy scheme that did not achieve as many leavers as necessary for Ubisoft's plans to reduce headcount, IGN understands.

"Earlier today, we informed all employees in our Swedish studios (Massive Entertainment and Ubisoft Stockholm) about a proposed organizational restructure that may affect approximately 55 roles across Malmö and Stockholm," Ubisoft said in a statement passed to IGN today.

"This restructure follows the completion of the Voluntary Leave Program launched during the fall of 2025, a finalized long-term roadmap, and a completed staffing and appointment process, which together have provided clearer visibility into the structure and capacity required to support the two studios’ work and sustainably over time.

"These proposed changes are forward-looking and structural, they are not related to individual performance, recent deliveries, or the quality of the work produced by the teams.

"The long-term direction for the studios remains unchanged, and we will continue to serve as the global home and lead for to The Division franchise, move forward with an unannounced innovative tech project with a refined team setup, and play a central role in the development of Snowdrop and Ubisoft Connect.

"The proposed restructuring will begin with a focus on individual agreements and impacted employees are being informed directly and supported with care and respect inline with local regulations."

IGN understands that development on The Division franchise will still continue as a matter of priority, with work underway on Tom Clancy's The Division 3, as well as continued updates for The Division 2 and under-wraps extraction project The Division 2: Survivors.

Massive is also home to the team behind The Division franchise's Snowdrop engine, also used in Star Wars Outlaws and Avatar: Frontiers of Pandora, and is also conducting early work on a mysterious separate game project focused on innovation and technology.

Last week, Ubisoft announced the closure of its Canadian mobile game studio Ubisoft Halifax, with the loss of 71 jobs. Ubisoft said the decision was part of its wider two-year effort company-wide to "streamline operations, improve efficiency, and reduce costs," and was unrelated to the fact that 61 of its 71 workers had just successfully voted to unionize.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Arc Raiders Patch 1.11.0 Adds Abyss Cosmetic Set Along With Some Fixes and Balancing Changes to the Trigger ‘Nade and Kettle

Arc Raiders developer Embark Studios has released update 1.11.0 along with its patch notes, below. It adds the Abyss cosmetic set along with some fixes and balancing changes to the Trigger ‘Nade and Kettle.

These key nerfs to the Kettle and Trigger ‘Nade address some of the biggest complaints from Arc Raiders players in recent weeks. On the Kettle, Embark said it had reduced fire rate from 600 to 450. “The previous fire rate was only realistically reachable by players using macros, which creates an unfair dynamic that favors using third-party software,” Embark said in a post on Steam.

And on the Trigger ‘Nade, Embark admitted it had come to dominate PvP encounters, and “players favour picking it over all our other grenades.”

This nerf aims to make it less usable as a “trigger-in-air” grenade, while keeping its usefulness as a sticky bomb. Damage falloff has been rebalanced to concentrate the damage closer to the center of the explosion, and deal less damage farther away. The delay between triggering the grenade and it detonating has been increased from 0.7s to 1.5s, giving players more time to react, and making it harder to time the detonation in air.

Meanwhile, the update fixes a key card exploit that allows players to keep room keys after using them, and lighting has been lowered in some areas on Stella Montis Night Raid, making flashlights and listening more relevant.

Extraction shooter Arc Raiders is one of the biggest games around, selling over 12 million copies since its launch at the end of October. Embark just announced a free gift to all players to celebrate.

Elsewhere, we’ve got ongoing coverage of its ‘aggression-based matchmaking,’ as well as the current debate about aim assist.

Arc Raiders update 1.11.0 patch notes:

  • Kettle
    • Dev note: Reduced fire rate from 600 to 450. The previous fire rate was only realistically reachable by players using macros, which creates an unfair dynamic that favours using 3rd party software.
  • Trigger ‘Nade
    • Dev note: Trigger ‘Nade currently dominates PVP encounters, and players favour picking it over all our other grenades. This nerf aims to make it less usable as a “trigger-in-air” grenade, whilst keeping its usefulness as a sticky bomb. Damage falloff has been rebalanced to concentrate the damage closer to the center of the explosion, and deal less damage further away. The delay between triggering the grenade and it detonating, has been increased from 0.7s to 1.5s, giving players more time to react, and making it harder to time the detonation in air.
  • Fixed a key card exploit that allowed players to keep room keys after using them.
  • Lighting has been lowered in some areas on Stella Montis Night Raid making flashlights and listening more relevant.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Arc Raiders Keeps on Going as It Tops 12.4 Million Copies Sold, Gifts All Players a Gilded Pickaxe

Arc Raiders has sold an incredible 12.4 million copies in just 10 weeks, publisher Nexon has announced. And to celebrate, developer Embark Studios is giving all players a free in-game gift.

Embark Studios' enormously popular extraction shooter has seen impressive staying power, too, setting a new concurrent player peak of 960,000 in January 2026.

The publisher says success comes not just from holiday sales but also promotions across the major digital retailers, such as Steam, and numerous end-of-year awards, including IGN's Best Shooter Game of 2025 accolade. It also recognized Embark's "steady stream of content updates" as critical to sustaining player engagement, too.

To put Arc Raiders' success into context, the similarly priced Helldivers 2 set a record for the fastest-selling PlayStation Studios game of all time by selling 12 million in 12 weeks. Arc Raiders, which launched on Xbox as well as PC and PlayStation, hit the 12 million sales mark even faster.

To celebrate the milestone, Embark is offering a free in-game reward, the Gilded Pickaxe is available to all players for a limited time. Any player who has logged onto the game at least once since launch will receive the gift to their in-game inbox on January 13, at 11am CET. If you've not played yet, make sure you boot up before 23.59 CET on January 13 to get your Gilded Pickaxe Raider Tool.

"Hitting 12.4 million units is a huge landmark — and it wouldn’t have happened without our players,” said Patrick Söderlund, founder and CEO of Embark Studios. “The community of raiders has been part of this journey from the start, and their ideas and enthusiasm continue to guide where the game goes next."

Nexon reckons part of Arc Raiders' success comes from Embark delivering "exactly what players worldwide have expected from the game," and hailed it a "fresh, highly differentiated experience in a massive global game genre."

IGN's Arc Raiders review returned a 9/10. We said: "With polished gunplay and an irresistible grind, Arc Raiders sets a new standard for extraction shooters," and we're not the only ones having a good time — it sold over four million copies worldwide within two weeks of launch, cementing its commercial success. It's done so well, in fact, that it's crossed over into the world of South Park with a surprise appearance that was put together in just a few days.

If you've been finding it a little trickier just lately, that may be because you play a lot of PvP — Embark Studios recently confirmed one of the community’s biggest questions since the game came out: it does indeed feature ‘aggression-based matchmaking.’

If this has tempted you into giving Arc Raiders a try, check out our guide to the best settings, find out what skills we recommend unlocking first, and see how to earn loot by delivering field depot crates… or you can just wait for the inevitable TV show or movie adaptation, although the team says it hasn't been swayed just yet.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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Resident Evil Requiem Showcase Set to Reveal New Gameplay Following Open World Tease

Capcom has announced a Resident Evil Showcase event that's set to stream online later this week, featuring "brand new gameplay and news" for Resident Evil Requiem.

The Showcase will stream this Thursday, January 15 at 2pm Pacific, 5pm Eastern or 10pm UK time. Following that, Capcom will host a "post-show" discussion stream via its YouTube channel, suggesting there will be plenty to chew over.

What could Capcom have left to reveal about Resident Evil Requiem, with just six weeks to go until its launch on February 27? Well, despite Leon S. Kennedy's presence now being out in the open, fans still have plenty of questions about the game to be answered — such as, is any of it open world?

Earlier this month, a teasing trailer published by Nvidia featured clips of a bustling city environment not yet seen in demos or other trailers. Featuring cars and pedestrians, the snippet looked more like an open world game than a Resident Evil title. Is this just a scripted gameplay sequence, or will there be more to explore? Fans are keen to find out.

Artwork for the Showcase predominantly features the gun also seen on Requiem's cover, alongside what looks to be red-colored bullets. Resident Evil Requiem's director Koshi Nakanishi has previously suggested this gun will be important — perhaps we'll soon learn more of its signficance, and why it seems to pass from Leon to Grace during the game's events.

There's plenty more fans want to know, too. How action-y will Leon's sequences feel? Will any other classic characters make an appearance? What's up with that mysterious mark on Leon's neck that looks like a zombie bite? And what was up with GameStop's leak that Rosemary Winters will be in the game? Tune in later this week and you may find out.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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'Whoever Has the Better PC Wins' — Arc Raiders Players Second-Guess Cheating Allegations After Discovering Link Between Aim Assist and FPS

The Arc Raiders community believes high framerates and aim assist may be to blame for some suspicious gameplay clips after players accused streamer Nick ‘Nickmercs’ Kolcheff of cheating.

Fans took a magnifying glass to the controversial controller accessibility feature after Reddit users took aim at a questionable gameplay video from the streamer last week. The post, which comes in at just 11 seconds long and accrued 2.4K comments on the social media platform, sees Nickmercs using a Renegade rifle (and an Xbox controller) to shoot down two Arc drones.

It’s the kind of clip many wouldn’t bat an eye at in passing, but a closer look reveals almost robotic precision.

“This is super sketchy,” one user commented shortly after the post was published, “controller does have aim assist on ARC but it’s not like this.”

“Yeah that’s not aim assist,” another user added at the time. “I mean that’s just blatantly a cheat engine. The way it locks onto a rotor and then he has to move it off the Arc entirely to get it to lock onto the back rotor instead is sus as f**k.”

The video’s showcase of inhuman, snappy aiming quickly convinced a crowd of users the streamer must be using cheats to boost his performance for his audience. Upon closer inspection, however, it looks like Nickmercs’ may only have Arc Raiders and developer Embark Studios’ built-in aim assist feature to thank.

While no one was able to exactly reproduce the streamer’s mechanical control on console without a cheat tool, PC players had a little more luck. Just hours after fans caught wind of the cheating allegations, Reddit user roartex89 published a video showcasing what seemed to be a drastic difference in aim assist sensitivity on PC vs. console.

Further investigation from users like Razukee, awhaling, and ttvimShinyatheninja seemed to find the culprit behind magnetic aiming wasn’t exactly platform choice but frames per second (FPS) values. PCs able to achieve higher framerates seem to be able to use aim assist to snap between targets with ease, while those on the lower end may see little to no benefit from the feature. So, for example, a popular streamer with a high-end PC reaching as much as 240fps would be able to use aim assist to snap to targets with more ease than a player on PlayStation 5 or Xbox Series X | S, where Arc Raiders is capped at 60fps.

“This basically [makes] aim assist pay to win,” ttvimShinyatheninja said in their post. “Whoever has the better PC wins. Everyone else is at a huge disadvantage and this [needs] to get fixed asap.”

Nickmercs, who went on to deny the cheating allegations during a January 12 livestream, seems to have been let off the hook, as the Arc Raiders community shifts its focus from one potential cheater to a wider discussion about aim assist. Embark is now being looked to for answers, with players taking to the company’s official channels across Reddit, X/Twitter, Discord, and more to ask for clarity or, ideally, a proper fix.

Without comment from the studio, a section of the community questioning whether it's fair for console players to be matched against PC players has emerged. From cheating allegations to general confusion about how and why aim assist works, these fans now want to spread the word that crossplay should be turned off for now.

"Until resolved console players should not be playing with PC players to preserve a fair environment if one side can do something another isn't capable of," one Reddit user commented.

"PC already have superior inputs with [mouse and keyboard] and now they also have better aim assist?" another replied. "Yeah not a chance I'm ticking that crossplay box on Xbox."

The streamer happened to find himself in the crosshairs of a gaming community that had just spent recent weeks pleading for Embark to crack down on what many felt was a cheating epidemic. As nefarious fans took advantage of exploits to illegitimately gain the upper hand on other Raiders, the studio finally stepped in, promising to clean up lobbies as January rolls on.

Arc Raiders launched for PC, PlayStation 5, and Xbox Series X | S on October 30, 2025. It’s steadily marching through its third month in players’ hands, with Embark currently working to address feedback with updates that should arrive sooner rather than later. Recently, fans have spent their days learning to manipulate the aggression-based matchmaking system to land in PvE-only lobbies.

Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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Will Nintendo Raise the Price of Switch 2 Amid Surging Memory Costs? 'I Cannot Comment on Hypotheticals,' Nintendo Boss Responds

Since launching last June, the Switch 2 has given players new games from Nintendo franchises (such as Mario Kart World and Kirby Air Riders), as well as ports of games from other consoles, such as Final Fantasy VII Remake, proving that the Switch 2 is capable of running more demanding games than its predecessor. However, the launch has also faced some issues, such as criticisms of the Game-Key Card medium and shortages of consoles (especially in Japan, where high demand meant Switch 2 sales being restricted to a lottery system for most of 2025). Nintendo president Shuntaro Furukawa recently dropped some hints at what is next for the Nintendo Switch 2 as it enters its second year.

As spotted by Nintendo Life, Japanese newspaper Kyoto Shimbun recently interviewed the Nintendo president about the future of the Switch 2. Nintendo Patents Watch gave a summary of the paywalled article, which is referenced here.

There have been concerns about possible price increases for the Switch 2, with the current economic situation and memory costs. Memory prices are on the rise because powerful AI chips have high requirements, with news outlets like CNBC reporting that there won’t be enough memory to meet worldwide demand in 2026.

According to Furukawa, current memory prices will have no immediate impact on Nintendo’s financial performance thanks to Nintendo’s inventory and contracts with suppliers. However, the Nintendo president noted that “we must monitor the situation closely.” As to whether or not consumers would have to deal with price increases, Furukawa said “I cannot comment on hypotheticals.”

According to CNBC, there won't be enough RAM to meet demand this year because companies like Nvidia, Advanced Micro Devices, and Google need so much of it for their artificial intelligence chips, and those companies "are the first ones in line for the components." As a result, prices for memory are rising. In December, Micron - one of three primary memory vendors - said it would discontinue a part of its business that aimed to provide memory for consumer PC builders so the company could save supply for AI chips and servers.

As for what offerings we can expect to see on the Switch 2 in the future, Furukawa hinted that “we are developing popular series titles that many fans are waiting for, but also completely new software.” On that note, the Switch 2 has yet to receive a new mainline The Legend of Zelda game, although series producer Eiji Aonuma recently suggested that the next Zelda title might draw on elements from Hyrule Warriors: Age of Imprisonment. As for new first party titles on the horizon in 2026, Mario Tennis Fever is coming in February with Yoshi and the Mysterious Book due later in the year. Furukawa’s comment suggests that Nintendo will announce more games in the near future.

As well as visual, performance and storage-related improvements over the original Switch, the Switch 2 has already introduced some new features like GameChat, GameShare, and the new JoyCon’s ability to be used like a mouse. It will be interesting to see how upcoming Switch 2 exclusives make use of the new console’s features.

Photographer: Victor J. Blue/Bloomberg via Getty Images.

Verity Townsend is a Japan-based freelance writer who previously served as editor, contributor and translator for the game news site Automaton West. She has also written about Japanese culture and movies for various publications.

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AU Deals: Deep Cuts on Modern Blockbusters to Timeless Classics

I have spent enough years covering games to know when a sale actually matters, and this one does. It's looking like a proper cross platform clearance out there, the kind where great games quietly slip to prices they have no right being at. I have played most of these, finished plenty of them, and a few still live rent free in my head years later.

Contents

This Day in Gaming 🎂

In retro news, I'm celebrating the 21st birthday of Kingdom Hearts: Chain of Memories, a GBA classic. Though initially the concept of an RPG meshing (sometimes pantsless) anthropomorphic Disney animals with Final Fantasy favourites sounded goofier than, well... Goofy, gamers loved it. To keep that enthusiasm going, a direct sequel was commissioned for handheld to bridge the inaugural KH and its forthcoming numbered sequel. In terms of production values and content, it was one of the most features-packed cartridges for the system, with full-motion video (!!!), an engrossing storyline, addictive real-time card combat, and link-cable-enabled 2P battles to boot.

This Day in Gaming 🎂

Aussie birthdays for notable games.

- Kingdom Hearts: Chain of Memories (GBA) 2005. eBay

Nice Savings for Nintendo Switch

  • Borderlands 3 Ult. (-51%) A$44.10 A ridiculous amount of content packed into one bundle, with mountains of guns, loud humour, and DLC that easily justifies the price.
  • Sonic Frontiers (-51%) A$49.10 Sega finally cracked open zone Sonic, and the result is fast, flexible, and far more thoughtful than it first appears.
  • Dragon Ball FighterZ (-50%) A$44.90 Still one of the best looking fighters ever made, with speed, spectacle, and genuine competitive depth.
  • Fire Emblem Warriors: Three Hopes (-41%) A$47.00 Fan service done right, expanding Three Houses lore through satisfying musou combat.
  • Loop Hero (-77%) A$5.20 A hypnotic roguelike that turns automation into obsession and somehow never stops being clever.

Or gift a Nintendo eShop Card.

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Exciting Bargains for Xbox

Xbox One

Or just invest in an Xbox Card.

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Pure Scores for PlayStation

PS4

Or purchase a PS Store Card.

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Purchase Cheap for PC

Or just get a Steam Wallet Card

Legit LEGO Deals

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Adam Mathew is a passionate connoisseur, a lifelong game critic, and an Aussie deals wrangler who genuinely wants to hook you up with stuff that's worth playing (but also cheap). He plays practically everything, sometimes on YouTube.

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Heated Rivalry Author Rachel Reid Announces New Book in the Series, Titled 'Unrivaled'

Author of Heated Rivalry, Rachel Reid, has announced a 7th book in the Game Changers book series, titled Unrivaled, set to release on September 29, 2026.

Unrivaled will be a sequel to The Long Game, which followed after Heated Rivalry in the ever popular duo of Shane Hollander and Ilya Rozanov, digging further into their relationship. Unrivaled will now let readers and fans find out what happens following the end of The Long Game, which ended with some massive changes in the lives of the two star hockey players and their relationship.

Rumors of the new book circulated over the weekend after Barnes & Noble posted listings available for preorder for the upcoming book – despite having no cover reveal at the time, the listings were detailed enough and considered legitimate because of it being Barnes & Noble.

Reid shared the news officially today on her Instagram, saying "It's really, really surreal to be sitting here writing the next Ilya and Shane book while watching jokes about Ilya and Shane happen live on my television from Hollywood at the Golden Globes."

Heated Rivalry has not slowed down since it's episode 1 and 2 release on November 28, 2025, with stars Hudson Williams and Connor Storrie having just presented at the 83rd Golden Globes last night, with a fun bit they shared on stage.

Dozens of videos circulated on social media sharing Storrie and Williams with well known actors coming up to them giving them praise for their roles in the gay hockey drama, including The Bear's Ayo Edebiri. (Because the show was produced by Bell Media, a Canadian company, Heated Rivalry was not eligible to be nominated for any Golden Globe Awards categories.)

Williams and Storrie previously shared they had signed contracts for three seasons of the series, with Season 2 already being greenlit. Heated Rivalry was originally produced by Crave in Canada, while premiering on HBO Max in the US, and the show is still getting more international streaming releases, having just premiered in the UK over the weekend through Sky.

With Williams and Storrie making other welcomed career movies, like their romantic fantasy audio for Quinn, called Ember & Ice, we only see the hype for both of them and the series to continue building – especially now with Reid having announced Unrivaled!

Jessie Wade is Associate Director of Editorial Programming at IGN. You can find her playing cozy games on her Switch or watching the latest fantasy and drama shows, as well as getting lost in way too many fantasy romance books.

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Every Luigi Game on the Nintendo Switch in 2026

As any younger sibling who grew up on Mario platformers knows, Luigi is gaming's ultimate Player 2. Nintendo's green-capped member of the Mario Bros. has lived a lifetime in the shadow of his older twin Mario, only stepping out for a taste of solo stardom in his ghostbusting Luigi's Mansion series.

Now that we've entered the Switch 2 generation, we’re celebrating Player 2s everywhere with a complete list of every Luigi game on Switch consoles.

How Many Luigi Games Are on Switch?

There are 19 games on Switch that let you play as Luigi. He’s the main character in only two games (Luigi’s Mansion 2 HD and Luigi’s Mansion 3) and the co-lead in one (Mario & Luigi: Brothership).

Every Luigi Game on Switch

Luigi’s Mansion 3 (2019)

Luigi’s first starring role on Switch was in Luigi’s Mansion 3, the third entry in the character’s only solo series to date. Luigi’s Mansion 3 sees our timid hero and his green gooey clone team up with Professor E. Gadd to battle ghosts and save his friends from King Boo’s haunted hotel.

Luigi’s Mansion 2 HD (2024)

Luigi’s Mansion 2 HD is a remake of the 2013 Nintendo 3DS game Luigi’s Mansion: Dark Moon. This second game in the spooky series sees Luigi ghostbusting his way through the mansions of Evershade Valley to once again capture King Boo and save his brother.

Mario & Luigi: Brothership (2024)

Sure, it's not exclusively a 'Luigi game,' but Mario & Luigi: Brothership certainly puts the brothers on even footing. Brothership is the first release in the Mario & Luigi series since Paper Jam in 2014. Players take on the role of both brothers, who must traverse puzzles and platforming challenges to restore the kingdom of Concordia.

Every Other Game You Can Play as Luigi on Switch

Mario Kart 8 Deluxe (2017)

The first Switch game to feature Luigi as a playable character was Mario Kart 8 Deluxe. Luigi appears as a middleweight racer with a well-balanced stat distribution that slightly favors speed and handling. His appearance in an ad for the original Wii U version of Mario Kart 8 spawned the Luigi Death Stare meme.

Mario + Rabbids Kingdom Battle (2017)

Luigi next appeared in the Nintendo-Ubisoft collaboration Mario + Rabbids Kingdom Battle. The tactical RPG features both Luigi and Rabbid Luigi, a Rabbid who dresses (and often behaves) like his human counterpart, as possible party members.

Mario Tennis Aces (2018)

Luigi hit the court as one of 16 playable launch characters in 2018’s Mario Tennis Aces. As is often true for Luigi in Mario sports games, he’s a balanced, “all-around” character in Aces. His specialty shot, Pipe Cannon, blasts him into the air to set him up for a powerful spike.

Super Mario Party (2018)

Luigi is one of 20 playable characters in Super Mario Party. The younger of the Mario Bros. has appeared alongside his brother in every Mario Party game to date, including the two others further down this list. This is the first Mario Party game released for Switch and Nintendo’s ninth best-selling game on the platform, according to the company.

Super Smash Bros. Ultimate (2018)

Luigi appears in Super Smash Bros. Ultimate as an unlockable character. He is one of 12 characters to be playable in all five Smash games. According to LumiRank’s tier list, which compiled the opinions of 93 ranked Smash players, Luigi is an A+-tier fighter and the 18th best overall.

New Super Mario Bros. U Deluxe (2019)

Luigi is a playable character in the 2019 platformer New Super Mario Bros. U Deluxe. This is an expanded version of NSMBU for Wii U that includes the expansion New Super Luigi U. Luigi stars as the main character in this expansion, which incorporates his higher jump, remixes levels from the base game, and adds a 100-second timer to each level.

Super Mario Maker 2 (2019)

Alongside Mario, Toad, and Toadette, Luigi is one of four playable characters in Super Mario Maker 2. The level-building platformer allows players to create their own Mario levels using assets from Super Mario Bros., Super Mario Bros. 3, Super Mario World, New Super Mario Bros. U, and Super Mario 3D World.

Super Mario 3D World + Bowser’s Fury (2021)

Like the original Wii U release, Super Mario 3D World + Bowser’s Fury can be played entirely as Luigi. Here, he controls similarly to Mario, albeit with a slightly higher jump and slightly less traction, making him play a bit more ‘floaty’ and ‘slippery’ than his red-capped counterpart.

Mario Golf: Super Rush (2021)

Luigi hit the links with Mario and friends in Mario Golf: Super Rush. One of 22 playable characters, he boasts decent control and excellent speed stats, making him a great option for Super Rush’s new Speed Golf mode. His special shot, Ice Flower Freeze, freezes the ground upon the ball’s impact, creating a hazardous area for opponents.

Mario Party Superstars (2021)

Luigi returns for the second iteration of Mario Party on Switch: Mario Party Superstars. Unlike Super Mario Party before it, Superstars is not an original game but rather a modern collection of minigames, boards, and mechanics from the series’ past.

Mario Strikers: Battle League Football (2022)

Mario Strikers: Battle League Football, the latest Mario soccer/football game, features Luigi as one of 16 playable characters. Luigi is a well-balanced footballer who excels in technique, a skill that determines a character’s ability to dribble, curve their shot, and shoot accurately.

Mario + Rabbids Sparks of Hope (2022)

Luigi (and Rabbid Luigi) returned for Ubisoft and Nintendo’s tactical sequel, Mario + Rabbids Sparks of Hope. Luigi is labeled a Sneak Attacker due to his ranged weaponry and low health.

Super Mario Bros. Wonder (2023)

Super Mario Bros. Wonder, the latest 2D Mario platformer, features Luigi as a playable alternative to Mario. The difference between the two characters here is purely aesthetic, as the Mario Bros. play identically to one another.

Super Mario Party Jamboree (2024)

Unsurprisingly, Luigi is playable in Super Mario Party Jamboree, the biggest and arguably best game in Nintendo’s flagship party series. In addition to being a playable character, Luigi appears as part of Jamboree’s new Buddy mechanic, where he has the chance to change a player’s dice rolls from their initial numbers to 10s.

Mario Kart World (2025)

The latest game to let you play as Luigi is also the latest Mario Kart game. Mario Kart World is a Switch 2-exclusive that features double the usual amount of racers. Yes, that means 24 racers on each track. Logan Plant's review for IGN goes so far as to claim the game features "unbeatable local multiplayer racing on well-designed tracks that more than live up to the series’ legacy."

What's Next for Luigi?

The Switch 2 has officially arrived, but there's no word yet on future games in the Luigi series. I'm sure Mario will bring Luigi along for whatever his next adventure is, and we're hoping that's a new 3D Mario game.

Jordan covers games, shows, and movies as a freelance writer for IGN.

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'This Is Like a Whole New World' – Arc Raiders Players are Using Aggression-Based Matchmaking to 'Retire' from PvP

Arc Raiders and its cutthroat PvP encounters have generated dozens of viral clips since launch, but some peaceful players prefer PvE to such a degree that they’ve started using the aggression-based matchmaking (ABMM) to find friendly lobbies.

The jig is up: developer Embark Studios is matching aggressive PvP players together. It’s a matchmaking tactic that has set the Arc Raiders community ablaze since the company announced its implementation earlier this month. While some of the more aggressive fans aren’t sure how they feel about being linked up with other bloodthirsty Raiders, gentler players are using ABMM to find lobbies where player-vs.-player violence is practically off-limits.

The type of lobby you get after not shooting someone for 20 games pic.twitter.com/TAYzsiEd6e

— Arc Raiders Intel (@ArcRaidersIntel) January 11, 2026
Posts from the arcraiders
community on Reddit

Multiple players have shared stories online about finding friendly lobbies that see Raiders cooperate with one another by evenly sharing loot after taking down a Matriarch. Some runs have even been said to result in a group dance party.

“Took down a matriarch and everyone shared the loot equally and then danced together at extract,” one player explained. “After a week of pure PvP this is like a whole new world.”

"Lately I’ve been running into nothing but friendly players," another added. "Last night, a gentlemen just randomly gave me two blue prints. Didn’t have too, just did.

"I’ve been trying to repay that kindness forward. I’ll be the first to admit im not even good at this game, but the exploring, looting and meeting friendlies has been totally worth it for me."

There are plenty of fans, especially in the solo queue pool, who favor a more serene Arc Raiders experience. While players do their best to use ABMM to land them in friendly lobbies, some have begun offering advice to those who would prefer to avoid PvP but can't quite crack the code. There are even some fans discussing their hope for official support for strictly peaceful lobbies, but for those who prefer to rummage for loot in Stella Montis with a hint of paranoia, ABMM can be manipulated in the other direction, too.

Those who keep the safety on when looking for rusted gears and light bulbs with friends may have some luck balancing their lobbies with both friendly and aggressive players if they don’t exclusively stick to PvE combat. With enough trial and error, a few fans say they've had luck tweaking matchmaking to add just a dash of mischief.

“I enjoy both lobbies,” one Reddit user commented. “PvE for making new friends and looting properly. PvP with my mate terrorising the whole lobby and losing all the good weapons we brought [because] someone outplays us with a big smile on our faces and having a great time.”

Embark has been clear: ABMM isn’t a science. The aggression-based matchmaking tool is also likely still being tweaked as Arc Raiders rides success through its third month since launching for PC, PlayStation 5, and Xbox Series X | S October 30. Still, it’s proven to be at least somewhat useful for those looking to avoid PvP, and the tension that comes with it, as much as possible.

While players argue over whether ABMM is right for Arc Raiders, Embark seems to have made up its mind. For the Stockholm-based game developer, Arc Raiders is better off without doubling down on competitive gameplay mechanics like leaderboards, with CEO Patrick Söderlund explaining in a recent GamesBeat interview that “the game isn't about shooting other players.”

“You can do that if you want to,” he added, “but the ethos of the game has never been to go in and shoot players. It's a part that we use to craft tension.”

The Arc Raiders community is still deciphering its favorite way to experience the evolving extraction shooter. While we wait for more updates, you can see what Embark is doing to extinguish cheaters. You can also check out what to expect from upcoming patches as players look out for a potential in-game marketplace.

Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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Hytale Can Run Doom, Apparently, and It's Not Even Out Yet

Where can you play 1993 classic fps Doom? Loads of places. Cooking pots, smart photo frames, receipt printers (what), Wikipedia (what???), Alarmo, the wacky list goes on. And as of yesterday, that list includes unreleased indie sandbox Hytale, courtesy of a clever modder.

Doom running in Hytale comes courtesy of modder tr7zw (h/t Rock Paper Shotgun), who uploaded a video of Doom running "100% inside a Hytale mod, before Hytale is even released." It is apparently fully controlled within the game of Hytale and isn't actually very good to play in terms of controls working well. It's a bit goofy, too, as it involves standing somewhere out in the world and then playing on what amounts to a blocky in-game monitor floating in the air in front of you. It runs at 20fps. But it is functional! That sure is Doom all right! I don't know why you'd want to play it here when you have so many better options, many of which are on actual gaming platforms, but the purpose of the long-standing tradition of running Doom on weird systems has never been actually playing Doom in an ideal environment.

What's really nuts about this is that Hytale isn't even out yet: it launches in early access tomorrow. But modding platform CurseForge is already fully ready to support all the mods the community might desire, which imaginably will be quite a few given the game's sandbox nature and similarities to Minecraft.

Hytale is showing some early signs of being a pretty big deal. According to its developers, it's already made enough money to cover the next two years of development costs. Hypixel Studios founder Simon Collins-Laflamme is expecting over one million players on release day, and urged fans today to download the launcher now to help reduce stress tomorrow.

It's a pretty incredible turnaround for a game that almost didn't even get finished. Initially announced in 2018 from the developers of popular Minecraft server Hypixel, Riot Games ended up buying the studio mid-development to support the project. The game was delayed several times as its scope increased, until in June of 2025 the project was canceled and the studio closed. However, in November, Collins-Laflamme announced he had acquired the IP rights, announced that the game was back in development, and in a seemingly Herculean effort, the team has an early access version ready for tomorrow.

"It’s a damn miracle we were able to salvage Hytale," Collins-Laflamme said in a statement last year. "It was barely playable. All basics were broken. Camera, movement, combat, crafting, building, gameloop, sounds, rendering. Everything, everything was wrong.

"It should have taken years to fix, but within weeks, we got the game into a playable, fun state. And now, instead of slowing down or celebrating a release, we have to keep pushing for years to make up for the time that was lost.

"So yes, I feel anger. And I’m turning that into focus and execution. I’m committing more money, more time, and personal sacrifice to deliver the game this vision deserves."

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

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Today’s Top Deals: Big Savings on Our Favorite Budget Gaming Monitor, Switch 2 Case, Turtle Beach Gaming Headset, and More

Winter is in full swing, which means you’ll likely be hunkering down for the next few months, or maybe you’re taking a fun trip to escape the colder weather. If you’re doing the latter, you might want to take advantage of the great deal on a Switch 2 carrying case and a portable charger that I found. For those who are more of the hibernating type, Amazon’s three for $33 4K UHD sale could be right up your alley, or maybe you’d like to grab a few new video games for even more entertainment and a new space heater to keep you toasty. There are tons of deals to be found. Check them all out below.

Featured in this article

If you just want a bird's eye view of the best deals of the day, you can scroll through the catalog above. For details about each one (and links to reviews where applicable), keep on reading.

tomtoc Slim Carrying Case for Nintendo Switch 2 Is Down to Lowest Price

The Nintendo Switch 2 isn’t cheap, so you need to do everything in your power to keep it safe. One of the first steps to ensuring protection is grabbing a great case, and the tomtoc Slim Carrying Case is one of our favorite accessories for the Switch 2. An IGN expert even had a chance to conduct some hands-on testing of the case, giving it high praise with a 9/10 review rating. Best of all, you can grab the tomtoc Slim Carrying Case for the lowest price ever right now on Amazon.

While simple, it features a precision fit to hug every joystick, button, and control perfectly, keeping things ultra-slim and compact for ultimate portability. With a soft inner layer and durable outer shell, the console can withstand its fair share of drops. There’s even a handy little carrying strap along with a dozen slots for storing game cards.

Save $20 on the Anker 737 Power Bank

For some serious charging power, look no further than the Anker 737 Power Bank. It’s capable of topping up laptops, phones, and all the best handheld gaming PCs with up to 140W power delivery and offers 24,000mAh capacity. Your battery will never run out during crucial game (or life) moments. A handy little screen even provides insights into charging times, and up to three devices can be charged simultaneously. Best of all, this top-notch power bank is only $89.99. That’s nearly 20% savings.

$50 Off the AOC Q27G40XMN Mini-LED Gaming Monitor

You don’t need to break the bank to get a great gaming monitor. In fact, our favorite budget option has had $50 slashed from its price tag during Best Buy’s Winter Sale. You can grab the AOC Q27G40XMN Mini-LED for only $250. This QHD 27-inch monitor delivers a remarkably great HDR gaming experience with impressive contrast, color performance, and brightness. 1,152 local dimming zones also minimize blooming. All of that’s coupled with an impressive 180Hz refresh rate and VRR support for a monitor that punches far above its price class.

Final Fantasy XVI for PlayStation 5 Is Just $19

Final Fantasy XVI might not be down to Black Friday pricing, but $19 for the dark fantasy RPG on PS5 isn’t a bad deal. This 16th installment of Final Fantasy was released in 2023 and received a rave review from IGN, scoring 9/10. Reviewer Mitchell Saltzman had this to say about the game: “Featuring fast, reflex driven, action heavy combat, Final Fantasy 16 is certainly a departure from what fans may expect out of a Final Fantasy game, but its excellent story, characters, and world building are right up there with the best the series has to offer, and the innovative Active Time Lore feature should set a new standard for how lengthy, story-heavy games keep players invested in its world.”

If you don’t already have this in your collection, now’s a great time to add it.

Turtle Beach Stealth 600 Gaming Headset is 24% Off

If you’re after a great gaming headset, the Turtle Beach Stealth 600 for Xbox Series X|S is almost 25% off right now. This wireless headset works seamlessly with nearly all platforms via a low-latency 2.4GHz dongle, while Bluetooth is available for a simple connection to just about anything else. IGN expert Michael Higham even had a chance to review the Turtle Beach Stealth 600 headset, finding “its rich and fully formed sound profile impresses right off the bat and its directional audio will keep you competitive in game.” The long 80-hour battery life and overall design quality make this a headset well worth the price, especially with the current discount.

The Dumos 24-inch Space Heater is Almost $30 Off

The winter season is in full swing, and if you’re like me, you’ll want to do everything possible to stay warm and cozy. The Dumos 24-inch Space Heater is a great way to heat spaces that are just a bit too chilly, such as a basement gaming room or drafty office. Right now, you can grab it for just $30.32 after clipping the coupon. Meaning, you’ll save almost $30 on this heater.

The Dumos 24-inch Space Heater offers 1500W quick heating and 60° oscillation to warm your space fast. With heating between 60°F and 99°F and a handy little remote, it’s simple to get the room to the ideal temperature. There are even seven different lighting modes available, adding the perfect vibe to any space.

3 for $33 4K UHD Movies

Great news! Amazon’s three for $33 4K Blu-ray sale is still live. That means you can score an awesome deal on select 4K UHD titles. All that you need to do is add three movies to your cart, and when you go to check out, the price will drop to just $11 each. Whether you’re looking to add a few classics to your physical media collection, like The Shining or 2001: A Space Odyssey, or want some newer titles, like Jurassic Park: Rebirth or Wicked, there’s a huge selection to choose from. It’s a great time to buy.

Best Buy Video Game Winter Sale

The New Year's Sale may be over, and now we’re on to the Best Buy Winter Sale. Luckily, the savings are similar, bringing solid discounts on tons of popular titles. From Borderlands 4 for Xbox Series X getting 40% knocked off its price tag, to NINJA GAIDEN 4 for PlayStation 5 seeing a $30 price drop, there are some pretty awesome deals worth checking out.

Danielle is a Tech freelance writer based in Los Angeles who spends her free time creating videos and geeking out over music history.

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