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Get a 512GB SanDisk Micro SDXC Memory Card (Nintendo Switch Compatible) for Just $39.99

With today's rising demand for memory chips in general, even universally used memory products like MicroSD Express cards are difficult to find at decent prices. Fortunately, Walmart has got you covered, at least for the time being. Currently, you can pick up a 512GB Samsung ImageMate Micro SDXC Card for a very reasonable price of $39.98 with free shipping. An SD card adapter is also included. Note that this can be used as a memory card for most gaming handhelds including the Nintendo Switch, Steam Deck, and ROG Ally, but not the Switch 2.

Note: Availability is based on region. Some zip codes might have more in stock than others.

512GB SanDisk ImageMate Micro SDXC Card for $39.98

If you've started compiling a collection of digital games, you probably already know just how limited the Switch's base storage capacity is. The Switch and Switch OLED have 32GB and 64GB of internal storage, respectively, some of it reserved for the OS. Some games require a huge portion of that space. Examples include Tears of the Kingdom which takes up 16GB of space, Monster Hunter Rise 20GB, Breath of the Wild 13.5GB, and Persona 5 Royal 14GB. There's only one memory card expansion slot in the Switch so you'll want to make sure you get the biggest card you can afford, although most people won't need more than 1TB of additional storage.

The SanDisk ImageMate is compatible with virtually any device that accepts the Micro SDXC card standard, including the Nintendo Switch, Steam Deck, and the ASUS ROG Ally. It has typical U1 A1 transfer speeds (up to 150MBps), which is totally fine for the Switch console, but may be a bit limited when used with devices that require huge on-the fly file transfers such as in 4K action cameras and 4K HDR streaming devices.

Check out all of the best Nintendo Switch deals for sales on other games and accessories.

This card won't be compatible with the Nintendo Switch 2

This card will not be compatible with the Nintendo Switch 2 console, which requires the newer Micro SD Express card format. If you're looking for a deal, there's one on sale right now.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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The Anker Prime 26,250mAh Power Bank With 300W Max Output Drops to $125 at Woot

Woot, which is owned by Amazon, is offering a big discount on one of Anker's biggest and most powerful TSA-friendly travel-sized power banks. The Anker Prime A110A 26,250mAh 300W USB Power Bank is available for just $124.99 if you select the "bulk packaging" option (the retail packaging one is $139.99). Shipping costs an extra $5, but it's free for Amazon Prime members. This is for a brand new, not used item which normally retails for $230.

Anker Prime 26,250mAh 300W Power Bank for $125

The Anker Prime is a hefty power bank, measuring 6.3"x1.5"x2.5" and weighing in at 1.3lbs. It has two USB Type-C ports and one USB Type-A port. The maximum total output is 300W: 140W for each USB-C port and 20W for the USB-A port. That's powerful enough to charge even the current Apple MacBook Pro 16" laptop, which accepts up to 140W of charging. It will also easily charge all gaming handheld PCs at their maximum rate, including power hungry ones like the Asus ROG Xbox Ally X and Lenovo Legion Go S which can accept up to 100W of charging.

A 26,250mAh battery equates to a 99.75Whr capacity. An 80% power efficiency rating (which is about standard for power banks) gives you about 80Whr of available charge. That's enough juice to charge the Asus ROG Xbox Ally X, which has an 80Whr battery, from completely empty to completely full. Other handhelds can be charged more than once.

The Anker Prime is TSA-approved, but just barely.

TSA states that power banks must be under 100Whr in capacity for carry-on (check-in is not allowed under any circumstances). This Anker Prime is just barely under that at 99.75Whr, but that is the nominal rating and in real-world testing, it will always be below that. You might get checked simply because the Prime 26,250mAh is a hefty-looking power bank, but you shouldn't have any problems getting it cleared.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Save 43% Off the LG xboom Grab Core Waterproof Portable Speaker, Now Just $79.99

LG direct is clearing out one its most popular portable speakers. The LG xboom Grab Core waterproof Bluetooth wireless speaker is currently on sale for just $79.99 (normally $140) with free shipping when you apply a $60 off coupon code "Grab60". This speaker still sells for well over $100 at retailers like Best Buy, Amazon, and Walmart.

LG xboom Grab Core Waterproof Portable Speaker for $79.99

The xboom Grab Core is a relatively compact speaker, measuring 8"x3"x3", so it can be easily stowed away in a bag. Enclosed is a dual powered speaker setup consisting of a racetrack woofer and dome tweeter paired with passive radiators for punchy, distortion-free audio "tuned by multi-platinum artist and tech pioneer, will.i.am". The internal battery allows you to run the speaker without being plugged in for up to 19 hours on a single charge. Its IP67 rated resistance means it is dustproof and waterproof up to 3 feet. It also floats, making it the perfect speaker to use by the swimming pool without worrying about the electronics getting drenched.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Humble Launches New Bundle To Support ESA Foundation

Humble has launched a new bundle packed full of great games in honor of the ESA Foundation’s Nite to Unite event. All the games are fav favorites, and have a $259 value, but Humble is giving you the chance to get all for just $10.

The games included are:

  • Pentiment
  • Mafia: Trilogy
  • Horizon Chase 2
  • Tetris Forever
  • Far Cry Primal
  • Dishonored 2
  • State of Decay 2: Juggernaut Edition
  • Harry Potter: Quidditch Champions

IGN Entertainment is the exclusive media partner for this year's Nite to Unite fundraiser, which aims to support diversity and inclusion across the games industry.

"IGN Entertainment is thrilled to once again partner with the ESA Foundation for Nite to Unite," said Ziff Davis Gaming & Entertainment president Yael Prough. "This event is a powerful reminder of what we can achieve when the entire gaming community comes together."

"Our partnership extends across our family of brands, including Humble Bundle, which, through its gaming ecommerce platform, has raised more than $272 million for over 34,000 charities worldwide."

Prough continued: "The ESA Foundation's impact on future generations of game makers is vital, and we're honoured to continue standing alongside them in that mission."

Humble is owned by IGN Entertainment, a subsidiary of Ziff Davis.

Rachel Weber is the Head of Editorial Development at IGN and an elder millennial. She's been a professional nerd since 2006 when she got her start on Official PlayStation Magazine in the UK, and has since worked for GamesIndustry.Biz, Rolling Stone and GamesRadar. She loves horror, horror movies, horror games, Red Dead Redemption 2, and her Love and Deepspace boyfriends.

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Marvel Celebrates the 20th Anniversary of Civil War With New Civil War: Unmasked Series and Variant Covers

Hard as it may be to believe, it's been 20 years since Marvel Comics kicked off the Civil War crossover. That series is easily one of the biggest Marvel storylines ever, featuring such bombshell developments as Spider-Man revealing his secret identity to the world and Iron Man becoming the victorious face of the Superhuman Registration Act. Now, two decades later, Marvel is celebrating that milestone by releasing a new Civil War series and a wave of stunning variant covers showcasing those epic hero vs. hero battles.

Starting in May, Marvel will debut a new five-issue series called Civil War: Unmasked. Written by Christos Gage (Battleworld), drawn by Edgar Salazar (The Last Wolverine), and colored by original Civil War colorist Morry Hollowell, Unmasked is set during the events of the original crossover and explores previously unseen conflicts from the battle over registration.

Check out the slideshow gallery below to see cover art for Civil War: Unmasked #1, along with the many variant covers Marvel will be releasing to celebrate the 20th anniversary:

The Civil War 20th Celebration variant covers will include:

  • The Amazing Spider-Man #28 by Rod Reis (May 6)
  • Iron Man #5 by Mike McKone (May 6)
  • Storm: Earth's Mightiest Mutant by Lucas Werneck (May 6)
  • Captain America #11 by Leinil Yu (May 13)
  • The Mortal Thor #10 by Ryan Stegman (May 13)
  • Wolverine #20 by Aaron Kuder (May 13)
  • The Amazing Spider-Man #29 by Greg Land (May 20)
  • The Fantastic Four #11 by Ema Lupacchino (May 20)
  • The Punisher #4 by Geoff Shaw (May 20)

“In 2006, I was a rookie comic book writer when a short delay in the production of the epic Civil War event limited series led to me being offered the one-shot Iron Man/Captain America: Casualties of War," gage said in a statement. "It was my first really high-profile project at Marvel, a big hit, and 20 years later, they still haven't managed to get rid of me! So it's a thrill and an honor to revisit that troubled time with Civil War: Unmasked, in which I have the privilege of joining with brilliant artist Edgar Salazar and trend-setting original Civil War colorist Morry Hollowell to reveal never-before-told stories from that milestone event!”

Civil War: Unmasked #1 will be released on May 6. You can preorder a copy at your local comic shop.

In other comic book news, find out which series was selected as IGN's best comic book of 2025, and see which comics we're most excited for in 2026.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

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OCTOPinbs Is a Unique Party Game for Up to 10 People

If you’re a fan of multiplayer games that require you to observe the behavior of other players and figure out who is pretending to be something they’re not, then there’s an upcoming game for you to keep an eye on.

It’s called OCTOPinbs (the logo stylizes it as Octo P!nbs, that second word being “squid” reversed and flipped upside down), an action-focused social deduction game from developers Tri-Ace and Lasengle. It takes place in an alternate world where organisms evolved differently. Creatures that in our reality would be purely aquatic or terrestrial can live side-by-side in the same areas in this world. They’re capable of taking control of human-like husks and using them to walk around and live their lives.

Those lives were once peaceful. Each species was assigned a job, they worked said jobs without complaint, and had no conflict with each other. Then came the “artists,” beings capable of altering their form and blending in with other organisms. They became frustrated by the fact that everyone’s jobs were assigned based on their species and that nobody questioned it. In response, they decided to start setting fires as a form of protest.

That’s the backdrop of the game, where 3–10 players are placed in a multi-story building that’s on fire. At first glance, all players seem to be firefighters there to put out the blaze, but there’s a catch: Some players are actually artists, whose primary goal is to continue setting more fires. The firefighters are octopi, while the artists are secretly squids (hence the game’s name).

Player roles are decided at random when a new game begins, and the general gameplay loop is fairly simple: The artists set things on fire while trying to avoid detection by other players. The firefighters work to put out fires while also keeping their eyes open for any suspicious behavior.

While the general idea is pretty straightforward, artists have some tricks up their sleeves that complicate things a bit. For one, they can take on the appearance of any other player. That means they can make themselves look like a specific firefighter, then intentionally set a fire in front of other firefighters to create distrust and confusion.

Artists also have the ability to stick to walls and become transparent. So after pretending to be someone else, they can run away, stick to a wall, and evade the pursuit coming after them. They can’t stay that way permanently, though. The artists win by either filling the map’s fire gauge to 100% or eliminating all the firefighters. So they need to remain active and find a balance between setting fires, eliminating firefighters, and evading detection.

The firefighters win by either reducing the map’s fire gauge to 0% or eliminating all the artists. At this point, you’re probably wondering how “eliminating” players works. There are no timed rounds or meetings called to discuss what each player has seen; everything happens in real time.

Each player has HP, and you can attack other players with your fire hose or hatchet to reduce theirs. When someone’s HP hits zero, their body will weaken and they’ll be reduced to a slow-moving little octopus or squid covered by a helmet (pictured below). When in this form, they can be picked up and taken to a judgment box, which will eliminate them and also reveal whether they were a firefighter or an artist.

That means it’s possible for firefighters to mistakenly eliminate each other, making it more difficult to keep the fire at bay and making the artists’ job easier. It also means that even if someone has correctly identified an artist, they can fight back to eliminate the other player and keep themselves in the game.

Players who have had their HP reduced but didn’t get eliminated can replenish their health by destroying certain pieces of furniture that are marked on the map. However, if the fire spreads to the point that it consumes that furniture, it will create a flame monster that will impede the work of the firefighters. So you’ll need to be strategic about when you make use of that furniture. You don’t want to break it all too early and have no way to heal later in the game, but you also don’t want to leave it unbroken for too long and let it become a monster.

The furniture isn’t the only thing on the map you’ll need to worry about. As each game goes on, sections of the map will decay. Staircases and parts of the floor can give out, forcing you to find ways to jump between each floor to reach new fires. The number and size of floors can be adjusted depending on the number of players in each game.

That’s one of several customization options available to players. In addition to being able to change the floors, you can customize the look of your individual character, and you can choose how many artists are in each game. The developers recommend that a game with five players have two artists and a game with 10 players have four artists, but you can change the rules to increase or decrease that number, as long as there’s at least one artist.

OCTOPinbs is scheduled to launch in Spring 2026 and will be available on Steam, with the price to be announced at a later date. It will be available in several languages, including English, Spanish, Japanese, Simplified Chinese, Korean, Portuguese, German, and French. If you want to keep up with the latest news and updates, check out the game's official website, Steam page, or follow it on X / Twitter, TikTok, or Discord.

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Today’s Best Deals: Switch 2 Memory Card for $39, Corsair MMO Gaming Mouse, and Final Fantasy Tactics

Happy 40th to Super Mario Bros., and in celebration of the big anniversary, the official 256GB microSD Express Card for Switch 2, along with a bunch of Mario games for Switch and Switch 2, have been discounted. Those aren’t the only deals worth checking out today. An awesome Corsair MMO gaming mouse has hit a new low price, score a Disney+ and Hulu for $4.99 a month, and big savings on a 26K mAh, 300W Anker power bank. Check out all the top deals below:

TL; DR - The Best Deals for March 9

$20.99 Off a 256GB Samsung MicroSD Express Card for Switch 2

If you’ve been waiting to grab the best microSD Express card for Switch 2, in celebration of Super Mario Bros. 40th anniversary, the official 256GB memory card from Samsung has been discounted. It’s down to $39 from $59.99, a $20.99 savings. While you might think the current 256GB that comes stock on the gaming handheld will suffice, since many games are digital or use key cards, that space fills up fast. This microSD Express card doubles the current storage capacity of the gaming handheld and provides speedy loads, quick downloads, and smooth performance, making it one of the top Switch 2 accessories.

Corsair Scimitar Elite Wireless MMO Gaming Mouse Hits New Low Price

MMO and MOBA players in search of a new mouse should check out this deal on the Corsair Scimitar Elite Wireless MMO. Normally priced at $129.99, it’s half off at Amazon and Best Buy, dropping to the lowest price ever. Now, this mouse offers some serious customizability, thanks to its 16 programmable buttons. It’s also lightweight, delivers a consistently smooth performance, and comes with a solid 150-hour battery life, as we discovered in our review of the Corsair Scimitar Elite Wireless MMO. It’s a top gaming mouse, but it works just as well for everyday use, especially at its current price.

Disney+ and Hulu for $4.99/Month

Disney+ just dropped the best deal this year on its Hulu bundle. With this new discount, you can enjoy subscriptions to both Disney+ and Hulu Basic for $4.99 per month for the first 3 months. Given this is the lower-tier membership for both, there will be ads, but it’s still a solid sale considering this plan normally goes for $12.99 per month. The deal is valid for new and eligible returning subscribers, and you can cancel the subscription at any time to avoid paying full price. This offer ends right when the Daredevil: Born Again season 2 premieres.

Final Fantasy Tactics: The Ivalice Chronicles Hits New Low On Amazon

Final Fantasy Tactics: The Ivalice Chronicles– Amazon Exclusive Edition for PS5 is at its lowest price on Amazon. You can score the remaster of this turn-based tactical RPG for just $29.32. With it comes a better UI, new voice acting, improved graphics, and other upgraded features while staying true to the original. In our review of Final Fantasy Tactics: The Ivalice Chronicles, it scored a 9/10. Ronny Barrier went on to say, “It’s by far the best way to play this classic on modern hardware.” The Amazon Exclusive Edition also includes a double-sided poster.

Mario Day Switch Game Deals

The Mario Day Deals are upon us, and that means a bunch of discounts on Switch and Switch 2 games. Some notable titles on sale include Super Mario 3D World + Bowser’s Fury and Super Mario Odyssey for just $39.99 each. The Super Mario Party Jamboree + Jamboree TV for Switch 2 is also $20 off. That’s not all, you’ll find a bunch of other Mario titles on sale to celebrate Super Mario Bros. 40th anniversary. Check the best deals out below:

26K, 300W Anker Power Bank Up to 46% Off

If you’re after unbelievable charging power for topping up the best handheld gaming PCs, gaming laptops, and more, grab the Anker A110A Prime Power Bank. It comes with an impressive 26,250mAh capacity to charge up some seriously power-hungry devices. Charging will be quick, too, thanks to the USB-C port’s 140W max charging speed. When charging two devices, the USB-C can output an impressive 250W combined. And there’s also USB-A available for good measure, bringing the total max output to 300W.

You can score this top-tier power bank brand-new from the Amazon-owned Woot for only $139.99, and Prime members enjoy free shipping. Or if you’re okay with bulk packaging, it’s only $124.99. That’s up to 46% savings.

MTG: Lorwyn Eclipsed Play Booster Box Back Down to Low Price

The Magic: The Gathering Lorwyn Eclipsed Play Booster Box is back down to its lowest price ever on Amazon. For just $119.90, you’ll get 30 Play Booster packs, making each about $3.99, which is a solid deal. Each pack even guarantees a foil. This is a really fun set that features creatures throwing spells; a nice departure from the most recent Universes Beyond Sets featuring Teenage Mutant Ninja Turtles, Avatar, Spider-Man, and Final Fantasy.

$100 Off the Apple Watch Series 11

The Apple Watch Series 11 is back down to its lowest price on Amazon. The top smartwatch, which dropped last September, is only $299 for the 42mm size and $329 for the 46mm size. That’s $100 in savings. If you’re in the Apple ecosystem, it offers seamless integration. Of course, the reliable build and ample health and fitness tracking are equally brilliant. This latest model also comes with a “Workout Buddy” powered by Apple Intelligence to stay motivated during workouts, a sleep score, hypertension notifications, and a few other improvements over its predecessor.

Danielle is a Tech freelance writer based in Los Angeles who spends her free time creating videos and geeking out over music history.

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Save Up to $130 Off the SteelSeries Arctis Nova Pro Wireless Gaming Headset (Down to $251)

Steelseries direct is offering a couple of excellent deals on one of its top rated gaming headsets. Right now you can pick up a blemished box Steelseries Arctis Nova Pro wireless gaming headset for just $250.99 with free shipping after you apply coupon code "WACKY12". The headset normally retails for $380.

Want a pristine box for gifting purposes? Alternatively, you can pick up a retail SteelSeries Arctis Nova Pro bundled with a free QcK Vector mousepad for just $263.99 with free shipping after same coupon code "WACKY12".

SteelSeries Nova Pro Wireless Gaming Headset for $250.99

The Arctis Nova Pro is one of the highest-end gaming headsets in SteelSeries' repertoire. Only the Nova Elite, which retails for $600, is higher up the ladder. Like any proper top-of-the-line headset, the Nova Pro boasts excellent sound quality, all-day comfort thanks to a suspension style headband and leatherette ear cushions, high-performance retractable boom mic, simultaneous 2.4GHz WiFi and Bluetooth connectivity, and even active noise cancelation (rare for a gaming headset).

However, the one feature that undoubtedly makes the Nova Pro stand out is the ingenious hot-swappable battery system. The Nova Pro includes two removable, rechargeable batteries so that while one is currently in use in your headset, the other stays topped up in a base station that also doubles as a battery charger. This way, you get wireless freedom with no charge anxiety. Each battery lasts for up to 22 hours of continued use so you don't need to swap out too often.

The base station deserves mention as well. Not only does it charge your battery, it also features a clear and legible OLED display and a handy volume control knob. On the rear are USB inputs for connecting to your PC as well as an optional 3.5mm passthrough should you want to connect your speakers directly to the base station.

The Nova Pro wireless has been my primary gaming headset for years and I absolutely recommend them. I've since upgraded the stock earcups to these aftermarket WC Freeze gel earpads and quite like them as well. Check out our Steelseries Arctis Nova Pro review by Kevin Lee for yet another positive take.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Pokémon Go Developer Declines to Confirm Hidden Nerf to Wild Shiny Odds as Part of New Season Changes

A major shakeup to how shiny odds are handled in Pokémon Go has quietly made many species' coveted shiny versions harder to find.

That's according to fans who have been keeping a keen eye on the shiny chances for the nearly 1000 Pokémon species now available in Pokémon Go, using reliable crowd-sourced information gathered en masse from bot accounts to see the hidden impact of recent changes by developer Niantic.

Approached by IGN for comment on the changes, a spokesperson for Niantic said it did not discuss exact shiny odds as a matter of standard policy, despite the hunt for shiny Pokémon being a core reason that many players engage with the game.

At the start of the game's new season, Niantic advertised the fact that it would allow players to encounter the shiny versions of evolved Pokémon in the wild for the first time - a move which on the surface seemed like it would mean players would encounter more shiny Pokémon than before. (Previously, just a Pokémon's base species would normally be found in its shiny version within Pokémon Go, unlike in the main series games, with a small number of exceptions.)

Additionally, Niantic said it was permanently boosting the shiny chance of all Pokémon found in eggs and in raids, meaning that players who regularly hatch creatures or raid (and who pay to do so more frequently) would also likely be rewarded with more shiny creatures.

But what Niantic did not mention was that, seemingly, it had balanced these changes against a general flattening of existing shiny odds which had long given a boost to rarer species. Within Pokémon Go, fans are aware that the game's base shiny rate is 1/512, though certain species have had a longstanding "permaboost" to 1/64. This includes uncommon species such as Chansey and Onix, as well as those which debuted via eggs or raids such as Rockruff, Sandile and Mawile.

In the past, the trade-off here has been that some species which are harder to find (or which don't typically spawn in the wild at all outside of certain in-game events) were more likely to be found shiny, as the chance of finding them at all was more remote. This was also the case with evolved Pokémon that could be featured in Mega Raids (the only main exceptions to the game's previous lack of shiny evolved Pokémon in the wild).

Now, according to player-sourced data, almost every Pokémon found in the wild has that same base rate of 1/512, whether it's a common Pidgey, an uncommon Charizard, or a member of the Legendary Lake Trio. The only exceptions look to be leftover errors on Niantic's part, rather than any general rule.

In a vast thread on the changes posted to top Pokémon Go fan reddit The Silph Road by user ch33psh33p, the move away from tying shiny odds to specific species is suggested to really only benefit "junk Pokémon in eggs and raids" that previously would have been set as 1/512. This is because many desirable creatures here (Drampa, Duraludon, Honedge, etc.) were already boosted, meaning that change has mostly acted as a nerf to those rare species' previously boosted odds in the wild.

With shiny odds officially kept opaque, and more than a little uncertainty over how specific species are actually meant to be handled, fans are once again calling for more clarity from Niantic, particularly when it comes to spawns of the ultra rare Lake Trio and Galar Legendary Birds, which appear to have had their shiny rates flattened alongside everything else.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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"We’ve Talked About It” - Arnold Schwarzenegger Teases Conan 3, Commando 2, and A New Predator Movie

Arnold Schwarzenegger may be pushing 80 these days, but the iconic action movie star could well be entering one of the busiest periods of his Hollywood career. Schwarzenegger has revealed that 20th Century Studios is currently developing Conan 3, Commando 2, and a new Predator movie, with an eye for him to star in all three.

As reported by Variety, Schwarzenegger dropped this bombshell at a panel at the Arnold Sports Festival in Columbus, Ohio. The actor revealed that he's been in talks with Predator: Badlands director Dan Trachtenberg about reprising the role of Dutch from 1987's Predator. Meanwhile, there appears to be new movement at 20th Century Studios with both Commando 2 and the long-in-development Conan 3/King Conan movie.

“They did an additional Predator and the director has been doing a great job of that. Now, he wants me to be in the next Predator. We’ve talked about it,” Schwarzenegger said at the convention. “As a matter of fact, Fox Studios has kind of rediscovered Arnold. They’ve come to me and said, ‘We want you to do Predator, we just got a script for you to do Commando 2.”

Schwarzenegger also revealed that the studio has “just hired a fantastic writer/director who did Tom Cruise’s last four movies to write and direct King Conan.” Presumably, Schwarzenegger is referring to Mission: Impossible veteran Christopher McQuarrie.

All in all, it’s looking like Schwarzenegger could be keeping very busy in the years ahead, as the actor prepares to return to three of his biggest action franchises. Trachtenberg seems to have a deep-seated interest in bringing Schwarzengger back to the Predator fold, as ScreenRant recently reported that 2025’s Predator: Badlands nearly featured a cameo of Dutch in the same scene where Amber Midthunder’s Naru reappears. Now it appears that the two are in talks for a more substantial Dutch appearance in the next Predator movie.

On top of that, fans could be in for sequels to both 1985’s Commando and 1982’s Conan the Barbarian. Conan 3 has been trapped in development hell for decades at this point, with the project being alternately known as King Conan, King Conan: Crown of Iron, or The Legend of Conan. Reportedly, the movie sees Schwarzenegger’s aging barbarian on the throne of Aquilonia, building on the ending of the original film and ignoring the 1984 sequel Conan the Destroyer.

While there’s no guarantee that any of these projects will materialize (we’ve certainly been burned by Conan 3 rumors before), this is definitely an exciting time for Schwarzenegger fans. Let us know which of these three sequels you’re most excited for by voting in our poll and posting in the comments below:

As if this weren't all enough, Schwarzenegger may also be returning to another opular Hollywood franchise. Back in 2021, we learned that he signed on to star in a Twins sequel called Triplets, with Danny DeVito also reprising his role and Tracy Morgan cast as the pair's long-lost other brother. However, there's been little movement on the project since, and the death of director Ivan Reitman likely set the project back.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

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Amazon Is Offering Free Credit for Spending $50 on Select Board Games Today

If you're hoping to stock up on some new board games for your collection this year, it's worth having a look at Amazon. Right now, and for a limited time, the retailer has an excellent offer going on where you can get a $10 Amazon credit after spending $50 on select board games.

That's certainly a nice bonus on top of picking up some new games. There's some great picks to choose from in Amazon's selection as well, including Pandemic, Azul Summer Pavilion, and quite a few more. Below we've gathered up just a few of our favorites included in this offer, but if you're curious to see everything that's available, check out Amazon's sale page here.

Get $10 Amazon Credit When You Spend $50 on Select Board Games

If you're curious how and when this promo credit will pop up in your account, Amazon notes that it will be automatically added to your account 30 days after your chosen board game (or games) have shipped. An email will notify you when it's available, so make sure to keep an eye out for it.

As for some of the games included in this offer, there's quite a few we think very highly of. Both Pandemic and Azul landed on our lists of the best beginner board games, which is good news if you're just starting a collection at home, and the best classic board games. If you're looking for a game that you and your partner can play together, 7 Wonders Duel even earned a spot in our list of the best board games for couples.

If any of these have caught your eye, this is a great opportunity to pick up some new board games to play this year while getting a little extra spending cash for Amazon. You can even put that credit towards more board games, if you want. What's better than that?

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.

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Alienware's Flagship Area-51 Ryzen X3D Edition RTX 5090 Gaming PC Drops to $4,650

If you're seeking chart-topping gaming performance, then Alienware's biggest and most powerful prebuilt desktop computer should be high on your list. For just a few more days the Alienware Area-51 AMD Ryzen 9800X3D Edition RTX 5090 gaming PC has dropped in price from $5,650 all the way down to $4,649.99, a savings of $1,000. Alternatively you can upgrade to the 9950X3D CPU for an additional $300, which comes out to $4,949.99. These are both competitive prices considering the fact that most RTX 5090 prebuilts are currently selling for $5,000 or more.

Alienware Area-51 Ryzen Edition RTX 5090 Gaming PC

The Alienware Area-51 is Dell's flagship gaming PC. The product photos don't give it due justice; this is a big chassis that towers over the Aurora R16 model with superior build quality and a redesigned cooling system with even greater airflow. This is the only model that can be configured with the hot and power hungry GeForce RTX 5090 graphics card. The first wave of Area-51 systems featured Intel CPUs exclusively, with AMD X3D options only available since late November.

This $4,450 config is equipped with an AMD Ryzen 7 9800X3D CPU, GeForce RTX 5090 graphics card, 32GB of DDR5-6400MHz RAM, and a 1TB SSD. Additional system details include a 360mm all-in-one liquid cooling system for the CPU and a massive 1,500W 80Plus Platinum power supply that allows plenty of headroom for future upgrades.

AMD Ryzen 7 9800X3D is the best gaming CPU for most people

...but you can also upgrade to the 9950X3D for a reasonable price

The AMD Ryzen 7 9800X3D is considered to be one of the best gaming processors on the market and outperforms any Intel or AMD non-X3D chip in games thanks to AMD's 3D-V-Cache technology. It only has eight cores, but that makes no difference in gaming since most games can't utilize more than eight cores (if that) anyways. That's why its gaming performance is nearly identical to the pricier 9900X3d and 9950X3D.

Now if you regularly use your PC for non-gaming applications that actually do benefit from as many cores as possible, then you can upgrade to an AMD Ryzen 9 9950X3D 16-core processor, which doubles the core count while offering similar gaming performance, for an additional $300.

The RTX 5090 is the most powerful graphics card ever

The Nvidia GeForce RTX 5090 has emerged as the most powerful consumer GPU on the market. Although with this generation Nvidia has prioritized software updates, AI features, and DLSS 4 technology to improve gameplay performance, the 5090 still boasts an impressive 25%-30% uplift over the RTX 4090 in hardware-based raster performance. If you want the absolute best performance for your gaming PC, there is literally no other option from any other brand.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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Lord of the Rings Star Elijah Wood Says He Doesn't Want Anyone Else Playing Frodo 'As Long as I'm Alive and Able'

The Lord of the Rings star Elijah Wood has said he doesn’t want anyone else playing Frodo “as long as I’m alive and able,” with his involvement with 2027 movie The Hunt for Gollum all but confirmed.

Speaking to The Times, the 45-year-old actor danced around his as-yet-unconfirmed appearance in next year’s The Hunt for Gollum, but admitted he felt similar to Ian McKellen, who recently said he couldn’t see anyone else playing Gandalf.

“It hasn’t been officially announced, but at a convention last August, Ian sort of let the cat out of the bag,” Wood said, referencing last year’s Lord of the Rings panel at London's For the Love of Fantasy fan convention.

“So there is a good chance. I’m not able to officially say anything until it’s announced, but I will say I’m thrilled with the prospect of another film. It’s always a little nerve-racking when people talk about new movies for a world like Middle-earth. Everyone gets a little protective and hopes it retains its level of integrity, but this story is fun, thrilling. There is a genuine feeling of getting the band back together. “I’m just excited.”

Then, referencing McKellen’s feelings on playing Gandalf again, Wood said: “I certainly wouldn’t want anybody else to play Frodo either as long as I’m alive and able. And I can also recognise what fun that is going to be — when you are in the cinema and you see the hat turn around and it’s Gandalf. Because I’m also a fan, and excited to see how it all comes together.”

This isn’t the first time Wood has spoken about The Hunt for Gollum. In October last year, he said the film, set between The Hobbit and The Fellowship of the Ring, had a great script and production team behind it.

While some have debated the need for a Smeagol spinoff, especially after mixed reactions to The Hobbit movie trilogy, Wood piled praise on plans for The Hunt for Gollum, which will reunite The Lord of the Rings director and scriptwriters Peter Jackson, Fran Walsh, and Philippa Boyens with Gollum actor Andy Serkis, who is set to both star in and direct the film.

"I know a great deal about it," Wood said at the time. "I've read it [the script]. It's really good. There are some wonderful people involved. The thing that is so exciting is that it is really getting the creative band back together.

"The brain trust behind Lord of the Rings, Fran, Peter, Philippa, they are heavily involved," he continued. "And then, the same production designers. It is going to be shot in New Zealand. So, it is going to carry with it such continuity with so many people who are a part of Lord of the Rings, and I am really excited about that. It feels like getting that old machine up and running again with all of the right people."

It has now been more than 20 years since audiences first saw both characters sail off from the Grey Havens at the end of Return of the King. With Hunt for Gollum set several years prior to this, it remains to be seen whether some form of digital de-aging will be used. Indeed, Legolas actor Orlando Bloom has previously expressed interest in also returning, though suggested "AI would have to come into play."

To date, only Serkis himself has confirmed he will appear in the film, though Aragorn actor Viggo Mortensen has said he is also open to returning. The Hunt for Gollum is due to begin filming in New Zealand next year, ahead of its release on December 17, 2027.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Resident Evil Requiem Director Warns of 'Edited Messages' After Screenshots Initially Appear to Confirm Leon S. Kennedy's Love Interest

Resident Evil Requiem director Koshi Nakanishi has warned fans over screenshots that supposedly show him confirming (or at least, strongly hinting) who Leon S. Kennedy has picked as his long-term partner.

Unlockable concept art found in Requiem confirms that the series' most eligible bachelor is now married, while the game's ending sequence subtly seems to show Leon putting his wedding ring back on at the conclusion of his time in the field.

It's a detail that has drawn huge interest from fans, and particularly those who believe Leon has wed one of two potential love interests from earlier games: either Ada Wong, or Claire Redfield. Exactly who he has married, however, Requiem leaves frustratingly unclear.

In the hunt for clues, fans have been contacting Requiem director Nakanishi via his social media accounts, requesting more information. Last week, a collection of screenshots purportedly showing Nakanishi responding to these queries was then posted online - with victory claimed by Team Ada.

"Requiem doesn't make it clear, but if you've played the previous games, you should get an idea!" reads one response supposedly by Nakanishi. "You already know the answer, don't you?" he also allegedly replied, to a fan who asked if Leon and Ada had tied the knot.

I saw so many people messaging Nakanishi about Leon’s marriage. I know it might not be the right thing to do,but I can’t hide how happy this makes me.After all these years,all the waiting, all the debates we can finally say it. Congratulations,Mrs Ada Wong Kennedy pic.twitter.com/FYpGvh20Bj

— Ada Wong (@urfavadawong) March 4, 2026

Now, however, the matter has been muddied once again - this time by Nakanishi himself, who in an Instagram story (spotted by Kotaku) said he had been "called out for screenshots of edited messages." Seemingly, it was now Team Claire's turn to cheer.

But what's unclear here is if Nakanishi is referring to "edited messages" to mean that the messages supposedly written by him were deliberately faked, or whether he's simply referring to the collage of messages now being passed around social media as being edited together.

The only person who can clarify the matter further is Nakanishi himself, but alas the director has apparently declared he is going into "hermit mode" - presumably to avoid the topic altogether. He's not the only one, either. Speaking last week, Leon's English-language voice actor Nick Apostolides held back from answering his thoughts on who Leon had married, as "half the fans would want to hang me" if he did.

If you're still negotating Requiem's monsters as well as Leon's love life, IGN's Resident Evil: Requiem guide will help you every step of the way through RE9. Take note of these key tips and tricks before you get started, and focus on finding these important items early. Plus, our comprehensive walkthrough will make sure you don't miss a single Bobblehead or file as you try to survive from the Rhodes Hill Chronic Care Center all the way to Raccoon City.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Black Star: Preview the Gothic Horror Series From Smallville's Kristin Kreuk

Smallville's Kristin Kreuk is not only the star of one of the most successful comic book TV shows of all time, but she's now making the jump to writing comics with a new gothic horror series called Black Star.

IGN can exclusively debut the first preview of Titan Comics' Black Star. Get a closer look in the slideshow gallery below:

Black Star is a five-issue series co-written by Kreuk, Peter Mooney (Rookie Blue), and screenwriter Eric Putzer, and illustrated by Joe Bocardo (Nightwalkers). Here's the official logline for the series:

Amidst skirmishes between two warring factions in the early nineteenth-century fur trade, Dashiell Carlyle discovers he has magical abilities… and that he's not alone. Thrust into a secret order with designs to use their magic to build a new and better world, Dashiell discovers that their utopia may come at a horrific cost.

It's a violent world: gritty, bloody, and dark. But that's balanced with a sense of discovery and awe. The storytelling’s propulsive, and the morality grey. It's The Revenant meets Harry Potter and the Deathly Hallows: Part 1. It's a love letter to a frozen corner of the world that few know. It's weird. And wonderful. And something wholly its own.

“Black Star was born while Peter, Eric, and I were filming 'Burden of Truth' in Winnipeg,” said Kreuk in press release. “We were inspired by the city’s lore and, because we worked so well together, began spending our spare time on set (and then, for years afterwards) developing our own take on the history and magic we imagined pulsing beneath its surface, shaping the rhythms of the city and the battles raging just beyond our view.”

“Sometimes people come to my hometown and they can’t see past its rough edges or inhospitable weather. But it was clear Kristin and Eric could see right into the strangeness that makes Winnipeg so unique,” said Mooney. “This isn’t so much an alternative history, but an omitted chapter that’s been lost to time. It’s bizarre and fantastical and entirely imagined — but it goes a long way towards explaining why the city is how it is today.”

“There’s an intimacy to comics that no other form quite achieves; the reader controls the rhythm, the breath, the revelation,” added Eric Putzer. “In a story about power and human nature, we felt that intimacy necessary to make the reader an active part of the exchange.”

Black Star #1 will be released on July 29, 2026. You can preorder a copy at Forbidden Planet or at your local comic shop.

In other comic book news, find out which series was selected as IGN's best comic book of 2025, and see which comics we're most excited for in 2026.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

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EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch

EA has laid off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.

Individuals are being informed that the layoffs are taking place as part of a "realignment" across the Battlefield studios, as the team continues its ongoing, live service support for Battlefield 6 following launch. All four studios will remain operational, though the layoffs seem to be impacting a variety of teams across multiple studios and offices.

IGN asked EA for comment on total number and types of roles impacted, as well as for the specific reasons for the layoffs. An EA spokesperson told IGN: "We’ve made select changes within our Battlefield organization to better align our teams around what matters most to our community. Battlefield remains one of our biggest priorities, and we’re continuing to invest in the franchise, guided by player feedback and insights from Battlefield Labs."

Battlefield 6 was the best-selling game of 2025 in the United States. It sold a "record shattering" 7 million copies in three days and was the best launch ever for a game in the franchise. While its campaign received a bit of a mixed response from critics including us, we gave its multiplayer an 8/10 at launch.

However, the months since Battlefield 6's launch have seen the game begin to struggle from patch to patch. Fans have criticized a number of updates due to reasons ranging from cosmetics to movement, and three months in, Steam reviews have fallen to "Mixed" from a "Mostly Positive" start. Major issues reported include criticism of heavy monetization, use of generative AI for in-game cosmetics, and fewer content updates than expected. The criticism was heavy enough that the teams delayed the start of Season 2 to allow more time to implement community feedback. EA recently published a three-month roadmap for its expected updates.

Steam concurrents have also dropped significantly following Battlefield 6's big launch, when it hit a huge 747,440 peak. Steam concurrents are now, typically, in the tens of thousands. For example, Battlefield 6 hit 67,000 peak concurrent players on Valve's platform yesterday. Of course, Steam numbers do not paint the whole picture of a game's popularity or success, given Battlefield 6 is also available on PlayStation 5 and Xbox Series X and S. But they do give us a sense of where a game is at, and in Battlefield 6's case the drop-off may have been more dramatic than EA had expected. Meanwhile, the free-to-play Battlefield battle royale, Redsec, has had problems of its own, with a 'Mostly Negative' Steam user review rating for recent posts.

These layoffs come just months after the unexpected death of Battlefield franchise head Vince Zampella in a car accident. They also come as EA is preparing to be acquired by an investor group composed of Saudi Arabia's Public Investment Fund, Silver Lake, and Affinity Partners for approximately $55 billion. However, the acquisition has not yet closed (it's expected to close in the first quarter of the 2027 financial year, or April, May, and June of this year). IGN understands internally, EA is stating that the layoffs are unrelated to the acquisition.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

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HORI’s Mario Kart Racing Wheel Pro Mini for Switch 2 Is Available To Preorder Ahead of MAR10 Day

MAR10 Day is coming up tomorrow, March 10 (get it?), and already we're seeing some very fun deals and preorders pop up. If you're a big fan of Mario Kart World and looking to up your racing game, HORI is releasing a new Mario Kart Racing Wheel Pro Mini for Nintendo Switch 2 that's now available to preorder for $79.99.

Unfortunately, it won't be released in time for MAR10 Day tomorrow, but it's set to come out not long after on March 23. Head to the link below to preorder this racing set for your next Mario Kart match.

Preorder HORI Mario Kart Racing Wheel Pro Mini for Nintendo Switch 2

In terms of design, this racing wheel features a textured grip around the edges and programmable buttons for customizing your race, including a programmable item button. Of course, it also comes with pedals. And while it's a perfect pairing for Mario Kart World, the store page also notes that it's compatible with Mario Kart 8 and other racing games.

The store page also says that it's compatible with Nintendo Switch and Nintendo Switch OLED alongside Nintendo Switch 2. So, no matter which model of Switch you have, this racing wheel set can still join you at the starting line.

It certainly seems like a fun addition to a Switch 2 setup, especially if Mario Kart is your go-to game. If it's caught your eye, now is the time to preorder it, just in case it sells out. And while there's still a little ways to go until it's officially released, there's already plenty more to check out before MAR10 Day officially kicks off. In particular, there's quite a few game deals that are already live. Have a look at our breakdown of MAR10 Day 2026 for more details about what's available at the moment.

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.

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Monster Hunter Stories 3: Twisted Reflection Review

It’s hard to even know where to start with an RPG as deep as Monster Hunter Stories 3: Twisted Reflection. I reviewed both Monster Hunter Stories in 2017 and Monster Hunter Stories 2: Wings of Ruin in 2021 and, maybe unsurprisingly, so much of what I said about the first two carry over into my thoughts on the third. Monster Hunter Stories 3 has so much to do, all of it is rewarding, and I adored the every one of the 75 hours I happily sunk into it. Smart changes have also made it easier than ever to dig into all its different systems without watering them down in the process, making for a beautiful package that feels like a logical evolution of an already great series.

Twisted Reflection is another turn-based monster collecting RPG spin off of the long-standing, beloved (to me, for the last 22 years and counting) Monster Hunter series. Rather than only hunting monsters to turn their parts into cool outfits and weapons, here you’ll hunt them with other monsters by your side called Monsties (monsters who are your besties, of course). Like Pokemon, you can have up to six Monsties in your party and switch between them in battle, but unlike Pokemon, you fight alongside them using the weapons and armor that are iconic to the Monster Hunter series. Twisted Reflection hasn’t innovated on this particular formula much, but it’s a fun enough one that it really didn’t need to.

The most immediate changes are to your main character. First, you play as an adult rather than a child this time, which shifts the overall tone towards being somewhat more mature. Second, the protagonist has their own personality and dialogue – that’s right, for the first time in the series, your Felyne side-kick isn’t doing the talking for you. I know the Stories series is generally geared towards a younger audience, but Navirou’s over-the-top comedic puns and one-liners fit for a children’s show were always just a little too much in the first two games. Your new Palico, Rudy, is much more sensible and helpful, and he’s still humorous without acting like an over-the-top cartoon mascot. (Sorry Navirou.)

Your hero isn’t just some nobody, either. They’re a full-fledged ace Rider and captain of the Rangers – basically an environmentalist group that focuses on research and protecting the ecosystems in the kingdom of Azuria. This premise works so well with the actual gameplay mechanics, which have you taking out Invasive Species and reintroducing Endangered Species to the ecosystem. Oh, and you are also the princess/prince of your kingdom.

This story premise works so well with the actual gameplay mechanics.

As someone who is already expert in their field, your character wouldn’t need someone to show them the ropes. But what about you as a new player? To get around this dilemma, Twisted Reflection handles its tutorial cleverly by making you the one who is teaching a newbie to the rangers, Thea, which is done seamlessly, painlessly, and quickly - though I do question if it’s enough for completely new players. It doesn’t waste much time before getting you to the real action, too – if you don’t get too distracted when the first map opens up for you to explore, of course, which happens very quickly. (At least unlock the Rite of Channeling before going off script, that’s my advice.)

All of these differences were so welcome and refreshing. Though the previous Stories games absolutely touched on emotional topics, the tone feels like it has shifted from a goofy Saturday morning cartoon to one more like Avatar: The Last Airbender. That said, the story itself isn’t as profound as that comparison. It tells another slight twist on what I’ve come to expect from Monster Hunter: Something bad (this time, the Crystal Encroachment) is causing monsters to run amok, you must face the affected monsters (this time, Feral Monsters) and save the region from whatever is causing it. There’s at least a more apparent impact on regular people and some bigger-picture political turmoil that’s interesting, but I wish Twisted Reflection had spent a bit more time fleshing that part out.

And while it’s not groundbreaking, I still enjoyed the story. There are moments here and there that caught me by surprise, made me tear up, and even rewarded me for being a long-time fan with references and cameos from the predecessors without shoving them in my face. I won’t spoil anything, but some of those even had me shouting enthusiastically as I played.

Exploring the Vast World

Another benefit of being an ace Rider from the very beginning is that you start with a fully-grown Rathalos as your partner, which means you immediately have the ability to fly around Twisted Reflection’s semi-open world. “Flying” is more like “gliding,” but it works well thanks to a generous number of updrafts around the map and certain high places you can fast travel to whenever you want.

Riding your Monsties around is just plain fun in general, and switching between them while riding is completely seamless. Each monster can have multiple Riding Actions, too, including the aforementioned Flying and things like Swimming or Climbing. There are also less movement-oriented options like Roaring, which stuns monsters in the overworld so you can ride right by them, and Breath Attacks, which can knock monsters over or out of the air! Having multiple Riding Actions per monster made it much easier to put together a team so I could explore fully, even early on. It’s a big improvement over Stories 2, where I felt pigeonholed into picking monsters based primarily on Riding Actions.

Variable Battles, Fluid Tactics

The battle system in Twisted Reflection is much more intricate than a lot of other turn-based RPGs I’ve played. Monsters have three attack types – Power, Speed, and Technical – that work like rock-paper-scissors, plus elemental weaknesses and resistances on top of that. Your Rider then also has three weapon damage types across six weapons to choose from, all of which have different mechanics. Monster parts can be targeted individually and are weak to specific weapon damage types, and you can switch freely between three weapons in battle in order to best exploit those weaknesses. It sounds like a lot, but the variety I knew I’d encounter encouraged me to always have a spread of upgraded weapons on hand, which kept battles fresh throughout.

This is all very similar to Stories 2’s battle system, but it’s been expanded upon. For example, you just about always have a whole crew of allies and their Monsties to choose from when deciding who will accompany you, each of whom has different strategies and items at their disposal. Your Kinship Gauge is now separate from your Stamina, so you can use skills without taking away from your “ultimate attack”– an amazing change, especially as someone who likes to rock the stamina-eating Hunting Horn. Enemy monsters now also have a Wyvernsoul Gauge – weapons and attacks have different damage values for Wyvernsoul, and depleting it will stun and then stagger the opponent, essentially skipping their turn. That smartly adds another layer of strategy beyond just choosing the best part to attack with the best weapon for the job, as sometimes targeting Wyvernsoul instead is the strategy that ensures your party will survive.

It’s a lot to think about, but it means the battles don’t ever become a simple race to spam your basic attacks. Though they take a while to get through, fights rarely felt too long for me, especially since you can double the battle animation speed. And just when battles began to feel like a little bit of a chore, I was able to start one-shotting weaker monsters in the overworld, which still granted materials and experience points without having to play through an overly easy fight. The fact that I never felt like I needed to grind for the sake of grinding helped a lot in keeping me from getting tired of combat. Instead, doing missions, tackling some optional tasks, and following my natural curiosity to fight every new monster at least once kept me leveled appropriately.

The Perfect Ouroboros

Twisted Reflection’s story and exploration are the driving forces that introduce mechanics and locations to you, but the loop of den diving, hunting, and upgrading is where it really shines. The various systems are all interconnected perfectly to create an ouroboros of a gameplay loop that feeds into itself, with micro-dopamine hits every single step of the way. I spent nearly 20 hours in the first area alone because I wanted to do everything I could before moving on, and just about everything I was really into was technically optional. But maybe that’s why it was so easy to get engrossed – nothing was spoon-fed to me or forced down my throat. Instead it simply introduced me to how things worked and then said, “Go forth.” And go forth I did.

If you don’t know Monster Hunter Stories, it works a bit differently than most traditional creature collectors. Instead of finding a monster in the overworld or in a random encounter, and then having to catch it or make it drop something, you instead search inside dens for eggs. There are multiple layers of “gacha” in this Stories system, with den spawns, eggs inside those dens, and the skills Monsties hatch all being somewhat randomized, but it all works incredibly well rather than feeling obnoxious.

Each microclimate across the large, open maps is inhabited by specific monsters, which are the species you can then find inside the eggs there. There are three rarity levels of dens to find in the overworld, which lead to three rarity levels of eggs. The eggs you “pull” from the nests inside the dens have patterns to identify the species, but hatching them into Monsties is the only way to learn what genes they have, which determine their active and passive skills. The rarer the egg, the better the three-by-three gene board that Monstie will be born with is.

Tally that all up and you have four different moments of randomized excitement. It’s an incredibly well-implemented variable reward system, which is a concept fittingly used in actual animal training as well (and to keep people doomscrolling on certain social media apps. Oops.) It might sound like that much randomization would be annoying – what if you only want one specific Monstie? But in my experience, I never had to spend very long to find what I was looking for, and the other things I picked up along the way made it feel like I never wasted my time.

The various systems are all interconnected perfectly.

Importantly, you’re getting much more than just those hits of excitement out of this cycle, too, even if some are only tangentially related. For example, it’s satisfying to pick up materials while exploring on the way to a den, which both grant my party experience points and can be used for crafting. I’m also likely casually hunting some monsters as I go, which will drop materials for weapons and armor. And if I defeat a new monster, that’s new equipment to look forward to!

Once you hatch an egg, you’re not only getting a Monstie for your collection or party, you’re also unlocking its gene skills for every Monstie you have. Genes can be freely moved between Monsties and rearranged as many times as you like using the Rite of Channeling at any camp. The ability to rearrange is important because if you match three of the same color or type of genes on the board, you’ll trigger a “bingo” bonus that buffs your Monstie in different ways. This process is a big change from Stories 2, which would consume your host monster upon transferring a single gene. You also couldn’t rearrange genes – with so many layers of commitment, and as someone who’s chronically indecisive, that system was practically torture. Twisted Reflection instead welcomes you to experiment as much as you want.

Those old gene restrictions would have also been at odds with the new system of Habitat Restoration, which has you reintroducing extra Monsties to the wild. First you must dispose of a Feral Monster in the area so you can set up a camp there, which are both relatively challenging and quite rewarding to beat. Each camp you unlock also increases the stat bonus a Monstie gets when it’s hatched from an egg from that map. And once camp is set up, you can release monsters back into that specific area – the more of a species you release there, the higher their ecosystem rank will rise, up to S-Rank.

To add even more complexity to your team building, S-Rank Monsties hatch with all three of a given map’s Environment Skills, which are especially advantageous as they don’t take up space on the gene board. Alternatively, you can send existing Monsties on an “Excursion” to different locations and they’ll come back with that region’s Environment Skills if its species is S-rank there, not to mention it will swap to that region’s stat increases regardless of its rank. That even applies to Ratha, the Rathalos permanently stuck in your party, who can gain the S-Rank environment boons even if there are no Rathalos to be found in a certain location. Hatching high rank monsties is also the only way to gain access to some powerful genes, noted as Egg Skills – yet another welcome carrot that encouraged me to engage with the Habitat Restoration system.

I became pretty obsessed with getting Monsties up to S-Rank both for the above mentioned boons, and also because a Monstie at at least A-Rank gets an additional element dictated by the area--changing its color. This system was scrapped in Stories 2, and I’m so happy it’s made its way back to the series. It’s like being able to create your own personal shiny Pokemon. This method to change a Monstie’s color is also much less convoluted than it was in the original Monster Hunter Stories, and is seemingly more advantageous as it keeps both the original and new element. I love this idea even more when I think about just how different everyone’s teams will be. I find it so common for people to end up with such similar parties in RPGs based on strength alone, but this system encourages more experimentation.

But wait, there’s more! A handful of Invasive Species have posted up in what were once Endangered Species nests tucked away in semi-hidden locations. If you repel them, you can get your hands on an Endangered Species Egg, reintroduce it to a habitat of your choice, and then meet certain requirements to get one or two more mutated species out of it.

Repelling an Invasive Species is easier said than done, though. The setup requires you to sneak around its territory to collect clues that might help you figure out how to make it run. The tutorial Invasive Yian Garuga needed me to topple it by breaking its legs, for example, to make it retreat. That’s probably the simplest of the Invasive Species mechanics. They’re all a different puzzle to solve, requiring you to figure out and execute a solution before the Invasive Species can one-shot your whole crew enough times to wipe you out.

I loved both searching for these hard-to-find monsters and challenging them, but I must admit I had to resort to taking screenshots of the tips as I found them. To my knowledge, there’s nowhere to check these clues after you pick them up for the first time. I also made the mistake of fighting these battles at 2x speed at times, causing me to miss important cues, like how the color around an Invasive Seregios temporarily changes when its roaring. Luckily, failing gifts you with a hint, but these weren’t nearly as detailed as the clues found in the den or your companions’ commentary.

The “Endgame”

After repelling an Invasive Species, you can try to actually slay it inside the Endangered Species den, but that’s very clearly meant to be an endgame activity – that’s made apparent by the fact that they’re level 50 when repelling them and level 75 when trying to slay them. The Calamitous Elder Dragons – at least the Namielle in Azuria – are also level 75. I was only level 65 when I completed the story, so that should give you a sense of how challenging these are meant to be. It’s also neat that they show up so early on. The Invasive Species arrive whenever you happen to find them, which can be as soon as you enter a new map, and the Elder Dragons have a random chance to spawn after battling at night.

Like during the rest of Twisted Reflection, none of my time felt wasted

Like during the rest of Twisted Reflection, none of my time felt wasted even if I spent 15 minutes getting absolutely bodied by an Elder Dragon. If I did well enough, I could repel it, meaning the next time it’ll come around pre-weakened. And even if I didn’t leave a scratch on it, those fights still rewarded me with a single Elder Dragon material. You only need three of these to make the first level of an Elder Dragon’s armor or weapon! That’s a very nice boon to rock in the early and mid game, and it’s cool to have these challenges motivating you to get stronger. And when I finally did slay an Elder Dragon, I felt truly accomplished – just like in regular Monster Hunter. It even makes it so Monsties hatched in the slayed Elder Dragon’s region get a stat increase!

However, these late-game monsters – and, of course, completing the Monsterpedia by hatching and mutating all of those endangered species – are the only endgame to speak of. I was a bit disappointed that nothing changes at all after the credits roll. While the previous Monster Hunter Stories had PvP, and even multiplayer dungeons in Stories 2, there’s nothing like that in Twisted Reflection. At least, not yet – I’m assuming (hoping) we’ll get a free title update at some point. But even if there isn’t, it still took me a good 65 hours to finish Twisted Reflection’s story, and I’ve spent 10 more hours so far happily finishing up side content after that – and I’ve enjoyed it that entire time, though I have one final Elder Dragon still waiting to be slain, a handful of Invasive Species to put to rest, and more than half the side quests left.

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The Most Expensive Lego Sets You Can Buy in 2026

Maybe you won your office pool. Maybe a bank erred in your favor. Maybe you got a refund on your tax return. What are you going to do with that money?

You could put it all in your savings account. Or, you could purchase a next-level, multi-thousand piece LEGO set, build it, and display it in your home. It's important to have priorities. And all kidding aside, it's also important to have fun, even as an adult.

LEGO was never cheap, per se. But particularly on the high end, it's never been more expensive. The company explains this by way of its quality pledge: that its bricks are tested rigorously against gravity, pressure, and anything else an adult or small child might subject them to – even human saliva. Combine this quality control with the 3rd party licensing agreements for LEGO's collaborative partnerships, and the costs quickly add up.

The cheapest LEGO set available is about $10. The most expensive LEGO set available is 100 times that amount. Here, for your morbid fascination and possible purchase, are the 10 most expensive LEGO sets currently for sale, as of March 2026. Hopefully, we won't have to establish an even higher ceiling in the months and years ahead. But we probably will.

TL;DR: The 10 Most Expensive LEGO Sets

10. Tropical Aquarium

We built this set for its launch. It's bright and beautiful to look at, and it creates a wonderful illusion of glass with its black borders. The set features several cranks and levers on its sides, allowing the sea life to move and sway. And best of all, you don't have to clean it.

9. Jabba's Sail Barge

The slimiest, most decadent gangster in the Outer Rim has a ride to match his excess. You'll recognize Jabba's Sail Barge from Star Wars Episode VI: Return of the Jedi, where Leia, Luke, Chewbacca, Lando, and R2-D2 engineer a daring rescue of Han Solo, moments before they're to be fed to the Sarlacc Pit Monster. This set contains fully decorated interiors and 11 Star Wars characters, including Salacious Crumb, Max Rebo, Princess Leia in her slave costume, and of course, Jabba the Hutt himself.

See our list of the best Star Wars LEGO sets for more like this.

8. Avengers Tower

We built this set at the time of its launch, and we were impressed by its magnitude: six floors (not including the roof), of beautiful scenery and movie Easter Eggs, and 271 blue-tinted windows which form the building's signature facade. The LEGO Avengers Tower also comes with 31 Minifigures encompassing everyone that ought to be in a set of this scope in size – everyone from Iron Man to Hulk to Pepper Potts to Erik Selvig.

See our list of the best LEGO Marvel sets for more like this.

7. The Lord of the Rings: Rivendell

This is one of LEGO's most impressive and visually stunning – an example of what the company's designers are capable of when they abandon all pretense of a "playable" experience and focus almost exclusively on aesthetics and visual presentation. Rivendell comes with a complete Fellowship of the Ring, with Minifigures of every member from Merry to Gandalf to Legolas. Check out our feature in which we build LEGO Rivendell, as well as our interview with the LEGO Rivendell lead designer.

See our list of the best Lord of the Rings LEGO sets.

6. Eiffel Tower

At 10,001 pieces, the Eiffel Tower is the biggest set that LEGO has ever released, with the Colosseum now coming in second with 9036 pieces. It is a repetitive build, of course – its use of arches, support beams, and cross-beams mirrors that of the actual building. But like The Colosseum, you're buying and building this for the end result – a beautiful model of a real-life attraction that's nearly five feet tall.

See our list of the best LEGO Architecture sets for more like this.

5. Venator-Class Republic Attack Cruiser

LEGO typically has one massive Star Wars vessel available for purchase; the company retires the old one around the time it debuts the new one. This year, it's a model of the Venator-Class Republic Attack Cruiser. Built by the Galactic Republic in the late stages of the Clone Wars, the Venator-Class Republic Attack Cruiser was designed for intense combat scenarios. This model is over three-and-a-half feet long, and it's more than a cool exterior; it also has a hangar that stores a Republic Gunship.

4. Venusaur, Charizard, and Blastoise

This display of Venusaur, Charizard, and Blastoise is one of the most fun-to-build sets in recent memory. It's three biomes with three respective Pokémon, and each creature is a full,. comprehensive build in its own right. You can display them seperately or as a single model by merging them together at the base. We built this set for its launch and highly recommend it.

3. Titanic

We built the LEGO Titanic when it came out, and the designers treated it with the seriousness and reverence it deserved. The model has no minifigures – just the Titanic itself, with all its riggings, on a stand that's designed to look like classical wood. Separating the "unsinkable" ship into three segments gives you a good look at its cross-section; you can see the dining room, the crew quarters, and the boiler room. And you can also see the piston engines, which pump up and down when you turn the boat's propellers.

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2. Millennium Falcon

It's difficult to imagine that a LEGO set would ever cost more than this Ultimate Collector Series edition of the Millennium Falcon. But then again, this set is something special, and its longevity speaks for itself. This particular model launched in 2017 – nearly six years ago, which makes it way past the age when LEGO retires its old sets to make space on the shelves for new ones.

It shows how far ahead of its time this set was at the time of its release. It shows how popular it continues to be; this is the definitive Star Wars ship. And it carries an impressive implication: that no LEGO designer has bothered to design a new one, on this scale, because the current model is so good. If you can only buy one massive set this year, this legendary "hunk of junk" is an excellent choice.

1. Death Star

The most expensive set in LEGO history is this recreation of the Death Star, available exclusively at the LEGO Store. It is not a sphere. Rather, it is a massive crosssection composed of numerous dioramas, which depict the original trilogy's classic moments. It includes everything from the destruction of Alderaan, to the escape from the trash compactor, to the final throne room duel between Luke, Vader, and Palpatine.

The set comes with a massive superlaser on its side, and it stands nearly three feet tall. It also comes with 38 LEGO minifigures so you can act out any scenario. Make sure you have somewhere to display this behemoth before you purchase it. And if you're still hesistant, check out our full review of the build to learn more.

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LEGO FAQs

Are LEGO Sets More for Adults or Kids?

Although many modern LEGO sets are still targeted toward kids, the adult market has exploded in the past five years. Many of the more expensive sets are marked as 18+ due to their difficulty and overall number of pieces.

When Is the Best Time to Buy LEGO Sets at a discount?

LEGO sets can be really expensive, but sales can make the prices a lot more reasonable. The overall best time to buy LEGO sets is during event sale days like Black Friday and Amazon Prime Day. You can also usually find some great discounts on Star Wars day for Star Wars sets specifically.

Kevin Wong is a contributing freelancer for IGN, specializing in LEGO. He's also been published in Complex, Engadget, Gamespot, Kotaku, and more. Follow him on Twitter at @kevinjameswong.

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The Best LEGO Lord of the Rings Sets for 2026

Three years ago, LEGO released Lord of the Rings Rivendell – a 6,000-piece tribute to Peter Jackson's vision of Middle-Earth and the J.R.R. Tolkien-written books that inspired it. You can check it out on Amazon. I reviewed the set for IGN and interviewed the designer in a follow-up feature. It is one of the best, most detail-oriented builds of the past five years.

In 2024, LEGO released another massive Lord of the Rings set, this time of Barad-dûr, the massive tower in Mordor that's topped with the Eye of Sauron. Similar to Rivendell, it is laden with numerous, movie-accurate details. Then 2025 brought us The Shire, another rich, albeit smaller build.

Currently, there are very few Lord of the Rings sets on sale, but this wasn't always the case. LEGO and Lord of the Rings first partnered in June 2012, and between June 2012 and October 2014, LEGO released numerous sets that celebrated both the original Lord of the Rings film trilogy and the subsequent Hobbit trilogy. The last of these went out of print in July 2015; the only way to obtain them now would be to go on the expensive secondary market.

Here is a showcase of the major LEGO Lord of the Rings sets over the past decade plus: what was released and subsequently retired; what is currently on sale; and what we might expect to see in the future.

Attack on Weathertop (Retired)

This set captured the moment when Aragorn defended Frodo and the Hobbits from the Ringwraiths. It included the key details, such as the spiral stone staircase that led to the top of the watchpoint, as well as the black horses that the Ringwraiths rode as they searched the realm for the One True Ring. This was part of the first wave of LEGO Lord of the Rings sets in June 2012, along with the second entry on this list.

The Mines of Moria (Retired)

This Mines of Moria sequence is one of the coolest parts of the Lord of the Ring movies. The set based on it included a massive cave troll and several freestanding elements to represent Balin's Tomb. The LEGO designers rigged the tomb to fall apart at the press of a lever, and you could also recreate the scene where Pippin knocked the skeleton into the well (via a trap door), thereby alerting everyone to the Fellowship's presence.

The Orc Forge (Retired)

A small but richly detailed build, the Orc Forge was a blacksmith forge with fanciful elements, with a chain lift and bucket to transport ore, and a chute that fed into a cauldron to melt the ore down. It also included an anvil and a light brick to make the fire glow.

The Battle of Helm’s Deep (Retired)

Based on the climactic siege that concluded The Two Towers, this was a massive castle set. It had the Horn of Helm Hammerhand at the top of its tallest tower, and its signature, curved outer wall, including a breakaway portion so you could recreate the moment when the orcs breached the defenses.

An Unexpected Gathering (Retired)

A charming build of Bilbo's home, An Unexpected Gathering included Gandalf, Bilbo, and 4 of the 12 dwarves who imposed themselves on his hospitality. Green was the predominant color of the set's exterior, which gave it the fertile, bountiful atmosphere that we associate with the Shire.

Battle at the Black Gate (Retired)

Obviously, the Battle of Black Gate, which was the climax to the entire LOTR trilogy, was much grander than what could be accomplished with 656 LEGO pieces. This is the exact sort of build that would most benefit from a modern reimagining. Can you picture what the LEGO designers could do with 3000 or even 4000 pieces? Still, there was lots to appreciate about this set, especially the Mouth of Sauron Minifigure, the Great Eagle, and the angular severity of the Gate itself.

Tower of Orthanc (Retired)

This model of Saruman's massive tower was two-and-a-half feet tall, and it was as imposing as the LEGO designers had hoped. But as intimidating as the exterior was, the interior was equally impressive and included a throne room (where Gandalf and Saruman had their wizard duel), a dungeon, a library, and an alchemy room. It also comes with a massive Ent and a Great Eagle, so that Gandalf can hitch a ride off the roof.

The Lonely Mountain (Retired)

This was Bilbo's big moment, when he discovered the entrance to the Lonely Mountain on Durin's Day. And this set includes the secret door, Smaug's lair, the mountain of gold, and a number of play mechanisms the dwarves' battle with Smaug, when they try to submerge him in liquid gold. This set was part of the last wave of Lord of the Rings sets from 2012-2014. We wouldn't get another set in the series until January 2023.

Gandalf the Grey & Balrog (Retired)

In January 2023, LEGO released several LOTR-themed pairings as part of their collectible Blockheadz line. There were four different sets available for purchase, each for $20: Gandalf the Grey & Balrog, Aragorn & Arwen, and Frodo & Gollum. LEGO retired them at the end of 2024.

Lord of the Rings: Rivendell (Currently on sale)

And that brings us to the present day. On sale now exclusively at the LEGO Store, Rivendell sets a bar for the level of delicate detail that can exist in a single set. It is beautiful, but it is fragile, with some elements hanging on by single connections. Other details, like the leaves on the trees and the patterning of the roofs, create a cumulative intricacy. And many more details are enclosed, meant to be cast in shadow by the exterior elements. This is a set that you admire with your eyes and not with your hands, and is one of our picks for the best LEGO sets for adults.

Lord of the Rings: Barad-dûr (Currently on sale)

We built this at launch. The most recently released set on this list, the LEGO rendition of Barad-dûr is nearly three feet tall and covered with menacing, black spikes. The interior includes a dungeon, Saruman's throne room, and a armory for the orcs and goblins to gird themselves for battle. On top is the glowing Eye of Sauron, which is backlit with a red light brick.

Lord of the Rings: The Shire (Currently on sale)

The latest Lord of the Rings set depicts The Shire on the evening of Bilbo's 111th Birthday. Go through the circular door into Bilbo's hobbit hole, and you'll see all sorts of cool details – food on every available surface, a study with an inkpot and quill, and an open foyer that is instantly recognizable from the first film. The coolest bit is the fireplace; turn a crank, and the wax-sealed envelope 'burns away' to reveal the One True Ring.

Lord of the Rings: Balrog Book Nook (Currently on sale)

LEGO's line of book nooks is designed to fit on your bookshelf, thereby breaking up the monotony of the actual books with scenery from classic literature. This set captures the climactic battle between Gandalf and the Balrog, deep in the Mines of Moria. It even comes with a small "You Shall Not Pass!" plaque on its front.

Lord of The Rings: Sauron's Helmet

Only seen during the flashback scenes in the films, Sauron's Helmet is a terrifying embodiment of evil in Middle-Earth. It's best remembered for its slow-motion fall after Isildur, son the of the King, sliced off Sauron's fingers during the War of the Last Alliance. This model is mounted on a stand alongside a minifigure of Sauron himself.

How Many LEGO Lord of the Rings Sets are There?

According to the official LEGO Store, there are five Lord of the Rings sets available for purchase as of March 2026. Based on the past three years, one can assume that more sets, on the scale of Rivenedell and Barad-dûr, will be on their own way. But perhaps, the comparatively smaller Shire set, not to mention the Balrog Book Nook, means that we'll get some variety in piece count.

What's Next?

The speculation is that the next, massive LEGO Lord of the Rings set will be Minas Tirith. There's a map sticker in the LEGO Rivendell set that shows Barad-dûr and Minas Tirith. Then, when LEGO Barad-dûr came out, it had a map sticker with Minas Tirith and Helm's Deep. There's a lot of LEGO fans who think these stickers foreshadow what's coming next. So we might get Minas Tirith this year, and then maybe we'll get Helm's Deep in 2027? We'll have to wait and see.

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Fortnite Explains Where The Rock's Character has Been All These Years, And Begins an Avengers: Doomsday Countdown to His Return

Fortnite has confirmed that The Foundation, its heroic character voiced by Dwayne "The Rock" Johnson, will return next season - and begun an Avengers: Doomsday-style countdown for his reappearance.

A cinematic teaser trailer released today shows The Foundation currently frozen in ice, captured by The Ice King (another important character in Fortnite lore). Still, players expect they'll be able to break out The Rock's character in the battle royale mode's next season, which begins in shortly over a week's time.

Indeed, today's teaser reveals the official name for Epic Games' next slice of Fortnite, and riffs on the wording seen in recent Avengers: Doomsday teasers (not that they're actually teasers, apparently) to confirm the return of several key characters.

"The Foundation and The Ice King will return in Fortnite: Showdown," the teaser states, before the words shift into a date (March 19, 2026) and then a countdown clock revealing the weeks, days, hours, minutes and seconds left to go until the update drops.

The teaser itself reveals a new in-game location, which looks to be a fresh and more detailed version of The Ice King's classic Polar Peak fortress. Previous in-game imagery had teased this wintry palace, and suggested it was home to one of the game's current Zero Point shard macguffins.

The suggestion here is that this new Ice King is working with Fortnite's current baddie, The Dark Voyager, to reunite the Zero Point's broken shards for nefarious means. But previous Fortnite lore, doled out through graphic novels, painted the original Ice King as something of a more noble figure, who freezes beings he has deemed a threat to reality. Fans have suggested the Dark Voyager is capable of corrupting previous Fortnite characters (such as Lynx) to do his bidding. Or maybe the Ice King really has just broken bad?

The original Ice King was a mysterious character who kept a prisoner in his dungeon back in Fortnite's first chapter (something recently glimpsed again via the Fortnite OG mode, which retells the game's original storyline). In today's teaser, however, the new Ice King is shown to have several other captives, too, including golden skeleton lady Orelia and Marvel's own Steve Rogers (though his may just be yet another nod to Doomsday).

The teaser concludes with The Ice King sidling up to The Foundation, frozen mid-punch. How he'll escape remains to be seen, though one things for certain: with newly-tweaked designs for The Foundation and The Ice King on show here, fans will have several must-have new skins to obtain next season.

Recent weeks have seen several surviving members of Fortnite's heroic Seven faction return in game, including a new version of The Visitor voiced by a very familiar-sounding actor. Fortnite is yet to officially confirm the return of Dwayne Johnson to his own role, though fans seemingly won't have long to wait until The Foundation speaks once more.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Harry Potter TV Series Set Leak Video Reveals New Look Diagon Alley

A UK newspaper has posted a major leak from the set of HBO's Harry Potter TV reboot, revealing the series' lavish new incarnation of Diagon Alley.

The major set leak, first published by The Sun, has now spread further online, where Harry Potter fans are poring over the details. The video itself encompasses a minute-long walkthrough of the long Diagon Alley set, where numerous magical stores can be seen.

Diagon Alley is of course the Potter universe's main magical shopping street in London, hidden away from Muggles behind the Leaky Cauldron pub. It is visited numerous times throughout the series, and looks to have been constructed a standing set for use throughout the HBO show's lengthy run.

The Sun has released the first video from the set of Diagon Alley in the HARRY POTTER TV series

We also have a better look at Gringotts and some of the new shops

🔗: https://t.co/irt7d91WXp pic.twitter.com/ohErcr83Mt

— Wizarding World Direct (@WW_Direct) March 9, 2026

Already, fans are comparing it to the version of Diagon Alley seen throughout the original Harry Potter movies, where Harry Potter first receives his wand, and in later years visits the Weasley twins' joke shop, or investigates its darker side street Knockturn Alley.

Noticeably, the new version of Diagon Alley is much narrower than seen previously. It looks, really, more like an actual London alley and less like a film set, though other details do stand out.

A new business not previously mentioned in the books or movies is Acciocoffee!, which looks to be a barista spot with a (magical?) neon sign. At the far end of the street, as expected, is Gringotts Bank. This does not look too dissimilar to how fans have seen the location represented previously, though is now situated in something of a leafy square.

Quite how this footage has managed to find its way onto the internet is still a mystery, as filming for the series has been kept top secret, with codenames used to hide the production's brief appearances on locations around England. Otherwise, much of the shoot is being hidden behind closed doors at Warner Bros.' Leavesden Studios, where this set is likely located.

HBO's new Harry Potter TV series is expected to debut in early 2027 with an eight-episode first season. Filming began last summer, with various glimpses spotted by fans including work on fresh scenes not from the prior movies or books. Indeed, last month we learned the surprising news that we'll be seeing more of Draco Malfoy's home life, as the show won't be told from "over Harry's shoulder" like the books or movies.

As for other big changes, the show plans feature John Lithgow's Dumbledore meeting Nicolas Flamel, reintroduce History of Magic lessons with Richard Durden as Professor Binns, while Lucius Malfoy, Draco’s father played by Johnny Flynn, is expected to join the story in the first season of the show, before his introduction in the books and movies.

Image credit: Warner Bros./HarryPotter.com

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Big Walk Preview: An Even Sillier Game from the Makers of Untitled Goose Game

If the absurd silliness of 2019’s Untitled Goose Game is the type of thing that floats your boat, then the upcoming multiplayer puzzle game Big Walk by the same developer should rank pretty high on your list for 2026. This wacky adventure occupies the growing number of games lovingly dubbed “friendslop,” in the same vein as Lethal Company, R.E.P.O., and most applicable here, Peak, making use of proximity chat and goofy gameplay to create memorable times with friends. And if the opening hour is any indication, then Big Walk stands a strong chance of capturing the attention of those, like myself, who will happily jump online to joke around with their buds during some low-stress shenanigans.

Big Walk is a cooperative puzzle game meant to be played with friends that emphasizes creativity, silly scenarios, and limited communication options as a core game mechanic. Unlike many games in this genre, you’re not stuck in a survival horror scenario, but instead solving a series of increasingly challenging puzzles that require your team to work as a group. Playing as weird, birdlike creatures, you’ll run around searching for oblong key items hidden throughout the island, tackling puzzles that have you doing things like describing hieroglyphs to your friends while they enter them into a codepad, or stacking up on top of one another like a circus troupe in order to get to areas unreachable on one’s own. The goofy and low-stakes nature of these obstacles means that, if you’re anything like my group, you’ll spend most of your time messing around and making very little progress while you crack jokes and come up with lore for the completely unexplained and odd world you find yourself in.

Talk About It

Like other multiplayer-focused indies of its kind, you’ll be limited strictly to proximity chat and won’t be able to hear your co-op partners if they’re standing more than a few feet away, so will have to make use of signs, hand signals, and other non-verbal forms of communication. This creates some unique hurdles, especially when players are required to split up to solve a puzzle. For example, in one scenario where one player had to hold down a button while I ran a long distance away to grab an item that was only accessible while said button was being held, my teammates had to keep an eye on me with binoculars so they could verify that I’d recovered the item.

To help ease the communication limitations, a whole bunch of the controls are dedicated to your character moving their arms about, including raising them in the air, holding them out at your sides, or pointing directly forward, and individual buttons are assigned to your left and right arm as well, allowing you to get quite specific with the different combinations. All of the puzzles placed before us in this demo were simple enough that we weren’t really required to get fancy with hand signals, but I could see the building blocks there that could lead to more complicated scenarios.

Stick Together

It’s also notable that in my time with Big Walk I encountered no puzzles that could be solved without the assistance of my companions, which I learned early on after becoming separated from the rest of the group and stumbled upon a puzzle and tried to solve it myself, only to quickly discover that I needed at least two players to complete it. Not only is solving puzzles with friends just fun to begin with, but I think it’s a good decision to make it so your friends can’t take off in different directions and make progress on their own, since it meant I never had to worry about missing out on any of the puzzle solving if I got lost or stopped to smell the roses while the others forged ahead.

In fact, puzzles actually change dynamically to fit the number of players in your party, from 2-4. For example, one puzzle requires everyone to stack on one another to reach a button located high up, and the height of that button is adjusted relative to the number of teammates you have. In another area, our prize could only be acquired when all four of us hit four buttons at the same time, and the number of buttons that had to be pushed simultaneously was determined by our player count. These examples are obviously quite simple since I effectively only played through the tutorial area, but I really like the idea that the participation of everyone on the team is required to make progress, and could see them coming up with some really devious challenges that require everyone taking on a vital role, overcoming communication obstacles along the way.

Low Stakes

Aside from solving puzzles, you’ll also find things in the world that seem intended purely to waste your time, like one area where we found a paintbrush that allowed us to change the color of various parts of our weird bird characters’ bodies, and another where we found an odd rest stop of sorts, which had no puzzle to speak of, but played some chill jams and provided a nice view to admire. In a game that relies so heavily on creating silly memories with your friends, it’s great to see how apt Big Walk is when it comes to knowing when to slow things down and give players an opportunity to be childish dorks. We definitely took the developer up on every chance they gave us to do just that, and much of the joy from our demo came not from any novel game mechanic, but from us finding our own fun within their bizarre sandbox. At least in this short demo, they did a really great job at making room for this kind of fun, and it was surprising just how quick all four of us fell into a comfortable state of juvenile behavior. It’s the kind of pure, good-time nonsense vibes that we just don’t see enough of these days.

The premise of Big Walk might seem like it won’t have staying power, and that’s because it probably won’t. The whole thing is roughly 10 hours long according to developer House House Games, and none of the puzzles change aside from adjusting to your player count. But a lack of longevity or replayability isn’t such a bad thing with games like these, where a few amusing nights with your friends is well worth the time invested. I think of it a bit like doing an escape room – you likely won’t have a reason to return to the same collection of puzzles more than once, but it’s the kind of unique experience you’re unlikely to find elsewhere. In an era where more and more games are asking for absolutely every minute of our time for years and decades to come, I really relish the opportunity to play these bite-sized adventures that leave a lasting impression and then let me move on with my life (Don’t worry, GTA V. I still love you, baby).

In an era where more and more games are asking for absolutely every minute of our time for years and decades to come, I really relish the opportunity to play these bite-sized adventures that leave a lasting impression and then let me move on with my life.

I should also mention that the build of Big Walk I played was running on a (wait for it) Mac Mini. That’s right – A. Mac. Mini. Look, it’s not like this goofy co-op game could be even remotely demanding on hardware, since you’re mostly just hopping around and stacking on top of one another, but it’s still pretty impressive just how approachable this game seems to be, not just in terms of gameplay, but by the low barrier of entry in terms of the hardware you play on. For that reason, this might even be a good option if you’re looking to play with friends and family who aren’t normally into video games. After all, goofing around as a weird bird creature seems like a pretty universal kind of experience.

After a very memorable first hour, I’m absolutely sold on this as the next friendslop for my crew and I to jump in on. If it managed to be this enjoyable when all the puzzles were super simple, I can only imagine how ridiculous and memorable it’ll be when they introduce more complicated scenarios.

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Sony Reportedly Testing Dynamic Pricing on the PlayStation Store

Sony is reportedly testing dynamic pricing on the PlayStation Store.

As first reported by PSprices, Sony is allegedly running an A/B testing system that shows different prices to different users as part of an experiment. The report suggests the test has been running since November 2025, and currently impacts over 150 games in 68 territories.

You may remember the backlash to dynamic pricing when concert ticket vendor Ticketmaster was accused of hiking the price of high-demand tickets for the Oasis reunion tour, prompting intervention from the UK government and new rules to prevent the resale of tickets for live events above the original cost. Of course, the issue there was scaling prices up when demand surged, whereas Sony's test appears to be examining the impact of discounts and a customer's prior purchase history.

PSprices said it spotted the trend because it "tracks PlayStation Store prices in more than 50 regions."

"Our system detected unusual offer structures containing experiment identifiers (IPT_PILOT, IPT_OPR_TESTING) in PlayStation API responses," it explained. "These experimental prices are shown only to certain segments of users selected by Sony."

Games thought to be part of the test include PlayStation-published titles like God of War, Spider-Man, Helldivers 2, and Stellar Blade, with "personalized discounts" also popping up during sales, offering discounts as high as 12.5%. Some third-party games have also seemingly been involved, including WWE 2K25, Warhammer 40,000: Space Marine 2, Kingdom Come: Deliverance 2, and more offering discounts anywhere from 5.3% to 17.6%.

It seems the games are designated as either IPT_OPR_TESTING or IPT_PILOT and have been tested in a number of countries, including Europe, the Middle East, Africa, and Latin America. The test has not been conducted in the US or Japan due to alleged "stricter regulation and higher market sensitivity."

Last week, a new report revealed that both Ghost of Yotei and Saros will remain exclusive to PlayStation 5 as Sony begins to pull back from PC. The expectation is Insomniac's Marvel's Wolverine won't make the jump to PC, either. The news came shortly after we learned Sony may have to delay the release of the PS6 to 2028 or even 2029 as a result of the AI-fueled chip crisis.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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