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Open3D v0.19 Brings Cross-Platform GPU Support Via SYCL

Open3D v0.19 is out as the newest feature release to this open-source library for 3D data processing in C++ and Python. Open3D provides various 3D data structures, processing algorithms, 3D visualizations, physically based GPU rendering, and machine learning integration with the likes of PyTorch and TensorFlow to offer powerful 3D data processing capabilities...

Cross-Vendor Mesh Shading Being Worked On For OpenGL

While it's very rare in recent times for a new OpenGL extension -- especially one that is exciting -- given the continued great adoption of the modern Vulkan API, in 2025 we are looking at an interesting addition to OpenGL with cross-vendor mesh shading via a proposed GL_EXT_mesh_shader implementation...

GCC Goes For "libc Diversity" With Picolibc Support

Keith Packard is known for his X.Org/X11 work over the course of many years but alongside other software projects he also maintains Picolibc as a C library designed for embedded 32-bit and 64-bit systems. Recently he sent out a patch for adding Picolibc support to the GCC compiler...
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