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The National Videogame Museum Obtains One-of-a-kind Nintendo PlayStation

The National Videogame Museum (NVM) has announced the acquisition of a wildly rare and strange artifact of video game history: a Nintendo PlayStation.

And not just any Nintendo PlayStation. The oldest one, the "original development system" that was once used to prototype the strange collaboration system that ultimately never made it to release.

BREAKING: The NVM has acquired the mythical Nintendo Playstation! 🤯

This Sony MSF-1 is the OLDEST known existing Nintendo Playstation hardware artifact, and is the original development system for Sony’s planned Super Nintendo CD attachment. It is the ONLY known unit to exist!… pic.twitter.com/9JQyCsFtxc

— National Videogame Museum (@nvmusa) March 4, 2026

This comes from a Twitter/X post shared by the NVM yesterday, which included photos of the machine. "The NVM has acquired the mythical Nintendo Playstation!" it reads. "This Sony MSF-1 is the OLDEST known existing Nintendo Playstation hardware artifact, and is the original development system for Sony’s planned Super Nintendo CD attachment. It is the ONLY known unit to exist! One of the biggest 'What Ifs' of all time now lives here at the NVM!"

The Nintendo PlayStation was the strange product of an early 1990s partnership, led by Sony's Ken Kutaragi, between Sony and Nintendo to develop an attachment for the Super Nintendo that would play CD-ROMs. Only a few hundred prototypes were produced, before Nintendo's ongoing partnership with Phillips for a similar machine around the same time caused tensions, and the two split. Phillips and Nintendo's partnership for a CD-ROM attachment also fell apart sometime after, but Sony's work on the prototype helped spark the company's eventual development of the PlayStation 1.

A handful of the prototypes have popped up in various places over the years, and Kutaragi still has one as well. But this version at the NVM is even more special, as it's the original development system, and the only one of its kind. As a result, it looks quite distinct from the few other Nintendo PlayStations that we've seen – it's all function and no form, well before designers had gotten around to smoothing out those corners.

With the NVM acquiring this strange, rare relic, that hopefully means more people will have access to this bit of video game history. It will, hopefully, end up on display in the museum itself and well-cared for – an improvement after at least one prototype was found stashed and yellowing in a box of random items.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

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Slay the Spire 2 Launches, Immediately Shatters a Concurrent Player Record on Steam

What a day! We're still bustling through Resident Evil Requiem, Pokopia's out today, and on top of that, Slay the Spire 2 is out in early access. And in the shadows of these giant releases, Slay the Spire 2 is doing particularly well. As I type this, it's reached 177k concurrent players on Steam, and that number is still actively rising. That's a new record for a roguelike on the platform, just weeks after Mewgenics smashed the previous record.

As reported by Eurogamer back in February, previously, Hades 2 held the crown for the highest concurrent player count on Steam for a roguelike at 112k players. The weekend of its launch, Mewgenics managed to surpass it, reaching 115k concurrent players.

Slay the Spire 2 is currently the fourth most-played game on Steam right now, behind Counter-Strike 2, Dota 2, and Arc Raiders, and just ahead of Rust. It's even doing better (at the moment) than Resident Evil: Requiem, which at the time of this piece had around 115k concurrents (though its peak is at 344k, considerably higher). I'm almost tempted to sit here refreshing the page just to see if it can get past 200k before I publish.

That's a fantastic debut for this long-awaited sequel to the popular deckbuilder roguelike Slay the Spire which we called 'Amazing' at the time, and awarded a 9/10, saying: "Slay the Spire takes some of the best parts of deckbuilding games, roguelikes, and dungeon crawlers, and mixes them into a wholly new and extremely satisfying package." Slay the Spire 2 is currently only available on PC for its early access period, but it seems likely to get console versions once it's fully released.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

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Elden Ring: Nightreign Players Are Begging For Another Major Update... or Just Everdark Heolstor

It's now been three months since Elden Ring: Nightreign received its paid Forsaken Hollows DLC, which added two new Nightfarers, a new map, two new end bosses and a bundle of other new bosses, enemies, and events. And players are starting to get real antsy, wondering when, if ever, another update will arrive...or at least when they're going to finally get Everdark Heolstor.

Multiple popular Reddit posts this week have expressed frustration at not just no updates, but no news of future updates, coming out of FromSoftware for Nightreign since Forsaken Hollows. As u/Chance_Drive_5906 put it, "It has now been three months since the DLC came out. The last piece of content we got for Nightreign. I think it's safe to say we aren't getting anything else and Fromsoft has moved on. The last patch for this game came out almost two months ago as well, so I'm not sure we'll even see any further balance updates." The comments below are full of individuals expressing wishes for anything: a cheap DLC pack containing a new nightfarer, some new weapons, a boss, just something.

What players seem to want most is Everdark Heolstor. Heolstor is the alternative name for the Nightlord, the effective "final boss" of Nightreign. You can battle him normally, of course, but there's no Everdark variant. Everdark variants are super-powered up versions of existing bosses that become available to challenge three at a time, and rotate in and out every few weeks. So for instance, today is the last day for Gnoster, Caligo, and Libra's Everdark forms, which means that tomorrow three different bosses' Everdark forms will be available to fight. Everdark bosses give more powerful rewards than regular bosses, but they're much harder to beat, with additional phases to their fights and far more punishing attacks. Currently, only Heolstar and the Dreglord, the final boss of the Forsaken Hollows DLC, are missing Everdark forms, leading fans to speculate that they'll eventually be added. One fan wanted to see Everdark Heolstor so much, they took their request to an AEW show.

But apart from Everdark Heolstor, most fans are just hopeful for a crumb of confirmation that more content for Nightreign is on the way. Nightreign is a somewhat unusual game in that it's clearly intended to be played as a long-term, ongoing, cooperative experience. But unlike most other AAA games of that category, it's a premium-priced experience, and doesn't get updates on a weekly or monthly basis to keep free-to-play players spending money on microtransactions. The result is almost certainly a healthier experience for everyone, but it does mean that at a certain point, the adventuring starts to get a bit repetitive. And that's even with the Deep of Night addition, which essentially offers an "endless" mode of increasing difficulty and more powerful rewards.

Elden Ring: Nightreign's most recent update was on January 15, but it was just a balance patch. At the end of those patch notes, Bandai Namco concludes with the line, "Further updates will be distributed in the future for you to continue to enjoy ELDEN RING NIGHTREIGN more comfortably." Some fans are so hungry for more Nightreign, they're clinging to that line as a sign there's more to come, even though it's likely nothing more than a promise to keep patching as needed.

Will there eventually be another content update for Nightreign? Truly, no one knows but FromSoftware and Bandai Namco. Nightreign is certainly a game that could take continued updates in the form of new Nightfarers, new bosses, and new maps. But given how weird an experiment Nightreign was to begin with, it wouldn't be shocking for FromSoftware to move on and focus its energies on its next multiplayer project, Duskbloods.

Personally, I'd just settle for some more outfits to spend my Murk on. Can I get a Ranni outfit for the Recluse, please?

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

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