
Nintendo veteran Kensuke Tanabe has reportedly said that the long-awaited Metroid Prime 4: Beyond is his final game at the company, where he has served for four decades.
Tanabe joined Nintendo in the late 1980s as one of its first game designers, and worked on classics such as Super Mario Bros. 2 and 3 for the NES, The Legend of Zelda: A Link to the Past for SNES and Link's Awakening for Game Boy.
Over the latter half of his career, Tanabe has served as a producer on more than 60 titles, with a particular focus on the Paper Mario and Luigi's Mansion series. But it's for his work with Retro Studios on the Metroid Prime series for which he's best known.
Now, in an interview with Nintendo Dream magazine, Tanabe has said that Metroid Prime 4 was his final game for Nintendo — meaning that he has left the series' story unfinished, and the fate of his villain Sylux uncertain.
Sylux has been built up as the next Big Bad of the Metroid Prime series, following his introduction in Metroid Prime: Hunters, and the end of the original Metroid Prime trilogy that pitted Samus against Dark Samus. During the interview, Tanabe said he saw Sylux as a way to "further expand the 'Metroid Prime Universe'" and create further games beyond the initial trilogy. Because of this, he implored developers to foreshadow Sylux's presence via cameos in Metroid Prime 3 and Metroid Prime: Federation Force, while keeping his full story under-wraps.
"A long time passed before I finally had the opportunity to make this game," Tanabe said of Metroid Prime 4 (via machine translation). "Considering my age, I felt that making this Metroid Prime series might be my last chance. Therefore, I conceived and planned this project as the 'first installment of the Sylux Saga.'
"I portrayed Sylux as a villain with a dark personality, deep resentment, and despicable methods; and from this game onward, Samus will realize that a direct confrontation with him is inevitable, and he must be completely defeated. Therefore, the final battle between Sylux and Samus is not yet over. However, it took longer than I had imagined to complete this game.
"Furthermore, I have confirmed that I will no longer be able to participate in the production of the series," Tanabe concluded. "Whether a sequel will be made is still uncertain, but I sincerely hope that one day, [assistant producer Risa] Tabata and Retro Studios will be able to tell this story completely and bring it to a close."
Nintendo is yet to comment on the report, or announce Tanabe's departure. IGN has asked the company for more detail today.
After a lengthy delay, Metroid Prime 4 finally launched for Nintendo Switch and Switch 2 last month, albeit to a more muted critical response than the franchise's beloved original trilogy. Nintendo has so far made no official announcement on how well the game has sold. However, earlier this month, an unnamed Nintendo source blamed the recent slowdown in Switch 2 sales over the holiday period on a "complicated" economic climate and the "absence of a major Western game" — despite the launch of Metroid Prime 4.
"It's been 40 years since I joined Nintendo," Tanabe reflected. "Metroid Prime 4 will be the last game I work on at Nintendo. However, we didn't deliberately do anything 'special.' Instead, like all previous Nintendo titles, we worked together with Retro Studios to create it, hoping to bring a fun and unique experience to players of all ages and types.
"If it becomes a game that leaves a lasting impression on players who have played it, I will be very gratified. And for those who haven't played it yet, I hope you will experience the unknown planet Viewros through Samus' eyes."
Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social